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![[Post New]](/s/i/i.gif) 2014/01/19 12:55:35
Subject: Re:Dear GW: please dont make a new ork codex.
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Dour Wolf Priest with Iron Wolf Amulet
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ZebioLizard2 wrote: bocatt wrote:Depending on the extent at which it was done, I would actually really appreciate a "Tyranids treatment" for Blood Angels. The dex is actually pretty good. It just needs a lot of the good things reduced in price and I would like some new toys/kits. Baal Predators, dreads everywhere and Special characters are fun but I'd like something a little more unique. Maybe they'll still "just be red marines" but having some rapid redeployment options besides bikes/packs, Ravens and Drop pods would be awesome and fluffy.
You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
Oh snap!
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![[Post New]](/s/i/i.gif) 2014/01/19 14:56:14
Subject: Dear GW: please dont make a new ork codex.
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Consigned to the Grim Darkness
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ZebioLizard2 wrote:You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
The overall trend for the Tyranid codex leaned dramatically towards making models cheaper.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2014/01/19 16:23:21
Subject: Dear GW: please dont make a new ork codex.
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Fixture of Dakka
Temple Prime
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The Orks are in need of a good kick in the pants due to their now ancient codex. I'm pretty sure everyone's got a newer army than they do these days and it's starting to show a lot. And while I do admit to some degree of disappointment to the new Tyranid codex (mostly fluff based, come on guys, a bit more effort next time?) the Orks have generally always gotten pretty good books on all fronts so I'm not worried. Automatically Appended Next Post: Melissia wrote: ZebioLizard2 wrote:You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
The overall trend for the Tyranid codex leaned dramatically towards making models cheaper.
Well, old standbys like the Tervigon and the Tyranid Prime got a major price bump but it's pretty standard for GW to try and encourage people to buy different kits and discourage people from said old standbys.
We all remember the QQing about the 4e to 5e Carnifex nerfs right?
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This message was edited 1 time. Last update was at 2014/01/19 16:25:00
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/01/19 16:42:45
Subject: Dear GW: please dont make a new ork codex.
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Infiltrating Broodlord
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Kain wrote:The Orks are in need of a good kick in the pants due to their now ancient codex. I'm pretty sure everyone's got a newer army than they do these days and it's starting to show a lot. And while I do admit to some degree of disappointment to the new Tyranid codex (mostly fluff based, come on guys, a bit more effort next time?) the Orks have generally always gotten pretty good books on all fronts so I'm not worried.
Automatically Appended Next Post:
Melissia wrote: ZebioLizard2 wrote:You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
The overall trend for the Tyranid codex leaned dramatically towards making models cheaper.
Well, old standbys like the Tervigon and the Tyranid Prime got a major price bump but it's pretty standard for GW to try and encourage people to buy different kits and discourage people from said old standbys.
We all remember the QQing about the 4e to 5e Carnifex nerfs right?
I think the consensus is that the changes are random, or due to incompetence, rather than devilish price-gouging. If they merely wanted to sell new kits, they'd have given better stats to the warriors and Prime, wouldn't they?
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![[Post New]](/s/i/i.gif) 2014/01/19 16:44:53
Subject: Dear GW: please dont make a new ork codex.
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Fixture of Dakka
Temple Prime
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Hivefleet Oblivion wrote: Kain wrote:The Orks are in need of a good kick in the pants due to their now ancient codex. I'm pretty sure everyone's got a newer army than they do these days and it's starting to show a lot. And while I do admit to some degree of disappointment to the new Tyranid codex (mostly fluff based, come on guys, a bit more effort next time?) the Orks have generally always gotten pretty good books on all fronts so I'm not worried.
Automatically Appended Next Post:
Melissia wrote: ZebioLizard2 wrote:You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
The overall trend for the Tyranid codex leaned dramatically towards making models cheaper.
Well, old standbys like the Tervigon and the Tyranid Prime got a major price bump but it's pretty standard for GW to try and encourage people to buy different kits and discourage people from said old standbys.
We all remember the QQing about the 4e to 5e Carnifex nerfs right?
I think the consensus is that the changes are random, or due to incompetence, rather than devilish price-gouging. If they merely wanted to sell new kits, they'd have given better stats to the warriors and Prime, wouldn't they?
True, accusing GW of competence is a very serious accusation to make. They seem to be more stupid than actively malicious.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/01/19 16:45:00
Subject: Dear GW: please dont make a new ork codex.
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Towering Hierophant Bio-Titan
Mexico
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It is sheer incompetence.
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![[Post New]](/s/i/i.gif) 2014/01/19 18:32:50
Subject: Dear GW: please dont make a new ork codex.
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Jovial Plaguebearer of Nurgle
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Yeah i still can't figure out what the goal with the new codex was. You would think game balance is most important, but if thats the case they obviously went too heavy with the nerf hammer and underpowered the codex. Honestly i don't think a balanced game is their main goal when writing, i can't figure what it is.
I hope they make a ork codex, and make it good. Orks are a close second in my heart to my nids, and frankly i'd like to see them have some time at the top. If I'm going to get tabled i want it to be to orks.
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This message was edited 1 time. Last update was at 2014/01/19 18:36:39
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![[Post New]](/s/i/i.gif) 2014/01/19 18:34:53
Subject: Dear GW: please dont make a new ork codex.
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Fixture of Dakka
Temple Prime
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Rotary wrote:
Yeah i still can't figure out what the goal with the new codex was. You would think game balance is most important, but if thats the case they obviously went too heavy with the nerf hammer and underpowered the codex. Honestly i don't think a balanced game is their main goal when writing, i can't figure what it is.
I still can't believe they called Cruddace to do the book when literally everyone agreed that Cruddace should have never touched the Tyranids again.
Give me Ward's somewhat silly fluff, give me kelly's inconsistent rules, give me Vetock's "ignore half the rulebook" cheese, give me some newbie nobody's ever heard of before. Give me anything but Cruddace.
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This message was edited 2 times. Last update was at 2014/01/19 18:35:59
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/01/19 19:31:22
Subject: Dear GW: please dont make a new ork codex.
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Jovial Plaguebearer of Nurgle
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Kain wrote: Rotary wrote:
Yeah i still can't figure out what the goal with the new codex was. You would think game balance is most important, but if thats the case they obviously went too heavy with the nerf hammer and underpowered the codex. Honestly i don't think a balanced game is their main goal when writing, i can't figure what it is.
I still can't believe they called Cruddace to do the book when literally everyone agreed that Cruddace should have never touched the Tyranids again.
Give me Ward's somewhat silly fluff, give me kelly's inconsistent rules, give me Vetock's "ignore half the rulebook" cheese, give me some newbie nobody's ever heard of before. Give me anything but Cruddace.
Yeah i was surprised by the way they did this codex. I was one of the optimistic people until the very end. It wouldn't have taken many tweaks to get the codex balanced and competitive. My army felt like it was almost there if it could just get some more models on the board, a little more survivability or some added mobility. We got the points decrease which was nice but the nerf bat took the codex in the wrong direction. But you know, the codex was obviously tabling to many other armys to not get the nerf.
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![[Post New]](/s/i/i.gif) 2014/01/19 21:45:50
Subject: Dear GW: please dont make a new ork codex.
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Beautiful and Deadly Keeper of Secrets
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Melissia wrote: ZebioLizard2 wrote:You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
The overall trend for the Tyranid codex leaned dramatically towards making models cheaper.
General staples such as Tervigons got worse and cost more, Termagaunts got weaker with a new IB and cost +1 for their old setup, Flyrants got cheaper, but lost biomancy, Hiveguard got WORSE and more expensive.
Generally the only changes that came about was to the Heavy Section, things that were never used, but at the same time many good wargear options got far worse then they were before, and many of the heavy section cost changes were because they were so bad they wouldn't be taken at those costs.
Things did get cheaper, but the costs to the Wargear and making the Wargear worse in area's made up the differential.
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This message was edited 1 time. Last update was at 2014/01/19 21:46:30
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![[Post New]](/s/i/i.gif) 2014/01/19 22:07:22
Subject: Dear GW: please dont make a new ork codex.
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Veteran Inquisitorial Tyranid Xenokiller
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So, it's now a Tyranid thread?
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![[Post New]](/s/i/i.gif) 2014/01/19 22:09:12
Subject: Dear GW: please dont make a new ork codex.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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It always was. The OP is asking to not have a new Ork Codex because of what happened with the Tyranid Codex.
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![[Post New]](/s/i/i.gif) 2014/01/19 22:14:28
Subject: Dear GW: please dont make a new ork codex.
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Agile Revenant Titan
In the Casualty section of a Blood Bowl dugout
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Rotary wrote:
Yeah i still can't figure out what the goal with the new codex was. You would think game balance is most important, but if thats the case they obviously went too heavy with the nerf hammer and underpowered the codex. Honestly i don't think a balanced game is their main goal when writing, i can't figure what it is.
I hope they make a ork codex, and make it good. Orks are a close second in my heart to my nids, and frankly i'd like to see them have some time at the top. If I'm going to get tabled i want it to be to orks.
I'm sure I've said it before, but I'll say it again.
There have been many rumours that, despite being advised the codex was generally under-powered, the high-ups in GW pushed out the new codex from wanting sales and to generally get on with the schedule. Which makes sense. The lack of any new army-wide rules and lack of new fluff back up these rumours pretty strongly.
So, I think this codex was an anomaly. Chances are, the other codices won't be so far behind in production and we'll see some decently-powered ones coming through. I'm still hopeful for the new Ork codex, and for every other 6th codex, for that matter.
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![[Post New]](/s/i/i.gif) 2014/01/19 22:16:31
Subject: Dear GW: please dont make a new ork codex.
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Fixture of Dakka
Temple Prime
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The Shadow wrote: Rotary wrote:
Yeah i still can't figure out what the goal with the new codex was. You would think game balance is most important, but if thats the case they obviously went too heavy with the nerf hammer and underpowered the codex. Honestly i don't think a balanced game is their main goal when writing, i can't figure what it is.
I hope they make a ork codex, and make it good. Orks are a close second in my heart to my nids, and frankly i'd like to see them have some time at the top. If I'm going to get tabled i want it to be to orks.
I'm sure I've said it before, but I'll say it again.
There have been many rumours that, despite being advised the codex was generally under-powered, the high-ups in GW pushed out the new codex from wanting sales and to generally get on with the schedule. Which makes sense. The lack of any new army-wide rules and lack of new fluff back up these rumours pretty strongly.
So, I think this codex was an anomaly. Chances are, the other codices won't be so far behind in production and we'll see some decently-powered ones coming through. I'm still hopeful for the new Ork codex, and for every other 6th codex, for that matter.
Maybe we'll get a 6.5 Tyranid book as an apology? The Guard and Orks got two books in one edition a long time ago. But that may just be a pipe dream.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/01/19 22:38:32
Subject: Dear GW: please dont make a new ork codex.
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Fixture of Dakka
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Melissia wrote: ZebioLizard2 wrote:You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
The overall trend for the Tyranid codex leaned dramatically towards making models cheaper.
I haven't seen the codex yet, but are some of the bugs only a point cheaper?
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![[Post New]](/s/i/i.gif) 2014/01/20 01:56:45
Subject: Dear GW: please dont make a new ork codex.
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Dour Wolf Priest with Iron Wolf Amulet
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Relapse wrote: Melissia wrote: ZebioLizard2 wrote:You want things removed, points cost wildly fluctuating and a general worsening of your wargear?
The overall trend for the Tyranid codex leaned dramatically towards making models cheaper.
I haven't seen the codex yet, but are some of the bugs only a point cheaper?
Yes, the Gaunts. However, it's totally offset by more expensive upgrades, loss of synergy with Tervigons and much worse synapse. Honestly, Instinctive Behaviour was a bit of a joke in 5th ed, since failing meant that you basically did what you wanted to anyway. But now it's just disruptive and potentially can cost you the game.
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![[Post New]](/s/i/i.gif) 2014/01/20 02:32:17
Subject: Dear GW: please dont make a new ork codex.
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Consigned to the Grim Darkness
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Tervigons... a staple? So I take it you never played the army before fifth edition? Actually, the REAL staples of the army got cheaper-- gaunt and gants, carnifexes, zoanthropes, et cetera. The meat and potatoes of a Tyranid list, as it were.
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This message was edited 2 times. Last update was at 2014/01/20 02:34:14
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2014/01/20 02:41:09
Subject: Dear GW: please dont make a new ork codex.
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Beautiful and Deadly Keeper of Secrets
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Melissia wrote:Tervigons... a staple?
So I take it you never played the army before fifth edition?
Actually, the REAL staples of the army got cheaper-- gaunt and gants, carnifexes, zoanthropes, et cetera. The meat and potatoes of a Tyranid list, as it were.
Semantics, 5th edition codex staples.
It certainly doesn't matter what the codex staples are before because they could change suddenly in each edition.
And no, Gaunts, gants did not. The standard cost for them previously gained +1, and now they have to deal with a more destructive Instinctual behaviors list without a points cost adjusting for that. Not to mention their biomorphs gained a heavier cost.
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This message was edited 1 time. Last update was at 2014/01/20 02:42:23
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![[Post New]](/s/i/i.gif) 2014/01/20 02:43:05
Subject: Dear GW: please dont make a new ork codex.
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Consigned to the Grim Darkness
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ZebioLizard2 wrote:It certainly doesn't matter what the codex staples are before because they could change suddenly in each edition
It's good of you to admit that your objection was pointless.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2014/01/20 02:46:07
Subject: Dear GW: please dont make a new ork codex.
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Beautiful and Deadly Keeper of Secrets
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Melissia wrote: ZebioLizard2 wrote:It certainly doesn't matter what the codex staples are before because they could change suddenly in each edition
It's good of you to admit that your objection was pointless.
If it was, you would have no grounding for 'Real Staples', which does not exist as a result, which means your comment itself was pointless.
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![[Post New]](/s/i/i.gif) 2014/01/20 03:13:21
Subject: Dear GW: please dont make a new ork codex.
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Consigned to the Grim Darkness
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ZebioLizard2 wrote:If it was, you would have no grounding for 'Real Staples', which does not exist as a result, which means your comment itself was pointless.
I'm not the one making the argument that "staples" don't exist. I'm making the argument that Tervigons aren't staples. They were just a fad from fifth edition.
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This message was edited 1 time. Last update was at 2014/01/20 03:13:39
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2014/01/20 03:19:43
Subject: Dear GW: please dont make a new ork codex.
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Beautiful and Deadly Keeper of Secrets
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Melissia wrote: ZebioLizard2 wrote:If it was, you would have no grounding for 'Real Staples', which does not exist as a result, which means your comment itself was pointless.
I'm not the one making the argument that "staples" don't exist. I'm making the argument that Tervigons aren't staples. They were just a fad from fifth edition.
Possibly, but at the same time Tervigons became a part of the staples when it came to winning, even moreso when they gained Biomancy in 6th.
Not many used Hormagaunts, Terma they used with Tervigons, and genestealer lists were still a thing, they died out when 6ths nerf to assault to reserves and have yet to make a comeback.
Alongside Flyrants, which have remained a thing for a while now.
Though I'm more curious, Why do you think they were a fad at all.
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![[Post New]](/s/i/i.gif) 2014/01/20 03:38:58
Subject: Dear GW: please dont make a new ork codex.
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Consigned to the Grim Darkness
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They were a fad, and that fad faded, and now they're no longer a fad. Thus is the story of all fads. Hell, I remember people whining about how they were "mandatory". Well, they aren't any more! Wish granted
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This message was edited 1 time. Last update was at 2014/01/20 03:39:51
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2014/01/20 03:45:45
Subject: Dear GW: please dont make a new ork codex.
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Secret Force Behind the Rise of the Tau
USA
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They weren't a fad so much as one of the only options that made sense in the book.
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![[Post New]](/s/i/i.gif) 2014/01/20 07:26:25
Subject: Dear GW: please dont make a new ork codex.
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Towering Hierophant Bio-Titan
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CalgarsPimpHand wrote:Also credit where credit is due, like 3 days after the codex dropped Glocknall stated "jetbikes, Dire Avengers, and Wave serpents will be the new meta", which I thought was pretty cool to see)
Some people can just pick it. Look at the confidence in that statement, he wasn't just theorising, he knew. And he didn't even say best of the book, he said "new meta" which is what it became for 40k games in general.
If I had to make a prediction about what will see play from our dex, it would be Carnifex broods & Mawlocs. Ignoring the obvious like Flyrants and Venomthropes
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2014/01/20 12:45:11
Subject: Dear GW: please dont make a new ork codex.
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Decrepit Dakkanaut
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whembly wrote: KingCracker wrote: H.B.M.C. wrote: lord_blackfang wrote:Because they mistakenly assume that grown people can tell which unnecessary words were omitted. It's not a rules issue, it's people being bad at grammar.
It's bad grammar within a rule creating a rules issue. You can blame people's reading comprehension all you want, but the rule says what the rule says. Doesn't matter what they intended, and if they intended something different then they should have written that and not what they wrote. It will be FAQ'd, and it's obvious what they meant, but as I said it is what they wrote.
This is one of the things that annoy me to no end with this game. You just said it's obvious what the rule means..... which it is..... only to then say, but the rule says what it says meaning people will argue that into the ground to win.
If something is obvious it's obvious. Period.
Like this good ol' Shokk Atttack result of double sixes:
Any model hit by the gun this turn is removed from play, Vehicles take an automatic penetrating hit.
How many combination/permutation would this be argued?
That's actually an easy one. A vehicle is a model as well,do its removed from play per the rules, it also takes a penetrating hit as well,which is useless because it's not there, as per the rules. But that's not a case of obvious is obvious because it's not. That's just the GW standard
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![[Post New]](/s/i/i.gif) 2014/01/20 14:35:03
Subject: Re:Dear GW: please dont make a new ork codex.
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Annoyed Blood Angel Devastator
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bocatt wrote:Depending on the extent at which it was done, I would actually really appreciate a "Tyranids treatment" for Blood Angels. The dex is actually pretty good. It just needs a lot of the good things reduced in price and I would like some new toys/kits. Baal Predators, dreads everywhere and Special characters are fun but I'd like something a little more unique. Maybe they'll still "just be red marines" but having some rapid redeployment options besides bikes/packs, Ravens and Drop pods would be awesome and fluffy.
Be careful what you wish for with the Tyranids treatment, but I agree that it would be very fluffy.
Imagine that every unit has to take a leadership test with a minus -2 modifier for Bloodrage if they are more than 6" away from a chaplain or apothecary at start of turn. Roll a d6, if failed: 50% of the time the unit will either start to fight among itself, go to ground or fall back and ATSKNF cannot rally them. Only Death company is imune.
All the Drop Pods and Landraider Crusaders were stolen by the Blood Ravens. They are no longer in the codex.
No more divination from the BRB, only codex physic powers.
Descent of Angels only works if Dante is on the table first.
If a Librarian dies all friendly troops in a 12" radius take an S4AP3 hit as physic backlash.
As a buff the Librarians, Predators, Whirlwinds, and Assault & Tactical squads are cheaper points wise, and you will receive the Nephilim Jetfighter and the Contemptor Pattern-Dreadnaught as new models.
Instant 'great' codex
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This message was edited 3 times. Last update was at 2014/01/20 14:37:53
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![[Post New]](/s/i/i.gif) 2014/01/20 15:28:38
Subject: Re:Dear GW: please dont make a new ork codex.
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Land Raider Pilot on Cruise Control
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Antario wrote: bocatt wrote:Depending on the extent at which it was done, I would actually really appreciate a "Tyranids treatment" for Blood Angels. The dex is actually pretty good. It just needs a lot of the good things reduced in price and I would like some new toys/kits. Baal Predators, dreads everywhere and Special characters are fun but I'd like something a little more unique. Maybe they'll still "just be red marines" but having some rapid redeployment options besides bikes/packs, Ravens and Drop pods would be awesome and fluffy.
Be careful what you wish for with the Tyranids treatment, but I agree that it would be very fluffy.
Imagine that every unit has to take a leadership test with a minus -2 modifier for Bloodrage if they are more than 6" away from a chaplain or apothecary at start of turn. Roll a d6, if failed: 50% of the time the unit will either start to fight among itself, go to ground or fall back and ATSKNF cannot rally them. Only Death company is imune.
All the Drop Pods and Landraider Crusaders were stolen by the Blood Ravens. They are no longer in the codex.
No more divination from the BRB, only codex physic powers.
Descent of Angels only works if Dante is on the table first.
If a Librarian dies all friendly troops in a 12" radius take an S4AP3 hit as physic backlash.
As a buff the Librarians, Predators, Whirlwinds, and Assault & Tactical squads are cheaper points wise, and you will receive the Nephilim Jetfighter and the Contemptor Pattern-Dreadnaught as new models.
Instant 'great' codex
SIGN MY ORKS UP PLEASE! ANIMOSITY CHECKS HERE WE COME!
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![[Post New]](/s/i/i.gif) 2014/01/20 15:32:36
Subject: Re:Dear GW: please dont make a new ork codex.
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Fireknife Shas'el
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Antario wrote:
All the Drop Pods and Landraider Crusaders were gifted to the Blood Ravens. They are no longer in the codex.
Fixed that for you.
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![[Post New]](/s/i/i.gif) 2014/01/20 22:12:04
Subject: Dear GW: please dont make a new ork codex.
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Irked Necron Immortal
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Its like current gen video games.
"But sir, the product isn;t finished"
"Meh we'll patch it, then we'll DLC it, and we'll charge them for both!!"
Replace the word "Patch" with "FAQ" and the word "DLC" with the word "DATASLATE"
In all honesty Orks will get a new codex regardless of fears over the current writing standards you can look forward to two bright sides even in the worst case.
1. You wont notice the spelling mistakes in an ork codex
2. By the time you finally get a new codex everyone will have been nerfed to the new power level.
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