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![[Post New]](/s/i/i.gif) 2013/12/07 07:29:58
Subject: 2k Spess Mahreens, UM tactics
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Stubborn Dark Angels Veteran Sergeant
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Chapter master w/ TH, Shield eternal, artificer armor, digital weapons, Primarch Wrath, bike- 280
Tiggy- 165
ML 2 libby w/ bike- 110
10 man tac w/ plasma gun, combi-plasma- 165
Rhino- 35
10 man tac w/ plasma gun, combi-plasma- 165
Rhino- 35
10 man tac w/ plasma gun, combi-plasma- 165
10 man tac w/ plasma gun, combi-plasma- 165
2 Storm Talons w/ skyhammer missiles- 250
4 man bike squad w/ 2 melta guns- 104
Dev squad w/ Missile launchers- 130
Dev squad w/ Missile launchers- 130
TFC- 100
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Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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![[Post New]](/s/i/i.gif) 2013/12/07 09:09:16
Subject: Re:2k Spess Mahreens, UM tactics
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Perfect Shot Ultramarine Predator Pilot
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Are you aware that you have 3 HQs?
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![[Post New]](/s/i/i.gif) 2013/12/07 13:04:42
Subject: 2k Spess Mahreens, UM tactics
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Boosting Space Marine Biker
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Dual force org
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Solid Fists 2000 wip |
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![[Post New]](/s/i/i.gif) 2013/12/07 13:26:37
Subject: 2k Spess Mahreens, UM tactics
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Battlewagon Driver with Charged Engine
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Walking Tac Squads? Missile Devs? What is this 4th edition?
You've posted better lists than this.
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Rule #1 is Look Cool. |
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![[Post New]](/s/i/i.gif) 2013/12/07 13:49:05
Subject: 2k Spess Mahreens, UM tactics
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Perfect Shot Ultramarine Predator Pilot
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Then you will have serious problems...
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![[Post New]](/s/i/i.gif) 2013/12/07 17:48:38
Subject: 2k Spess Mahreens, UM tactics
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Stubborn Dark Angels Veteran Sergeant
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Opps.. the lib shouldn't be there XD. Forgot to change them out. Remove the lib And add two rhinos. And give vet. Sgt. Too the tacs.
Also. The reason I am using missile devas is that in my mete, I usually face lots of 3+MCs 12 AV or hordes. They are cheap and perform rather well for me. Automatically Appended Next Post: Calgar- 275
Tiggy- 165
10 man tac squad w/ plasma gun, combi plasma- 165, Rhino- 35
10 man tac squad w/ plasma gun, combi plasma,- 165, Rhino- 35
10 man tac squad w/ plasma gun, combi plasma- 165, Rhino- 35
9 man Sternguard w/ 4 combi melta- 258, Rhino- 35 (tiggy)
9 man Sternguard w/ 5 combi melts- 258, Rhino- 35 (calgar)
7 Dev squad w/ Missile launchers w/ flakk- 198
7 Dev squad w/ Missile launchers w/ flakk- 198
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This message was edited 1 time. Last update was at 2013/12/07 23:45:57
Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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![[Post New]](/s/i/i.gif) 2013/12/08 05:03:14
Subject: Re:2k Spess Mahreens, UM tactics
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Knight of the Inner Circle
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I would almost drop a single sternguard model, switch the two sternguard rhinos to pods, switch a tac squad to a pod, add more combi's to the units in pods
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6000 points
4000 points
Empire 5500 Points
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