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![[Post New]](/s/i/i.gif) 2013/11/15 12:26:14
Subject: Ork stormboys assulting with zagstruck (assult range query)
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Stealthy Grot Snipa
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Hey guys,
I now have another question on a slightly different topic:
I deepstrike a squad of stormboys onto the table with zagstruck, So basically zagstruck allows me to assult on the turn I arrive at the cost of D3 models(representing that they are swooping in according to fluff). Lets say I now want to charge. As I have deepstruck, that counts as moving, but it doesnt specifically say ive moved with my jumppacks. So can I assult with re-rolls to my assult range? As if I was using my jumppack?
But then! based on the ork rules of stormboys, when the boys utilise there jumppacks to move or fall back I roll a D6, on a 1 a model takes a wound, but whatever the roll that is added to the distance they move.
So based on that does an assult using my jumppacks count as moving with jumppacks, thus meaning on the assult from deepstrike I get :
2D6 (with re-rolls)+ D6?
Cos that would be awesome isnt the average 2D6 7? 8.5 with re-rolls?, and 3.5 for a single, so my average charge range would be 12"? max of 18?
Spoiler is old question: already been answered
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This message was edited 2 times. Last update was at 2013/11/15 15:19:19
Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.
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![[Post New]](/s/i/i.gif) 2013/11/15 12:31:18
Subject: Re:Assulting out of a transport - Best method?
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Been Around the Block
Stockholm
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Use terrain and avoid LOS to units with strong weapons if you have low armor transports. Most people who play games seem to use very little terrain, the 5+/4+ saves you get quite easily/Jinks actually do lots for survivability (if you have average luck with the dicegods) imo.
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Chaos: 6000pts
Death Korps of Krieg: 2500pts
Starting up a paintblog to keep track of my different hobby projects!
http://www.dakkadakka.com/dakkaforum/posts/list/605993.page |
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![[Post New]](/s/i/i.gif) 2013/11/15 12:54:17
Subject: Assulting out of a transport - Best method?
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Stealthy Grot Snipa
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ok, thats fine I can utilise cover, just wanted to check I wasn't missing a trick
I suppose with the warkopta I can boost down the side of the map and hide it behind some nice big terrain, then move in and disembark next turn for the assult.
there are no rules about disembarking into terrain is there? obviously charging in terrain I have the 3D6, dicard highest, but my 6" disembark isnt obstructed by difficult terrain?
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Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.
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![[Post New]](/s/i/i.gif) 2013/11/15 13:09:44
Subject: Re:Assulting out of a transport - Best method?
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Executing Exarch
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The disembark move is slowed by terrain as normal (it's mentioned in the disembarking rules if memory serves? I might be miss-remembering).
Don't forget that Red Paint Jobs will add an extra inch to the vehicle move without penalty, so you can move up to 7" and still disembark.
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![[Post New]](/s/i/i.gif) 2013/11/15 13:13:29
Subject: Assulting out of a transport - Best method?
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Leader of the Sept
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The other thing to do is have lots of them. If you throw 5 trukks straight at one unit they are unlikely to be able to get all of them. Especially if you have other elements of your force cutting away their supporting units.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2013/11/15 15:06:34
Subject: Re:Assulting out of a transport - Best method?
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Stealthy Grot Snipa
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Quanar wrote:The disembark move is slowed by terrain as normal (it's mentioned in the disembarking rules if memory serves? I might be miss-remembering).
Don't forget that Red Paint Jobs will add an extra inch to the vehicle move without penalty, so you can move up to 7" and still disembark.
it is indeed  Just found it myself
And thats also a very good point to note! I always (have only played 3 times) forget RPJ. Yeh currently I think ive lacked the target saturation with my trukks, need a couple more for good measure.
I now have another question on a slightly different topic:
I deepstrike a squad of stormboys onto the table with zagstruck, So basically zagstruck allows me to assult on the turn I arrive at the cost of D3 models(representing that they are swooping in according to fluff). Lets say I now want to charge. As I have deepstruck, that counts as moving, but it doesnt specifically say ive moved with my jumppacks. So can I assult with re-rolls to my assult range? As if I was using my jumppack?
But then! based on the ork rules of stormboys, when the boys utilise there jumppacks to move or fall back I roll a D6, on a 1 a model takes a wound, but whatever the roll that is added to the distance they move.
So based on that does an assult using my jumppacks count as moving with jumppacks, thus meaning on the assult from deepstrike I get :
2D6 (with re-rolls)+D6?
Cos that would be awesome isnt the average 2D6 7? 8.5 with re-rolls?, and 3.5 for a single, so my average charge range would be 12"? max of 18?
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![[Post New]](/s/i/i.gif) 2013/11/15 15:22:39
Subject: Ork stormboys assulting with zagstruck (assult range query)
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Nurgle Predator Driver with an Infestation
Brantford, Ontario
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Im pretty sure the extra d6 is only in the movement phase. Deep strike is your movement, so no you do not get the extra d6 in the assault. But i would allow the reroll unless its FAQ'd?
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Iron Warriors |
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![[Post New]](/s/i/i.gif) 2013/11/15 15:25:14
Subject: Ork stormboys assulting with zagstruck (assult range query)
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Stealthy Grot Snipa
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Guitarquero wrote:Im pretty sure the extra d6 is only in the movement phase. Deep strike is your movement, so no you do not get the extra d6 in the assault. But i would allow the reroll unless its FAQ'd?
Yeh I had that feeling it would be movement only, an ork can dream  Hmm, I dont know, Im not actually 100% sure where I find these FAQ's? I have been linked them before and had a read, is there an official place to view them?
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Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.
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![[Post New]](/s/i/i.gif) 2013/11/15 15:47:57
Subject: Ork stormboys assulting with zagstruck (assult range query)
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Decrepit Dakkanaut
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If you go to the GW site, the FAQs are there - you have to click on one of the menus to get to the FAQ entry at the bottom.
Ork stormboyz gain the +D6 any time they use their jet pakc, so yet they would gain it if e.g. they did anormal 6" move followed by a jet pack assault move.
I think you definitely COULD get the reroll, and the +D6", as although jetpacks allow you to DS I do not believe it states you ahev "used" your jetpack to do so - however I would imagine opponents would probably not appreciate that line of thought
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![[Post New]](/s/i/i.gif) 2013/11/15 16:25:29
Subject: Re:Ork stormboys assulting with zagstruck (assult range query)
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Executing Exarch
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The Ork FAQ changes Zag's Swoop entry to clarify that it does count as using the jump pack http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3180058a_Orks_v1.4_APRIL13.pdf
Page 63 – Boss Zagstrukk, Swoop Attack.
Change the second and third sentences to read “They may not shoot that turn, but to represent their swooping dive into the enemy ranks they may charge that turn (though they count as having used their rokkit packs to move that turn). If the Vulcha Squad successfully charges on the turn it Deep Strikes into play, remove D3 Stormboyz at the beginning of the Fight sub-phase as crash landing casualties".
(Emphasis mine)
Linky to the Main FAQ page: http://www.games-workshop.com/gws/content/article.jsp?categoryId=1000018&pIndex=1&aId=3000006&multiPageMode=true&start=2
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This message was edited 1 time. Last update was at 2013/11/15 16:26:29
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![[Post New]](/s/i/i.gif) 2013/11/15 18:46:05
Subject: Ork stormboys assulting with zagstruck (assult range query)
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Powerful Phoenix Lord
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I could have sworn there was a blurb about Jump models deep striking having counted as using their jump packs, but now I cannot find it. Nevermind, it was part of the change for Vanguard Vet Heroic Intervention. And as easysauce pointed out below (and Quanar above) in the FAQ. I was looking for "jump packs" not rokkit packs.
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This message was edited 3 times. Last update was at 2013/11/15 19:08:27
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/11/15 19:02:39
Subject: Ork stormboys assulting with zagstruck (assult range query)
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Lieutenant Colonel
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the special rules for zagstruk specifically state that they count as having used jump packs for movement so cannot use them for assault,
i think its inteh ork faq IIRC
oop ninjad above
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