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![[Post New]](/s/i/i.gif) 2014/01/07 23:20:46
Subject: Puppet Master spinning Walkers?
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Fixture of Dakka
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Puppet Master pg 423 main rules - The target immediately makes a shooting attack as if it was one of your models..."
Shooting with Walkers pg 84 main rules - "When firing a Walker's weapons, pivot the Walker on the spot so its guns are aimed at the target...Keep in mind, however, that its facing will determine where its rear armour is going when the enemy returns fire!"
If it's one of my models, I could spin it in the shooting phase towards its target, leaving it's rear exposed to me (assuming it turned in that direction) for the rest of my shooting phase?
That logic all sound with everyone?
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2014/01/07 23:34:54
Subject: Puppet Master spinning Walkers?
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Kelne
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Check the FAQ I seem to remember this issue being explained there
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![[Post New]](/s/i/i.gif) 2014/01/07 23:37:36
Subject: Puppet Master spinning Walkers?
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Using Inks and Washes
St. George, Utah
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http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3440036a_40K_RULEBOOK_v1.5_September_13.pdf
Relevant question:
" Q: Does the Puppet Master power allow the controlling psyker
to ‘pivot’ an enemy Walker in order to select a target not
currently in its fire arc? (p423)
A: Yes, but the model is assumed to return to its original
facing when it reverts back to the owning player’s control."
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![[Post New]](/s/i/i.gif) 2014/01/08 00:04:39
Subject: Puppet Master spinning Walkers?
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Khorne Chosen Marine Riding a Juggernaut
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SRSFACE wrote:http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3440036a_40K_RULEBOOK_v1.5_September_13.pdf
Relevant question:
" Q: Does the Puppet Master power allow the controlling psyker
to ‘pivot’ an enemy Walker in order to select a target not
currently in its fire arc? (p423)
A: Yes, but the model is assumed to return to its original
facing when it reverts back to the owning player’s control."
Sooo for the rest of the ennemy shooting phase the walker can turn his back to the ennemy army?
EDIT
Nevermind, just remembered that once you resolved the shooting attack with the Controled model, it then revert back to its owner control, meaning that it doesn't stay with his back facing the opponent like i assumed you could do.
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This message was edited 1 time. Last update was at 2014/01/08 00:06:09
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![[Post New]](/s/i/i.gif) 2014/01/08 00:51:02
Subject: Puppet Master spinning Walkers?
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Using Inks and Washes
St. George, Utah
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The way it's worded, the intention is if you puppet master a walker, you can then turn it to shoot wherever you want instead of being limited to the firing arc it's currently facing, and then it goes back to however it was facing before being mind controlled.
That said, mind controlling walkers is still pretty nasty. One of the biggest weaknesses to focused witchfire powers is you rarely actually target the exact model you want, and this is about as guaranteed as you can get to firing a huge gun the enemy brought on the board. Not that there are a lot of walker units sans Forgeworld worth bringing.
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![[Post New]](/s/i/i.gif) 2014/01/08 02:03:38
Subject: Puppet Master spinning Walkers?
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[MOD]
Making Stuff
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SRSFACE wrote:http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3440036a_40K_RULEBOOK_v1.5_September_13.pdf
Relevant question:
" Q: Does the Puppet Master power allow the controlling psyker
to ‘pivot’ an enemy Walker in order to select a target not
currently in its fire arc? (p423)
A: Yes, but the model is assumed to return to its original
facing when it reverts back to the owning player’s control."
The interesting thing about that FAQ entry is that it's been assumed for a couple of editions now that the walker rules only actually allowed a walker to pivot to shoot at weapons that were already within its fire arc... So without directly addressing it, this would seem to be an indication that walkers can actually normally pivot to shoot at whatever they want.
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![[Post New]](/s/i/i.gif) 2014/01/08 02:18:06
Subject: Puppet Master spinning Walkers?
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Fixture of Dakka
Vanished Completely
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Wouldn't be the first time a Frequently Asked Question has completely altered the perspective of the entire player-base on certain situations. I just wish the Frequently Asked Questions that did so where as well written as this one appears to be, as often the mass-upheaval is a side-effect of something completely unrelated. In such cases I usually have doubt if the Writer even bothered reading the question, as the Answers themselves are usually nothing more one word answers like 'Yes' or 'No.' The usual lack of any insight as to why the answer would be so different to what the majority expect is something that personally frustrates me with a few of these Frequently Asked Questions, cause I want to try and understand the Green-Skinned logic behind these rules!
This one is clearly not a loaded question and the answer shows some thought before the reply was penned, so maybe it was always intended to be this way?
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/01/08 02:32:16
Subject: Puppet Master spinning Walkers?
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Auspicious Daemonic Herald
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insaniak wrote:SRSFACE wrote:http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3440036a_40K_RULEBOOK_v1.5_September_13.pdf
Relevant question:
" Q: Does the Puppet Master power allow the controlling psyker
to ‘pivot’ an enemy Walker in order to select a target not
currently in its fire arc? (p423)
A: Yes, but the model is assumed to return to its original
facing when it reverts back to the owning player’s control."
The interesting thing about that FAQ entry is that it's been assumed for a couple of editions now that the walker rules only actually allowed a walker to pivot to shoot at weapons that were already within its fire arc... So without directly addressing it, this would seem to be an indication that walkers can actually normally pivot to shoot at whatever they want.
Whats the point of the pivoting rule if they could already see the target?
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![[Post New]](/s/i/i.gif) 2014/01/08 02:35:01
Subject: Puppet Master spinning Walkers?
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Powerful Phoenix Lord
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To bring more models of the unit in LOS, and/or bring a second weapon to bear.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2014/01/08 03:28:59
Subject: Puppet Master spinning Walkers?
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[MOD]
Making Stuff
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Happyjew wrote:To bring more models of the unit in LOS, and/or bring a second weapon to bear.
This.
The perception amongst some gamers was that it was not supposed ot be a free 360 degree pivot, but simply allowed you to rotate the walker to bring all of its weapons to bear on a unit that was already at least partially in LOS of one of its guns. This is based on the way the rule is worded, and the timing of the whole target choosing process - specifically, that you pivot to face the target, and in order to be 'the target' the unit would have had to already be in LOS.
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![[Post New]](/s/i/i.gif) 2014/01/08 06:14:35
Subject: Puppet Master spinning Walkers?
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Dakka Veteran
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I thought that argument was primarily about the Chaos Dreadnought fire frenzy, rather than standard Walker firing.
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![[Post New]](/s/i/i.gif) 2014/01/08 10:17:58
Subject: Puppet Master spinning Walkers?
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[MOD]
Making Stuff
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The same argument applies to both.
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![[Post New]](/s/i/i.gif) 2014/01/08 19:41:08
Subject: Puppet Master spinning Walkers?
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Fixture of Dakka
Vanished Completely
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So what is the conclusion now? Does this Frequently Asked Question answer show the intent that pivoting for Line of Sight requirements was always allowed or is this a 'specific' situation which allows the Puppet Master to do more then the original model is permitted?
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This message was edited 1 time. Last update was at 2014/01/08 19:41:38
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/01/08 19:54:49
Subject: Puppet Master spinning Walkers?
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[MOD]
Making Stuff
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To my mind, it shows that it was always allowed, but that was always my interpretation of the actual rules as well.
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