Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/12/02 23:33:34
Subject: Magnus the Red rules......again (Final?)
|
 |
Longtime Dakkanaut
Houston, Texas
|
Well I think I got the Magnus rules down.....Here's hoping with fingers crossed.
[WS][BS][S][T][W][.I.][A][LD][.....SV....]
[..6.][..6.][.6][6][.6.][6][.4][10][..2+/4++.] Points:525
Wargear: Scarab Plate, Staff of Magnus, The Giant's Hand
Special Rules: Primarch, Very Bulky, Psyker (mastery 5), Sorceror King, Sire of the Thousand Sons
-Psychic Mastery 5: Magnus is a psyker who chooses any 5 powers from the BRB (this excludes divination), and may use up to 5 powers per turn. Magnus may only have two buffs active at a time. ("Buff" is any blessing power)
-Sorceror King: Magnus may not be turned into a herald, is immune to Shadows in the Warp, Possesses a unmodifiable 3+ DTW.
-Sire of the Thousand Sons: Magnus confers his 3+ Deny the witch. to Thousand Son psykers (models) within 6 inches
=Staff of Magnus: A massive heqa staff, that shows Magnus' postion as the lord of the Thousand Sons, but is also surprisingly functional. Made by Prosperan artificers in love and support of their king. S+1, AP:2, Melee, Rending
=The Giant's Hand: This massive bolt pistol is an astounding 1 cubit in length. This was forged by Vulkan as a gift to Magnus. S:8, AP:3, Assault 3, Rending.
=Scarab Armor: This grants Magnus a 2+ armor save, and a 4++ invulnerable save.
***Stygian Lightning (V2): Witchfire/ Cost:3/ Target: 1 opposing unit within 36 inches/ S:10, AP:3/ Assault 4. This power is back again due to the blandness of offensive BRB powers.
Notes
-A cubit is a measurement from apocryphal times, around the eras of the older parts of the old testament. It's about 1.5 feet, or the length of a man's forearm.
-Kinda making up some lore involving a ranged weapon only mentioned like two times in the HH series.
-A cool down is pretty much what it says. for a cool down of one, the power cannot be used for one turn after first being used.
Key
-General Special Rule
=Wargear
Edit: Adressed Alex's concerns
Edit: Placed two buff limitation
Edit: Removed unique powers
Edit: Added points cost.
Edit: Added 1 offensive power to help with the blandness of offensive BRB psychic powers.
|
This message was edited 12 times. Last update was at 2013/12/03 02:35:37
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/02 23:47:08
Subject: Magnus the Red rules......again (Final?)
|
 |
Confessor Of Sins
WA, USA
|
So, more or less a character that wins at everything ever?
|
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:01:36
Subject: Magnus the Red rules......again (Final?)
|
 |
Legendary Master of the Chapter
|
Thats a whole lot of freebees As a Primarch the stats are ok. 6 free spells are ok as well. but Sorcerer king should be something simple like re roll psychic tests. at 6 wounds he can afford to take a perils Also just give him a psychic hood and he will DTW on a 3+ anyway. + no dp or spawn as normal. sire should be a simple 12" adamantium will bubble for Ts. 2+ 4++ is fine The lightning would be intresting as a chain lighting. like assault 1, but on a 6 it bounces to another target 12" away or something then on another 6 and so on. whats the point of the cool downs. Edit. thinking about it i dont even like the time spell.
|
This message was edited 2 times. Last update was at 2013/12/03 00:19:28
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:06:11
Subject: Magnus the Red rules......again (Final?)
|
 |
Longtime Dakkanaut
Houston, Texas
|
Ummm, what?
This dude only has 4 attacks.
He'll get his gak kicked by greater daemons, avatars, other primarchs, the swarmlord, etc.
Do you even know what you're saying?
Edit: Forgot to change Mastery to 5.
Automatically Appended Next Post:
Desubot wrote:Thats a whole lot of freebees
As a Primarch the stats are ok.
6 free spells are ok as well.
but Sorcerer king should be something simple like re roll psychic tests. at 6 wounds he can afford to take a perils
Also just give him a psychic hood and he will DTW on a 3+ anyway. + no dp or spawn as normal.
sire should be a simple 12" adamantium will bubble for Ts.
2+ 4++ is fine
The time spell should be Re roll all failed saves and in combat enemies are I/ BS/ WS 1
The lightning would be intresting as a chain lighting. like assault 1, but on a 6 it bounces to another target 12" away or something then on another 6 and so on.
whats the point of the cool downs.
You're actually asking the point of cool downs? Holding back snickers but okay: it's so a power can't be used every turn.
The stats are from the standard primarch template with a downed attacks stat. Statistically alone (no powers) he's weaker than the typical primarch.
Edit: The reason I'm so surprised at your lack of knowledge of the cool downs, is because it's such a commonplace term. It's in every single videogame, and even shows up in boxing & MMA. I guess it's just a term that when you see it, you automatically are supposed to know what you're looking at.
|
This message was edited 3 times. Last update was at 2013/12/03 00:15:04
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:15:04
Subject: Magnus the Red rules......again (Final?)
|
 |
Angered Reaver Arena Champion
Connah's Quay, North Wales
|
You seem to be a bit confused about him. Is he mastery level 5 or 6? Does he not have independent character, making him 12 AP 2 shots away from death? What do you mean by 'may use 6 powers per turn'', do you mean he can use this many witchfires per turn, or do you mean he can use the same power up to 6 times? Because if he is mastery level 6, he can use 6 powers anyhow.
Does sorcerer king grant an unmodified 3+ deny which cannot be improved, or is this just a way of subtly making him having a 2+ without writing it (Since he gets a +1 if he is a higher mastery level, which is everyone. AFAIK Primarch's also come with adamantium will)?
What specifies Thousand Son psyker? Does the psyker himself or just his unit have to be within 6''? Staff of Magnus and Giants Hand...Why on gods green earth do these have rending? You'r already strength 7/8 with it, does Magnus REALLY need to be able to smack/shoot a land raider in as well as release 5 strength 10 AP 1 shots at it?
Scarab armour, is fine, well done xD. Time Stop, sigh, First off, do you mean he has a 2+ invul and can re-roll a single failed save, its not clear, Secondly stopping people striking back is stupid and AFAIK has no precedent, but making them I/WS 1 i could work with. Anyhow, why have the re-roll, a 2+ invul seems fine to me base. Lightning, is strength 10, AP 1 assault 5(!!!)? Really??? You need to change this, keep power fine, but lose either strength 10 or AP 1 or Assault 5.
I'm sorry, but these rules aren't clear and don't seem incredibly well thought out, but the rules are a marked improvement to say the least. Clean it up a bit and accept others advise and you might FINALLY get a usable Magnus everyone agree's is playable.
@'Cooldown' This is not a colloquial term used in Warhammer 40k, so its understandable him not understanding it. It would be like asking someone to use a D20 or something for warhammer, it's not common place.
|
This message was edited 2 times. Last update was at 2013/12/03 00:19:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:18:26
Subject: Magnus the Red rules......again (Final?)
|
 |
Legendary Master of the Chapter
|
"makes enemy models in btb with Magnus unable to attack while within the duration"
That alone would let him win the majority of the time even with cool downs.
But i think re rolling fail saves, and perils would make him a decent contender. imagine him with iron arms, warp speed, endurance, and precognition. would be insane.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:23:42
Subject: Magnus the Red rules......again (Final?)
|
 |
Angered Reaver Arena Champion
Connah's Quay, North Wales
|
Forget endurance, Take invisibility, Iron arm, Warp speed and Precognition. Picking your powers is VERY, VERY powerful, not saying you can't have it, but remember you are going to have to pay a large premium for it. Also, how about excluding him for Divination in order to tone him down considerably (Precognition would be really OP) and to show that divination was never his strong suit character-wise.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:24:46
Subject: Magnus the Red rules......again (Final?)
|
 |
Longtime Dakkanaut
Houston, Texas
|
Desubot wrote:
"makes enemy models in btb with Magnus unable to attack while within the duration"
That alone would let him win the majority of the time even with cool downs.
But i think re rolling fail saves, and perils would make him a decent contender. imagine him with iron arms, warp speed, endurance, and precognition. would be insane.
You do realize the cool down means the power is only usable 1 out of every 3 turns right?
And he only has 4 attacks? And all the enemies he will encounter have fearless?
There's a lot that makes what you're saying illogical.
Automatically Appended Next Post:
ALEXisAWESOME wrote:Forget endurance, Take invisibility, Iron arm, Warp speed and Precognition. Picking your powers is VERY, VERY powerful, not saying you can't have it, but remember you are going to have to pay a large premium for it. Also, how about excluding him for Divination in order to tone him down considerably (Precognition would be really OP) and to show that divination was never his strong suit character-wise.
Well divination never was. Magnus has horrible foresight.
|
This message was edited 2 times. Last update was at 2013/12/03 00:27:28
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:27:06
Subject: Magnus the Red rules......again (Final?)
|
 |
Confessor Of Sins
WA, USA
|
ThePrimordial wrote: Ummm, what? This dude only has 4 attacks. He'll get his gak kicked by greater daemons, avatars, other primarchs, the swarmlord, etc. Do you even know what you're saying? Edit: Forgot to change Mastery to 5. Don't play games with me, I am nowhere near that stupid. "oh but he will get wrecked in a fight" you claim. But then again, all he has to do is cherrypick the best buffing spells and he is amazing in combat. And that's before his ludcriously and laughably broken "Time Stop" spell that would instantly stop all of those melee nasties from even hurting him. Come on.
|
This message was edited 1 time. Last update was at 2013/12/03 00:27:17
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:30:34
Subject: Magnus the Red rules......again (Final?)
|
 |
Longtime Dakkanaut
Houston, Texas
|
curran12 wrote: ThePrimordial wrote:
Ummm, what?
This dude only has 4 attacks.
He'll get his gak kicked by greater daemons, avatars, other primarchs, the swarmlord, etc.
Do you even know what you're saying?
Edit: Forgot to change Mastery to 5.
Don't play games with me, I am nowhere near that stupid.
"oh but he will get wrecked in a fight" you claim.
But then again, all he has to do is cherrypick the best buffing spells and he is amazing in combat. And that's before his ludcriously and laughably broken "Time Stop" spell that would instantly stop all of those melee nasties from even hurting him.
Come on.
Correction he will get wrecked by things half his points.
And you are that stupid, simply judging based on how you're acting.
Look above. Let's see him kill a bloodthirster with his 4 attacks in that time. Maybe the power is in cooldown (which it is normally in)? Which would mean he doesn't have a chance.
At every opportunity that power is fine. Balanced even. He also doesn't have divination which has the best buffs. He's not as good as you're making him out to be.
You're a very confrontational person aren't you?
|
This message was edited 2 times. Last update was at 2013/12/03 00:37:52
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:35:06
Subject: Magnus the Red rules......again (Final?)
|
 |
Legendary Master of the Chapter
|
ThePrimordial wrote: Desubot wrote: "makes enemy models in btb with Magnus unable to attack while within the duration" That alone would let him win the majority of the time even with cool downs. But i think re rolling fail saves, and perils would make him a decent contender. imagine him with iron arms, warp speed, endurance, and precognition. would be insane.
You do realize the cool down means the power is only usable 1 out of every 3 turns right? And he only has 4 attacks? And all the enemies he will encounter have fearless? There's a lot that makes what you're saying illogical. Meant to add even without his time stop ability he has access to the above listed which would basically keep him perma op for a long period of time. as alex said Anywho even angron isn't that amazing. he basically has a bunch of basic things like furious charge. his niche is to be able to challenge any number of IC. Edit: against a Blood thirstier, cast invisibility, BT hits on (edit)5s only and can be cast ever turn, as well with a lucky iron arm he can be T9 so even with smash he wounds on 3s. Btw be polite quit calling people stupid. Im just saying Rerolling perils and picking powers alone should making him relatively close to existing primarchs.
|
This message was edited 3 times. Last update was at 2013/12/03 00:40:14
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:37:42
Subject: Magnus the Red rules......again (Final?)
|
 |
Confessor Of Sins
WA, USA
|
Keep throwing insults, it really makes your case look solid, buddy. And way to ignore the fact that anyone who has seen the psychic power table would go "ok, I have so much power and I can pick everything I want so I want." So now our poor 4 attack superhero can crank out Iron Arm, Warp Speed, Precognition and Invisibility. And all of the sudden, we are dealing with 6-8 S7-10 attacks that re-roll to hits on 3s, and enemies can only hit him on a 5, and assuming those get through his Toughness of 7-9 then have to deal with a 2+ armor or 4+ invul, both of which can be re-rolled. As I said before, don't play games with us. You know exactly how broken this guy is.
|
This message was edited 1 time. Last update was at 2013/12/03 00:38:30
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:40:54
Subject: Magnus the Red rules......again (Final?)
|
 |
Angered Reaver Arena Champion
Connah's Quay, North Wales
|
Ok, lets see him kill a bloodthirster, Iron Arm goes off, so does warp speed and invisibility bringing him to average strength 8(9) and 6 attacks and the BT to WS 1. Not having the BT stats to hand, but i assume he won't kill you in one go. Then you get 6/7 (Does he gain an extra attack for the pistol? Is the staff 2 handed???) attacks which hit on 3's, so say 4/5 hit. Wounding on 2's so 4/5 wounds, 3+ wounds done in a single turn. God help him if you roll a 6 with iron arm and then enfeeble him, making you strength 10 and him T 5...
Time Stop is not fine, everyone, ever, will agree that 2+ re-rollables ruin the game. They are in no circumstances fun for anyone. Lose it, 40k is already straining over all the 2++ cheese it has already.
**EDIT** ''And you are that stupid, simply judging based on how you're acting'' Also, not cool dude, not cool.
|
This message was edited 1 time. Last update was at 2013/12/03 00:43:46
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:42:35
Subject: Magnus the Red rules......again (Final?)
|
 |
Longtime Dakkanaut
Houston, Texas
|
curran12 wrote:Keep throwing insults, it really makes your case look solid, buddy.
And way to ignore the fact that anyone who has seen the psychic power table would go "ok, I have so much power and I can pick everything I want so I want."
So now our poor 4 attack superhero can crank out Iron Arm, Warp Speed, Precognition and Invisibility.
And all of the sudden, we are dealing with 6-8 S7-10 attacks that re-roll to hits on 3s, and enemies can only hit him on a 5, and assuming those get through his Toughness of 7-9 then have to deal with a 2+ armor or 4+ invul, both of which can be re-rolled.
As I said before, don't play games with us. You know exactly how broken this guy is.
Precognition is in divination friend. Which he doesn't have.
As I've said you are a very confrontational person. I'd like to see you act that way face to face.
|
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:44:46
Subject: Magnus the Red rules......again (Final?)
|
 |
Major
Fortress of Solitude
|
ThePrimordial wrote:
Ummm, what?
This dude only has 4 attacks.
He'll get his gak kicked by greater daemons, avatars, other primarchs, the swarmlord, etc.
Warp Speed, Iron Arm, Invisibility, Time Stop.
I think not.
|
Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:44:50
Subject: Magnus the Red rules......again (Final?)
|
 |
Legendary Master of the Chapter
|
ALEXisAWESOME wrote:Ok, lets see him kill a bloodthirster, Iron Arm goes off, so does warp speed and invisibility bringing him to average strength 8(9) and 6 attacks and the BT to WS 1. Not having the BT stats to hand, but i assume he won't kill you in one go. Then you get 6/7 (Does he gain an extra attack for the pistol? Is the staff 2 handed???) attacks which hit on 3's, so say 4/5 hit. Wounding on 2's so 4/5 wounds, 3+ wounds done in a single turn. God help him if you roll a 6 with iron arm and then enfeeble him, making you strength 10 and him T 5... Time Stop is not fine, everyone, ever, will agree that 2+ re-rollables ruin the game. They are in no circumstances fun for anyone. Lose it, 40k is already straining over all the 2++ cheese it has already. **EDIT** ''And you are that stupid, simply judging based on how you're acting'' Also, not cool dude, not cool. Not to mention the majority of those buff powers are blessings and there for cant even be denied. Is there even precedence for his time stop power in fluff? (honest question) Seriously even with limitations. all he would need to do is Invisibility, Iron arms on the turns his stop power is on cool down. then when its available switch to warp speed as he cant be attacked that turn essentially. it doesn't fix much (edit: MK)
|
This message was edited 2 times. Last update was at 2013/12/03 00:49:38
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:44:56
Subject: Re:Magnus the Red rules......again (Final?)
|
 |
Longtime Dakkanaut
Houston, Texas
|
Ok new limitation: He can only have two buffs on him at any time. A buff is defined as a blessing power placed on Magnus. Yes this includes his time stop power. Automatically Appended Next Post: ImotekhTheStormlord wrote: ThePrimordial wrote:
Ummm, what?
This dude only has 4 attacks.
He'll get his gak kicked by greater daemons, avatars, other primarchs, the swarmlord, etc.
Warp Speed, Iron Arm, Invisibility, Time Stop.
I think not.
Yeah, I caught onto this. Look to the rules. Automatically Appended Next Post: Removed unique psychic powers.
|
This message was edited 2 times. Last update was at 2013/12/03 00:47:54
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:49:11
Subject: Magnus the Red rules......again (Final?)
|
 |
Angered Reaver Arena Champion
Connah's Quay, North Wales
|
Why? You state he is confrontational then say you want to meet him, while he is being confrontational? Isn't that a way of being confrontational yourself, kinda like ''Come say that to my face'' Kinda thing? I can smell the testosterone through my screen! To be fair, why would he know you changed it to divination as a no-go? You obviously acknowledged my first post, making changes like i suggested, but instead of replying to Me and Desu who are ginning constructive comments your replying to Curran, which by experience you must know is a lost cause trying to explain yourself to.
|
This message was edited 1 time. Last update was at 2013/12/03 00:50:22
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 00:52:03
Subject: Magnus the Red rules......again (Final?)
|
 |
Confessor Of Sins
WA, USA
|
ThePrimordial wrote: curran12 wrote:Keep throwing insults, it really makes your case look solid, buddy. And way to ignore the fact that anyone who has seen the psychic power table would go "ok, I have so much power and I can pick everything I want so I want." So now our poor 4 attack superhero can crank out Iron Arm, Warp Speed, Precognition and Invisibility. And all of the sudden, we are dealing with 6-8 S7-10 attacks that re-roll to hits on 3s, and enemies can only hit him on a 5, and assuming those get through his Toughness of 7-9 then have to deal with a 2+ armor or 4+ invul, both of which can be re-rolled. As I said before, don't play games with us. You know exactly how broken this guy is.
Precognition is in divination friend. Which he doesn't have. As I've said you are a very confrontational person. I'd like to see you act that way face to face. Hahahahah. Did you really just pull the internet tough guy thing? I bet you lift like crazy. Trust me, I'd be happy to tell you how broken this guy is to your face, big guy. But sure, now that you've moved the buffs around a little, let's see here: Iron Arm and Invisibility for buffs. S becomes 6-8 at all times and he hits everything on 3s and everything else hits him on 5s. Or, if you want to play around a little bit, throw in Warp Speed for d3 more attacks and I. You can pick his powers so hey, take both and you have a tool to win any fight ever. But let's add on to this a little bit. Enfeeble allows him to potentially ID anything that is base T5. Hallucination or Terrify can both break through the special rules of any big MC/ IC and render them further helpless. All you've done is remove one layer of cheese of a 15-layer cheese sandwich.
|
This message was edited 1 time. Last update was at 2013/12/03 00:52:40
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/12/03 01:17:02
Subject: Magnus the Red rules......again (Final?)
|
 |
Longtime Dakkanaut
Houston, Texas
|
ALEXisAWESOME wrote:Why? You state he is confrontational then say you want to meet him, while he is being confrontational? Isn't that a way of being confrontational yourself, kinda like ''Come say that to my face'' Kinda thing? I can smell the testosterone through my screen! To be fair, why would he know you changed it to divination as a no-go? You obviously acknowledged my first post, making changes like i suggested, but instead of replying to Me and Desu who are ginning constructive comments your replying to Curran, which by experience you must know is a lost cause trying to explain yourself to.
Edited by AgeOfEgos
Automatically Appended Next Post:
curran12 wrote: ThePrimordial wrote: curran12 wrote:Keep throwing insults, it really makes your case look solid, buddy.
And way to ignore the fact that anyone who has seen the psychic power table would go "ok, I have so much power and I can pick everything I want so I want."
So now our poor 4 attack superhero can crank out Iron Arm, Warp Speed, Precognition and Invisibility.
And all of the sudden, we are dealing with 6-8 S7-10 attacks that re-roll to hits on 3s, and enemies can only hit him on a 5, and assuming those get through his Toughness of 7-9 then have to deal with a 2+ armor or 4+ invul, both of which can be re-rolled.
As I said before, don't play games with us. You know exactly how broken this guy is.
Precognition is in divination friend. Which he doesn't have.
As I've said you are a very confrontational person. I'd like to see you act that way face to face.
Hahahahah. Did you really just pull the internet tough guy thing? I bet you lift like crazy. Trust me, I'd be happy to tell you how broken this guy is to your face, big guy.
But sure, now that you've moved the buffs around a little, let's see here:
Iron Arm and Invisibility for buffs. S becomes 6-8 at all times and he hits everything on 3s and everything else hits him on 5s. Or, if you want to play around a little bit, throw in Warp Speed for d3 more attacks and I. You can pick his powers so hey, take both and you have a tool to win any fight ever.
But let's add on to this a little bit. Enfeeble allows him to potentially ID anything that is base T5. Hallucination or Terrify can both break through the special rules of any big MC/ IC and render them further helpless.
All you've done is remove one layer of cheese of a 15-layer cheese sandwich.
That's the kinda the point. He can buff like crazy. Not more than Ahirman could be capable of. Only difference is Magnus is bigger. They both can have the same buffs. Ahirman can actually have more buffs active though.
Hey Horus has 6 S:10 AP:1 Concussive attacks base. So he fits in perfectly in scaling. He never actually passes up the primarch with the max in any 1 stat, but can match any 1 of those stats with his buffs.
Edit: And I'm pretty sure I can lift more than a sisters player.
|
This message was edited 3 times. Last update was at 2013/12/03 02:35:29
Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." |
|
 |
 |
|
|