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The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Or using them as Mawlocs.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in za
Fixture of Dakka




Temple Prime

 PrinceRaven wrote:
Or using them as Mawlocs.

You know that action set with a hive fleet behemoth Trygon going against a blue Imperial knight?

Before that may have been a fight the Trygon had a chance of winning in, or at least let the Knight know it was in a fight. .

Now the Trygon would get helplessly slaughtered.

Meanwhile the Wraithknight and fisting Dreadknight lose pretty much nothing in terms of melee power since they already natively had S10.

God damn it.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Playing Tyranids: I hope you enjoy being screwed over.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in it
Longtime Dakkanaut





FMC may have been screwed, but we got something in return it seems:

Move trhough Cover - not slowed by charging through difficult terrain; Tyranids REJOICE; auto pass dangerous


Also craters are no longer difficult terrain.
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Hooray, now we can actually make it to the vehicle before slapping impotently at it.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in it
Dakka Veteran




Does Move Through Cover preserve your initiative now?
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Nope, you just don't take the -2 to charge range.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in za
Fixture of Dakka




Temple Prime

Spoletta wrote:
FMC may have been screwed, but we got something in return it seems:

Move trhough Cover - not slowed by charging through difficult terrain; Tyranids REJOICE; auto pass dangerous


Also craters are no longer difficult terrain.

And this solves the problems of Carnifexes and Crushing claw Tervigons being the only TMCs worth a damn against vehicles in close combat how?

I'm hoping that in the next codex more units can have crushing claws.

Dawn of War 2 let Hive Tyrants take Crushing Claws, that seems reasonable enough.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Towering Hierophant Bio-Titan






I'm thinking Tervigons with Crushing Claws / Outflank may be a solid choice, by virtue of other MCs getting worse. We're going to struggle against multiple Land Raiders, Monoliths and often Russ variants. Haruspex may also get a look in now.

On the bright side, the FOC is basically a formality now. Providing you stick to the 1 HQ / 2 Troop you can take as many detachments as you like, so Elite slots are less of any issue now. Think I'll be taking a full 6 units of Zoans/Venoms/Hive Guard most of the time.
   
Made in za
Fixture of Dakka




Temple Prime

 xttz wrote:
I'm thinking Tervigons with Crushing Claws / Outflank may be a solid choice, by virtue of other MCs getting worse. We're going to struggle against multiple Land Raiders, Monoliths and often Russ variants. Haruspex may also get a look in now.

On the bright side, the FOC is basically a formality now. Providing you stick to the 1 HQ / 2 Troop you can take as many detachments as you like, so Elite slots are less of any issue now. Think I'll be taking a full 6 units of Zoans/Venoms/Hive Guard most of the time.

Contemptor dreads, Maulerfiends, Ironclad dreadnoughts, and Knights are also going to be a problem.

Beware the Blood Angels Contemptor dread with blood claws. Or at least prepare your sphincter.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in it
Longtime Dakkanaut





Should we get a second look at haywire Hguards?
   
Made in gb
Towering Hierophant Bio-Titan






I've done some math on point-per-glance / pen against AV13 / 14 in melee.

Fexes with Crushing Claws are about 2 - 2.5 times more effective than vanilla Fexes using Smash. Interestingly Tyrant Guard with CC are very close behind, although don't benefit from HoW. Haruspex are about halfway between CC and vanilla Fexes per point.
All units had adrenals for Fleet/Strength.

Of course all these options attack after most AV13 walkers which tend to be I4.


Automatically Appended Next Post:
Spoletta wrote:
Should we get a second look at haywire Hguards?


Against AV13 and lower, Impaler Cannons are better thanks to better range, more shots, ignoring line of sight and Ignores Cover. They also have the fringe benefit of doubling out T4 multi-wound models like Nobz, Crisis Suits and Broadsides if no vehicle targets are around.

Shock Cannons really needed better range, better accuracy and/or more shots, they're pretty weak considering you pay 60pts each for them and have to practically be within assault range to fire.

This message was edited 3 times. Last update was at 2014/05/22 09:11:48


 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Spoletta wrote:
Should we get a second look at haywire Hguards?


Not unless they got Homing, Ignores Cover and an extra 6" range while I wasn't looking.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Dakka Veteran




Here's a neat bit: Crushing Claws inately raise a Carnifex to Strength 10, which then carries over to the D3 Hammer of Wrath hits. Hammer of Wrath hits are auto-hits, not attacks, too.

So, a Carni with claws can open up tin cans like made.

For more interesting stuff, outside of melee, the Psychic Lance is the *only* Tyranid attack that can 'splode a vehicle. Since there's no AP 1 or 2 weapons, there's no way to get the +1 damage that will take hits above Immobilize.

So, plus side, tanks won't blow up and take out swaths of little bugs.

Down side is that we focus on hull point stripping to the exclusion of all else now.
   
Made in gb
Towering Hierophant Bio-Titan






Hammer of Wrath always uses unmodified strength in 6E. Unless that has changed in 7E you can't improve it with claws or adrenals.

This message was edited 1 time. Last update was at 2014/05/22 09:14:13


 
   
Made in za
Fixture of Dakka




Temple Prime

Up to 3d3+3 (full wrecker node) S9 I10 autohits is more than enough to kill anything but the hardiest of superheavy vehicles anyway.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in it
Longtime Dakkanaut





The solution to this is clearly OOE
   
Made in za
Fixture of Dakka




Temple Prime

Spoletta wrote:
The solution to this is clearly OOE

You only ever take old one eye in joke lists or when you have an appetite for punishment that borders on the masochistic.

This message was edited 1 time. Last update was at 2014/05/22 10:03:11


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

 Kain wrote:
Spoletta wrote:
The solution to this is clearly OOE

You only ever take old one eye in joke lists or when you have an appetite for punishment that borders on the masochistic.


Well, considering that we've seen that there is no limit to Battleforged detachments....OOE might be viable as we do have some pretty cheap troops choices and to be perfectly fair it's not as though he'll be eating a Tyrant slot as we can always take ANOTHER detachment for more Tyrants.


Now only a CSM player. 
   
Made in it
Longtime Dakkanaut





On a side note, swarms seem to be scoring now, which makes rippers also super scoring.
Am i seeing a trend with all our heavy choices getting worse and our troop section getting better?
   
Made in gb
Towering Hierophant Bio-Titan






 DarkStarSabre wrote:
OOE might be viable


You're funny, I like you.

I really can't see myself using OOE ever. For 55pts more than a Claw/Regen Fex you get: a near-useless Ld boost, a near useless tail upgrade (S4 AP4), an extra attack and that Beserk Rampage rule (which is OK. but not 55pts OK). On the other hand, OOE can't take Fleet (essential), Spine Banks to ensure attacking before powerfists, and can't add any ablative wounds or leapfrog like Fex broods can.

   
Made in za
Fixture of Dakka




Temple Prime

 xttz wrote:
 DarkStarSabre wrote:
OOE might be viable


You're funny, I like you.

I really can't see myself using OOE ever. For 55pts more than a Claw/Regen Fex you get: a near-useless Ld boost, a near useless tail upgrade (S4 AP4), an extra attack and that Beserk Rampage rule (which is OK. but not 55pts OK). On the other hand, OOE can't take Fleet (essential), Spine Banks to ensure attacking before powerfists, and can't add any ablative wounds or leapfrog like Fex broods can.


And a warlord trait you will never get to use unless OOE is literally your only HQ.

Which is essentially shooting yourself in the foot before the game begins.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Key word - might. I will say the new force org opens up more options for us and things we'd have ignored in the past - OOE and Deathleaper might start seeing the light of day again as the fact they take up HQ slots isn't so much an issue now that was can take unlimited detachments.

Of course, this may not happen because LOL MORE TYRANTS.

Actually, LOL MORE TYRANTS is probably going to be what happens. I get the sneaky suspicion the Psychic Phase might turn 40k into a Psyker arms race - which nids are actually rather fortunate with due to the fact we can spit out so many psykers (a single Zoey is ML 2 - that's 2 more dice for us for cheap points).

And having seen the Perils chart...well, let's just say if you get a 6 on a Tyrant it's well worth not caring if you suffer a wound for it. Getting a 3+ invuln save and fleshbane is hilarious.


Now only a CSM player. 
   
Made in it
Longtime Dakkanaut





Flyrant have received so many nerfs with 7E that i'm considering primes even for non swarmy lists.
   
Made in za
Fixture of Dakka




Temple Prime

Spoletta wrote:
Flyrant have received so many nerfs with 7E that i'm considering primes even for non swarmy lists.

Flyrants got a buff if you were mostly just using them for Haywire Thorax swarms and BL devourer fire.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Flyrants are definitely still useful, just more as a psyker and gunboat than a combat threat.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Huge Hierodule





Louisiana

 PrinceRaven wrote:
Flyrants are definitely still useful, just more as a psyker and gunboat than a combat threat.
sneaky ninja flyrant creeps along, behind the bushes and shrubs.

Giving the enemy 1 turn to fire at full BS before mounting an assault is fair play. If they ground you before hand it means you'll charge 1 turn sooner. Whoops!

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in se
Dakka Veteran





 tetrisphreak wrote:
 PrinceRaven wrote:
Flyrants are definitely still useful, just more as a psyker and gunboat than a combat threat.
sneaky ninja flyrant creeps along, behind the bushes and shrubs.

Giving the enemy 1 turn to fire at full BS before mounting an assault is fair play. !

I assume you're ironic. Because it's not like your opponent wouldn't calmly move his units outside charge distance, nono.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Is anyone else seeing the value of the zoanthrope in this edition? 2 warp charges and synapse on a creature that rarely uses its powers (unless onslaught/catalyst) early game anyways...and gets dominion for free

Actually, has it even been mentioned that all our psykers get dominion for free in addition to their powers? Boss.


Automatically Appended Next Post:
Everyone's talking about how additional psykers just turn into batteries...but we have excellent batteries.

This message was edited 1 time. Last update was at 2014/05/22 14:24:49


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Huge Hierodule





Louisiana

 N.I.B. wrote:
 tetrisphreak wrote:
 PrinceRaven wrote:
Flyrants are definitely still useful, just more as a psyker and gunboat than a combat threat.
sneaky ninja flyrant creeps along, behind the bushes and shrubs.

Giving the enemy 1 turn to fire at full BS before mounting an assault is fair play. !

I assume you're ironic. Because it's not like your opponent wouldn't calmly move his units outside charge distance, nono.

I stop 1" away. You move and shoot. Then I move 12" as a jump mc and assault with 2d6" and fleet. Only eldar can get away from that reliably.

Also if you're running away from your objectives, for example, that helps too.

This message was edited 1 time. Last update was at 2014/05/22 14:36:05


Been out of the game for awhile, trying to find time to get back into it. 
   
 
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