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![[Post New]](/s/i/i.gif) 2013/08/28 20:29:58
Subject: Can Nids control objectives outside of synapse range
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Sneaky Lictor
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This came up for our group a few weeks back. I can't find anything stating they can't other than units falling back can't control objectives. So that leave me to believe that once I am lurking, if an objective is in the terrain I ran to, I am controlling it.
Need some clarification on this one. Thanks.
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On building Tyranid army flow chart.
Do you have enough Termagaunts?
No > Add More
Yes > No you don' t > Add more
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![[Post New]](/s/i/i.gif) 2013/08/28 20:31:05
Subject: Can Nids control objectives outside of synapse range
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Captain of the Forlorn Hope
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As long as you meet the requirements of a scoring unit, and do not fall into any of the restrictions (Like being in a vehicle etc) then you can claim the objective.
It is all in the BRB, and it is pretty clear.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2013/08/28 20:44:05
Subject: Can Nids control objectives outside of synapse range
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Sneaky Lictor
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Lurking units can score out of synapse like stated above.
Feed units are a bit tougher. To get them to score they would have to assault a unit on the objective and wipe them out the last turn. The reason it would have to be last turn is because on their next turn they would be forced to leave the objective to try and assault some thing else.
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This message was edited 1 time. Last update was at 2013/08/28 20:44:58
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![[Post New]](/s/i/i.gif) 2013/08/28 20:49:32
Subject: Can Nids control objectives outside of synapse range
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Powerful Phoenix Lord
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Steel-W0LF wrote:Lurking units can score out of synapse like stated above.
Feed units are a bit tougher. To get them to score they would have to assault a unit on the objective and wipe them out the last turn. The reason it would have to be last turn is because on their next turn they would be forced to leave the objective to try and assault some thing else.
In 5th edition maybe. There is no rule that a model with IB - Feed must charge.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/08/28 20:51:50
Subject: Can Nids control objectives outside of synapse range
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Captain of the Forlorn Hope
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Steel-W0LF wrote:Lurking units can score out of synapse like stated above.
Feed units are a bit tougher. To get them to score they would have to assault a unit on the objective and wipe them out the last turn. The reason it would have to be last turn is because on their next turn they would be forced to leave the objective to try and assault some thing else.
why would they need to "have to assault a unit on the objective" and why would they "be forced to leave the objective to try and assault some thing else."?
It does not appear as if you know what Feed does.
Check it out P.33 Nid Codex.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2013/08/28 20:52:56
Subject: Can Nids control objectives outside of synapse range
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Sneaky Lictor
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Steel-W0LF wrote:Lurking units can score out of synapse like stated above.
Feed units are a bit tougher. To get them to score they would have to assault a unit on the objective and wipe them out the last turn. The reason it would have to be last turn is because on their next turn they would be forced to leave the objective to try and assault some thing else.
I was under the impression that they just have the Rage special rule after they leave synapse. They can not fire their weapons, but can still run. That is all. I no longer have to assult or chase the nearest visable target.
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On building Tyranid army flow chart.
Do you have enough Termagaunts?
No > Add More
Yes > No you don' t > Add more
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![[Post New]](/s/i/i.gif) 2013/08/28 21:24:51
Subject: Can Nids control objectives outside of synapse range
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Fresh-Faced New User
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g0atsticks wrote: Steel-W0LF wrote:Lurking units can score out of synapse like stated above. Feed units are a bit tougher. To get them to score they would have to assault a unit on the objective and wipe them out the last turn. The reason it would have to be last turn is because on their next turn they would be forced to leave the objective to try and assault some thing else. I was under the impression that they just have the Rage special rule after they leave synapse. They can not fire their weapons, but can still run. That is all. I no longer have to assult or chase the nearest visable target. Feed units have to pass a LD test(at the beginning of the turn if out of Synapse range), and if they fail they are granted the rage rule for that turn. All feed does now is when you fail you gain rage. They still act as you want them. The only thing synapse does is make you fearless which is nice.
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This message was edited 1 time. Last update was at 2013/08/28 21:25:09
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![[Post New]](/s/i/i.gif) 2013/08/28 21:28:13
Subject: Can Nids control objectives outside of synapse range
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Sneaky Lictor
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Looks like I was mistaken. I was treating the description if "feed" like a rule. It says:
"These organisms are driven by the voracious need to feed. They rampage towards the nearest prey in a frenzied attempt to sate their ravenous appetite."
I've been treating that like a rule for the past year. Learn something new every day.
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![[Post New]](/s/i/i.gif) 2013/08/28 21:30:31
Subject: Re:Can Nids control objectives outside of synapse range
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Tail-spinning Tomb Blade Pilot
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The old rage rule forced movement on you but the new rage rule does not. It may have been a remnant of the 5th edition rules messing you up.
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2,500 - Discipline. Duty. Unyielding Will.
2,000 - He alone has the Emperor's soul in his blood.
2,500 - Order. Unity. Obedience.
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![[Post New]](/s/i/i.gif) 2013/08/28 21:31:08
Subject: Can Nids control objectives outside of synapse range
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Powerful Phoenix Lord
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In 5th edition, they did have to charge. 6th edition changed how Rage works.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/08/29 01:38:43
Subject: Can Nids control objectives outside of synapse range
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Tea-Kettle of Blood
Adelaide, South Australia
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Nefrugle wrote: g0atsticks wrote: Steel-W0LF wrote:Lurking units can score out of synapse like stated above.
Feed units are a bit tougher. To get them to score they would have to assault a unit on the objective and wipe them out the last turn. The reason it would have to be last turn is because on their next turn they would be forced to leave the objective to try and assault some thing else.
I was under the impression that they just have the Rage special rule after they leave synapse. They can not fire their weapons, but can still run. That is all. I no longer have to assult or chase the nearest visable target.
Feed units have to pass a LD test(at the beginning of the turn if out of Synapse range), and if they fail they are granted the rage rule for that turn. All feed does now is when you fail you gain rage. They still act as you want them. The only thing synapse does is make you fearless which is nice.
It also stops them from shooting, which is a big deal for a dakkafex, especially if it's outside of charge range.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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