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Made in se
Longtime Dakkanaut





Alright, So I know I need to get the army book and i'm planning to buy it after christmas, but I'm planning to pick up a few models at the same time and I was wondering what units to get for the ogres when I pick up the army book? I dont think I'm gonna have the money to pick up a battalion right away, So it would have to be a single box of models.
   
Made in gb
Crazed Gorger




The Battalion box is really good value for the Ogres but as you've said you probably not have the funds for that I'd maybe suggest a box of mornfangs first.

Due to all the options possible from the box it means you'll have loads of spare bits and pieces for when you do get a battalion box making it easier to do some of the conversions possible from the like making a bull into a butcher, extra iron guts etc.
   
Made in se
Longtime Dakkanaut





Is it true that the Battalion box is over 700 points of Ogres? I found the old white dwarf from when the Ogre book came out and I belive it mentioned the battalion being over 700 points. Thats alot of points on 16 models.
   
Made in gb
Sergeant




Darlington

Out of the battalion box you can build

4 Leadbelchers
8 Ironguts
3 Bulls
and with minimal problems a bruiser with BSB

Potentially Lethal - My Gaming Blog
 
   
Made in se
Longtime Dakkanaut





Of the Stonehorn and the Thundertusk, What one is the best? Both look awesome and I'd like to have one in my army as a centerpiece model.
   
Made in us
Lesser Daemon of Chaos




The deck of the Widower

The Stonehorn is a combat monster with defense against cannons. It wants to get into combat and munch things. The Thundertusk is more of a support monster with an area of effect debuff. It wants to stay near your blocks and help them. Which is better is really up to what you want to do.

This message was edited 1 time. Last update was at 2013/12/24 18:11:13


 
   
Made in us
Dakka Veteran





If you want the more hard hitting units to support your eventual purchase of the batallion consider a box of mournfang or an ironblaster. Both of the model kits are awesome and will give you hours of building and painting enjoyment. On top of that, they will really add some punch to your ogres.

But buy the stonehorn if you love the model though! Looks>stats!
   
Made in se
Longtime Dakkanaut





I just got home after christmas celebrations, And my friend gave me a box of Mournfang cavalry! ^_^
   
Made in us
Dakka Veteran





Very nice!

Also all the leftover bits from the mournfang riders will fit with regular ogres when you get your batallion!

Congrats!
   
Made in se
Longtime Dakkanaut





Hmm.. I got some money for christmas, So I should be able to get a Batallion together with the book. I'l order both tomorrow. And I think my next order after that will be a Stonehorn/Thundertusk kit, And some time later I'l get another one to build the other beast. I'l probably get a second batallion at some point too.
   
Made in us
Regular Dakkanaut






Instead of creating my own thread on the same subject as OP. I'll ask them here. I've only played 40K and never fantasy, so please be kind on the terms and abbreviations

What are the main strengths of Ogre Kingdoms? How complex are they to play? How do they fair against warriors of chaos? High Elves, and Wood elves? do ogres have good cavalry?

So after I buy a battalion box, what else would you recommend for a person who has money to spend?

This message was edited 1 time. Last update was at 2013/12/26 00:34:32


In before thread lock. 
   
Made in pl
Storm Trooper with Maglight




Breslau

 Gitsmasher wrote:
Instead of creating my own thread on the same subject as OP. I'll ask them here. I've only played 40K and never fantasy, so please be kind on the terms and abbreviations

What are the main strengths of Ogre Kingdoms? How complex are they to play? How do they fair against warriors of chaos? High Elves, and Wood elves? do ogres have good cavalry?

So after I buy a battalion box, what else would you recommend for a person who has money to spend?


My friend plays Ogres competitively, next year we're signing up for the ETC tournaments and I must say - ogres are brutal. It's a powerful army where literally everything smashes faces.

About their main strengths - charge. Ogres have the ogre charge special rule that MURDERS units with impact hits on charge. They also have pretty awesome characters and the Mournfang Cavalry crushes anything it gets to charge beneath it. Running a big block of ironguts with great weapons along with a character carrying around the item that gives you a chance to reflect spells makes perfect death star, especially with a killy character. Then you have the Ironblaster - a chariot-cannon that can rend the enemy limb from limb both in shooting and in combat (I saw it tear a small knight unit to pieces when it charged them) - be wary of the misfire chart, though, it can explode. And at last but not least - maneaters. Games Workshop made them a pretty cheesy unit, letting them get a brace of pistols with sniper rule, and with right banner they'll have flaming attacks which pretty much lets you blast enemy wizards out of their precious bunkers without getting too close, and even if they get charged, they're still ogres with pretty good statline and multiple Wounds.

My friend's 2400pts list includes a big block of ironguts acting as the death star, smaller block of ironguts as a fast response unit, 4 mournfang models that eat everything they charge, ironblaster, gunslinger Maneaters and three cats acting as chaff units, along with characters and, boy, do they melt faces..!

Of course there are some armies that ogres will have some trouble with, but it's like that with every army. You should be wary of elven great weapon units such as Hoeth dudes or Har Ganeth Executioners - despite their ASF cancelling out with the Great Weapon ASL rule, they still hit in initiative order, which is long before your ogres will - with strength 6 and -2 to your armour save you'll see a lot of wounds. But then again you'll butcher a lot of other armies, especially shooty ones as your high movement value means reaching the enemy very fast and with the ogre charge kicking in you will shatter them into pieces.

Ogres are also very inexpensive army in terms of the money - basically, to make a 2400 ETC army(sic!) you need only the battalion, a box of ironguts, two boxes of mournfangs to build 4, ironblaster and a firebelly. With few spare bits from your friends you can make really awesome characters out of the spare bodies. If you decide to buy two battalions, you'll have a huge* army with lots of options and barely any need to convert anything, especially if you like the character models and are willing to buy them.

* - huge for ogre standards.

P.s. - sorry for my horrible english, it's not my native language.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in se
Longtime Dakkanaut





I have no orderd the book and a batallion. Now, Before it all arrives, I'm just curious, Whats the best way to equip the Mournfang cavalry? I have a box and want to start building them ASAP, But I dont know the best way to equip them..
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

I don't really play the game myself, but this website has usually been something like accurate (if written in a rather unprofessional way)

http://1d4chan.org/wiki/Warhammer/Tactics/Ogre_Kingdoms

Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!

BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
Made in us
Dakka Veteran





Most run them with hand weapon and itonfist. For the 2+ armor save and 6+ parry (yes ogres are mounted and get a parry save!)

I modeled mine with a mix of great weapons because i thought it looked cooler!

Nobody in my group complains if i run them wysiwyg or not!
   
Made in pl
Storm Trooper with Maglight




Breslau

Yeah, hand weapon + ironfist is the way to go given the fact that it's mostly the mournfangs that do the killy job rather than ogres that ride them, so with two weapons and parry save they still dish out some additional damage AND get a 6++ melee save(parry save).

If you really dig the great weapons, feel free to slap them onto your ironguts or do some converting for your hero/lord. Or even scratchbuild a character/sergeant for great effect! With ogres there's very little converting as most bits match the body and arms very well so feel free to kitbash the crap out of your awesome ogre minis!

P.s. - Irongut sergeant looks fantastic with the helmeted head from Ironblaster kit.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in us
Longtime Dakkanaut





If you're going competitive or don't like your friends, Mournfangs and Ironblasters are two of the best units in the game.

   
Made in us
Regular Dakkanaut






 DukeRustfield wrote:
If you're going competitive or don't like your friends, Mournfangs and Ironblasters are two of the best units in the game.


I thought warriors of chaos had the best cavalry in the game? But then again I'm probably wrong as I'm new.

In before thread lock. 
   
Made in us
Longtime Dakkanaut





Monstrous cavalry. Skullcrushers are MC too and are about on par with Mournfangs, but they are Rare, significantly more expensive (25%). And in exchange they have higher WS (which usually doesn't matter), potential magic attacks, +1 LD, and the big one: armor.

But overall I'd say they are worse. Still, every race's MC are in roughly the same category + or -.

   
Made in pl
Storm Trooper with Maglight




Breslau

Pretty much what Duke said.

Every unit of monstrous cavalry can melt faces and every unit has it's pros and cons, but Mournfang Cavalry is among the best units in the game, especially with the right banner for the job you want them to do.

You can be sure that your enemy WILL be very careful when you deploy them and with proper maneuvering you will be able to force him into position more favourable to you.

Of course he might try to attack them - they're still vulnerable to the killy lord characters with high WS and S, as they'll beat them down below 25% and force them to pass Ld test, which they probably won't, but with ironblaster, mournfangs, irongut death star and pistol maneaters he'll have enough things on his head to worry about.

If you play well, something WILL get him! Just be wary, in case of mournfangs, of being outmaneuvered - if you stray a bit too far to the flank or take the wrong route, you'll see your expensive, brutal unit not find any fight for most of the 6 turn battle, wasting the points(although it might be considered a fine point denial as they're not that cheap).

Ogres still require some tactics as you can get lured and torn apart if you lose your focus given that they're not a self-playing army, but with proper deployment and wrecking ball tactic provided by ogre charge special rule you will smash the enemy and eat the survivors after the battle, ogre style.

P.s. - Ogre fluff is just brilliant.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in us
Longtime Dakkanaut





Killy lords have to be REALLY killy to mess with mega Ogres. I'm talking like the cheese-o WoC DP guys or some weird healing wounds stuff. Throwing a character against Mournfangs is a scary thing because for the same points, MF will almost always have way more attacks of pretty decent potency.

What is scary for Ogres is they are big point targets. If someone throws one hex your 400pt super unit is junk. Like the ones that are -D3 attribute are horrible. They are a very profitable for an enemy to cast because most of the hammers and anvils will be just a handful of different units.

Save or die spells also suck, but they suck for every army.

   
Made in pl
Storm Trooper with Maglight




Breslau

 DukeRustfield wrote:
Killy lords have to be REALLY killy to mess with mega Ogres. I'm talking like the cheese-o WoC DP guys or some weird healing wounds stuff. Throwing a character against Mournfangs is a scary thing because for the same points, MF will almost always have way more attacks of pretty decent potency.


That's true, although there are some characters that are perfect for hunting whatever Ogres can put on the table, like Dark Elf dreadlord with 1+ on a pegasus with cloak of twilight(3+ ward vs shooting and spells plus killing blow and D3 wounds in first round of every combat) swinging the ogre blade with his 4 attacks at S 6 and WS 7. That's four S6 attacks with d3 wounds each at WS7 and re-rolling 1's to wound thanks to Murderous Prowess. Add the mount's attacks and flying and for 300pts you have something that devours whole units through CR and overrun on charge and is hard to kill from distance.

But then again you won't see that many characters specialized for such immense slaughter.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in us
Regular Dakkanaut






So I'm looking at buying 2 battalion boxes, 2 mournfang boxes, and a ironblaster. is there anything else you would recommend?


In before thread lock. 
   
Made in pl
Storm Trooper with Maglight




Breslau

 Gitsmasher wrote:
So I'm looking at buying 2 battalion boxes, 2 mournfang boxes, and a ironblaster. is there anything else you would recommend?



If you don't want to buy the heroes, you're good with that as you can convert the ogre bodies you'll get. Otherwise, you should get a Firebelly(awesome mini, definetely worth the money) and something you like. Butcher and bruiser/tyrant are good picks too. Adding a maneater to those three will net you everything you might ever need(aside from special characters) as you can make a BSB bruiser out of the basic ogres using the Mournfang banner(which looks awesome as a BSB banner).

But yeah, that's only if you have enough spare money and do not wish to scratchbuild own heroes with bits from the kits. :-) No matter your choice, Firebelly is probably the best addition to the stuff you listed as it'd be kinda hard to scratchbuild/kitbash one!

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in us
Dakka Veteran





Get some sabertusks. Then start building your maneater block. I just converted models to be most of my maneaters and sprinkled in some offical models as well. The maneater is by far the most powerful ogre on the battlefield that doesn't come out of lord/hero points. With lots of options on how to run them, (weapons, arms, special rules) they can fill different rolls. Did I mention I love the ogre maneater unit?
   
Made in us
Regular Dakkanaut






How exactly do you use maneaters? How are the ninja maneaters over the arabymaneaters?

In before thread lock. 
   
Made in pl
Storm Trooper with Maglight




Breslau

Oh, right, cats. You need 3-4 cats to be your chaff units.

As for maneaters - the only way(for me) to roll with them is the dual pistol version. With the flaming attacks banner you get a bunch of ogre pistoleros that can snipe mages out of enemy bunkers. Plus flaming shots.

They're easy to convert as you can grab normal ogres and give them the gorgeous pistol bits from Mournfang Cavalry kit(you will be using melee weapon + ironfist on them anyway).

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in us
Regular Dakkanaut






Im not trying to convert maneaters I want to buy the acutal model, I'm just asking if the ninja maneater is any different from the arabymaneater?

In before thread lock. 
   
Made in us
Longtime Dakkanaut





Those are just models. The Maneater game unit is slightly unique in Warhammer in that each individual model in a unit can be slightly different (usually all models in a unit are the same except the champ and banner/drummer/etc). But the Araby/Ninja/Woman/Etc are just fluff. You could have a Maneater who was a chef or a fireman or a dark elf or a slann (!). They just made the physical models different because it was funny and interesting, not because their characteristics are different. You can use them to represent whatever you want in terms of the actual game.

   
Made in pl
Storm Trooper with Maglight




Breslau

Maneater models don't mean anything - you can pick any maneater you want but remember that they're an unit, so if you want them to look like a bunch of similar dudes, you will suffer from the attack of the clones effect as you'll have to buy a bunch of identical models.

For example - four to five maneaters with braces of pistols as one unit, as they're 3+ unit size. That'd make 4-5 identical maneater figures(say - the pirate maneaters as they have pistols on their models) and that doesn't look that good, but it's okay if you like it that way. Unless you decide to mix the models in one unit, which will make them look ridiculously out of place, you'll end up with unimpressive copy-pase unit.

That's why I recommend kitbashing so much. You can have awesome looking unit with little to no actual converting - just combining bits from different kits.

You can either kitbash them, buy a bunch of same guys or get different ones for some weird ragtag unit, the choice is yours as the models provided by GW do not represent the actual loadout faithfully and can be taken in any combination!

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
 
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