| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/11/14 18:43:38
Subject: Reaper Mult-Shot
|
 |
Longtime Dakkanaut
|
Do the multiple shots from a DE bolt thrower get a -1 penalty to hit? As far as I can tell only the Multiple Shots special rule incurs that. The bolt thrower behaves exactly the same as that rule, but doesn't actually say that rule. The shooting rules themselves don't mention non-one shots getting a penalty so they are only attached to that special rule.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/14 18:54:11
Subject: Reaper Mult-Shot
|
 |
Longtime Dakkanaut
|
Reapers do not take the penalty as they do not have Multiple Shots as a rule. This was actually covered in the previous FAQ, and as nothing changed in the rules I see no reason that logic would cease to apply.
|
She/Her
"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln
LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.
Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.
DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/14 19:04:55
Subject: Reaper Mult-Shot
|
 |
Longtime Dakkanaut
|
I generally agree. But just to be clear, a FAQ that is no longer posted is no longer relevant. The fact it is gone is indication enough it is no longer in force. Otherwise every time they took down a FAQ they would also have to de-FAQ it in the new one, which would be incredibly confusing.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/14 19:18:32
Subject: Reaper Mult-Shot
|
 |
Sslimey Sslyth
|
As far as I'm aware, the -1 to hit for shooting multiple shots is part of the Multiple Shot special rule, and not a part of the main rules. If a unit doesn't have the Multiple Shot special rule yet still fires more than one shot per round, I would tend to believe that there is no penalty. If they had intended the penalty, they would have just given in the relevant special rule.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/14 20:50:37
Subject: Re:Reaper Mult-Shot
|
 |
Cold-Blooded Saurus Warrior
|
As has been said: No Multiple Shot special rule, no -1 modifier.
|
I suggest you don't believe anything posted by thedarkavenger unless confirmed by other regular posters here at Dakka. He has shown he is incapable of basic English comprehension.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/05 06:13:45
Subject: Reaper Mult-Shot
|
 |
Regular Dakkanaut
|
Saldiven wrote:As far as I'm aware, the -1 to hit for shooting multiple shots is part of the Multiple Shot special rule, and not a part of the main rules. If a unit doesn't have the Multiple Shot special rule yet still fires more than one shot per round, I would tend to believe that there is no penalty. If they had intended the penalty, they would have just given in the relevant special rule.
Case in Point - Ancient Stegadon blowpipes are Multiple Shots ( 2d6), but the razordon (which is in practice a multiple shot artillery dice, aka grapeshot) is merely Quick to Fire.
|
|
This message was edited 1 time. Last update was at 2013/12/05 06:14:06
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/05 22:50:39
Subject: Reaper Mult-Shot
|
 |
Bloodthirsty Chaos Knight
Edinburgh, Scotland
|
Reading the DE book yesterday, Repeter Crossbows and Repeter Handbows do have the multiple shots rule - on the army wide rules page Automatically Appended Next Post: This means that they do suffer the -1
|
|
This message was edited 1 time. Last update was at 2013/12/05 22:51:18
Nite |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/06 07:52:46
Subject: Reaper Mult-Shot
|
 |
Decrepit Dakkanaut
|
Reaper bolt thrower != Repeater Cross / Handbow
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/06 17:53:48
Subject: Reaper Mult-Shot
|
 |
Furtive Haradrim Scout
Earth
|
well HE bolt throwers don't suffer this penalty so id imagine that its the same here. Same writer after all.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/07 02:31:58
Subject: Reaper Mult-Shot
|
 |
Courageous Silver Helm
|
They don't have the multi-shot special rule so no.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/10 00:00:46
Subject: Reaper Mult-Shot
|
 |
Bloodthirsty Chaos Knight
Edinburgh, Scotland
|
Yes - was thinking the thread was wider than bolt thrower, sorry if I had misremembered
|
Nite |
|
|
 |
 |
|
|