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![[Post New]](/s/i/i.gif) 2014/01/11 07:18:53
Subject: My shot at nids
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Scuttling Genestealer
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This is just conceptual thinking and not worrying about points but I am thinking
HQ
HT 165 WINGS 35 Pincer tail10(MAYBE) 2 sets of TWL DEV +30 Used for sniping things with Precision shot and tying up units Until i can get my other HT to them
HT 165 Wings 35 Pincer Tail10(Maybe just for this melee one) OA 15 Not sure on weapons I want this dude to be hunting hard to bust open units or getting deep into lines and removing a Character in a challenege
Troops
Gaunts 40
Gaunts 40
Gaunts 40
Gaunts 40
Gaunts 120 t0 get my tervigon
Tervigon 195 keeping it cheap just to spawn gaunts and to have another 1/3 chance at getting Lance on something, also more synpase
Elites
HG 3x55 165 For the seeking missle and ability to insta gib most characters, codex lacks much ID and since we have no debate about the whole LOS causing a wound i think they are a auto include
Lictor 50 Look below and you will see why
Lictor 50 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Heavy support
Mawloc 140 Lictors prevent scattering of the str 6 Ap2 large blast AND mawlocs now have HIT AND RUN so they cannot be tied up in combat
Mawloc 140 ^^^^^^^^^^^^^^^^
Biovore x3 ^120 Range and the ability to drop spore mines everywhere has been a auto include for any serious player since last edition
Fast Attck
HIVE CRONE 155 Str 6 ap 4 template with 1 shot, Anti air with Haywire, and the ability to VECTOR STRIKE AT STR 8 NEED I SAY MORE?
HIVE CRONE 155
HIVE CRONE 155
I dont see any reason to add points with biomorphs as i dont expect anything on this list to live very long. Without iron Arm nids will be going down ad going down FAST.
The only things i can think of maybe tweaking are replacing a mawloc with a Trygon and using the tunnel for maybe a set of Pyrovores coming out?(Problem with this is Crones and Biovores dot he infantry killing just fine imo) Or maybe getting tricky and having a Exocrine or something big come out forcing people to deal with that unit and not all my flyers on turn 2
Also considering taking the Swardlord for the +1 reserves and starting both mawlocs on the board. So turn 2 the lictors come in and leave a trail as well as mawlocs burrow and then If a player concentrates on the lictors AWESOME A MC IS NOT DYING, where as if they dont next turn 2 mawlocs WILL NOT SCATTER.
Considering taking the Swardlord for +1 reserves and putting another Priortiy target on the board for people to shoot at???
And lastly maybe including Zoanthropes if im reading this correctly.
If your going to comment please take the time to give the pros and cons of what you think the list can do not how bad the Codex is because GO TO HELL GW!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2014/01/11 07:29:15
Subject: My shot at nids
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Frenzied Berserker Terminator
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I'm no pro, but it looks like a ton of models out there...
I think I would have a hard time using my army to beat that. Laugh all you want, it's the truth. No new toys until summer for me, so yeah. This list would probably work me, hahaha!
Even so, if it were me I would try to shoot down your Lichtor thingies as soon as I figured out the no scatter thing.
There is a chance I could be playing against some 'nids one day soon so some discussion on this would be great, help a guy brush up before the fight ya know!
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Gets along better with animals... Go figure. |
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![[Post New]](/s/i/i.gif) 2014/01/11 07:41:24
Subject: Re:My shot at nids
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Fresh-Faced New User
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I like the list in general, though you'll have to stretch those 3 synapse creatures well to cover everyone.
Where are you seeing precision shot for hive tyrants? The only weapon I see with precision shot is the haruspex tongue (which is right next to devourers in the codex).
The lictors preventing scatter is a nice idea, the only problem is that they have to arrive the turn BEFORE the mawlocs do in order to grant the no scatter. Meaning theyll have to live that long and your mawlocs will have to fail their reserve roll.
I love a good gant swarm, you better watch out for when your tervigon goes down though, 12" range on its gant explosion now (meaning all squads in synapse).
Tervigons can't use warp lance even if you roll it because they only have mastery level 1 unfortunately.
Good start though, lots of the competitive units are there.
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This message was edited 2 times. Last update was at 2014/01/11 07:42:47
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![[Post New]](/s/i/i.gif) 2014/01/11 07:44:22
Subject: My shot at nids
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Scuttling Genestealer
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HT are characters on the roll of a 6 all characters can precision allocate a wound Automatically Appended Next Post: Also im htinking of starting the mawlocs on the board because if they burrow they go into ONGOING reserve and auto come in the following turn,
Even if they kill the lictors AWESOME shoot at something not a MC PLZ GOD because the mawlocs can still come out and not scatter
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This message was edited 1 time. Last update was at 2014/01/11 07:45:35
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![[Post New]](/s/i/i.gif) 2014/01/11 08:11:36
Subject: My shot at nids
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Fresh-Faced New User
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Bloodynecronight wrote:HT are characters on the roll of a 6 all characters can precision allocate a wound
Automatically Appended Next Post:
Also im htinking of starting the mawlocs on the board because if they burrow they go into ONGOING reserve and auto come in the following turn,
Even if they kill the lictors AWESOME shoot at something not a MC PLZ GOD because the mawlocs can still come out and not scatter
Good idea on burrowing them to control when they come in, I hadn't thought of that. Even still, if an opponent sees a lictor, in most scenarios he'll probably move the units out of the 6". But for just 50 points I suppose it's worth a shot.
Also, I did not know that about characters (really need to buy a rule book), thanks for that.
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![[Post New]](/s/i/i.gif) 2014/01/11 08:16:51
Subject: My shot at nids
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Scuttling Genestealer
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I mean a lictor DOESNT SCATTER ever so you have 1 turn to kill it or I can DS within 6 of it ONTO your models
w/e can keep people off my flyers a damn turn ill do Automatically Appended Next Post: On a aside note 40points for YGMARL factor seems pretty damn intense on my HT's Automatically Appended Next Post: Im now thinking I might drop TWL dev and make both HT melee adding Ygmarl factor to both for a First turn +1 armor and then 2nd turn charge with +1str or Attck
80 points for a rounds worth of armor doesnt seem to bad
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This message was edited 2 times. Last update was at 2014/01/11 08:34:41
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![[Post New]](/s/i/i.gif) 2014/01/11 17:15:44
Subject: Re:My shot at nids
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Fresh-Faced New User
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Keep in mind the ymgarl factor works only during the assault phase, which in most circumstances wont help you turn 1. It could still be an interesting option, I feel like our FMCs are gonna have to land quite often to melee things down.
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