Switch Theme:

How to accommodate troops into a Death Star list?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Focused Fire Warrior





Lexington, MA

The title says it all, how does one make up for the lack of points in the most important area: troops? Some people use 2 minimum squads and 1 minimum allies squad but I'm thinking you can win games using objectives as well if you are smart about spending your points. What do you guys think? I know Death Star lists aren't really designed for taking objectives but I think there are a few kinds of lists that can capture objectives and still be able to rack up kills using the death star.

This message was edited 1 time. Last update was at 2013/09/01 16:46:22


FOR THE GREATER F-ING GOOD!  
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Your question doesn't make a lot of sense in a general sense, as one of the big things about many Deathstar builds are that they are Troops, e.g. Farsight Bomb, Paladinstar.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Focused Fire Warrior





Lexington, MA

I see what you are saying, maybe I don't know that much about death stars other than my own. I guess a better question would be which death stars have troops as part of their unit?

This message was edited 1 time. Last update was at 2013/09/01 23:32:40


FOR THE GREATER F-ING GOOD!  
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Well why don't you tell us your deathstar then?

 
   
Made in us
Focused Fire Warrior





Lexington, MA

Well I run Farsight and Shadowsun. I know for a fact that they are not troops but I know little of other races. Also. This isn't the topic I wanted discussed. I wanted to know how one should run a death star list that isn't trying to table an opponent (for example) by winning objectives as well.

This message was edited 1 time. Last update was at 2013/09/01 23:40:30


FOR THE GREATER F-ING GOOD!  
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

I wanted to know the list because then we can comment on troops based on how many points the Deathstar takes up. I assume when you say you run farsight you mean the farsight bomb + Shadowsun. So that leaves you with few points for troops considering you need markerlights and such as well. With no access to either of the buffer HQ's that means going fire warrior heavy wont work too well. I would suggest 2 units of 8 firewarriors as well as kroot in reserve. Or maybe drop the kroot and ally in Eldar Wind rider squads (2 units of 3 make GREAT objective takers) and take an allied Solitaire (Autarch on jetbike with mantel of the laughting god, fusion gun + lazer lance) or laughing seer for your allied HQ (Seer on jetbike with mantel).

The point of the deathstar IS to table your opponent, or at least severely hinder his attempts at your objectives by way of his troops being dead so they can't take any objectives. They also do a wonderful job of drawing fire power. In short, in deathstar lists troops should be cheap and good at holding home objectives, because the deathstar itself should be able to handle pushing the opponent off of his,

 
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

 TheCadreofFi'rios wrote:
Well I run Farsight and Shadowsun. I know for a fact that they are not troops but I know little of other races. Also. This isn't the topic I wanted discussed. I wanted to know how one should run a death star list that isn't trying to table an opponent (for example) by winning objectives as well.

Well since the bomb tends to not need markerlights as much, try running 2x3 windrider jetbikes w/cannon in reserve then use a solitarch to threat saturate and keep the bikes in reserve as long as possible.

DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in us
Focused Fire Warrior





Lexington, MA

 ALEXisAWESOME wrote:
I wanted to know the list because then we can comment on troops based on how many points the Deathstar takes up. I assume when you say you run farsight you mean the farsight bomb + Shadowsun. So that leaves you with few points for troops considering you need markerlights and such as well. With no access to either of the buffer HQ's that means going fire warrior heavy wont work too well. I would suggest 2 units of 8 firewarriors as well as kroot in reserve. Or maybe drop the kroot and ally in Eldar Wind rider squads (2 units of 3 make GREAT objective takers) and take an allied Solitaire (Autarch on jetbike with mantel of the laughting god, fusion gun + lazer lance) or laughing seer for your allied HQ (Seer on jetbike with mantel).

The point of the deathstar IS to table your opponent, or at least severely hinder his attempts at your objectives by way of his troops being dead so they can't take any objectives. They also do a wonderful job of drawing fire power. In short, in deathstar lists troops should be cheap and good at holding home objectives, because the deathstar itself should be able to handle pushing the opponent off of his,


As far as your suggestions go I'm totally with that. Eldar could make good allies for both buffing the death star and fortifying objectives. As far as my original question goes though: I don't think the point of the death star is to table your opponent, its only one unit and it can't be everywhere at once. Only some death stars are troops and can capture objectives and only some death stars can split fire and take out multiple units a turn.

FOR THE GREATER F-ING GOOD!  
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Godless-Mimicry wrote:
Your question doesn't make a lot of sense in a general sense, as one of the big things about many Deathstar builds are that they are Troops, e.g. Farsight Bomb, Paladinstar.


Crisis Shas'vre Bodyguards aren't troops, even in a Farsight Enclaves army.

This message was edited 1 time. Last update was at 2013/09/02 02:38:03


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

I make more Troops with my Tervigons

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

 A Town Called Malus wrote:
 Godless-Mimicry wrote:
Your question doesn't make a lot of sense in a general sense, as one of the big things about many Deathstar builds are that they are Troops, e.g. Farsight Bomb, Paladinstar.


Crisis Shas'vre Bodyguards aren't troops, even in a Farsight Enclaves army.


Who says you have to use the Bodyguards? You can build just as good a star with the Troop Crisis.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Water-Caste Negotiator




Louisiana

 Godless-Mimicry wrote:
 A Town Called Malus wrote:
 Godless-Mimicry wrote:
Your question doesn't make a lot of sense in a general sense, as one of the big things about many Deathstar builds are that they are Troops, e.g. Farsight Bomb, Paladinstar.


Crisis Shas'vre Bodyguards aren't troops, even in a Farsight Enclaves army.


Who says you have to use the Bodyguards? You can build just as good a star with the Troop Crisis.


He's saying that the Farsight Bomb can never be a scoring unit, as farsight's 7 bodyguards are not troops, even in the farsight codex.

If you're not using the bodyguards, you're missing out on a lot. First of all, you lose the awesome M3S and CnC options. Normal crisis suits, even as vre can only ever have 3 Signature systems, weapons or support items. This means that only two suits gain the M3S and CnC buffs too. :\

Only normal Crisis suits can ever be scoring in a farsight list. THEN AGAIN, that would be an interesting FAQ question. But i think RAI, it is suggesting that Crisis elite units are now troops, not bodyguards.

This message was edited 1 time. Last update was at 2013/09/04 01:16:22


 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Godless-Mimicry wrote:
 A Town Called Malus wrote:
 Godless-Mimicry wrote:
Your question doesn't make a lot of sense in a general sense, as one of the big things about many Deathstar builds are that they are Troops, e.g. Farsight Bomb, Paladinstar.


Crisis Shas'vre Bodyguards aren't troops, even in a Farsight Enclaves army.


Who says you have to use the Bodyguards? You can build just as good a star with the Troop Crisis.


So a unit of 3 Crisis suits which don't give Farsight a guaranteed Look Out, Sir and cannot carry the same amount of special equipment is as good as 7 who do and who carry everything needed to allow the unit to destroy any threat it comes across?

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Since when are Crisis limited to three guys per unit?

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Godless-Mimicry wrote:
Since when are Crisis limited to three guys per unit?


Since the first Tau codex.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Major




Fortress of Solitude

 Godless-Mimicry wrote:
Since when are Crisis limited to three guys per unit?


Only Farsight's pals can go above three.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Wow, I never knew that. My bad then, ignore what I said.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Regular Dakkanaut




Anyway to ally in a GK Grandmaster to make the Bomb scoring?
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Thatguyoverthere11 wrote:
Anyway to ally in a GK Grandmaster to make the Bomb scoring?


Doesn't work as GK can never be Battle Brothers with anybody else.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Regular Dakkanaut




The wording on Grand Strategy only excludes certain units in the codex and otherwise says units "in your army". Personally I agree with you but it's never been FAQ'd and I remember at least once some tournament allowed it, a guy played GK+Necrons and made his AB scoring, etc.

With regards to Farsight Bomb and troops, you actually can do it using the Farsight Enclave Codex because in there all of Farsight's 7 friends are given names and stats -- as Independent Characters.

So 3 man Crisis Squad and then pick ICs from Farsight & Friends that you like, the ones that give CnC and MS3 obviously are key since that's not usually available in the Farsight Enclave book. Taking the IC Riptide in your bomb sounds hilarious as well.

The problems IMO will be
1, no Shadowsun unless you ally in Codex Tau Empire as Farsight Enclave explicitly bans her;
2, much less efficient points wise since the fluffy ICs aren't built as well as they could be;
3, fewer units will have Target Locks (the 3 crisis suits and only 1-2 of the ICs you can choose from I think) so less split fire capability.

But the deathstar would then have 3 scoring troops. You'd need to choose between Shadowsun or Eldar allies and it'd cost more, I'd personally go with the Eldar + Jetbikes.
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Lanlaorn wrote:
The wording on Grand Strategy only excludes certain units in the codex and otherwise says units "in your army". Personally I agree with you but it's never been FAQ'd and I remember at least once some tournament allowed it, a guy played GK+Necrons and made his AB scoring, etc.


The wording on Grand Strategy doesn't matter, as the wording on allies disallows the use of allied abilities unless you are Battle Brothers, and Grand Strategy is a allied ability.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Regular Dakkanaut




Don't shoot the messenger, but that's not actually true. The allies rules only cover a few specific things (i.e. psychic powers, transports, joining units). In other similar cases of these unique rules they've FAQ'd things that affect "a unit" to "a unit from Codex: Whatever".

And again, I agree with you since this is clearly not the intent, but I must admit that Rules As Written nothing interferes with Grand Strategy use in this manner.
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Lanlaorn wrote:
Don't shoot the messenger, but that's not actually true. The allies rules only cover a few specific things (i.e. psychic powers, transports, joining units). In other similar cases of these unique rules they've FAQ'd things that affect "a unit" to "a unit from Codex: Whatever".

And again, I agree with you since this is clearly not the intent, but I must admit that Rules As Written nothing interferes with Grand Strategy use in this manner.


Wasn't shooting anybody, just stating my opinion.

And I misspoke, so let me rephrase. Allies rules say that Allies of Convenience treat each other as enemy units. Does Grand Strategy not say it has to be used on a friendly unit in your army?

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Regular Dakkanaut




Nope, it's just "units in your army". It gets specific about what type of model it must be (infantry, MC, walker) and then excludes ICs, Henchmen and Mordrak's Ghost Knights.
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

Hmm ok then, could have sworn it said friendly. Still, I have never seen anybody play it that way, I don't think I will either (mostly because allied GK nearly always have Coteaz as the HQ).

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

This derail has been most enjoyable and enlightening, but I'm afraid I'm going to steer us back to the original question. Sorry.

I can actually think of a few deathstars that aren't Troops, so the question's certainly valid (Seer Council, Harlequins, aforementioned Farsight Bomb, DE Beast pack shenanigans, TH/SS Termies with Corbulo to name a few).
The deathstar's so damn expensive in the first place that 2x Troops seems to be the only option left in most cases. However, there are a few cases where the Troops are cheap enough that you can spam quite a few units and give them enough weaponry to still make them viable, rather than an afterthought.

Guardian Jetbikes are now a good example with their points discount, as are Fire Warriors if you can spare the points for a Fireblade or Ethereal to join them (shouldn't be too tricky). Cultists would seem to be perfect for throwing loads of Troops down but I'm at a loss for what could be considered a Chaos deathstar, beyond "Abaddon/Kharn plus, er, something."

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Regular Dakkanaut




 Godless-Mimicry wrote:
Hmm ok then, could have sworn it said friendly. Still, I have never seen anybody play it that way, I don't think I will either (mostly because allied GK nearly always have Coteaz as the HQ).


It's been FAQ'd, so you can't do it anyway.

GK FAQ Pg. 1 wrote:Page 22 – Grey Knight Grand Masters, Grand Strategy

Change the second sentence to “Roll a D3 and choose that
many friendly Infantry, Jump Infantry, Monstrous Creature or
Walker units in your army chosen from Codex: Grey Knights
(but not models with the Independent Characterspecialrule,
Inquisitorial Henchmen Warbands or Grand Master Mordrak’s
unit of Ghost Knights).”
   
Made in us
Regular Dakkanaut




Ah, cool, although the other updates in v1.4_April13 have me shaking my head. Did anyone really try to argue that multiple Aegis effects would stack, lol?
   
Made in us
Regular Dakkanaut




Yeah, there's some weird ones in there. IIRC There's a question in the SW FAQ about how many attacks a Bloodclaw Attack Bike gets, because math is hard or something. And the answer is basically just 2+1+2 = 5!
   
Made in us
Water-Caste Negotiator




Louisiana

 Godless-Mimicry wrote:
Since when are Crisis limited to three guys per unit?
Bodyguards can be a squad of 2. Crisis suits can be a squad of 3. Farsight's bodyguard can be a squad of 7.

Happens all the time! I never deal with bodyguards, so when I started to toy with them in a list I was doing the normal 3 suit lists. Luckily, my BattleScribe program told me I was wrong, I looked it up in the codex, and sure enough, it says you can only add one extra suit for a total of 2.
   
 
Forum Index » 40K General Discussion
Go to: