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Made in ca
Bloodthirsty Bloodletter




The Eye of Terror

How should one build an army around him at... let's say the 1850 point level? Is he worth the 1k? Should Be'lakor be taken for his Puppet Master or Fateweaver for his reroll grounding/grimoire?

What does he bring to the table? Does he still have the flamer template boon of mutation that could be useful against gunlines?



 
   
Made in gb
Wondering Why the Emperor Left




He can be extremely strong depending on how ruthlessly you want ot run him. If you accompany him with Fateweaver, a Lord of Change with the Grimoire and two minimum Horror or Plaguebearer squads, that's about 1740 iirc, so add whatever you like to round it out. He can precisely summon a squad of Horrors every turn, which is great because it means you can't just go after the troops and win on objectives against him - he can drop scoring units right on top of the objectives every turn, so dont worry about only having 10 troop models. The Grimoire gives him a rerollable 2++ but you must keep the bearer more than 18 inches away from him or Aetaos'rau'keres will be forced to shoot at and quite possibly kill him. There is a 24-18" sweet spot you'll want to keep the Grimoire bearer in where he can buff Aetaos without getting killed. With flight and a 2++ rerollable combined with his stats, the Daemon lord is essentially invincible unless he is grounded and hit with multiple Destroyer hits. He is a mastery level 4 psyker and his staff is a devastating shooting weapon, paritcularly against vehicles where it can inflict 6+D3 Haywire rolls, though it does have some drawbacks. He also heals and summons daemons if he wins an assault, which he often will with WS and initiative 9. He also has nine wounds, wraithlord toughness and equal strength to his toughness with a good number of attacks. Ideally you want him in close combat with vehicles, partcularly super-heavies, because he can do massive damage with Smash and Hammer of Wrath and then heal up and summon a unit of daemons every time he kills something. He is very mobile so don't get tarpitted whatever you do. Overall, he is probably the best non-strength-D lord of war (there are a couple of other contenders) because he is good at shooting, good at assaulting, impossible to kill and summons lots and lots of scoring units to hold those pesky objectives. He would work nicely with Be'lakor but they would be almost 1.4k points together which just doesn't leave room for the other stuff you want to make the most of him. I think he is worth the points if and only if you build an army that plays to his strengths, namely one that intends to give him the rerollable 2++. Take Biomancy and you could potentially be looking at toughness 10, flight, and a rerollable 2++. That simply isn't killable without D weapons and most of them can't hit him - of course, you should aim to eliminate them early in case he is grounded.

Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army.  
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Yes he is great and all but what does should on plan to do vs a pylon that can pretty much gib him in a round of shooting and gives 0 feths about the flying or the 2++?

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in us
Fixture of Dakka





San Jose, CA

Void Shields, my friend. A Void Shield Generator is what the daemons need.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

 jy2 wrote:
Void Shields, my friend. A Void Shield Generator is what the daemons need.



Well considering that the pylon will most likely be deepstriking it can just plop right inside of your own voidshields and start using them to its advantage/protection

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

10k
2k
500 
   
Made in gb
Wondering Why the Emperor Left




 A GumyBear wrote:
 jy2 wrote:
Void Shields, my friend. A Void Shield Generator is what the daemons need.



Well considering that the pylon will most likely be deepstriking it can just plop right inside of your own voidshields and start using them to its advantage/protection

What happens is the Pylon deep strikes in, either gets lucky or fails to kill Aetaos'rau'keres, and then dies immediately to the staff. You might weaken him enough for the rest of the army to kill him but you'd have to be very lucky to win one-on-one. Additionally, I hope you're running croissantwing because if not Aetaos could easily be in combat by the time the Pylon comes down, it's pretty easy to avoid killing anything more durable than 5 warrior MSU squads if you deliberately put every stomp after the first in open ground.

Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army.  
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

thisisnotaseriousaccount wrote:
 A GumyBear wrote:
 jy2 wrote:
Void Shields, my friend. A Void Shield Generator is what the daemons need.



Well considering that the pylon will most likely be deepstriking it can just plop right inside of your own voidshields and start using them to its advantage/protection

What happens is the Pylon deep strikes in, either gets lucky or fails to kill Aetaos'rau'keres, and then dies immediately to the staff. You might weaken him enough for the rest of the army to kill him but you'd have to be very lucky to win one-on-one. Additionally, I hope you're running croissantwing because if not Aetaos could easily be in combat by the time the Pylon comes down, it's pretty easy to avoid killing anything more durable than 5 warrior MSU squads if you deliberately put every stomp after the first in open ground.


Well it just needs to roll slightly above average to kill him, and if you managed to hit with at least 7 of the 7-9 plates from the apoc barrage and the pylon wiffs its invul rolls then I would congradulate you, both sides need to roll above average in order to kill it with shooting, if you ground yourself to go into CC then you should be able to kill it but are more open to being hit by things like D rays. I agree that one on one he will stomp a pylon but when supported by a much larger army since a pylon is less then half the cost of aetos so the necrons can afford much more forces to support the pylon amd should be able to bring down aetos if he survives the pylon

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in us
Dakka Veteran






EDIT: Nevermind.

This message was edited 1 time. Last update was at 2013/12/18 21:52:58


 
   
 
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