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![[Post New]](/s/i/i.gif) 2013/10/24 14:38:25
Subject: New Sisters of Battle Codex Tactica
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Noise Marine Terminator with Sonic Blaster
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I think you are misunderstanding Pretre's point. The lack of an assault vehicle makes a unit of EXTREMELY fragile assault based models not viable. They are T3 with a 5+ save that have to sit in the open. If you can find a way to make that work, more power to you.
The only remotely viable use I can see for them is to keep them in your backfield as a counter assault unit. But that is contingent on you playing an assault based army that is currently saturated with shooting.
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![[Post New]](/s/i/i.gif) 2013/10/24 14:40:37
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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No, I get that. I'm just upset about it.
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![[Post New]](/s/i/i.gif) 2013/10/24 14:43:07
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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I'm sorry but Repentia (and Penitents) have pretty much always had the same problem (delivery). This book didn't change that, which is sad, but should be no big surprise to anyone. There are plenty of other lists to use, so try those out.
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![[Post New]](/s/i/i.gif) 2013/10/24 14:43:21
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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pretre wrote:dadakkaest wrote:So the only viable army list appears to be.
snip
Exciting and dynamic.
Are you just looking to argue with people? You obviously haven't read a darn thing we have said without trying to take offense. I'll assume you just haven't read the thread and spell it out:
No. I am frustrated with 40k in general. Being essentially new to 6th edition and dealing with the learning curve/trying to play an army as I see them according to fluff has gotten me nothing but tabled. I'm just ready to go bandwagon and do whatever people think is the most broken. Which seems to be Riptide Spamming. Or just sell my sisters and orks and buy a PS4.
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This message was edited 2 times. Last update was at 2013/10/24 14:46:22
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![[Post New]](/s/i/i.gif) 2013/10/24 14:46:43
Subject: New Sisters of Battle Codex Tactica
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Noise Marine Terminator with Sonic Blaster
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Well if you are selling sisters, shoot me a PM with what you are trying to offload.....
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![[Post New]](/s/i/i.gif) 2013/10/24 14:47:27
Subject: New Sisters of Battle Codex Tactica
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Plummeting Black Templar Thunderhawk Pilot
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...Or you can go out and try your own lists.
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2013/10/24 14:52:05
Subject: New Sisters of Battle Codex Tactica
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Consigned to the Grim Darkness
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The codex is less than a week (IIRC?) old, and people are already saying "only one list works".
I love the 40k fanbase.
So.
Fething.
Much.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/10/24 15:00:56
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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dadakkaest wrote:No. I am frustrated with 40k in general. Being essentially new to 6th edition and dealing with the learning curve/trying to play an army as I see them according to fluff has gotten me nothing but tabled. I'm just ready to go bandwagon and do whatever people think is the most broken. Which seems to be Riptide Spamming. Or just sell my sisters and orks and buy a PS4.
Dude, you can't just expect to be good at something from the start. When I started 40k, I got rofl-stomped forever until I learned how to play well. That's part of the learning curve. You can't just pick up any army and expect to kick ass.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:02:34
Subject: Re:New Sisters of Battle Codex Tactica
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Mighty Vampire Count
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TheKbob wrote:Recently, I realized that all the Crusader power weapons were locked to swords. I was sad, not because I was going to build some axe wielders (I was, so I guess they'll get GK DCA now...), but that I bought the Mordheim Sisters of Sigmar to be my battle conclave for fluff games:
I even lucked into one of the Augurs, which is one of the rarer for the set.
I
So Priest (esses) with Power Mauls for "smashing time" ? I do like the Sisters of Sigmar Models
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2013/10/24 15:03:25
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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Well the difference is dropping several hundred dollars on models that will likely never see a table after a couple of horrifying defeats to bandwagon tournament lists.
I saw you said you don't play with tournament players. I don't have the option to not play with tournament players.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:05:19
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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dadakkaest wrote:Well the difference is dropping several hundred dollars on models that will likely never see a table after a couple of horrifying defeats to bandwagon tournament lists.
I saw you said you don't play with tournament players. I don't have the option to not play with tournament players.
Welcome to 40k. One, it is expensive and sisters doubly so. Two, you need to learn to lose before you can learn to win. Three, bandwagon is pretty common. Four, Sisters are actually really good at dealing with the current run of bandwagon lists (Seer Council, ScreamerStar, Riptides, Wraith Knights, etc).
So chill and practice.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:05:52
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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pretre wrote:
Dude, you can't just expect to be good at something from the start. When I started 40k, I got rofl-stomped forever until I learned how to play well. That's part of the learning curve. You can't just pick up any army and expect to kick ass.
Good luck losing with a Riptide Spam list.
It was also easier to chill when making an army list wasn't a thousand dollar gamble.
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This message was edited 2 times. Last update was at 2013/10/24 15:08:10
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![[Post New]](/s/i/i.gif) 2013/10/24 15:09:07
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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dadakkaest wrote: pretre wrote:
Dude, you can't just expect to be good at something from the start. When I started 40k, I got rofl-stomped forever until I learned how to play well. That's part of the learning curve. You can't just pick up any army and expect to kick ass.
Good luck losing with a Riptide Spam list.
It was also easier to chill when making an army list wasn't a thousand dollar gamble.
Riptide spam. Say Hello to trip exorcists and trip dominions. Poof, there goes 1-2 riptides turn 1.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:09:28
Subject: New Sisters of Battle Codex Tactica
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Noise Marine Terminator with Sonic Blaster
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I have beaten a Riptide Spam list with Sisters. Play the mission, not the models.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:18:09
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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This is good advice for everyone! Always play to the mission. Even when you are outclassed, you can often pull a win by focusing on the mission.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:21:26
Subject: New Sisters of Battle Codex Tactica
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Gargantuan Gargant
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If you're so frustrated why are you posting on this topic at all? You're not going to convince anyone about your claims (with little evidence or argument may I add) of how SoB are hopelessly useless before the might of cheesy spam lists so...no offense but suck it up? 40K isn't really one for people used to instant gratification of winning, a lot of skilled players can handle the current net lists of DOOOOOOOOM relatively well even with "non-optimized" lists by using tactics/skills earned through experience. It's better to lose your first 10 games and learn how to use your army than win 100 times and learn you are woefully insufficient as a player when you come across real competition.
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This message was edited 1 time. Last update was at 2013/10/24 15:21:46
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![[Post New]](/s/i/i.gif) 2013/10/24 15:28:24
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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I didn't make any of the claims you're claiming I made. Take your pills. I'm trying to not spend money on units that are not effective. And auto-excluding a number of units from the codex is highly disappointing considering the ridiculous wait for a new 'dex for sisters. Repentia in theory should be a passable CC unit, something the army is sorely lacking but aren't. Because GW. Yay.
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This message was edited 2 times. Last update was at 2013/10/24 15:29:52
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![[Post New]](/s/i/i.gif) 2013/10/24 15:29:53
Subject: New Sisters of Battle Codex Tactica
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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Right now, as I see it, Sisters of Battle are one of the best Anti Meta lists there is right now. Considering the Meta being Tidespam, Jet council and ScreamerStar sisters have the best answers to these as anyone. As stated Exorcists pull a number on Riptides, and all there suits by doubling them out. Scouting Dominions with 4 melta guns and an immolator will put 3 ish wounds on a riptide first turn, heck, there isn't much they can't kill! While RAI debate is still going on, when Contemnor Boltgun hits a unit, every psyker in the unit takes a perils, that's brutally effective VS seer council its not funny, and so OP most people don't play it like that. But even so, even if each shot only causes one perils 4 perils is enough to cripple a Jetlock star if you avoid the farseer. Your basic sisters are extremely good at holding objectives against melee units when in units of 10, considering each unit can have 2/3 flamer templates with 2 flamers and a combim as well as possibly re-rolling armour saves in combat with a brutally cost efficient priest. Alternatively Immo spam works far better then ever.
Why don't you give us a run down of the list, and we can help fix it instead of you simply complaining for the sake of it.
@dadakkaest : Show me an army that doesn't have bad/over priced units, if you do, you win an internet cookie.
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This message was edited 1 time. Last update was at 2013/10/24 15:31:09
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![[Post New]](/s/i/i.gif) 2013/10/24 15:34:02
Subject: Re:New Sisters of Battle Codex Tactica
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Angry Blood Angel Assault marine
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dadakkaest wrote:I didn't make any of the claims you're claiming I made. Take your pills. I'm trying to not spend money on units that are not effective. And auto-excluding a number of units from the codex is highly disappointing considering the ridiculous wait for a new 'dex for sisters.
Minus that the sisters don't have many variations in minis... you hvae sisters with bolters, sisters with flamers, sisters with meltas, heavy bolters, heavy flamers, multi meltas (there are all of your Battle sisters, dominions, celstians, doms.... then you have serephim, and repentia... not like you can't mix and match a chunk of those as needed... it's not like buying centurians and esiding they suck and you can't just put em in another unit
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![[Post New]](/s/i/i.gif) 2013/10/24 15:38:07
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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Brother Weasel wrote:dadakkaest wrote:I didn't make any of the claims you're claiming I made. Take your pills. I'm trying to not spend money on units that are not effective. And auto-excluding a number of units from the codex is highly disappointing considering the ridiculous wait for a new 'dex for sisters.
Minus that the sisters don't have many variations in minis... you hvae sisters with bolters, sisters with flamers, sisters with meltas, heavy bolters, heavy flamers, multi meltas (there are all of your Battle sisters, dominions, celstians, doms.... then you have serephim, and repentia... not like you can't mix and match a chunk of those as needed... it's not like buying centurians and esiding they suck and you can't just put em in another unit
Exactly. There are some pretty cool models that could break up the uniformity of the army, and add some depth and diversity of play as well, but bringing them is apparently a points sink because no open topped or assault transport to deliver them or they're going to draw fire like crazy and just die...
I believe I'm qualified to say this without getting too much flak. I own 3 penitent engines.
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This message was edited 2 times. Last update was at 2013/10/24 15:44:14
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![[Post New]](/s/i/i.gif) 2013/10/24 15:38:18
Subject: Re:New Sisters of Battle Codex Tactica
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Drop Trooper with Demo Charge
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Perhaps the best advice one can give to a new player.
I just started back into 6th Edition with my Imperial Guard. Sure, you will lose your first few games in only a few turns. It's a big rule book with lots of little nubbins to learn. But those losses eventually turn into draws and those draws eventually turn into victories. Just like anything in life, it takes practice to make perfect. Hell, that adage is older than sin and just as well known.
Y'all have mentioned prior about playing the mission, not the models, and that is also expert advice. You can learn a lot by taking advice in this forum and not just spamming a boring Internet list. It's a gentlemen's game (no offense ladies), after all, not a real war. Win or lose, hell, just enjoy the game.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:41:27
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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dadakkaest wrote:Exactly. There are some pretty cool models that could break up the uniformity of the army, and add some depth and diversity of play as well, but bringing them is apparently a points sink because no open topped or assault transport to deliver them and they're going to draw fire like crazy and just die...
I believe I'm qualified to say this without getting too much flak. I own 3 penitent engines.
You could cut and paste this statement into any discussion about any codex with very little change. Every single codex has units that just aren't that good. Just replace the words Penitent Engines with:
- Squads of Blood Claws \ Sky Claws
- Dreadnoughts
- Rough Riders
- Tankbustas
- Krootox
- Pyrovores
- etc, so on...
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![[Post New]](/s/i/i.gif) 2013/10/24 15:44:11
Subject: New Sisters of Battle Codex Tactica
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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HEY!!!! I like Krootox and Rough Riders!!!!
But point taken and accepted
Having looked the book over I like it quite a bit. I'm gonna give it a go and see what happens.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/10/24 15:49:12
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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Turn in your competitive player card Hulk.
Having looked the book over I like it quite a bit. I'm gonna give it a go and see what happens.
One of my buddies (Jeremy V) played a league game last night where his 20 Girls with 5 Priests and Uriah killed (he said mostly smash kills):
- Chapter Master
- 6 Bikers
- 10 Assault Marines
Celestine went and killed 19 marines by herself and died on turn 7.
I lol'd.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:49:43
Subject: New Sisters of Battle Codex Tactica
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Ichor-Dripping Talos Monstrosity
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Penitents are OK, used in the right (see specific) way.
I'm not sure I can salvage Repentia anymore in standard codex.
Maybe in my fandex add-ons...
Using rough math, then: and that's a pretty generous situation to be honest. If a second squad of marines joined in shooting turn 1, that'd be 3.5W, leaving 5 to charge, 2 to swing, and they'll die next turn.
Or if they don't get their AoF, and 3 are left to swing.
Though if they can get into coverand decent dt rolls, it'll be a little more favourable.
Hell, if it would go like that each game, they're not even that bad.
If you put them in a vehicle, then assuming the transport doesn't die, and they don't have to sit in rapid fire range,
and they can get out and hide behind the vehicle, and it doesn't get blown upm leaving them in murder range,
Then they'll still take 2-7 wounds, leaving 2-8 to charge, a turn later.
Walking up behind a transport would probably reduce wounds a bit too by giving moving cover, allowing them to assault.
Maybe a wall of Repressors / Immolators to hide behind, bringing a mobile counter-assault unit + wall of death sort of thing.
Putting Jacobus with them might even be a semi-viable strategy to get 2 or even 3 charges out of them but is it worth the additional 100pts?
I will have to consider this, maybe try it.
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This message was edited 1 time. Last update was at 2013/10/24 15:53:54
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![[Post New]](/s/i/i.gif) 2013/10/24 15:55:08
Subject: Re:New Sisters of Battle Codex Tactica
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Angry Blood Angel Assault marine
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dadakkaest wrote:Brother Weasel wrote:dadakkaest wrote:I didn't make any of the claims you're claiming I made. Take your pills. I'm trying to not spend money on units that are not effective. And auto-excluding a number of units from the codex is highly disappointing considering the ridiculous wait for a new 'dex for sisters.
Minus that the sisters don't have many variations in minis... you hvae sisters with bolters, sisters with flamers, sisters with meltas, heavy bolters, heavy flamers, multi meltas (there are all of your Battle sisters, dominions, celstians, doms.... then you have serephim, and repentia... not like you can't mix and match a chunk of those as needed... it's not like buying centurians and esiding they suck and you can't just put em in another unit
Exactly. There are some pretty cool models that could break up the uniformity of the army, and add some depth and diversity of play as well, but bringing them is apparently a points sink because no open topped or assault transport to deliver them or they're going to draw fire like crazy and just die...
I believe I'm qualified to say this without getting too much flak. I own 3 penitent engines.
Now you are on a diffrent point, you can build several lists with just sisters. if you want diffrent looking units... that's a diffrent can of worms. (smatter in some priests, serephim, or ally something.
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![[Post New]](/s/i/i.gif) 2013/10/24 15:55:47
Subject: New Sisters of Battle Codex Tactica
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Archmagos Veneratus Extremis
On the Internet
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Ovion, those numbers of wounds taken for the Repentia seem low. You didn't give then Feel No Pain when you ran the numbers did you? They only have their Shield of Faith now.
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![[Post New]](/s/i/i.gif) 2013/10/24 16:00:01
Subject: New Sisters of Battle Codex Tactica
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Ichor-Dripping Talos Monstrosity
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ClockworkZion wrote:Ovion, those numbers of wounds taken for the Repentia seem low. You didn't give then Feel No Pain when you ran the numbers did you? They only have their Shield of Faith now.
I only gave them FnP (3+) with the AoF, during the initial assault phase (so Overwatch (though not against the 0.6 wounds caused by the Plasma Gun) + first 10 Marine CC attacks).
The math is 'fuzzy averages', in a vacuum, with 1 squad of 10 Repentia, against 1 squad of 10 Marines.
Also remember, the Mistress tanks the first 3 wounds, which helps a lot.
Of course, like I said, if there's a second unit firing at them, or in Rapid Fire Range, there'll be significantly more casualties.
Or if more than Bolters, or something with a higher WS, etc.
But that 3+ FnP for even 1 phase counts for a lot.
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This message was edited 2 times. Last update was at 2013/10/24 16:01:33
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![[Post New]](/s/i/i.gif) 2013/10/24 16:10:24
Subject: New Sisters of Battle Codex Tactica
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Archmagos Veneratus Extremis
On the Internet
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Ah. That makes a bit more sense.
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![[Post New]](/s/i/i.gif) 2013/10/24 16:23:03
Subject: Re:New Sisters of Battle Codex Tactica
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Pious Palatine
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dadakkaest wrote:I don't know if anyone brought this up yet but. Taking repentia now seems desirable if you add Uriah with them in a Rhino or a repressor.
That's a 10 model squad with 8 models having 2 base attacks each at STr6 AP1 that get to reroll a 5+ invuln save and get 2 uses of their act of faith that consist of a 3+ FNP.
With all those invuln and FNP saves that most of those S6 AP1 eviscerators will swing and get to reroll misses at WS4 with the Hatred Special rule.
Problem is that if someone blows up your rhino, the girls are going to be in for a world of hurt. This is probably the only squad in the codex I'd concider putting in a repressor.
What's making te 5++ rerollable? If yiu're thinking ofthe War Hymn, you only get that when locked in combat while I agree it would be nice hey'll nevee get theredue to the assault vehicle isses (ie te lack of) and how fragile they are.
Unfortunatley Repentia aint happening wih this dex.
D
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