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![[Post New]](/s/i/i.gif) 2013/11/17 02:53:35
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Douglas Bader
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Da Kommizzar wrote:If they take The Psyker Battle Squad with an Inquistor with Psychic Shriek. Suddenly you get the goodness.
No. IG can already do this with a primaris psyker, and it's a terrible plan. Once you account for the chances for failure (to-hit, DTW, LD test, number of hits) you're spending a lot of points for something that isn't much better than just dropping a demolisher cannon shot on the target. And now that the PBS can't cast weaken resolve out of a transport it's probably a one-shot weapon at best.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/11/17 03:39:53
Subject: Inquisition (divination psyker) allies now mandatory?
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Longtime Dakkanaut
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buddha wrote:Once I looked through this supplement I realized it should just be called ccodex: prescience. Not having to sacrifice an allied detachment allows any imperial army to add re-rolls for a mere 55pts and can take 2 for 110 with nothing else.
Mark this post as all top gamers will start running this as there is no downside.
I think it's even worse as you can take cotea as a battlebrother. Grav-centurions anyone for a massive FU to any deepstrikers? The abusive combos will start rolling in.
You mean behind Taudar ?
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![[Post New]](/s/i/i.gif) 2013/11/17 04:01:55
Subject: Inquisition (divination psyker) allies now mandatory?
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Secretive Dark Angels Veteran
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buddha wrote:Once I looked through this supplement I realized it should just be called ccodex: prescience. Not having to sacrifice an allied detachment allows any imperial army to add re-rolls for a mere 55pts and can take 2 for 110 with nothing else.
Mark this post as all top gamers will start running this as there is no downside.
I think it's even worse as you can take cotea as a battlebrother. Grav-centurions anyone for a massive FU to any deepstrikers? The abusive combos will start rolling in.
Scout on Ravenwing and White Scars is good because they scout 12" on bikes and then move 12" afterwards Normal models will scout 6" and move 6", which isn't quite so good.
While I've been thinking of nasty things to add to my lists all day, the current top-tier builds (Tau/Tau, Taudar, Eldtau, White Scars) have difficulty integrating them because of allies rules and the lack of a bike option for inquisitors in the latter.
They do make my Centurion star just that much better to push it over the top, however...
Coteaz' ability has only a range of 12", and it's from the model not the unit. It's not a crippling unless you scatter horribly.
I predict, however, the rise of SM/Tau/Inquisition. or, as I'm running now, Farsight Enclave/Space Marines/ Inquisition.
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This message was edited 4 times. Last update was at 2013/11/17 04:04:53
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![[Post New]](/s/i/i.gif) 2013/11/17 04:23:34
Subject: Inquisition (divination psyker) allies now mandatory?
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Hurr! Ogryn Bone 'Ead!
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Situations I'm not sure 2 divination inquisitors would be an auto-include from a competitive standpoint:
-Low points levels, like 500pt games
-Elysian full-flyer lists
-Certain ABG lists
-All-bike or mostly-bike MEQ armies
-Possibly some Grey Knight lists like Draigowing (if for no other reason that they can already get Draigo and also Coteaz)
-Others that don't come to mind?
I'm just guessing though, feel free to ignore me or disagree. I must say though, this new codex looks like it can have a lot of great additions to my foot guard. So many options!
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This message was edited 1 time. Last update was at 2013/11/17 04:24:43
Paradigm wrote:The key to being able to enjoy the game in real life and also be a member of this online community is to know where you draw the line. What someone online on the other side of the world that you've never met says should never deter you from taking a unit for being either weak or OP. The community is a great place to come for tactics advice, and there is a lot of very sound opinions and idea out there, but at the end of the day, play the game how you want to... Don't worry about the hordes of Dakka descending on your gaming club to arrest you for taking one heldrake or not using a screamerstar. Knowing the standard opinion (and that's all it is) on what is good/bad and conforming to that opinion religiously are two entirely separate things. |
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![[Post New]](/s/i/i.gif) 2013/11/17 04:47:07
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Dakka Veteran
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I will certainly be dusting off my skyshield landing pad, going to stick Coteaz up there with a squad of Imperial Fist las cannon/missile launcher centurion devastators. If I can roll perfect timing. to go along with prescience i can split fire at a 2nd target and still have rerolls on 3 str 9 ap2 and 3 str8 ap3 shots that have tank hunter and ignores cover anything not av14 will be toast and units coming in will avoid that area like the plague.
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This message was edited 2 times. Last update was at 2013/11/17 14:11:07
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![[Post New]](/s/i/i.gif) 2013/11/17 05:02:22
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Decrepit Dakkanaut
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valace2 wrote:I will certainly be dusting off my skyshield landing pad, going to stick Coteaz up there with a squad of Imperial Fist las cannon/missile launcher centurion devastators. If I can roll forewarning to go along with prescience i can split fire at a 2nd target and still have rerolls on 3 str 9 ap2 and 3 str8 ap3 shots that have tank hunter and ignores cover anything not av14 will be toast and units coming in will avoid that area like the plague.
How is this different from using him before the INQ release? Right out of the GK Codex made this possible.
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![[Post New]](/s/i/i.gif) 2013/11/17 05:30:27
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Monstrous Master Moulder
Cleveland, Ohio, USA
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Byte wrote:
How is this different from using him before the INQ release? Right out of the GK Codex made this possible. 
No troop tax.
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They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. |
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![[Post New]](/s/i/i.gif) 2013/11/17 05:42:17
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Douglas Bader
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Byte wrote:How is this different from using him before the INQ release? Right out of the GK Codex made this possible. 
Because now he's battle brothers with your main army so he can join a unit, cast psychic powers on your primary detachment, etc.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/11/17 05:54:26
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Decrepit Dakkanaut
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Peregrine wrote: Byte wrote:How is this different from using him before the INQ release? Right out of the GK Codex made this possible. 
Because now he's battle brothers with your main army so he can join a unit, cast psychic powers on your primary detachment, etc.
Ahhh, got it.
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![[Post New]](/s/i/i.gif) 2013/11/17 05:58:25
Subject: Inquisition (divination psyker) allies now mandatory?
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Honored Helliarch on Hypex
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Also, they don't take up an allies slot anymore, and you can make the inquisitor your warlord if you want. Since Imperial Guard warlord duties tend to consist of (1) looking important and (2) giving up "slay the warlord", this is a big deal.
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![[Post New]](/s/i/i.gif) 2013/11/17 06:34:33
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Stealthy Grot Snipa
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Peregrine wrote: Da Kommizzar wrote:If they take The Psyker Battle Squad with an Inquistor with Psychic Shriek. Suddenly you get the goodness.
No. IG can already do this with a primaris psyker, and it's a terrible plan. Once you account for the chances for failure (to-hit, DTW, LD test, number of hits) you're spending a lot of points for something that isn't much better than just dropping a demolisher cannon shot on the target. And now that the PBS can't cast weaken resolve out of a transport it's probably a one-shot weapon at best.
Point Taken. Match Set. You Win.
It just clicked that you get to save 15 or so points for the same thing, but then you reminded me why you take chimeras in the first place. Thank you Peregrine for the slap of common sense for the day.
As far as The Inquisitor goes in Imperial Guard. Taking him for your blobs and such frees up the CCS for using "Bring it Down" and 'Fire on My Target" on your FW Artillery. Plus you can use it on your Quadgunner for assured death incarnate upon fliers without having to choose what gets the boost in AT, since the inquistor just took care of 30 models for you.
Cheers,
DaK
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This message was edited 1 time. Last update was at 2013/11/17 06:35:34
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![[Post New]](/s/i/i.gif) 2013/11/17 08:13:35
Subject: Inquisition (divination psyker) allies now mandatory?
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Regular Dakkanaut
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buddha wrote:Once I looked through this supplement I realized it should just be called ccodex: prescience. Not having to sacrifice an allied detachment allows any imperial army to add re-rolls for a mere 55pts and can take 2 for 110 with nothing else.
Mark this post as all top gamers will start running this as there is no downside.
I think it's even worse as you can take cotea as a battlebrother. Grav-centurions anyone for a massive FU to any deepstrikers? The abusive combos will start rolling in.
Guard Blob, add Ordo Hereticus Inquisitor with psyocculum. Point it at and GK, eldar, or any psyker heavy units. BS10 guardsman.
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![[Post New]](/s/i/i.gif) 2013/11/17 11:14:05
Subject: Inquisition (divination psyker) allies now mandatory?
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Nasty Nob
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labmouse42 wrote: Peregrine wrote:1) Divination inquisitors are incredibly cheap. For ~50 points you can get a basic inquisitor with ML 1 divination, and it's not hard to find units where the increase in firepower from prescience is enough to justify that cost.
Giving twin-linked to a BS4 weapon makes it 33.3% more effective at delivering damage.
Therefore, your break even point is on a 150 point unit...
33% more killing power is not equal to 33% more value from the unit, because it doesn't increase survivability by the same amount. 33% more tactical marines in your force is a lot better than each tactical marine being 33% better at shooting.
Plus Prescience requires you to pass a psychic test, goes away if your Inquisitor gets killed and doesn't stack with some of the Chapter Tactics.
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![[Post New]](/s/i/i.gif) 2013/11/17 11:30:15
Subject: Inquisition (divination psyker) allies now mandatory?
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Honored Helliarch on Hypex
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Quibble: Wouldn't it be 165 points for a BS4 unit to break even offensively? Prescience Inquisitors are 55 points, not 50.
It's much easier to reach that break even point with Imperial Guard, where breakeven is 110 points and units come in larger sizes.
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![[Post New]](/s/i/i.gif) 2013/11/17 12:01:26
Subject: Inquisition (divination psyker) allies now mandatory?
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Rough Rider with Boomstick
Finland
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Corollax wrote:Also, they don't take up an allies slot anymore, and you can make the inquisitor your warlord if you want. Since Imperial Guard warlord duties tend to consist of (1) looking important and (2) giving up "slay the warlord", this is a big deal.
Considering the fact that Inquisitors do not have access to Invulnerable Saves ( apart from Malleus getting TDA ), I am not convinced
that making him the Warlord is a good idea. Eliminating a T3 IC with 3+ Save ( you ARE buying him PA right? ) is not that difficult.
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12001st Valusian Airborne
Chrome Warriors
Death Guard
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![[Post New]](/s/i/i.gif) 2013/11/17 12:02:21
Subject: Inquisition (divination psyker) allies now mandatory?
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Honored Helliarch on Hypex
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You're right. It isn't very difficult. But it's still harder than killing a Company Command Squad, because at least you get a 2+ LoS. And just as importantly, you can put the Inquisitor in a squad with more than 4 ablative wounds.
Personally, I think artillery pieces work well. Let the squad tank on T7.
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This message was edited 1 time. Last update was at 2013/11/17 12:03:25
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![[Post New]](/s/i/i.gif) 2013/11/17 14:12:40
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Dakka Veteran
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40 man IG blob with Lysander, Coteaz, and an Ordo Malleus Inquisitor with terminator armour and psycannon
Hehehehe that sounds like so much fun.
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![[Post New]](/s/i/i.gif) 2013/11/17 14:24:21
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Mighty Vampire Count
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predict, however, the rise of SM/Tau/Inquisition. or, as I'm running now, Farsight Enclave/Space Marines/ Inquisition.
Isn't the Inquistor still Desperate Allies with the Tau? He is only Battle Brothers with the Marines.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2013/11/17 14:33:26
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Dakka Veteran
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Mr Morden wrote:predict, however, the rise of SM/Tau/Inquisition. or, as I'm running now, Farsight Enclave/Space Marines/ Inquisition.
Isn't the Inquistor still Desperate Allies with the Tau? He is only Battle Brothers with the Marines.
Now your support commander can stick with his Tau buddies while the Inquisitor buffs his marine buddies.
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![[Post New]](/s/i/i.gif) 2013/11/17 15:59:59
Subject: Inquisition (divination psyker) allies now mandatory?
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Quick-fingered Warlord Moderatus
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Asmodai Asmodean wrote: buddha wrote:Once I looked through this supplement I realized it should just be called ccodex: prescience. Not having to sacrifice an allied detachment allows any imperial army to add re-rolls for a mere 55pts and can take 2 for 110 with nothing else.
Mark this post as all top gamers will start running this as there is no downside.
I think it's even worse as you can take cotea as a battlebrother. Grav-centurions anyone for a massive FU to any deepstrikers? The abusive combos will start rolling in.
Scout on Ravenwing and White Scars is good because they scout 12" on bikes and then move 12" afterwards Normal models will scout 6" and move 6", which isn't quite so good.
While I've been thinking of nasty things to add to my lists all day, the current top-tier builds (Tau/Tau, Taudar, Eldtau, White Scars) have difficulty integrating them because of allies rules and the lack of a bike option for inquisitors in the latter.
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yes, but i've seen how much damage those centurions could do, and I was thinking of using them with the scouting inquisitor. 6" isn't a lot, but they would move 12" turn one, so they could get in better range to blast something turn 1.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2013/11/17 16:41:21
Subject: Inquisition (divination psyker) allies now mandatory?
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Junior Officer with Laspistol
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At least for Guard armies, I agree: Two inquisitors is mandatory. The synergy you gain is just too good to miss.
I'm kind of disappointed with this to be honest. There's no trade off like there are with other allies. When I bring SW I have to consider whether the troops choice are worth the 100pt RP. Now I can get 2 psychers with goodies for less than my SW detachment.
Getting a Warlord who isn't the easiest thing on the table to kill is fething huge too. Good luck getting STW when he's one model in a blob of 50, carrying 5 lascannons, 5 plasma guns and rerollable attacks. Oh and with a free power sword.
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Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
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![[Post New]](/s/i/i.gif) 2013/11/17 17:00:45
Subject: Inquisition (divination psyker) allies now mandatory?
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Quick-fingered Warlord Moderatus
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Does the inquisitor have to be a warlord?
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2013/11/17 17:03:22
Subject: Inquisition (divination psyker) allies now mandatory?
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Longtime Dakkanaut
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Nope
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![[Post New]](/s/i/i.gif) 2013/11/17 18:28:36
Subject: Inquisition (divination psyker) allies now mandatory?
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Willing Inquisitorial Excruciator
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Griddlelol wrote:At least for Guard armies, I agree: Two inquisitors is mandatory. The synergy you gain is just too good to miss.
I'm kind of disappointed with this to be honest. There's no trade off like there are with other allies. When I bring SW I have to consider whether the troops choice are worth the 100pt RP. Now I can get 2 psychers with goodies for less than my SW detachment.
Getting a Warlord who isn't the easiest thing on the table to kill is fething huge too. Good luck getting STW when he's one model in a blob of 50, carrying 5 lascannons, 5 plasma guns and rerollable attacks. Oh and with a free power sword.
force* sword.
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![[Post New]](/s/i/i.gif) 2013/11/17 20:27:33
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Rookie Pilot
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I have to agree with previous posters, allying with an Inquisitor or two will be almost mandatory for some armies.
I think saying that prescience gives X % more firepower actually underestimates the worth of it. The fact it can potentially be used on a different unit each turn makes it far more valuable than purchasing more units of a specific kind. But yes, that ability alone will make an Inquisitor worthwhile for my guard army!
I also agree with Griddlelol that this is a bit disappointing for my guard army. Hopefully this will change if the rumored IG codex comes out next year. I would expect some changes to the HQ section.
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![[Post New]](/s/i/i.gif) 2013/11/17 20:44:56
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Regular Dakkanaut
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If an inquisitor is taken, do henchmen become scoring troops?
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![[Post New]](/s/i/i.gif) 2013/11/17 20:57:35
Subject: Inquisition (divination psyker) allies now mandatory?
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Junior Officer with Laspistol
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Considering I'd never use the force part, it's essentially a power sword.
Divination or instant death melee attacks on a S3 character? Kinda imbalanced choice.
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Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
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![[Post New]](/s/i/i.gif) 2013/11/17 21:00:28
Subject: Re:Inquisition (divination psyker) allies now mandatory?
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Fireknife Shas'el
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Only if you have them in a Primary detachment. However, Coteaz makes them scoring elites, primary detachment or not.
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![[Post New]](/s/i/i.gif) 2013/11/17 21:13:18
Subject: Inquisition (divination psyker) allies now mandatory?
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Judgemental Grey Knight Justicar
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This really might be the point where I give up playing 40k.
Taking one of the few cool things left from the gk codex (which in 6th is hardly the strongest book out there anymore) in Coteaz and cheap inquisitors and give them out like candy to all the imperium armies as battle brothers and even to some xenos as allies of convenience. Yea free divination for most armies with no tax to take what so ever.
Sorry for the rant but reading all the crazy ideas of what people can do in this thread now with this supplement made me just sad panda.
I mean yea its cool that I can now take 4 inquisitors for gk, but then if pretty much every army is going to take coteaz then gk have lost more than they have gained imho. Hey forgeworld, why no love for gk stuff? haha
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![[Post New]](/s/i/i.gif) 2013/11/17 21:24:19
Subject: Inquisition (divination psyker) allies now mandatory?
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Longtime Dakkanaut
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Tuiman, why would you think a new Inquisition codex would have made GK gain *anything* relative to other armies? Seriously, what did you expect? A separate Inquisition codex would obviously help you less than anyone else, since you (just like me) already have the inquisition in your army.
Just a very strange thing to get upset about.
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