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Made in us
Unrelenting Rubric Terminator of Tzeentch





I've been wanting to find an army list with the new 'dex that is aggressive, not completely spammy, and something that just MIGHT having a chance at taking on Tau and Eldar (Not quadtides, or total serpent spam as they are not prevalent in my meta).
What does Dakka think?

White Scars:

Khan: 150

Command Squad: 230
4x Grav, Bikes, Apothecary, 2x SS
(Am I adding this up right or am I just delirious??)

Sternguard: 305
10, 5x Combimelta, Drop Pod

Bike Squad: 150
5 bikes, 2x Grav, Combigrav, Meltabomb

Bike Squad: 150
5 bikes, 2x Grav, Combigrav, Meltabomb

Bike Squad: 150
5 bikes, 2x Grav, Combigrav, Meltabomb

Bike Squad: 159
4 bikes, Atk bike w/ MM, 2x Melta

Space Wolves:

Rune Priest: 155
Bike, Artificer Armor

Grey Hunters: 195
x10, 2x Flamer, Standard, Drop Pod

Grey Hunters: 205
x10, 2x Melta, Standard, Drop Pod

So here's the plan: Scout everything that's not in a pod. That's 27 bikes and 20 marines in your opponents face on turn 1. Attach RP and Khan to command squad. RP rides in front to tank with 2+, LoS any ap 2/1 to SS equipped veterans, and provide Prescience as well as psychic defence. Sternguard are combat squadded in hopes of vaping a transport and then dakka down passengers. Additional unit of Grey Hunters drop with Sternguard in hopes of providing adequate target priority issues/saturation. I like the Grey Hunters in this role as they provide better counter assault possibilities.

I was also toying with the idea of exchanging more melta for grav on one of the bike squads to free up points for additional meltabombs or combis.

Am I bound to get rolled or is this half decent?

Comments and criticism appreciated.







"Backfield? I have no backfield." 
   
Made in gb
Boosting Space Marine Biker




midlands UK

very aggressive
as it should be
i think you should now add long fangs in razorbacks with lascannons and more lascannons and more lascannons
get 2 of those squads, then get a vindicator to support them
then add 10 more gh in a drop pod and thunderwolf cav
then you will have the ultimate hack and pierce force


Automatically Appended Next Post:
hope this helps

This message was edited 1 time. Last update was at 2013/09/29 09:12:30


Blood Ravens, 1700pts

Empire 40 wounds

Astra Militarum 2250pts

Khorne 750pts

Space Wolves 1550pts

Orks 500pts

 
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

3 things:

Why no anti flyer? One heldrake will eat your army for lunch, 2 will feast on your tears. I'd think you could wedge a Hunter or two in pretty easy... or a talon. Plus hunters fire full BS at skimmers (tau Eldar)

I get the sternguard, but go 2 meltas and 4 combis. Give sarge a melta bomb too. If you need to free points, ditch apothecary and down size 1 Greyhunter squad. With 6 melta options in a DP you can combat squad and maybe knock out two targets in one shot. Who cares about passengers, your scoured bikes should handle that.

If you've got some model flexibility, RWing BK can help and Sammael gives another +1 to cover. Or add PFG, auspex etc on a biker Libby.

This message was edited 1 time. Last update was at 2013/09/29 09:14:56


DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
Made in gb
Steady Space Marine Vet Sergeant





United Kingdom

I really like it! (Going to copy this list and try it in the future)

The point about anti-air is valid. I'd drop maybe the 5 bolter sternies for 110 points. With that, i'd look at a stalker or hunter. Or even a barebones ST (overshoot with your movement then use the 360 degree rotation of the assault cannon to shoot rear armour).

However, fliers aside, it's great.

   
Made in us
Unrelenting Rubric Terminator of Tzeentch





blood ravens addiction wrote:very aggressive
as it should be
i think you should now add long fangs in razorbacks with lascannons and more lascannons and more lascannons
get 2 of those squads, then get a vindicator to support them
then add 10 more gh in a drop pod and thunderwolf cav
then you will have the ultimate hack and pierce force


Automatically Appended Next Post:
hope this helps


Soooo make it a Space Wolves list? I really like the sound of all that, but it's a heck of a lot of points. What would I be exchanging for the Long Fangs?
I might try to squeeze in just the vindicators (to be more competitive) or the Thunderwolves (because oh god I love the slim chance that they get to rip so much face)

Lobukia wrote:3 things:

Why no anti flyer? One heldrake will eat your army for lunch, 2 will feast on your tears. I'd think you could wedge a Hunter or two in pretty easy... or a talon. Plus hunters fire full BS at skimmers (tau Eldar)

I get the sternguard, but go 2 meltas and 4 combis. Give sarge a melta bomb too. If you need to free points, ditch apothecary and down size 1 Greyhunter squad. With 6 melta options in a DP you can combat squad and maybe knock out two targets in one shot. Who cares about passengers, your scoured bikes should handle that.

If you've got some model flexibility, RWing BK can help and Sammael gives another +1 to cover. Or add PFG, auspex etc on a biker Libby.


1.) Because there are hardly any flyers in my meta. But you're right I should put on my big boy pants and spend some points there.

2.) I like the sound of this. I think i could find the points by switching up a grav squad to melta, to make room for even more melta (Yo dawg, I heard you like melta...). I would however be reluctant to ditch the Apothecary as I really want that unit to be a touch nut to crack. Downsizing GH is possible, but under 10 they're not very efficient if you ask me. Hmmm maybe ditch one bike squad to bolster SG and acquire AA?

3.) I've never really given the Dark Angels codex a good reading (maybe because I'm a long term SW player ) but I'll definitely look into that.

Thanks for the advice guys, will be posting changes soon

This message was edited 1 time. Last update was at 2013/09/29 17:41:01


"Backfield? I have no backfield." 
   
Made in us
Battlefortress Driver with Krusha Wheel






Sternguard with 2 heavy flamers and some melta. Sooner or later, you are gonna face a horde army, and your gonna want to clear a path to their MC so you can gun em down with grav, hit and run wont matter much if swarmlord outright kills the squad first.

And with the nid book coming, though pushed back a few months, you have to imagine you will see more of the most popular xenos army more often.

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Seems to me that tyranids are pretty far from the most popular xenos. Tau and Eldar top that list handily and have for a long time.
If the swarmlord is in range to lay down the hurt he's going to have to eat a lot of blue plate gravity specials before he can do what he does. Actually my first incarnation of this list included SG with HF. But whatever it does, it needs to be play tested. Also, don't underestimate hellfire rounds, they are nasty.

From the feedback thus far, it seems this list needs one of two things: Nastier assault or longer range fire power.
In the dakkamind's opinion, what would compliment the bike element better?

"Backfield? I have no backfield." 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

astro_nomicon wrote:
Rune Priest: 155
Bike, Artificer Armor
I think you mean Runic Armor.
Grey Hunters: 205
x10, 2x Melta, Standard, Drop Pod
This should only be 200 points.


I like it. The only thing I would say is that you have so much melta and grav but no plasma. Not having the new SM codex I can't say that's bad necessarily, but it seems like you've over done it on the anti-tank. So I'd say drop the meltabombs on your bike squads if doing so can free up points for something else. Then switch some grav weapons to plasma to give yourself some AP2.

Also the lack of any air defense is going to hurt if you run into the wrong list.

This message was edited 1 time. Last update was at 2013/09/30 17:39:51


2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in gb
Steady Space Marine Vet Sergeant





United Kingdom

Grav weapons are AP2. So the only inherent benifit of plasma is S7. Good for high T units, who often have good saves. Grav is good for units with good saves. So grav and plasma are (in alot of cases) interchangeable.

   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Thanks, you are correct on the Runic Armor. Maybe switch the melta GH squad to plas since they get it cheaper. Also the grav is ap2, just has variable strength in a sense. Any thoughts on how the command squad w/ RP is going to hold up to tau ap2 or massed eldar str 6 dakka? i.e. is the idea of the RP tanking for the squad valid?

Here's an edit to accomodate suggestions. In this case i dropped a squad of grav toting bikes for the points to acquire a Hunter and a few upgrades.
New total is 1770. Any suggestions to fill the last 80 points? I was thinking another Hunter and a melta bomb, but I'm feeling meh about that. Something that's not a hunter?
Would kitting out the GHs with power weaps and MotW work or is that just a bad idea? Plan stays the same, but Hunter is most likely kept in reserve.

astro_nomicon wrote:


White Scars:

Khan: 150

Command Squad: 230
4x Grav, Bikes, Apothecary, 2x SS
(Am I adding this up right or am I just delirious??)

Sternguard: 310
10, 2x Melta, 3x Combimelta, Melta bomb Drop Pod

Bike Squad: 145
5 bikes, 2x Grav, Combigrav

Bike Squad: 145
5 bikes, 2x Grav, Combigrav

Bike Squad: 159
4 bikes, Atk bike w/ MM, 2x Melta

Hunter: 75

Space Wolves:

Rune Priest: 155
Bike, Runic Armor

Grey Hunters: 195
x10, 2x Flamer, Standard, Drop Pod

Grey Hunters: 205
x10, 2x Plas, Standard, Drop Pod




Automatically Appended Next Post:
Also, much appreciation to my fellow dakkanauts for helping me with this list. It is definitely the most and best criticisms I have yet to receive on dakka.

My best friend and brother play Tau and Eldar respectively. I play these guys the most so as you can imagine its been rough for my pups lately.

This message was edited 1 time. Last update was at 2013/09/30 21:14:08


"Backfield? I have no backfield." 
   
Made in us
Regular Dakkanaut




You could always drop the 2nd grey hunter squad for 2x thunderfire cannons, nothing like barrange 4 weapons to decimate static tau gunlines and things that fall out of popped wave serpents.
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





EUREKA! Ive been mulling over all your suggestions and I've found a list that I like which also retains a competitive edge. (well hopefully)

Here goes:

White Scars:

Khan: 150

Command Squad: 230
4x Grav, Bikes, Apothecary, 2x SS

3x Bike Squad: 145
5 bikes, 2x Grav, Combigrav

Bike Squad: 159
4 bikes, Atk bike w/ MM, 2x Melta

Hunter: 75

Space Wolves:

Rune Priest: 155
Bike, Runic Armor

Wolf Guard: 196
7x Combimelta, Drop Pod

2x
Grey Hunters: 225
x10, 2x Flamer, Standard, MotW, PSword Drop Pod
\Sword, Drop Pod

Again with the plan: Scout everything that's not in a pod. That's 27 bikes and 17 marines in your opponents face on turn 1. Attach RP and Khan to command squad. RP rides in front to tank with 2+, LoS any ap 2/1 to SS equipped veterans, and provide Prescience as well as psychic defence. Wolf Guard drop in and vaporize valuable armor. Grey Hunters mop up with flamers. GH fully loaded out in order to provide maximum threat/target priority. For instance: If GH get blasted, well that's fire the rest of my army didn't take. If they are ignored in order to target bikes, then they have enough punch to do something in cc. I thoroughly enjoy this list. I hope you do too.

Alternatively, one could drop MotW and PSword from both GH squads, and drop WG to 6x combis in order take another Hunter/Stalker for better AA.

This message was edited 2 times. Last update was at 2013/10/01 08:10:23


"Backfield? I have no backfield." 
   
 
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