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Made in au
Araqiel





Sunshine coast

Just looking through various codices and come to the point where I can't seem to find the best close combat hqs the best I see is:
Hive tyrant wings biomancy
Great unclean one biomancy
Mindshackle scarab overlord

Any other dangerous non named hqs

3000 4500

 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Biker warboss with all the trimmings.

Not AS tough, but still burly.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in au
Araqiel





Sunshine coast

A biker warboss sounds a bit cheaper than the other suggestions which is good
Haven't got codex with me but I would assume around 115-130 full upgrades maybe even cheaper
Am I correct?

3000 4500

 
   
Made in au
Sister Vastly Superior






150 for the boss, bike, Pk, attack squig and cybork.

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Made in us
Resolute Ultramarine Honor Guard






Peoria IL

Juggerlord with Daemon Axe and trimmings
Biomancy Tzeentch Black Mace DP
CM with ShieldE BBlade AArmor and Bike

This message was edited 1 time. Last update was at 2013/10/10 06:19:55


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Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Around there.

a fully trimmed out bikerboss with pk, cybork, attack squig, bosspole etc is around 150ish.


Automatically Appended Next Post:
Heh, ninjad

This message was edited 1 time. Last update was at 2013/10/10 06:19:45


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

I would say the new marine codex has a contender:

Chapter Master
-Iron Hands Chapter Tactics- for a 6+ FNP save AND It Will not Die (regain a wound every turn on a 5+)
-Bike- for T5
-Artificer Armour- 2+ Armour Save
-Shield Eternal- 3+ Inv Save and Eternal Warrior
-Burning Blade- so str7 ap2 at initiative

This guy imho will give absolutely anyone a run for its money.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

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Made in ca
Heroic Senior Officer





Krieg! What a hole...

Who needs to be in CC?

CCS with either 4 Plasma or Melta guns and 2 Plasma pistols on the officer.

This message was edited 1 time. Last update was at 2013/10/10 06:23:00


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Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Not so much tough as lethal, but kitted out Archon with shadowfield, huskblade, drugs, asstd other gubbins.

If you land a hit he's toast, but odds are he might filet you before that happens.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Screeching Screamer of Tzeentch




Idaho Falls

For the points, DE Archon. Shadowfield, combat drugs, Agonizor, blast pistol, grenades.

Though he is squishy if he fails the 2++, he is fast, high WS, and can wound anything on a 4+. Also with grenades and pistol, can take out tanks as well. 140ish points is pretty good right there.

Biggest weakness, T3 and only AP3 weapon.

Life is a game, Play to have fun!
 
   
Made in au
Araqiel





Sunshine coast

How much points is the new Chapter master on bike
How much points is a juggerlord and do they get 2d6 extra as in old codex or is it just d6 now
Thought the husk blade combo might work but then anything with t4,5 he will have a hard time wounding while the poison isn't insta death or ap2


3000 4500

 
   
Made in nz
Deadly Dire Avenger



New Zealand

Autarch w/Bike, Mantle, Banshee Mask, Fusion Gun, Laser Lance

Very hard to kill when you don't have ignores cover weapons because 2+ rerollable cover save is awesome!!!
   
Made in au
Araqiel





Sunshine coast

I do love the solitaire upgrade kit
But soon as he goes to get into combat and a power fist wounds...
4++ isn't going to save a lot of warboss p/claw thunder hammer stormshield combo
That's why I use a Farseer instead chucking out guide/prescience each turn instead of a autarch

3000 4500

 
   
Made in gb
Raging Ravener



Powys

 necronid wrote:
For the points, DE Archon. Shadowfield, combat drugs, Agonizor, blast pistol, grenades.

Though he is squishy if he fails the 2++, he is fast, high WS, and can wound anything on a 4+. Also with grenades and pistol, can take out tanks as well. 140ish points is pretty good right there.

Biggest weakness, T3 and only AP3 weapon.


Similar, I run the following:
Decima Parcae, Dark Eldar Archon of the Kabal of the Three Sisters.
Clone Field, Husk Blade, Combat Drugs, Soul Trap, Haywire Grenades. 140ish (Don't have Codex to hand for exact values)

Then she goes hunting for Independant Characters and Monstrous Creatures to challenge. Challenges are the best thing to happen to Soul Trap wielders since forever. I use the Clone Field instead of the Shadow field because I use her as an assassin against big targets. Okay, so you need 6s to wound against the first MC you bump into, but the second one is alot easier to kill if the Soul Trap goes off...

Her problem is the fact that she's a sitting duck to be shot at, which is why she tends to have either a 9 Wych bodyguard, or 4 Incubi.

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Made in au
Araqiel





Sunshine coast

BunnyCommando wrote:
 necronid wrote:
For the points, DE Archon. Shadowfield, combat drugs, Agonizor, blast pistol, grenades.

Though he is squishy if he fails the 2++, he is fast, high WS, and can wound anything on a 4+. Also with grenades and pistol, can take out tanks as well. 140ish points is pretty good right there.

Biggest weakness, T3 and only AP3 weapon.


Similar, I run the following:
Decima Parcae, Dark Eldar Archon of the Kabal of the Three Sisters.
Clone Field, Husk Blade, Combat Drugs, Soul Trap, Haywire Grenades. 140ish (Don't have Codex to hand for exact values)

Then she goes hunting for Independant Characters and Monstrous Creatures to challenge. Challenges are the best thing to happen to Soul Trap wielders since forever. I use the Clone Field instead of the Shadow field because I use her as an assassin against big targets. Okay, so you need 6s to wound against the first MC you bump into, but the second one is alot easier to kill if the Soul Trap goes off...

Her problem is the fact that she's a sitting duck to be shot at, which is why she tends to have either a 9 Wych bodyguard, or 4 Incubi.

How much points is she without the bodyguard?

3000 4500

 
   
Made in gb
Ambitious Acothyst With Agonizer




too many to not have the shaddow field!




 
   
 
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