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Made in ca
Sneaky Striking Scorpion




Calgary Canada

I have been browsing the Infinity threads here and noticed quickly there isnt much action so i thought I would engage the Infinity experts as there seems to be some big brain Infinity folks here.

So as I mentionedin my prior thread I bought the PanOceania MO starter and got a bit of an Infinity game last weekend for the first time and it was a lot of fun. So based on this and having skimmed the rules beyond the quick rules I picked up some models. The intent to be able to eventually field 200-250 pt games. I chose to continue building a sectorial army and then branch out to a general list later. I bought-

Fusilier Hacker
Knight of Santiago (spitfire)
Knight Hospitallers (Multi Rifle)
Crusader Brethern (Combi) (BTW anyone have difficulty getting the HMG one to stand?)
DronBot Remotes
Order Sergeant (spitfire)

So considering I am staying with sectorial was this a good selection to beef up the starter pack? Just curious I can get more later but thoughts welcome.

Palmer

This message was edited 1 time. Last update was at 2013/11/05 21:01:12


 
   
Made in de
Helpful Sophotect





Hamburg, Germany

I really cannot comment your list, being a beginner in terms of Infinity gaming experience myself.

But your title immediately turned around in my head. Dakka may need more Infinity threads. But does Infinity really need more Dakka threads?


"We train young men to drop fire on people, but their commanders won't allow them to write "feth" on their airplanes because it's obscene!" (Colonel Kurtz in Apocalypse Now)

And you know what's funny? "feth" is actually censored on a forum about a dystopia where the nice guys are the ones who kill only millions of innocents, not billions. 
   
Made in ca
Sneaky Striking Scorpion




Calgary Canada

 Skylifter wrote:
I really cannot comment your list, being a beginner in terms of Infinity gaming experience myself.

But your title immediately turned around in my head. Dakka may need more Infinity threads. But does Infinity really need more Dakka threads?



Ha Ha.... I actually would say yes depending on what we consider "Infinity" Doesnt any game need more communities discussiing how good their game is and supporting it? I honestly have been at Dakka Dakka a lot longer than i even considered looking into Infinity let alone their forum So I would say Infinity "should want" more threads here.
   
Made in pl
Kelne





Warsaw, Poland

6 orders for 250 is usually too few orders. I tend to get 10 orders even at 200 point games, those extra actions help a lot.
   
Made in ca
Sneaky Striking Scorpion




Calgary Canada

 Alkasyn wrote:
6 orders for 250 is usually too few orders. I tend to get 10 orders even at 200 point games, those extra actions help a lot.


Thanks, If you had a 250 pt list and the MO starter and the models I indicated above i see this as quite a bit more than six orders. Were you just refering to the MO starter?
   
Made in nl
Zealous Knight







getting 10 orders in is often neither realistic, nor necessary with MO, tbh. 8 or 9 will do fine, even at 300 - depending on list of course.

make sure to build at least one of those dronbots as a sierra
   
Made in ca
Sneaky Striking Scorpion




Calgary Canada

 Bolognesus wrote:
getting 10 orders in is often neither realistic, nor necessary with MO, tbh. 8 or 9 will do fine, even at 300 - depending on list of course.

make sure to build at least one of those dronbots as a sierra


That's one if the reasons I bought them lol heard the Sierra is good lol But I also liked that you could take the miniatures as a number of different bots. What are your thoughts on the others good choices in a mo sectorial?
   
Made in au
Norn Queen






PalmerC wrote:
 Skylifter wrote:
I really cannot comment your list, being a beginner in terms of Infinity gaming experience myself.

But your title immediately turned around in my head. Dakka may need more Infinity threads. But does Infinity really need more Dakka threads?



Ha Ha.... I actually would say yes depending on what we consider "Infinity" Doesnt any game need more communities discussiing how good their game is and supporting it? I honestly have been at Dakka Dakka a lot longer than i even considered looking into Infinity let alone their forum So I would say Infinity "should want" more threads here.


The lack of Infinity discussion is off putting, I'll admit. We seem to have a fairly large community here of Infinity gamers, but most people are happy to just discuss it in the News and Rumours thread.

Look at Dire Foes - this is a big, new release. There's a lot going on. Story driven missions, new spec ops models that are actually characters in those missions, civilian models. There's a bit of controversy around the release because from what we've been told, missions will be accessed from a one use only code to download a PDF (as if that's some way to stop piracy, which is pretty laughable).

Yet there's no thread in here about these Dire Foes releases. Even the previous Bootleg releases, no discussion in this forum. It's all being discussed in the News and Rumours thread, and once released, discussion dies off and that thread fades into obscurity until the next months set of releases.

After all the effort we did becoming an active community to spur the creation of an Infinity sub forum, activity promptly died once that was achieved. Any new threads get half a dozen half-hearted replies, then die off. As someone who is 'off' GW games right now and mostly into Infinity, this is pretty disheartening.

Does the lack of balance issues and poor business choices simply mean people don't want to discuss this fine game?

This message was edited 2 times. Last update was at 2013/11/06 00:48:36


 
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

Well, many other busy forums are fueled by rage and the knowledge that very few people have been punched in the mouth by a forum avatar.

The X-wing forum is in a similar situation, and I am loving the crap out of that game, have played it more than anything else I've played in a decade and spend on it in a manner that can only be described as reckless.

I do wonder how many people on Dakka that would consider themselves to be 'fans' of Infinity have had a chance to play the game? I know I haven't yet, which obviously limits my opportunities for meaningful discussion.
   
Made in gb
Dakka Veteran




Devon, UK

Another issue is that for the keener Infinity players this is the second/third place to discuss Infinity stuff after the official forum and Datasphere.
   
Made in de
Hacking Noctifer





PalmerC wrote:
I have been browsing the Infinity threads here and noticed quickly there isnt much action so i thought I would engage the Infinity experts as there seems to be some big brain Infinity folks here.

So as I mentionedin my prior thread I bought the PanOceania MO starter and got a bit of an Infinity game last weekend for the first time and it was a lot of fun. So based on this and having skimmed the rules beyond the quick rules I picked up some models. The intent to be able to eventually field 200-250 pt games. I chose to continue building a sectorial army and then branch out to a general list later. I bought-

Fusilier Hacker
Knight of Santiago (spitfire)
Knight Hospitallers (Multi Rifle)
Crusader Brethern (Combi) (BTW anyone have difficulty getting the HMG one to stand?)
DronBot Remotes
Order Sergeant (spitfire)

So considering I am staying with sectorial was this a good selection to beef up the starter pack? Just curious I can get more later but thoughts welcome.

Palmer



Hi,
this seem to be good choices to get some nice lists, IMO. I personaly would also buy a Knight of the Holy Sepulchre, he´s a great model with cool rules and perhaps DeFersen who is the best hacker you can get in a PanO list (he is very expensive but pain in the a...). You coul buy some more sergeants for all the options in the list (link and specialists) because they are the ones with visor, camo, etc. I think the sergeants are the work horses of the Military Order and really important. These are my advices so far, but play with the stuff you got, you´ll be able to play some nice lists with it!

   
Made in si
Charging Dragon Prince





I could open a blog and share what I've been doing and what has been happening lately in my area. Would people be interested in this?

The starting collection looks fine. As has been said by previous poster, Knight of Holy Sepulchre and Father Gabriel De Fersen make strong candidates for lieutenant or otherwise good addition to the MO. Order Sargents are great, especially, if you manage to get an auxbot.
   
Made in pt
Tea-Kettle of Blood




 Alkasyn wrote:
6 orders for 250 is usually too few orders. I tend to get 10 orders even at 200 point games, those extra actions help a lot.


10 orders are nice, but they are by no means a necessity. I'm a firm believer in the notion that every model in my lists needs to "do work" so I never take any cheerleader models and have a usually lower pool of orders as a result. I still manage to get good results despite this.

For example, I won a 200pts local tournament just this past weekend with this list:



Aleph | 7 models
________________________________________________________

Dasyu Hacker (46|0.5)
Zayin Rebot (27|1)
Deva (26|0)
Devabot
Naga Combi (26|0)
Naga Sniper (39|1.5)
Ekdromos Combi (31|0)
Netrod (4|0)
________________________________________________________

199/200 points | 3/4 swc
open with Aleph Toolbox : http://goo.gl/2CkjdB
   
Made in gb
Dakka Veteran




Devon, UK

You're an experienced player and 200pt is a level where it's pretty common to have only 7-8 orders.

6 orders @ 250pt is generally going to be a frustrating experience for a new player.
   
Made in pt
Tea-Kettle of Blood




 IJW wrote:
You're an experienced player and 200pt is a level where it's pretty common to have only 7-8 orders.

6 orders @ 250pt is generally going to be a frustrating experience for a new player.


Oh, I agree completely that 6 orders at 250 pts is a bit too few, my reply was more to contra-point the notion that you somehow needed to have 10 orders to have a good list even at such low point levels.
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

To get more Infinity threads a few things would be needed:

1) Setting / background summary (why we fight the way we do)

2) Summary of mechanics.
3) Choices available.
4) Terrain scale / what is out there that is suitable.
5) Enough of us finding Infinity better to play than X-wing or 40k or whatever uses up our gaming/spare time.

I like the models, not as "fat" as the heroic 28mm can get so art / painting wise I am interested. I like small squad based combat so it seems a viable game for me to get into. Just short on research time to find out more...

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in ca
Sneaky Striking Scorpion




Calgary Canada

Thanks to everyone who has weighed in on the models I purchased and the pointers given.

The K o holy Sep was a strong contender for this purchase but I decided to hold off because I was holding myself to a price point. I was thinking if I continue to enjoy the game then something like a TAG and the KOHS would be in a next purchase. If I remember correctly he has camo and he seemed like an awesome knight to include. I honestly hadn't looked at Father Gabriel yet but my retailer had him as sold out (probably a good sign lol) so I will have to look at his stats and try and get him when they have it in stock.

Interesting comments on why we dont have more threads or what would have to happen to create a bigger dakka Infinity community. Honestly I think most of us gamers are used to doing research on these games on our own to get the basics. Between YouTube and the Infinity site I was able to get most of what I needed to convince me to take the plunge. In general there is a lot of anti GW (and pro) on this site as everyone is well aware. I didnt come to Infinity to stop playing 40K but since the guys at my gaming club are playing it I checked it out. The main reasons I liked the idea of it are- cost (rules are free) and model count is low, mechanics (skirmish game that plays very different than 40K so intriguing as I already play 40K, and last but most important the models (Great looking models so looking forward to painting them.) The biggest downside for me is metal models as I dont like them and the chipping I usually experience. But the positives outweighed the negative for me.

Knight- A blog would be awesome I would read it!
   
Made in nz
Disguised Speculo





 Skylifter wrote:
I really cannot comment your list, being a beginner in terms of Infinity gaming experience myself.

But your title immediately turned around in my head. Dakka may need more Infinity threads. But does Infinity really need more Dakka threads?



You can't have enough dakka mate. I often run an autocannon, plasma rifle, and as many HMG as I can in my CA

ITS NOT ENOUGH
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Agree that there could definitely be a benefit to a few more threads.. where is CTK when you need him?

Think we need to get into the habit of adding reviews, discussions of the new releases here, and taking that beyond the N&R page where it's difficult to get any decent discussion going - player-written missions, things like that. Think the painting/modelling side of things is already pretty good, but it would be nice to see more of the other stuff too.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in nl
Zealous Knight







PalmerC wrote:
 Bolognesus wrote:
getting 10 orders in is often neither realistic, nor necessary with MO, tbh. 8 or 9 will do fine, even at 300 - depending on list of course.

make sure to build at least one of those dronbots as a sierra


That's one if the reasons I bought them lol heard the Sierra is good lol But I also liked that you could take the miniatures as a number of different bots. What are your thoughts on the others good choices in a mo sectorial?



First of all, I know *of* MO, but haven't quite gotten around to them myself (only PanO sectorial I haven't really played all that much yet).
I do know a thing or two, though. First of all, I'll agree de Fersen looks like a fun-as-feth choice to have in your army case, even if perhaps a bit expensive to play every time. Pretty damn good unit, and a nice model to boot.
That Knight of the Holy Sepulchre is great fun - I'd just play a bunch of games before pulling out the holo l2, though.
Knights are a bunch of fun, but try to keep the order numbers up. going with 6 orders at 250 requires a very, very specific reason to do that. I'd advise against it for inexperienced players in any possible situation, really.

...Okay, as for the dronbots: there's four types (sure you managed to figure out by yourself so far )
First of all, the pathfinder. A sensor remote is something I generally don't see the need for (though this does depend on your meta). In any case, it's on the bottom of the list, priority-wise. If you're anything like me you'll have drones in the double digits within a year (I'm getting there ) or so anyway, so put it off for now. Too many better options.
The Sierra. now *this* puppy is one you'll want _at least_ one of. I have two, and not a hint of regret. using two of the bastards with mono mines is a bucket of fun, depending on what you're fighting especially since having two can basically shut down any attack from above (at least one not taking a round full of orders, which means it's a win either way!). These puppies are fun. General Dronbot caveats apply, but we'll get to those in a minute (and really, those go for all four so not much of an issue when comparing them).
Fugazi: the obligatory repeaterbot. Any faction with hackers and remotes has one of those in the list, and they just do what it says on the tin. bog-standard repeater, 8|0, not much of interest. Cheaper for orders than a fusilier but really? I'll take the CR and small base for 2|0. The repeater is useful - or it was, until CB released the Mulebots. More on those in a minute.
Lastly, we have the Clipper. 34|1, and a GMLBot so again, it does what it says on the tin. Now often, for scenario/tournament play you'll be bringing FO models as cheap(er) specialists, since the next best thing is an engineer (ava 1; useless aside from specialist/engineer) or a hacker (more expensive), but that doesn't *really* go for MO as much as for vanilla PanO or NeoTerra (Auxilia FO are mean. Just, like, really mean) and your 14pt FO Fusilier doesn't have the tricks up it's sleeve those auxilia do, while your TO FO Sergeant costs a fething 29pts. Still 0SWC but at that point, meh. You'll have to positively want it for some reason. OTOH, bringing hackers isn't cheap either so you'll often be stuck using at least one or two FO for specialists. Now generally, those aren't good enough (IMO) to warrant the missile bot unless you really, really want it so in MO or ASA I'd skip it, really. Not our strong suit, if you can't take Auxilia.
However, it's great fun if you do bring that TO FO Sergeant, once in a while.
For variety, I'd go with one sierra, and either a second sierra or a clipper.

As for other remotes, well, I understand me telling you to buy a bunch of extra boxes at ~€30 a pop is not going to sit well with you, and rightly so. However, for 5|0.5 extra for an EVO Mulebot compared to the fugazi, you don't just get the ARM2, but you get an _EVO_ repeater. Good for taking down Guided Missiles, great for f*cking with enemy TAGs. Even a lowly fusillier with one of these toys will (at least psychologically) put the Fear of Dog© into your opponent - remember, no line of sight needed for hacking so deploy inside that building without doors (yes I make lots of friends at tournaments, why do you ask? -- really, don't do this unless you can otherwise be a really cool opponent to play against, even when your TO allows it --) or just behind that wall he can't quite move around without getting within 8 inches - and it's great area denial. What's even better is that it's baggage rule can often prevent retreat, and in some scenarios help score points. I love those bastards. Even without a hacker, just play them as the 8|0 minesweeper variant. Still good, for baggage. And those really outperform the Fugazi as cheap orders with little use.

Now if we're getting into bots anyway, I'd say you're going to want to get an Auxbot for with one of your sergeants sooner rather than later (and I don't think I'm the first to mention this, either). Now either you get Shae-Konnit to sell you two separate auxbots (I'll take two more auxilia, come to think of it ) or you just get some stuff that uses them. If you are patient, wait for the Seraph TAG, which will have one in the box. you won't always play the TAG so that will leave one spare. That's not enough, IMO, but then I bloody love auxbots
Next option (auxilia aren't available to you, neither is the GdA), and last option as well, is the Peacemaker Armbot. Now in my experience, this thing can positively wreck face on its own. at thirtyish points, depending on kit, and potentially very, very cheap on SWC (31|0!) I've wrecked face with this thing lots of times. it's fast, it does mechanical deployment, and it has the auxbot. Good as guaranteed to take out an order or two when you dive in with it. Probably more This baby will teach your opponents to make sure their flanks are covered, and they're covered well. It still does, as all REMs, suffer from the general bot drawbacks I mentioned earlier. ...Yeah, getting to that... some time soon.

While we're at Armbots anyway, let's not forget the Bulleteers. ODD is __MEAN__ if you can avoid MSV. 25|0 make the HS variant *seriously* nasty while cheap enough to add as an afterthought. for 4|1 extra you get a spitfire instead, which makes for a truly nasty machine indeed.
...No auxbot though. Still, very nice to have.

Okay, long story short: build a sierra, and either a second sierra or a clipper (though you could go pathfinder if it appeals to you, Dog knows why, or even fugazi if you're sure Mulebots aren't ever going to be in the budget); get a peacemaker either to use the auxbot (then use the peacemaker as a bulleteer, I think most opponents will be happy to accept this) with your sergeants. Next up, Mulebots and Bulleteers, followed by more dronbots. ...But maybe that's just my sickly obsession
One thing to keep in mind: those drones work with MO, but equally well with not just vanilla PanO, but ASA and NCA as well (particularly well, in some cases!). Something to keep in mind, perhaps (and really, I was convinced I'd just play ASA when I started - that didn't last long )

Now bots have drawbacks. Large bases make for large targets, and sometimes awkward maneuvering. BS11 (DRON) or BS12(ARM) is... not stellar, to say the least. add to that ARM 1 and STR 1, combined with sh*tty engineers, and you'll learn to use them carefully soon enough. Even for infinity, they can be a bit fragile. The damage potential is humongous, though. Be careful with them until your opponent makes a mistake - then go for the kill. I love them This basically goes for all REMs, so take it as a general tutorial. Conversely, make sure opposing REMs either don't get that shot, period, or make sure they're dead, dead, deadity double-dog-dead before they become a bother. Again, they're fragile so it's often an order easily taken out, if you get the drop on them.
They're _not_ for holding down the fort. Okay, the Sierra does well enough at it to severely discourage silly attempts, but sufficiently persistent enemies will punch through. Use like a scalpel, not a brick

...Feth, you made me go and buy more REMs to paint now, again.


Automatically Appended Next Post:
...okaaay, that was more of a wall-o-text than I'd imagined...

This message was edited 1 time. Last update was at 2013/11/06 22:24:21


 
   
Made in ca
Sneaky Striking Scorpion




Calgary Canada

Wow great summary of REM info. Gotta say being new to the game half of it went over my head particualy the abbreviations in many cases. But will look back at this again when I am more immersed in the game. Thanks!

Palmer
   
Made in si
Charging Dragon Prince





Great run down.

The pathfinder has forward observer in his profile which makes him a specialist in ITS. 6-4 objective taker has its uses, perhaps not so valuable in Military Order or general force, it does have its place in ASA.

This message was edited 2 times. Last update was at 2013/11/07 16:38:42


 
   
Made in nl
Zealous Knight







...Oops, that's right. Well it's not just ASA which is lacking for specialists - MO has a problem in that regard as well AFAIK.
Still, he's not much cheaper than the TO FO Sergeant which would be my pick for that role every time for an MO list. 4-4 but *so* much harder to hit...

And ASA is, IMO, better off with Naga hackers or observer regulars.
Still, this might be my lingering antipathy to the bloody thing
If sensor is a *thing* you'll actually be using a lot around your parts, it's certainly worth considering, come to think of it.

This message was edited 1 time. Last update was at 2013/11/07 17:20:18


 
   
Made in si
Charging Dragon Prince





Infiltration and mines are also nice to have it.

I prefer taking Naga minelayer/mono mines. I use them as counter-infiltrators. There's usually some spot that is very tempting for an enemy skirmisher. I rather put a mine and be at ease than later dealing with it.

FO regulars cost 1 SWC, I frequently pass on them and rather take a hacker that unlocks REM options. I love taking Mules in ITS as they make a difference in a close game.

The beauty of a sensor is that it can be used any number of times. I will not deny that having a MSV 2-3 is preferable, but we take what we can get. Though I've said all this, I often pass on Pathfinder and prefer to field Regulars who also have minelayer ability.

This message was edited 2 times. Last update was at 2013/11/07 20:46:15


 
   
Made in nl
Zealous Knight







1 SWC on FO Reg is steep, but often enough I find I can spare one. Normally that makes me take a (second ) Sierra, but if points don't permit that it's a viable option
Taking one hacker is always good, even if just defensively but they do cost a fair few points more. I find in TAG lists, I often have a point of SWC to spare. To each his own, though

I don't have such great experiences playing mono mine nagas, but I can see how it could work. Counter-infiltration is a Sierra job to me, though.

...Okay, I'll stop sounding like a used Sierra Dronbot salesman now
   
Made in si
Charging Dragon Prince





I wonder how do you do this with Sierra? Camouflage is hard counter to a total reaction model.
   
Made in nl
Zealous Knight







The same way your naga (seemingly) does it: mono mines?

This message was edited 2 times. Last update was at 2013/11/08 13:36:01


 
   
Made in gb
Dakka Veteran




Devon, UK

The difference being that a Naga will usually be in the right spot in the first place while a Sierra will need to advance to cover the approaches.
   
Made in nl
Zealous Knight







Other difference is that a Sierra actually does something useful after it's laid its mines, and with 6-4 movement I usually have little issue getting where I want to. Still, I can see it's a valid option - just not one I'd ever take. Then again, maybe I'm just focusing too much on the strategies which I already can make work for me to great effect - it does kind of remove incentive to try ridiculous things if you're doing well anyway (and let's be honest, there's an absurd amount of things to experiment with and outside of veterans like PS and such I very much doubt there's many who actually have such a rounded experience )

This message was edited 1 time. Last update was at 2013/11/08 18:39:59


 
   
 
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