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Made in us
Crushing Black Templar Crusader Pilot






I imagine this has been brought up before but I don't know if there's a consensus on it:

The BRB says that a walker may pivot to face its target in the shooting phase (without counting as moving). The "in the shooting phase" part is goofily worded and I don't know how that would work during interceptor shooting? Can they pivot to face this target as well? I would think so since it can actually be to the enemy's advantage as it forces the walker to pivot and expose a weaker armor to the enemy shooting.

Last game I played, the opponent podded an Ironclad near my scouts in the hopes of double-flaming them, we argued the whole "pivoting" thing since I had a Mortis Contemptor, the BRB didn't help so we rolled for it... I won... and shredded the Ironclad with dual-Kheres and got 1st blood.

Any help appreciated.

Thanks.
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

At the end of the enemy Movement
phase, a weapon with the Interceptor
special rule can be fired at any one unit
that has arrived from reserve within its
range and line of sight.


If the unit arrived outside of line of sight, it did not arrive "from reserve within [the walker's] range and line of sight", therefore you cannot fire as you haven't fulfilled the requirements of Interceptor, regardless of being able to pivot.

This message was edited 3 times. Last update was at 2013/09/04 03:08:38


 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Death-Dealing Dark Angels Devastator



Rapid City SD

P84 Walkers pivot on the spot THEN measure range and determine line of sight.

This message was edited 1 time. Last update was at 2013/09/04 03:10:20


"Power armour for your power armour so you can power in your armour"
5K points Blood Angels
1.5K Dark eldar
1K Dark Angels 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Spartak wrote:
P84 Walkers pivot on the spot THEN measure range and determine line of sight.


The only problem with that is you have to pivot to the target. You have to pick a target first which requires LOS with at least one of the weapons to begin with.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Death-Dealing Dark Angels Devastator



Rapid City SD

So... you needed LOS to pivot so you can measure range and LOS...
This makes no sense to me but I could be missing something.

"Power armour for your power armour so you can power in your armour"
5K points Blood Angels
1.5K Dark eldar
1K Dark Angels 
   
Made in us
Crushing Black Templar Crusader Pilot






Think I just opened a can of worms with this...
   
Made in us
Sneaky Lictor





Idaho

Does a Predator tank have to know there is an enemy behind it in order for it to turn around and shoot it? Nope.

Same thing here. Though I think the "in the shooting phase" was a oversight and they forgot about interceptor.

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4500
3500 
   
Made in us
The Hive Mind





Spartak wrote:
So... you needed LOS to pivot so you can measure range and LOS...
This makes no sense to me but I could be missing something.

If you have LoS with one gun, you can pivot to bring the rest to bear.
Makes perfect sense and follows the rules.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

I doesn't matter whether you can pivot or not. You can't even make a shooting attack without fulfilling the requirements for Interceptor, one of which is line of sight to the unit.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Sneaky Lictor





Idaho

 Big Blind Bill wrote:
Ok guys I emailed the Forgeworld team this question:

Dear Imperial Armour Team,
I have a rules question concerning the Mortis and Contemptor mortis dreads, when using their interceptor rule.

When a flyer enters play interceptor states that a weapon must have line of sight to be able to be used. Most weapons with anti air are turret mounted, so this isn't a problem.

However the dreadnoughts do not. So the questions is:

Can a dreadnought with interceptor and skyfire make an interceptor attack by pivoting on the spot? Or may it only fire interceptor at flyers who finish their move in its fire arc?


Their response was:

In the 40k Rule Book on pg84, it states that a walker can pivot to face the target when shooting.


Not the most detailed answer, but for them to say it, it is certainly enough for me to decide what their intended rules were, even if the current RAW doesn't back them up.

I know for a lot of people this will not change their view on the question, but for me I know now HIWPI.

http://www.dakkadakka.com/dakkaforum/posts/list/30/543236.page

This message was edited 1 time. Last update was at 2013/09/04 05:59:19


2200
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3500 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Thanks for posting that Steel-W0LF, so I didn't have to again.

The quote I posted the first time is the exact response in the Email I received from the forgeworld team (a very speedy response btw, so kudos to them).






   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

In the 40k Rule Book on pg84, it states that a walker can pivot to face the target when shooting.

To face the target...
In order to be a valid target it needs to be in LoS (see page 8, 12 & 72).

So if it's in arc of sight of one dreadnought arm, but not the other, you can then pivot the model to get all guns pointing at the target.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 grendel083 wrote:
In the 40k Rule Book on pg84, it states that a walker can pivot to face the target when shooting.

To face the target...
In order to be a valid target it needs to be in LoS (see page 8, 12 & 72).

So if it's in arc of sight of one dreadnought arm, but not the other, you can then pivot the model to get all guns pointing at the target.

The answer I received didn't specify anything as such. Simply that it could turn. People argued your point backwards and forwards in the post I originally made on this issue. Which led me to email the forgeworld team over the issue.

If you don't believe the answer I received then I suggest you ask them for yourself and share the answer here and on the original post if it is any different.
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

 Big Blind Bill wrote:
 grendel083 wrote:
In the 40k Rule Book on pg84, it states that a walker can pivot to face the target when shooting.

To face the target...
In order to be a valid target it needs to be in LoS (see page 8, 12 & 72).

So if it's in arc of sight of one dreadnought arm, but not the other, you can then pivot the model to get all guns pointing at the target.
The answer I received didn't specify anything as such. Simply that it could turn. People argued your point backwards and forwards in the post I originally made on this issue. Which led me to email the forgeworld team over the issue.

If you don't believe the answer I received then I suggest you ask them for yourself and share the answer here and on the original post if it is any different.
If the part I quoted above was indeed their responce, then you can see where I underlined the word "target".
You can pivot to face the target, but in order to be a target you must first have LoS. This is simply following the shooting procedure, and the responce you recieved seems to follow this.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 grendel083 wrote:
 Big Blind Bill wrote:
 grendel083 wrote:
In the 40k Rule Book on pg84, it states that a walker can pivot to face the target when shooting.

To face the target...
In order to be a valid target it needs to be in LoS (see page 8, 12 & 72).

So if it's in arc of sight of one dreadnought arm, but not the other, you can then pivot the model to get all guns pointing at the target.
The answer I received didn't specify anything as such. Simply that it could turn. People argued your point backwards and forwards in the post I originally made on this issue. Which led me to email the forgeworld team over the issue.

If you don't believe the answer I received then I suggest you ask them for yourself and share the answer here and on the original post if it is any different.
If the part I quoted above was indeed their responce, then you can see where I underlined the word "target".
You can pivot to face the target, but in order to be a target you must first have LoS. This is simply following the shooting procedure, and the responce you recieved seems to follow this.


I've argued this enough to know what I believe is right. The vote is 4:1 for turning the model in the poll, as well as the email to forgeworld which even after specifically being asked, did not confirm the idea of them remaining stationary if the target was outside of their fire arc. Unless something new comes to the table, I consider this issue resolved.

This message was edited 1 time. Last update was at 2013/09/07 17:08:43


 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Wait are we talking RAW or HYWPI?

RAW it can only pivot if the target is in LOS of at least one weapon.
HIWPI Walkers can pivot before picking a target.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Been Around the Block





So for those of you saying that the guns need to have LOS to the target before you can pivot to the target for interceptor, how do you determine LOS from a Weapon?

You move the gun (not the model) though its range of motion to see if it can point at the target, then follow LOS down the gun barrel, right?
If I am wrong please let me know...

Now if I am right then I would like to point out that the guns on the Contemptors can spin 360 degrees right and left as well as up and down. So it should be able to see all round it even before it would pivot.

How do I know this? Well I magnetized mine on all the joints in the arms, and that's exactly the range of motion it has if someone did not glue all the joints together.

I can post pictures if you need.

This message was edited 1 time. Last update was at 2013/09/08 02:07:27


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Made in us
Powerful Phoenix Lord





Buffalo, NY

 Col. Dracus wrote:
So for those of you saying that the guns need to have LOS to the target before you can pivot to the target for interceptor, how do you determine LOS from a Weapon?

You move the gun (not the model) though its range of motion to see if it can point at the target, then follow LOS down the gun barrel, right?
If I am wrong please let me know...

So far this is correct.

Now if I am right then I would like to point out that the guns on the Contemptors can spin 360 degrees right and left as well as up and down. So it should be able to see all round it even before it would pivot.

How do I know this? Well I magnetized mine on all the joints in the arms, and that's exactly the range of motion it has if someone did not glue all the joints together.

I can post pictures if you need.


Cool, too bad the rules for Shooting with Walkers disagree with you. I recommend you re-read page 84, Shooting with Walkers, second paragraph, right after the very first bold part (in parenthesis).

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Col. Dracus wrote:

You move the gun (not the model) though its range of motion to see if it can point at the target, then follow LOS down the gun barrel, right?
If I am wrong please let me know...

You're correct for other vehicles. Walkers have a defined fire arc for their weapons, regardless of how far they can turn on the model.

This message was edited 1 time. Last update was at 2013/09/08 02:17:51


 
   
 
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