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![[Post New]](/s/i/i.gif) 2013/11/16 01:39:46
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Preacher of the Emperor
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To be fair, they never said that it was a full codex. They said that it was primarily meant to be allied to other armies.
But yeah, I think that most of us were hoping for more than this.
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Order of the Righteous Armour - 542 points so far. |
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![[Post New]](/s/i/i.gif) 2013/11/16 01:42:42
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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I think Coteaz is going to be in every SM/SOB/IG list now.
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![[Post New]](/s/i/i.gif) 2013/11/16 01:44:29
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Executing Exarch
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I am actually quite happy with this.
I will admit the units section is a copy paste of the GK dex and the priest from the AS dex. The interesting stuff is in the new ability to take an additional allies slot where the HQ can be the warlord.
The warlord table is excellent with almost every option being something that can change a game.
The artifacts are all unique and something that should be really amazing since the Inq is BB to all the imperial forces. How does Monster Hunter sound against Tyranids? Or Tank Hunter against Necrons?
Karamov is going to be awesome in IG armies. Want to finish that CC your Infantry Squad is tarpitting Abadon in? Well drop an orbital relay with no scatter.
I can see alot of the psychic based armies and units cry foul with some of the stuff that shows up in this dex. An example is the psyocculam which turns the entire unit BS 10 when shooting at a unit with a psyker in it. It was popular to attach a farseer to units...not so much after that. Or take a null rod which blocks all psychic powers from targeting the unit. There are a lot of options which while not completely invalidating psykers will definitely make them avoid those units.
Now I wonder if AS can also now be BB allies with Red Hunters as the Inquisitor is in AN allied detachment if the SM are primary. Though not THE allied detachment...
The allies matrix is also pretty fluffy. Eldar as allies of convenience and Tau as desperate allies. Know your place fishmen.
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![[Post New]](/s/i/i.gif) 2013/11/16 01:45:07
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Fresh-Faced New User
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I regret pre-ordering this. I should have waited and read the feedback on it. I was hoping to diversify my Imperial Guard with a cool, home-brew Inquisitor and Warband. The upgrades are too narrow and underwhelming. It is absolutely mind boggling that Acolytes have less Weapon Skill then my Veteran Guardsmen. The Warband is really disappointing to me.
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![[Post New]](/s/i/i.gif) 2013/11/16 01:45:15
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Hallowed Canoness
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Troike wrote:But the Sisters themselves are a non-risk when it comes to heresy.
Yeah, but while the Sisters focus on heresy, Inquisitors focus on a lot of other things. Including the balance of power between different organizations within the Imperium *cough cough Vandire cough cough*.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2013/11/16 01:45:40
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Preacher of the Emperor
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So, any fluff changes that anyone can see? I'm imagining that a lot of it is recycled, though.
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Order of the Righteous Armour - 542 points so far. |
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![[Post New]](/s/i/i.gif) 2013/11/16 01:46:52
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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By this Seal: When using the Allies Matrix, all models in the Red Hunters detachment count units from Codex: Grey Knights and Sisters of Battle as Battle Brothers so long as an Inquisitor is also present in the allied detachment.
Yep, so you get an allied inq and you can now have allied BB Space Marines with AS
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![[Post New]](/s/i/i.gif) 2013/11/16 01:48:39
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Lieutenant Colonel
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so..
ordos xenos stuff looks awesome...
I can have 2 coteaz if i run this with my GK?s!?!?!
I was already doing an inquisitor band, now i can have two coteaz' and two other inquisitors, muwahahahahahah and thats not even STARTING with the added stuff to add in from red hunters
still 2x "power weapons" for the DCA's whew! and dedicated landraiders for them too!
AND PREISTS OMG re rollable saves or to wounds? yes please!
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This message was edited 1 time. Last update was at 2013/11/16 01:49:12
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![[Post New]](/s/i/i.gif) 2013/11/16 01:48:46
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Preacher of the Emperor
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Hybrid Son Of Oxayotl wrote:Yeah, but while the Sisters focus on heresy, Inquisitors focus on a lot of other things. Including the balance of power between different organizations within the Imperium *cough cough Vandire cough cough*.
The Sisters themselves are rather vigilant for another Vandire, though. They learnt their lesson. Being vigilant of heresy in other organisations is another trait that they share, in fact.
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This message was edited 2 times. Last update was at 2013/11/16 01:50:27
Order of the Righteous Armour - 542 points so far. |
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![[Post New]](/s/i/i.gif) 2013/11/16 01:50:22
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Dakka Veteran
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Troike wrote:
But yeah, I think that most of us were hoping for more than this.
Yeah, it's not often I feel let down by a release that I was looking forward to. I may get it in future as a cheap alternative to C: GK if I ever want to collect an inquisitor force, but I was hoping for a lot more - Inquisitor Lords, bucket-loads of special rules, stormtroopers, special characters - none of which would require new models.
Ah well.
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The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/11/16 01:52:19
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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![[Post New]](/s/i/i.gif) 2013/11/16 01:53:42
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Androgynous Daemon Prince of Slaanesh
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You guys are missing the most important thing of the allies list shown by Pretre: nowhere in there does it mention how they fit with Black Templar, only BA, DA, SW, GK, SM. That says one of two things: they can't ally with BT at all, even as desperate (doubtful); or BT and SM are one and the same now. I'm gonna go with the latter. I know it was in the YMDC subforum, but I think we can safely say GW intended BT to now be counted as SMs. This new book highly suggests it.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2013/11/16 01:55:31
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Fresh-Faced New User
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People saying "cut n' paste" weren't kidding. So.. unimaginative, and just lame. Save your money.
H
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![[Post New]](/s/i/i.gif) 2013/11/16 01:56:06
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Oooh, Hereticus with Null Rod, Power Armor and Liber. 73. Fluffy for my AS.
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![[Post New]](/s/i/i.gif) 2013/11/16 01:57:38
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Hallowed Canoness
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Troike wrote:Being vigilant of heresy in other organisations is another trait that they share, in fact.
Maybe I didn't make myself clear. The Sisters won't have any problem with the Ecclesiarchy becoming too powerful. They would have a problem with it being corrupt though.
Some Inquisitor will want to prevent the Ecclesiarchy from becoming too powerful.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2013/11/16 01:59:39
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Weird, Coteaz and Karamazov don't have set Warlord Traits.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:01:01
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Dakka Veteran
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timetowaste85 wrote:You guys are missing the most important thing of the allies list shown by Pretre: nowhere in there does it mention how they fit with Black Templar, only BA, DA, SW, GK, SM. That says one of two things: they can't ally with BT at all, even as desperate (doubtful); or BT and SM are one and the same now. I'm gonna go with the latter. I know it was in the YMDC subforum, but I think we can safely say GW intended BT to now be counted as SMs. This new book highly suggests it.
Black Templar are in the Space Marine codex.
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The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:01:47
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Angelic Adepta Sororitas
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pretre wrote:Weird, Coteaz and Karamazov don't have set Warlord Traits.
Cos that would have required actual effort...
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![[Post New]](/s/i/i.gif) 2013/11/16 02:04:05
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Preacher of the Emperor
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Hybrid Son Of Oxayotl wrote: Troike wrote:Being vigilant of heresy in other organisations is another trait that they share, in fact.
Maybe I didn't make myself clear. The Sisters won't have any problem with the Ecclesiarchy becoming too powerful. They would have a problem with it being corrupt though. Some Inquisitor will want to prevent the Ecclesiarchy from becoming too powerful.
Depends on what you mean by too powerful, though. Exerting lots of influence over a world the Sisters would probably like, sure. But overstepping their political bounderies would probably not go down well. It's not even so much that the Hereticus are keeping an eye on the Sisters, it's that that's all they're said to be doing in regards to them. They should work very well together, considering how some of their prominent duties overlap. But there is, apparently, no mention of this.
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This message was edited 1 time. Last update was at 2013/11/16 02:04:58
Order of the Righteous Armour - 542 points so far. |
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![[Post New]](/s/i/i.gif) 2013/11/16 02:04:23
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Fixture of Dakka
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I can see alot of the psychic based armies and units cry foul with some of the stuff that shows up in this dex. An example is the psyocculam which turns the entire unit BS 10 when shooting at a unit with a psyker in it. It was popular to attach a farseer to units...not so much after that. Or take a null rod which blocks all psychic powers from targeting the unit. There are a lot of options which while not completely invalidating psykers will definitely make them avoid those units.
Eh psychic powers give you twin-linked.. and BS10 isn't twice as good as BS5.. its barely better. So being TL vs units with psykers is not exactly a big buff considering every army seems to have prescience now. (yes I understand its TL on a 2+ to hit, but thats still not a ton different than TL on BS4).
Also, Null rod isnt that special since the best powers are those that buff your own units and don't have to worry about DTW.
Sounds like this book is what I figured, a way to sell inquisitors without needing any new ideas. Oh well, I don't need to spend money to include Coteaz..I already have his stats.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2013/11/16 02:08:19
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Null rod f's psychic daemons hitting you with their witchfire. Automatically Appended Next Post: Divination for any imperial army as a BB. Coteaz with allied Centurions for SOB?
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This message was edited 1 time. Last update was at 2013/11/16 02:12:07
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![[Post New]](/s/i/i.gif) 2013/11/16 02:14:48
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Executing Exarch
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timetowaste85 wrote:You guys are missing the most important thing of the allies list shown by Pretre: nowhere in there does it mention how they fit with Black Templar, only BA, DA, SW, GK, SM. That says one of two things: they can't ally with BT at all, even as desperate (doubtful); or BT and SM are one and the same now. I'm gonna go with the latter. I know it was in the YMDC subforum, but I think we can safely say GW intended BT to now be counted as SMs. This new book highly suggests it.
Actually they list even tyranids and Chaos in the allies matrix. So BT would have to be the SM entry.
Kirasu wrote:I can see alot of the psychic based armies and units cry foul with some of the stuff that shows up in this dex. An example is the psyocculam which turns the entire unit BS 10 when shooting at a unit with a psyker in it. It was popular to attach a farseer to units...not so much after that. Or take a null rod which blocks all psychic powers from targeting the unit. There are a lot of options which while not completely invalidating psykers will definitely make them avoid those units.
Eh psychic powers give you twin-linked.. and BS10 isn't twice as good as BS5.. its barely better. So being TL vs units with psykers is not exactly a big buff considering every army seems to have prescience now. (yes I understand its TL on a 2+ to hit, but thats still not a ton different than TL on BS4).
Also, Null rod isnt that special since the best powers are those that buff your own units and don't have to worry about DTW.
Sounds like this book is what I figured, a way to sell inquisitors without needing any new ideas. Oh well, I don't need to spend money to include Coteaz..I already have his stats.
Actually prescienced IG hit 75% of the time or conscripts hit 44% of the time. With this in the unit they hit 97% of the time. This thing is practically made to be abused by IG. Additionally subtracting 10 from blast weapons is huge.
The rod will be very annoying for Daemons and SW players who have very nasty offensive powers. It will also take some of the oomph from seer councils when they cannot doom or hex your guys.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:20:29
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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You don't even have to choose since you can get two HQ in one ally slot.
Coteaz and a Xenos grenade Caddy?
Coteaz and a Null rod caddy?
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![[Post New]](/s/i/i.gif) 2013/11/16 02:22:01
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Fixture of Dakka
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Okay sorry I didn't take into account Imperial Guard conscripts, that was my mistake.
I agree it's good with blast weapons for sure, if you can stack enough of them into a unit and make sure the enemy puts a psyker in said unit.
Yes, they both have uses but I see nothing that would cause those other armies to "cry foul". There are plenty of much more powerful abilities than BS10 vs pyskers or null rods. I'd be more annoyed about Rune Priests
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2013/11/16 02:25:30
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Coteaz is a much bigger deal than Psyocculum or null rods. Put him on a Centurion Star. Go ahead and deep strike near us. I dare you.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:25:46
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Willing Inquisitorial Excruciator
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pretre wrote:Null rod f's psychic daemons hitting you with their witchfire.
Automatically Appended Next Post:
Divination for any imperial army as a BB. Coteaz with allied Centurions for SOB?
Wait a second, so can we take inq as a 3rd army to our force?
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![[Post New]](/s/i/i.gif) 2013/11/16 02:27:03
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Yes. Did you read the recap?
YOu can take 1 HQ and up to another HQ and 3 Elites as a second ally.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:28:28
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Willing Inquisitorial Excruciator
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I did, must have misread i supose. Should have not read right after my nap.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:28:54
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Courageous Space Marine Captain
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Well, this was truly disappointing. I did not expect much, but I expected more than this. It is just a boring copy-paste job. All the flaws of that existed in GK book have been merrily reproduced.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:29:49
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Naps do f with you.
Yes, it's a cut and paste. It has some new stuff in it and some tweaks. It is exactly like C: AS in that regard, mostly cut and paste and some new stuff on top. No one should be surprised.
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