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Would sniper armies (with sniper allies) be OP?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Human Auxiliary to the Empire




For example
3 squads of fire warriors (12 man each)
1 cadre fireblade (for extra shots)
commander farsight (just in case the enemy gets too close)
2 squads of sniper drone teams (with 9 sniper drones each)
1 broadside battlesuit (with heavy rail rifle)
ALLIES
2 squads of sniper scouts (10 man each)
1 master of the forge (with conversion beamer)

Do you think this would be OP as no squad (apart from hard to kill ones) could get within 48" and if they get closer more shots are fired.

(best used when at the back of the board)

This message was edited 1 time. Last update was at 2013/10/15 07:00:49


 
   
Made in us
Douglas Bader






Not even close to overpowered. You're probably going to get tabled without killing anything against a vehicle-heavy list, and even infantry lists are probably going to table you pretty easily. Snipers don't wound very effectively (those sniper scouts are doing less damage than the fire warriors against most targets) and pinning is incredibly unreliable.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Human Auxiliary to the Empire




Apart from
you always wound on 4+
Heavy rail rifles are strengh 10,twin linked and have 72" range
Your hardly move so you gonna get extra shots from the cadre fireblades special rule
You can have 9 sniper drones in 1 squad
Farsight is one of the two units in the tau codex to be good at Close Combat
most of the units have supporting fire
The conversion beamer is more deadly the further away the shot is.
also farsight can deal with termies as his close combat attacks are AP 2,he hits first and has a plasma rifle (and he also gets hammer of wrath if charging)
(also the fire warriors get markerlights and broadsides (as well as fire warriors) get shield drones)
Very unlikely to get tabled...
   
Made in us
Shrieking Traitor Sentinel Pilot





That is not the profile for HRR, I suggest you read your codex a little more closely.

Longshot pulse rifles have abysmal AP, who cares if you do 12 wounds to a TEQ squad if they save 10 of them?

Farsight will die very quickly against dedicated CC units.

One railside isn't going to kill very much.

You have an optimal threat range with this build of 24-48". IG will sit back and laugh as they drop pie plates on you. SM will drop in close and rape.

This build has only one model capable of penetrating AV14, and that's Farsight.

If your opponent brings low toughness hoards, your snipers just because very silly (wounding on a 4+ where pulse rifles would wound on a 2+).

Snipers have their place, but building a list around sniper spam will get tabled very quickly.
   
Made in us
Douglas Bader






Krieg!!! wrote:
you always wound on 4+


So what? A regular pulse rifle wounds most infantry on a 3+ or better, and gets to fire more shots.

Heavy rail rifles are strengh 10,twin linked and have 72" range


No.

Your hardly move so you gonna get extra shots from the cadre fireblades special rule


So? That's only for a single squad. It's not a bad choice for a Tau gunline, but it's hardly overpowered.

You can have 9 sniper drones in 1 squad


So? It's still a relatively fragile infantry squad that can only shoot at other infantry. Sniper drones can be effective, but again, they're far from overpowered.

Farsight is one of the two units in the tau codex to be good at Close Combat


Actually he isn't good, he's just adequate. You don't really want him in combat with any true melee specialists (TH/SS terminators, MCs, etc).

most of the units have supporting fire


And you don't really have anything to support with. Add in some markerlights and crisis suits with the bigger guns and you'll see a lot more benefit from that rule.

The conversion beamer is more deadly the further away the shot is.


It's still just one shot. You will kill stuff, but one conversion beamer isn't an entire army.

Very unlikely to get tabled...


You have a total of two guns which can damage anything with AV 13 or better, and only three (one of them marginal at best) that can damage AV 12. A mech list will focus fire on those targets and kill them quickly, and then you can't even attempt to do anything but take models off the table and hope the game ends before your opponent can finish killing you.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in nz
Disguised Speculo





Your hardly move


Sounds like a boring way to play a game of 40k. Consider a strategy that has you... like... actually *do* something
   
Made in us
Douglas Bader






 Dakkamite wrote:
Sounds like a boring way to play a game of 40k. Consider a strategy that has you... like... actually *do* something


And this. OP, you've managed to make a list that is bad at winning AND incredibly boring to play. I can't think of a single reason to ever use it.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Longtime Dakkanaut





Norwich

As far as I can tell (and I'm certainly no 40k expert at the moment) this is a fun 'cool' list rather than an OP one. I'd be delighted if I saw I was facing this in a tournament.

If you're playing against similarly fun, cool and/or themed/fluffy lists you'll have a chance, and it will be interesting to play. But for the reasons already outlined it's no where near OP.

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Made in us
Executing Exarch





McKenzie, TN

Not even remotely OP. Sniper lists just don't really work due to the bad AP, 4+ wound is actually pretty bad, useless against vehicles, and RoF is terrible. Even the range is nothing special when you look at artillery.

Just out of curiosity what brought about the posting of this list?
   
Made in no
Stealthy Grot Snipa





This is hilarious.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in us
Purposeful Hammerhead Pilot




Murrieta, CA

It might pay to observe that the OP only has two posts, both of which are in this thread. I wouldn't take his arguments seriously. It is likely trying to bait you.

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Made in us
Crazy Marauder Horseman





Tallahassee, FL

I can't tell if this is serious.

If it is this is a terrible idea and you should go reread everything in your codex and rulebook. If you REALLY want semi ok sniper theme, go try eldar.

If this is not serious you accomplished your goal of making a terrible army.

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IG1250


 
   
Made in gb
Prophetic Blood Angel Librarian




Snipers can be a good idea if you are wanting a couple of units to hold objectives on the cheap, or if you are wanting to cram enough bodies on the board to prevent from being tabled because most of your army is in reserve and you need to hang on long enough to see them arrive (think 6 flyers). They are also okish against mcs enmass (although for the points you could get something far more effective). But a whole army of them will like as not get owned.
Also in normal games you will find the amount of 48" shots on the conversion beamer is a lot more limited than you'd think.
The list isn't very good admittedly. It will also probably lose against most other fluffy lists. But the more you practise with list building the better you become, the gaming provides even more experiance than 'on paper' list building too.
I hope anytying I have said may be of help, and I really haven't meant to come across as condescending.

Don't be put off by other peoples laughter. I had a pupil today who couldn't work out 7 x 7, he thought it was 14. Another pupil laughed at him (for which he got a stern telling off), the first pupil did eventually work out it was 49 and was slightly embarrassed. However the second pupil, a short while later insisted that 11 x 11 was 144. He ended up far more embarrassed than he would have been if he hadn't laughed at the other pupil for his mistake in the first place, the expression on the first pupils face was brilliant! Sometimes people try to humiliate rather than be helpful, don't be put off by them though, because sooner or later they will end up with egg on their face. Keep on posting on dakka if you want feedback on ideas and some people will be helpful (as some in this thread have been). Just don't get addicted to it like I have recently :-p!
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

It'd be cool to do as a fluff force, though only as allies iyam. I'd ally them in with guard or something that's been built to cater for the weakneses in the Tau list.

   
Made in us
Longtime Dakkanaut





Really besides sniping the occasional special weapon, heaby weapon or character from a unit snipers are really not good for much else, except for maybe mass firing into a MC and bringing it down, have seen that a couple of times work well.

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Made in us
Dakka Veteran





I agree with the above post. Sniper weapons in general are good for two things: killing high T units and removing heavy/special weapons. I would even contest that they are good for the removal of characters due to the Look Out Sir save. If you are bringing a lot of snipers, they better be good for something other than just shooting their gun.

Also, why on earth are you making a Tau-based sniper list without Kroot snipers? They are the best point-for-point snipers in the game! Also, why wouldn't you use the superior Eldar rangers for allies?

"The objective of the game is to win. The purpose of the game is to have fun. The two should not be confused."



 ErikSetzer wrote:

Or you can just claim it's all bad luck and you're really the best player in the world if not for those dice and/or cards.
 
   
Made in gb
Been Around the Block





Few good tau close combatants? No. I've compared them. BRING ON THE GENESTEALERS!

'The galaxy once knelt before us, and will do so again'  
   
Made in us
Sneaky Sniper Drone




Only snipers I fear are deathmarks with a despairtek and a sniper drone team which is taken with an ethereal, 148 points for 27 BS5 sniper shots at 24" problem is any mech will drop a steaming load on your army.
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

It's only overpowered if your opponents only run MC, and that's their own damn fault.

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Bloodthirsty Chaos Knight






Krieg!!! wrote:
(best used when at the back of the board)


Say hello to the wintry freshness of Drop Pod alpha strike.

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Made in us
Shas'la with Pulse Carbine





Atleast replace the FW with Kroot, give yourself some infiltrating snipers

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.........eventually anyways......... 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Good use of Barrage weapons, I feel, would be a fairly reasonable alternative to weapons with the Sniper rule, whilst still accomplishing mostly the same thing.

There's only a couple of decent options of those weapons however, thankfully in Codex: Space Marine.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
 
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