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![[Post New]](/s/i/i.gif) 2014/11/18 14:19:19
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Towering Hierophant Bio-Titan
UK
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T-Spods?
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2014/11/18 14:21:25
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
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Because they look like potatoes that have started to sprout, I call it "Spuds from the Skies"
Option B is Pineapple Rain.
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![[Post New]](/s/i/i.gif) 2014/11/18 14:26:17
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Infiltrating Broodlord
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Well, regardless of what we decide to call them, here is a bit of inspiration from the Hive Mind itself. May all our faithful brethren take joy in the song it has imparted unto me to share with you all.
Joy to Tyranids
Joy to the worlds! The Hive Mind comes
Let all recieve its gifts!
Let everything prepare defenses
And Humans and Eldar die
And Greenskins and Necrons die
And the Tau, and the Tau are dying too.
Joy to the Worlds! The progeny come
Let all the screams begin
from Malan'tai
its seed has come
And dinner is prepared well
And dinner is prepared well
Dinner, dinner is made well
No more shall we walk without pods
Nor hordes travel the ground
The sacks come down
From broodships above
We land all over the world
We land all over the world
We land, we land all over your world
It rules our kind with strength and will
And makes the tyranids strong
through the joy of servitude
And welcome our new friends
And welcome our new friends
And welcome, and welcome our new friends
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This message was edited 2 times. Last update was at 2014/11/18 14:26:55
"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has thought and purpose that functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bioengineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if is aware of us at all it must know us only as Prey."
Hive Fleet Grootslang 15000+
Servants of the Void 2000+ |
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![[Post New]](/s/i/i.gif) 2014/11/18 14:27:35
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
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For some reason this reminded me of 'Chocolate Rain'.
"Some stay alive and others fail their saves" :s
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2014/11/18 14:59:23
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Lurking Gaunt
New York
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Hoping for a little list feedback. I'm playing an 1850 game versus a friend tomorrow. I'm piecing together a few of my favorite parts of the Nidz lists I've been playing lately, including some Tyrannocyte action. I'm struggling with forming a concise plan. I'd like to play with a solid combination of this:
Hive Tyrant w/2xTLDev & eGrubs
Hive Tyrant w/2xTLDev & eGrubs
3x Ripper w/Deep Strike
3x Ripper w/Deep Strike
5x Genestealers w/Broodlord (Warlord)
3x Zoanthrope w/Neurothrope upgrade (in Tyrannocyte)
1x Venomthrope
1x Lictor
Dimachaeron (in Tyrannocyte)
Mawloc
Living Artillery Node (w/Barbed Strangler on Warriors)
Bastion w/Comms
Problem is this comes up to over 1850, easily. I also have a few Carnifex with multiple weapons options, etc. I'd like to have a lot of flexibility. I know he's bringing Space Marines, I know he's probably bringing Drop Pods with a good bit of Melta/Grav and I'd like to avoid seeing my Bastion be roasted (along with the gribblies inside it) on turn 1, before I have the opportunity to Tyrannopod/Deep Strike all over the place. Conversely, if I lose the first turn roll, I'd really like to avoid plunking my Hive Tyrants on the table as bait and losing such a powerful Unit so early.
Anyone have any suggestions here?
Thanks!
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![[Post New]](/s/i/i.gif) 2014/11/18 15:10:37
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
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Frozocrone wrote:
For some reason this reminded me of 'Chocolate Rain'.
"Some stay alive and others fail their saves" :s
I was actually spoofing Purple Rain:
But whatever works.
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![[Post New]](/s/i/i.gif) 2014/11/18 15:43:21
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
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Drop-cyte?
I'm going to wait a while before getting pods, as I have just spent a fortune finishing my nid collection. Almost finished the painting and basing; I'll put some pics up when I'm done... My aim is to have two fully painted armies (Nids and IF) done by end of year, with a gaming mat and terrain mostly done, so I can finally have that spectacular gaming experience
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![[Post New]](/s/i/i.gif) 2014/11/18 15:57:42
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Sneaky Lictor
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Attack of the 50 foot pustules!
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![[Post New]](/s/i/i.gif) 2014/11/18 16:19:08
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Huge Hierodule
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Spawn more overlords
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/11/18 16:26:05
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Fixture of Dakka
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Sporanids.
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![[Post New]](/s/i/i.gif) 2014/11/18 16:49:42
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
Cheyenne WY
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"Spore bomb"...
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2014/11/18 16:55:13
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Boom! Leman Russ Commander
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I like this one.
We could also go with:
Egg Bomb
Eggzilla ( MCs in Tyrannocytes)
Egg Rain
Nidbury Eggs (My favorite)
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![[Post New]](/s/i/i.gif) 2014/11/18 16:58:02
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
Cheyenne WY
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notbriang wrote:Hoping for a little list feedback. I'm playing an 1850 game versus a friend tomorrow. I'm piecing together a few of my favorite parts of the Nidz lists I've been playing lately, including some Tyrannocyte action. I'm struggling with forming a concise plan. I'd like to play with a solid combination of this:
Hive Tyrant w/2xTLDev & eGrubs
Hive Tyrant w/2xTLDev & eGrubs
3x Ripper w/Deep Strike
3x Ripper w/Deep Strike
5x Genestealers w/Broodlord (Warlord)
3x Zoanthrope w/Neurothrope upgrade (in Tyrannocyte)
1x Venomthrope
1x Lictor
Dimachaeron (in Tyrannocyte)
Mawloc
Living Artillery Node (w/Barbed Strangler on Warriors)
Bastion w/Comms
Problem is this comes up to over 1850, easily. I also have a few Carnifex with multiple weapons options, etc. I'd like to have a lot of flexibility. I know he's bringing Space Marines, I know he's probably bringing Drop Pods with a good bit of Melta/Grav and I'd like to avoid seeing my Bastion be roasted (along with the gribblies inside it) on turn 1, before I have the opportunity to Tyrannopod/Deep Strike all over the place. Conversely, if I lose the first turn roll, I'd really like to avoid plunking my Hive Tyrants on the table as bait and losing such a powerful Unit so early.
Anyone have any suggestions here?
Thanks!
The "standard" answer to Pods O'Melta( tm)  is bubble wrap, get thee some Gribblies! a Big Brood of Gargoyles is a popular choice. I like to use Hormagaunts. You just want to make sure that you have a job for them after turn 1. Hormies make an exelent Screen, but are very poor at holding an objective, unless you have a babysitter (Dominion is your friend). So Termagants would be better if their post Alpha job is go sit on an Objective...
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2014/11/18 16:58:03
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Tough Tyrant Guard
UK
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How about the following for a combination of Skyblight and Sporocyst/Spore Mine area denial/objective camping?
1x Hive Tyrant
2x Devourers, EGrubs, Wings
240
1x Hive Tyrant
2x Devourers, EGrubs, Wings
240
1x Malanthrope
85
3x Ripper Swarms
Deep Strike
45
3x Ripper Swarms
Deep Strike
45
1x Biovore
40
1x Sporocyst
Venom Cannons
100
1x Sporocyst
Venom Cannons
100
Skyblight
1x Hive Tyrant
2x Devourers, EGrubs, Wings
240
10x Gargoyles
60
10x Gargoyles
60
10x Gargoyles
60
1x Hive Crone
155
1x Harpy
Venom Cannon
140
1x Harpy
Venom Cannon
140
All of that comes to 1750 total.
Skyblight brings the usual FMC spam and late-game ObjSec Gargoyles by Deep Strike, as well as a third Tyrant. DS ObjSec Rippers join the party as well.
The Sporocysts go where the mission says they should to a) get good fields of fire with their cannons, b) capture objectives and c) deny areas of the board with Spore Mines/Mucolids.
The Malanthrope and Biovore camp the home objectives and defend the FMC on the first couple of turns. Malanthropes look like they will work really well with Sporocysts if one ends up near to my own objectives; it confers Shrouding and the Sporocyst boosts the Synapse range to a handy 18". The Biovore is there to a) contribute to the Spore Mine spam and b) provide another body to hold an objective with if necessary.
I opted for Venom Cannons on the Harpies because in my experience they are great for popping a Hull Point off, and can opportunistically target whatever takes a beating from the Sporocysts/Hive Crone.
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This message was edited 3 times. Last update was at 2014/11/18 17:08:31
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![[Post New]](/s/i/i.gif) 2014/11/18 17:02:55
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
Cheyenne WY
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Looks interesting, once you get a couple of games in, I'd like to hear how it performs.
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2014/11/18 17:56:04
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Infiltrating Broodlord
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In regards to what to call a Tyrannocyte-centric army, what about calling it "Living Rain" (in reference to the "Steel Rain" of the Blood Ravens)?
Anyway, finally have my shiny new Toxicrene painted acceptably enough for some field testing:
Also compared to a Haruspex:
On a somewhat related note, has anyone noticed how similar the Haruspex and Toxicrene are? Both have a short-ranged shooting attack, both have Acid Blood, both have a preference for tougher/low model count foes, both have inbuilt survivability enhancements and both cost the exact same amount of points base... Main difference really seems to be that the Toxicrine is better equipped against shooting and for taking on T6+ foes while the Haruspex is better against T4 grunts/vehicles (obviously) and is more durable in combat (3+ armor and Feeder Beast rule).
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This message was edited 1 time. Last update was at 2014/11/18 18:10:27
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![[Post New]](/s/i/i.gif) 2014/11/18 18:14:25
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Tough Tyrant Guard
UK
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Strat_N8 wrote:In regards to what to call a Tyrannocyte-centric army, what about calling it "Living Rain" (in reference to the "Steel Rain" of the Blood Ravens)?
There is no time to be lorst! As yuh know, most of owah brooduhs are lurking in deeeep space awaiting our command to strike. We have placed numerous Lictors, allowing for multiple simultaneous devastating and multiple simultaneous deep strikes (deeeeeeep strrriiiiiiikkkkeeeessss)!!
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![[Post New]](/s/i/i.gif) 2014/11/18 18:36:15
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Longtime Dakkanaut
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I love it, my new favourite too
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2014/11/18 19:21:23
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Fresh-Faced New User
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Definitely liking the "Pineapple Rain".
Cystic Assault
Huevos of Horror
Meatballs, Extra-Spicy
Spaceballs
Assault Gourds
Meatsack Attack
Suzerain Strike
Spudding
Taters of Terror
Twice-Baked-Terrors
Sacks o' Surprise
Bag of Jollies/ Bags of Jolly
Cystic Surprise
Sky Cysts/Boils
Cystic Delivery/Express
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![[Post New]](/s/i/i.gif) 2014/11/18 19:21:43
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Fixture of Dakka
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I'm becoming partial to Eggzilla. Break them open and spill a Carnifex out.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2014/11/18 19:28:07
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Huge Hierodule
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Okay, so speaking of Tyrannocytes and how they've given a slew of new ideas and tactics about the army, i have a question. Haruspexes? My initial reaction to them was not great - being too slow to actively engage the enemy really kept them out of my lists. I have an exocrine glued and painted, and another model that is in limbo currently. Do you think it would be worth having a Haruspex to toss into a list here and there as an extra Elite MC? Rapacious Hunger gives it a couple extra attacks the turn it charges, and it can heal lost wounds via CC. S8 ap2 armourbane on the turn it charges makes it viable vs vehicles (edit - because he will always upgrade to have adrenal glands in my lists). Base cost is the same as the toxicrene which has a worse armor save but shrouded... I guess i'm asking if Tyrannocytes have saved Haruspexes from being "useless". I doubt they'll find their way into tournament winning lists, but then again nobody expected Lictor Shame to bust out and take a GT. OrdoSean ran that list like a champ. Thoughts? Opinions? Sorry if it's already been covered - this thread has exploded since Nidvember hit.
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This message was edited 2 times. Last update was at 2014/11/18 19:53:49
Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/11/18 19:29:27
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Tunneling Trygon
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I'll definitely be calling my Pod Heavy lists "Purple Rain", in style with my Horde lists (Purple Haze) Ground MC lists (The Purple People Eaters) and my FMC lists (Purple Sky). The only time I'll deviate from my Purple names is when I run my Knight, when I call my TyranKnights "Hive Fleet Mortimer".
Anyways, back to tactics... I'm so excited to build two SPods and test them out with a Pair of Tyrannofex inside! Personally I think they're the best option to put in a Pod just because they are so ridiculously tough.
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![[Post New]](/s/i/i.gif) 2014/11/18 19:35:24
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Tough Tyrant Guard
UK
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jifel wrote:I'll definitely be calling my Pod Heavy lists "Purple Rain", in style with my Horde lists (Purple Haze) Ground MC lists (The Purple People Eaters) and my FMC lists (Purple Sky). The only time I'll deviate from my Purple names is when I run my Knight, when I call my TyranKnights "Hive Fleet Mortimer".
Anyways, back to tactics... I'm so excited to build two SPods and test them out with a Pair of Tyrannofex inside! Personally I think they're the best option to put in a Pod just because they are so ridiculously tough.
What Thorax will you be giving the Tyrannofex? Egrubs? I'm just wondering because Tyrannofex get overwhelmed by infantry easily enough, and Shreddershards + Acid Spray is horribly effective...
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![[Post New]](/s/i/i.gif) 2014/11/18 19:51:55
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Huge Hierodule
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Xyptc wrote: jifel wrote:I'll definitely be calling my Pod Heavy lists "Purple Rain", in style with my Horde lists (Purple Haze) Ground MC lists (The Purple People Eaters) and my FMC lists (Purple Sky). The only time I'll deviate from my Purple names is when I run my Knight, when I call my TyranKnights "Hive Fleet Mortimer".
Anyways, back to tactics... I'm so excited to build two SPods and test them out with a Pair of Tyrannofex inside! Personally I think they're the best option to put in a Pod just because they are so ridiculously tough.
What Thorax will you be giving the Tyrannofex? Egrubs? I'm just wondering because Tyrannofex get overwhelmed by infantry easily enough, and Shreddershards + Acid Spray is horribly effective...
Keep in mind that most "swarm" units that would tie up the T-fex are T3, except Orks. Egrubs wound them on a 2+ and are ap5, which usually ignores a "horde" unit's armor. I think of the 3 types of thorax grubs, the usefulness goes Egrubs>SShards>Dlarvae. Shreddershards are really useful vs MEQ/ TEQ, unless they're all mech'ed up. I take Egrubs on every model that has it available - it's just the most TAC thorax flamer we have I think.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/11/18 19:59:34
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Fixture of Dakka
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Sinful Hero wrote:I'm becoming partial to Eggzilla. Break them open and spill a Carnifex out.
I'm liking this.
Also, another name just popped up in my head.
Sporezilla (or sporazilla)
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![[Post New]](/s/i/i.gif) 2014/11/18 19:59:58
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Tunneling Trygon
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tetrisphreak wrote:Xyptc wrote: jifel wrote:I'll definitely be calling my Pod Heavy lists "Purple Rain", in style with my Horde lists (Purple Haze) Ground MC lists (The Purple People Eaters) and my FMC lists (Purple Sky). The only time I'll deviate from my Purple names is when I run my Knight, when I call my TyranKnights "Hive Fleet Mortimer".
Anyways, back to tactics... I'm so excited to build two SPods and test them out with a Pair of Tyrannofex inside! Personally I think they're the best option to put in a Pod just because they are so ridiculously tough.
What Thorax will you be giving the Tyrannofex? Egrubs? I'm just wondering because Tyrannofex get overwhelmed by infantry easily enough, and Shreddershards + Acid Spray is horribly effective...
Keep in mind that most "swarm" units that would tie up the T-fex are T3, except Orks. Egrubs wound them on a 2+ and are ap5, which usually ignores a "horde" unit's armor. I think of the 3 types of thorax grubs, the usefulness goes Egrubs>SShards>Dlarvae. Shreddershards are really useful vs MEQ/ TEQ, unless they're all mech'ed up. I take Egrubs on every model that has it available - it's just the most TAC thorax flamer we have I think.
Correct, it'll be EGrubs! If I drop him near significant Hordes, I'll double flame (or maybe quadruple flame!  ) the hordes, maybe even drop in some flamer templates from my FMCs. Otherwise, I should be able to put 4 EGrub templates downfield turn 2 with my Flyrants, enough to remove an annoying vehicle!
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![[Post New]](/s/i/i.gif) 2014/11/18 20:00:50
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Haemonculi Flesh Apprentice
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L0rdF1end wrote:Anyone got some decent ideas about making some Mucolid Spores?
Any specific spare bits that could be used as a shell/foundation for it?
Would making your own out of whatever (as long as it was a fair representation) be ok to use at tournaments?
I just don't want to shell out £44 x6 lol.
I'll leave this here...
http://www.ebay.com/itm/like/390805653881?lpid=82
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![[Post New]](/s/i/i.gif) 2014/11/18 20:04:06
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Fixture of Dakka
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While it would make for a cool mucolid, it looks like it's probably only half the size of the real mcCoy.
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![[Post New]](/s/i/i.gif) 2014/11/18 20:07:22
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Sneaky Lictor
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direhippo wrote:Definitely liking the "Pineapple Rain".
Cystic Assault
Huevos of Horror
Meatballs, Extra-Spicy
Spaceballs
Assault Gourds
Meatsack Attack
Suzerain Strike
Spudding
Taters of Terror
Twice-Baked-Terrors
Sacks o' Surprise
Bag of Jollies/ Bags of Jolly
Cystic Surprise
Sky Cysts/Boils
Cystic Delivery/Express
Taters of Terror gets my vote. All of these are pretty funny, though. "Huevos of Horror" lol.
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![[Post New]](/s/i/i.gif) 2014/11/18 20:07:23
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Knight Tactica p.177)
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Haemonculi Flesh Apprentice
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jy2 wrote:
While it would make for a cool mucolid, it looks like it's probably only half the size of the real mcCoy.
Yea but if people are willing to GS already it wouldn't take that much effort to heighten them.... And their a buck each
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