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Made in us
Been Around the Block




New player to Infinity here. I should be playing my first game with a friend ever in a few weeks. However, I need help with the automatic reactive order (ARO) system and the sequences in which it occurs. Now I understand it happens if you're in line of sight and all that. However, do units get more than one ARO per turn? For example if a fusilier moves into a morat's LOS and the morat takes his ARO, then another fusilier comes around, does the morat get a second ARO? Or is it just one per turn? Second, consider the following scenario and tell me whats correct:

-Issue order for fusilier to move and shoot.
-Fusilier moves into LOS of enemy troop.
-Fusilier moves, then enemy uses his ARO, considering he [enemy] fails, then fusilier can resume order and fire?
OR
-Fusilier moves and opens fire while at the same time the enemy uses his/her ARO to fire back.

Does the enemy take his ARO after the fusilier's move but before he is able to shoot? Or does the fusilier get to move AND shoot at the same time the enemy can shoot with his ARO? So basically what I'm asking is is my order interrupted halfway through (between the move and the shoot part) by the ARO? This is very confusing to me.

On a slightly separate note, how does dodging as an ARO work? I haven't had too much time to study the rules. Thanks for your help in advance!


Automatically Appended Next Post:
21 views and not a single response? Cmon.

This message was edited 1 time. Last update was at 2013/09/05 18:38:52


 
   
Made in pl
Kelne





Warsaw, Poland

There's no limit to the amount of AROs a model can make. Defensive setups of Snipers on high rooftoops would not be that good, otherwise.

As for the scenario:

Declare move for Fusilier
Enemy checks if he sees the model.
If so, he declares ARO
After he declared ARO, you declare the 2nd part of your order.

That said, if you issue move and he doesn't see you, then you issue move as 2nd short skill of the same order and move into his LOF, he gets to ARO you when you do jack squat.

The 2 short skills in your order happen simultaneously. The enemy AROing you happens at the same time, thus provoking a face to face roll, where if he wins he negates your shooting and actually damages you. If you win, you shoot him sucesfully.

As for your question - it depends. Usually the correct order of things is Move to create a Line of Fire between your model and his - he sees you declares his ARO - you declare your 2nd short.

Dodging works like this:

You move with a trooper with an HMG and mimetism, into 30 inches. The enemy's Ghulam has a rifle, so his modifiers are very bad(-6 for the range, -3 for your mimetism), while yours are very good (+3 for range). Thus, instead of trying to get a roll of BS -9 for his mediocre BS of 11 he declares a Dodge at his PH of 10. Then, when you see he is not a threat you decide whether you shoot him, provoking a FtF of his dodge vs your shots or maybe you decide to move to a better point on the table to get cover, for example, seeing as his ARO was not harmful to you in any way.

This message was edited 1 time. Last update was at 2013/09/05 21:03:04


 
   
Made in au
Norn Queen






See, I still learn stuff from you guys. We've been playing it so the second short skill doesn't get reacted to - we always assumed you reacted to the first short skill or whole long skill only.

This message was edited 1 time. Last update was at 2013/09/05 22:25:17


 
   
Made in us
Combat Jumping Rasyat






With Dodge it's important to remember the Active dodge skill is slightly different then the Reactive dodge.

Using any move skill (except Discover and Change Facing) as an ARO is considered a dodge, and requires the PH roll. So you can't just move away as a reaction.

Also a successful dodge in ARO, assuming you won the FtF, allows a model to move half it's first MOV value. A successful dodge in the Active turn doesn't give you any movement.
   
Made in us
Been Around the Block




Okay so let me get this straight. Technically the ARO occurs during the first short action. However, if I am also shooting, then I get to roll off and conduct my second short action anyway? But if I were doing "move-move" for my order would I do move 1, the enemy AROs, then move 2?

But when its doing the same thing as the other (example: shoot and shoot) then I may do the face to face roll? Hm.
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

By the wording of the rules, ALL skills are declared prior to ANY dice being rolled or movements being carried out.

So you declare move as your first skill. Describing (or showing) the path you wish to use.

Your opponent declares "ARO shoot" including at what part of your move he does so (both players do this). If you happen to be out of cover at that point, that's the way it goes.

You declare your second skill. If it's shoot, then the roll between you is f2f.
If you declared move, then your opponent shoots at you uncontested (subject to modifiers) and you complete the move, conscious or not.

ALL of the actions take place AT THE SAME TIME in game. Your move-move can be seen as a run, while the opponent takes an opportunity shot at you.
Your move-shoot can be seen as a move and fire in order to keep your opponent's "fool head" down.

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Thanks for these really grea explanations guys.

 
   
Made in us
Been Around the Block




Yes, thank you. This is helping clear up a confusing part of the game.
   
Made in de
Hacking Noctifer





Hey,
There was a strange situation: a fairly new player thought he could use his first skill to move from cover and circle back into same cover/position using second skill to shoot. This would mean he would be safe behind the cover he started even if he was shot in ARO. Is this possible? We had a chat about it and he argumented that all would happen at the same time. So he could move his mini half the first MOV then shoot and move back with second half of his first MOV-skill.
I don´t think this is possible but I wasn´t able to find something in the rulebook...


   
Made in us
Wicked Ghast





The vast blue ocean

 medusa wrote:
Hey,
There was a strange situation: a fairly new player thought he could use his first skill to move from cover and circle back into same cover/position using second skill to shoot. This would mean he would be safe behind the cover he started even if he was shot in ARO. Is this possible? We had a chat about it and he argumented that all would happen at the same time. So he could move his mini half the first MOV then shoot and move back with second half of his first MOV-skill.
I don´t think this is possible but I wasn´t able to find something in the rulebook...



What's the point? You don't HAVE to move in order to shoot.


Automatically Appended Next Post:
also, the person spending his ARO can shoot at any point. so if he leaves cover at all while in LoF to the firing model, you can shoot him while he doesn't get bonuses.

This message was edited 1 time. Last update was at 2013/09/06 05:09:30


2700 painted
Cryx: 100 pts painted
1500 painted
 
   
Made in de
Hacking Noctifer





Point is that he uses his first half action to move in a circle (from cover back to the same cover) and shoots with the second half action a a point inbetween the movement (not after back in cover) I´ll try to show it:


E:enemy
C: cover
P: player

1.player declares movement

E

CCCCC
P

2.player shows movement


E

CCCCC
P----------> 2inches out of cover
<--------- and 2 inches back again


3.enemy AROes with shoot at this point


E

CCCCC
...............P

4.player declares shooting at the same point

E

CCCCC
............... P

5. player moves/shoots enemy aroes


E
BAMM
CCCCC
P--------> BAMM
<--------

Even if enemy wins the Face to Face roll player would be back in cover because of timing. Can this be correct?

This message was edited 2 times. Last update was at 2013/09/06 05:24:56


   
Made in au
Norn Queen






Doesn't work like that. Once the enemy declares their reaction (which would logically be to shoot him once he's out of cover, since he's trying to do the same thing to them), his second order starts. Either to continue moving to loop around into cover or to shoot and force a face to face roll. He doesn't get to make the remainder of his first short movement order after concluding his second short order, which was to shoot.

If there was no face to face roll due to the enemy not having LoS when he use his second short skill to shoot, he still doesn't get to finish the movement of his first short skill. The skills are considered simultaneous, but once he stops short of completing his full first movement short order to shoot, that short order is over.

This message was edited 2 times. Last update was at 2013/09/06 05:44:26


 
   
Made in de
Hacking Noctifer





Thanks, this is exactly what I thought.

   
Made in pl
Kelne





Warsaw, Poland

He can move into and out of cover in the same order, although I don't see any possible advantage for that. As Loki said, the enemy can choose the best timing for his ARO, which usually means when the enemy is out of cover.out of cover.

How to move in and out of cover in the same order:

Declare you are moving 2 inches out of cover and then you will be moving 2 inches back to the same spot into cover. (1st Short skill)

Enemy declares ARO.

You declare second short skill.

This is possible and being done for example if you want to move from Total Cover where you are not seen at all, take a potshot and then hide back. You have to remember, however, that in order to do such an action, all the movements have to be declared for the first short skill.

I hope I wrote it clear enough.
   
Made in us
Combat Jumping Rasyat






Move Shoot Move is legal.

http://infinitythegame.com/forum/index.php?/topic/17189-shooting-in-the-middle-of-the-first-movement-move/?hl=%2Bmove+%2Bshoot#entry346230

 Smarteye wrote:
What's the point? You don't HAVE to move in order to shoot.
It's more order efficient depending what you want to do. If you just want to pop out pick off a model then hide again it saves you from spending a 2nd order to move out of LoF again.

also, the person spending his ARO can shoot at any point. so if he leaves cover at all while in LoF to the firing model, you can shoot him while he doesn't get bonuses.

You try to move to the point where you can draw LoF but still have cover, then take the shots.

This message was edited 1 time. Last update was at 2013/09/06 14:56:14


 
   
 
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