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Tyranids have always had their guns separate from the main organism. It's a symbiotic system. The gun and the main organism are two different living creatures. Of course they are going to look 'held.' They are.
Medium of Death wrote: Was this considered quite a good event by those that attended it last year?
We’ll also be running our Charity Titan Raffle, which is always incredibly popular. Tickets will be on sale throughout the day for a mere £1 each; all proceeds will be donated to Children In Need and the prize will be a complete mighty Imperial Reaver Titan.
Hopefully they'll get a fair few amounts of tickets sold for that.
It used to be free but then they started charging for it as with everything else. Since they added the HH weekender they save some of the best previews for that. Unless you really want to talk to some of the designers you are pretty much paying for a shopping opportunity.
GW used to do a dry run of all the events and games they'd run for Games Day at the HQ as a free day, now that was a free Games Day!
Tyranids have always had their guns separate from the main organism. It's a symbiotic system. The gun and the main organism are two different living creatures. Of course they are going to look 'held.' They are.
Yes, I know. I just don't like it.
Well I do, but something tells me that neithor of our openions are going to change on this so lets drop it.
You might like this, though.
Forgeworld wrote:
Hi there.
When we mention that we will be updating the rules for our Tyranid models this means that for some of our Tyranid creatures there are no 6th edition rules for them although we did publish some in the 2013 IA Apocalypse book for the Scythed Hierodule (the Barbed version is in the GW Apocalypse rulebook), Malanthrope and some extra rules for the Heirophant Bio-titan. Several years ago we published the IA 4: The Anphelion Project book which was a campaign book that detailed all of our Tyranid models at the time. Since that time at least two editions of the 40k rules and Tyanid Codex have been published so an update of this book is sorely needed, which is what we are planning.
Although there will undoubtedly be some new Forge World Tyranid models in this book we can't reveal any details at this point.
Emphasis is mine. So, FW basically confirmed new Tyranid models.
Tyranids have always had their guns separate from the main organism. It's a symbiotic system. The gun and the main organism are two different living creatures. Of course they are going to look 'held.' They are.
Yes, I know. I just don't like it.
Well I do, but something tells me that neithor of our openions are going to change on this so lets drop it.
You might like this, though.
Forgeworld wrote:
Hi there.
When we mention that we will be updating the rules for our Tyranid models this means that for some of our Tyranid creatures there are no 6th edition rules for them although we did publish some in the 2013 IA Apocalypse book for the Scythed Hierodule (the Barbed version is in the GW Apocalypse rulebook), Malanthrope and some extra rules for the Heirophant Bio-titan. Several years ago we published the IA 4: The Anphelion Project book which was a campaign book that detailed all of our Tyranid models at the time. Since that time at least two editions of the 40k rules and Tyanid Codex have been published so an update of this book is sorely needed, which is what we are planning.
Although there will undoubtedly be some new Forge World Tyranid models in this book we can't reveal any details at this point.
Emphasis is mine. So, FW basically confirmed new Tyranid models.
There we go. Something [NOT] Horus Heresy from Forge World. All those complainers can hopefully be quiet now.
2014/02/06 17:14:37
Subject: Forgeworld 2014 News & Rumours -Open Day tickets on sale now P9
sockwithaticket wrote: Increasingly I find myself annoyed at Tyranids looking like they have guns, rather than appendages that happen to have a projectile aspect. Aside from being the antithesis of 'nids (who are supposed to be an overwhelming wave of claws and teeth) it doesn't look right. They're stuck halfway between designed weapon and organic bio-construct, which is not a good place to be /rant
I completely agree. That has always bugged me.
Ever notice that almost all the guns have eyes? It's because they are alive.
Tyranids have always had their guns separate from the main organism. It's a symbiotic system. The gun and the main organism are two different living creatures. Of course they are going to look 'held.' They are.
Well, my own dalliance with 'nids in 3rd/4th ed. as an adolescent consisted of hormagaunts, genestealers and gribblies with scythes/claws only. I also remember this not being unusual in studio armies of the time/armies that appeared in White Dwarf. Since getting back into the hobby a couple of years ago I can't say 'nids have particularly crossed my path until the new codex release, but looking at the ones on here and around the web no one seemed or seems to paint the so-called 'eyes' except the 'Eavy Metal team, nor does it look like those parts are obviously supposed to be eyes. You've given perfectly plausible explanation for the look and concept, but that doesn't mean I get behind it. Missile weapons for nids should come out of their own limbs as short ranged protrusions (flesh hooks) or be something they generate within themselves and spit/vomit/project at the enemy (like a bombadier beetle or a Dilophosaurus) for me and the notion of picking up a symbiote to utilise as a gun just doesn't fit with my image of the chitinous horde. Clearly you accept the aesthetic direction and, hey, good for you, but it's not my cup of tea.
Also just to note, I did say increasingly the look annoys me. As said above I never paid much attention to 'nids upon re-entering the hobby until the new codex and an influx of new threads featuring the models. Thus this aesthetic misstep (imo, obviously) has escaped my notice until pretty recently and the shot of that FW arm just happened to be the one that prompted my comment. As an aside, 'nids holding weapons rather than being weapons isn't any less visually awkward or conceptually tricky (to those of us who aren't fans of it ) because they've done it forever. Another thing is, where ranged 'nids felt like they were a rarity in ye olde days it seems they're now the norm and thus the eyesore is more prevalent
sockwithaticket wrote: Increasingly I find myself annoyed at Tyranids looking like they have guns, rather than appendages that happen to have a projectile aspect. Aside from being the antithesis of 'nids (who are supposed to be an overwhelming wave of claws and teeth) it doesn't look right. They're stuck halfway between designed weapon and organic bio-construct, which is not a good place to be /rant
I completely agree. That has always bugged me.
Ever notice that almost all the guns have eyes? It's because they are alive.
Tyranids have always had their guns separate from the main organism. It's a symbiotic system. The gun and the main organism are two different living creatures. Of course they are going to look 'held.' They are.
Well, my own dalliance with 'nids in 3rd/4th ed. as an adolescent consisted of hormagaunts, genestealers and gribblies with scythes/claws only. I also remember this not being unusual in studio armies of the time/armies that appeared in White Dwarf. Since getting back into the hobby a couple of years ago I can't say 'nids have particularly crossed my path until the new codex release, but looking at the ones on here and around the web no one seemed or seems to paint the so-called 'eyes' except the 'Eavy Metal team, nor does it look like those parts are obviously supposed to be eyes. You've given perfectly plausible explanation for the look and concept, but that doesn't mean I get behind it. Missile weapons for nids should come out of their own limbs as short ranged protrusions (flesh hooks) or be something they generate within themselves and spit/vomit/project at the enemy (like a bombadier beetle or a Dilophosaurus) for me and the notion of picking up a symbiote to utilise as a gun just doesn't fit with my image of the chitinous horde. Clearly you accept the aesthetic direction and, hey, good for you, but it's not my cup of tea.
Also just to note, I did say increasingly the look annoys me. As said above I never paid much attention to 'nids upon re-entering the hobby until the new codex and an influx of new threads featuring the models. Thus this aesthetic misstep (imo, obviously) has escaped my notice until pretty recently and the shot of that FW arm just happened to be the one that prompted my comment. As an aside, 'nids holding weapons rather than being weapons isn't any less visually awkward or conceptually tricky (to those of us who aren't fans of it ) because they've done it forever. Another thing is, where ranged 'nids felt like they were a rarity in ye olde days it seems they're now the norm and thus the eyesore is more prevalent
Cool, I got it, you think it's annoying. If you read my first post on this page, you can see me asking to drop the subject because it’s an opinion based armament. And those are futile. I think it looks cool and you don’t.
However, what isn’t opinion based are your statements that there aren’t any eyes. As for your local antidotal evidence, it’s antidotal and has been dismissed as such. Also, judging by typing in Tyranid Warriors, Biovores, and Hive Guard, your ‘evidence’ that no such eyes are painted on any model is false. In fact, I dare say you didn’t do any search because the GW pictures are the first results and they all have eyes clearly painted on the guns. Some people paint the eyes. Some people don't. All the officially painted models that have eyes, have them painted. Check GW, specifically Biovores, Hive Guard, and some of the bigger gun bimorphs.
Look at this old Official GW Warrior Picture. You can see the eye very clearly on the Deathspitter and a little bit on the Devourer.
I get that you don’t like it, but that is no excuse to throw away fluff and make blatant lies and tout it all as truth.
Also, if your opening argument is about melee bimorphs when my core argument is limited to some ranged bimorphs, then you should probably recheck what you are saying.
I am here to post rumors and talk a little bit about the rumors. If you want to continue this discussion, let’s move it to 40k Discussions. But you have no argument. So drop it, like I already asked on this very page.
Back on topic, has anyone gotten anything else out of FW? I asked a few more questions with the expressed intent of keeping the answers to my self. So, I'm bowing out of this thing.
Lots and lots and lots.
2014/02/06 20:24:13
Subject: Forgeworld 2014 News & Rumours -Open Day tickets on sale now P9
Mate, was just trying to explain my position a little bit more clearly in light of the points you raised. Evidently didn't do a great job judging by your reply, but I think if you give it a second read you might see that I addressed a couple of things like eyes on official models.
Apologies if I'm reading it wrong, but the tone of this last message seems a bit terse and I just want to say it wasn't my intent to generate that sort of discussion.
Tyranids have always had their guns separate from the main organism. It's a symbiotic system. The gun and the main organism are two different living creatures. Of course they are going to look 'held.' They are.
Yes, I know. I just don't like it.
Well I do, but something tells me that neithor of our openions are going to change on this so lets drop it.
You might like this, though.
Forgeworld wrote:
Hi there.
When we mention that we will be updating the rules for our Tyranid models this means that for some of our Tyranid creatures there are no 6th edition rules for them although we did publish some in the 2013 IA Apocalypse book for the Scythed Hierodule (the Barbed version is in the GW Apocalypse rulebook), Malanthrope and some extra rules for the Heirophant Bio-titan. Several years ago we published the IA 4: The Anphelion Project book which was a campaign book that detailed all of our Tyranid models at the time. Since that time at least two editions of the 40k rules and Tyanid Codex have been published so an update of this book is sorely needed, which is what we are planning.
Although there will undoubtedly be some new Forge World Tyranid models in this book we can't reveal any details at this point.
Emphasis is mine. So, FW basically confirmed new Tyranid models.
There we go. Something [NOT] Horus Heresy from Forge World. All those complainers can hopefully be quiet now.
Eh, people will still complain. It wasn't that long ago that Forgeworld released a not-HH model, the R'Varna, and look how many people complained about that.
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks
2014/02/07 10:41:34
Subject: Re:Forgeworld 2014 News & Rumours -Open Day tickets on sale now P9
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
Stockholm Forge District; Skandian Hive Collectives
KHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARN!!!
Sorry, couldn't resist. Very nice model though, lovely to see them chip away at the character-pool. *Eagerly anticipating Sevatar of the 8th Legion*
I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.
Bronzefists42 wrote: There we go. Something [NOT] Horus Heresy from Forge World. All those complainers can hopefully be quiet now.
So you think that if one Forge World release out of ten is not Horus heresy, then people should stop to complain that nine release out of ten are stupid variations on the very same stupid marines ?
This message was edited 1 time. Last update was at 2014/02/07 15:12:56
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
Skomorowski is a master of faces, if you ask me. I thought Lorgar's expression was perfect, and the unhelmeted Kharn and Typhon are amazing.
Definitely loving this model. Like, a lot. And I don't even like the World Eaters.
I like that Skomorowski switched the weapons around from 40k, showing Kharn is ambidextrous. I also love that plasma pistol.
My only gripe is that he is in basically the same pose as Angron. I get why he did it, but the thing is people that have Angron are going to want this model (most likely) and will be disappointed having them side by side, in similar poses. I suppose there will be a lot of folks who like the tie-ins to each other, but for me personally, not so much.
Still, love that sculpt. The paint job is pretty great, too. I find myself staring at the gaping bloody stump from the dead Raven Guard's freshly hacked off arm. That is so cool, man.
Addendum: Not liking marines doesn't make you cool. It just makes you a contrarian. I'd love to see some more slick awesome super dope stuff for other races, but as long as what they produce is high quality awesome sculpts, I legitimately do not care what they produce.
This message was edited 2 times. Last update was at 2014/02/07 11:32:30
Yeah. T-Shirt Power Armour. Because protection for anything below the shoulder just prevents your from feeling the warm blood of your enemies streaming down your skin...
That's quite funny because my first thought (regarding his pose) was how great it will look when he and his Primarch storm into the enemy lines on the table side by side.
Snrub wrote: Yeah Kharn looks sweet. I like the helmet much better then the bare head. The clever is also a nice looking weapon option.
Any idea who he's supposed to be battling? I'm assuming he's going up against someone in particular.
This is just a theory but maybe he can replace Abaddon on that dual character base so you can recreate Loken versus Kharn?
By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!
- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos
Snrub wrote: Ah ok. I have no idea who fights who in any book. I've only read the 1st one. I'm waaaaaaaaaaaaaaaaaaaaaaaaaaaay behind on the times.
No worries man, what gave me the idea actually was that they mention that fight in the character description at the bottom. Though looking at the decorative base and that he's usually on the 25mm base it's looking less likely. The Abaddon v Loken base is all city rubble and Kharn looks like he's about to vault that tree trunk.
Edit: wait no that looks like rock actually
This message was edited 1 time. Last update was at 2014/02/07 12:39:13
By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!
- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos
First thoughts, not a fan of the open face, love the model with the helmet though. I don't think the model will be a scenic diorama with anyone in particular, Kharn never had any, shall we say special, fights on the battlefield. The only fight that I can think off is the one between him and Erebus, but that was on Angrons flagship in a fight club style ritual fight and for that I do not think that he was amoured, plus on his base is a Space Marine with a severed arm (which looks awesome, even the bone was sculpted)
It's a fabulous miniature and as he is one of my favorite characters by far, I shall be picking him up
Slaanesh: "Hey guys we're back! We brought presents. And yes, they ARE sexually suggestive"
Tzeentch: "So did we miss anything while we were away"
Khorne and Nurgle trade a shifty glance
Tzeentch: "Hey! Whos been touching my stuff! Where did my Old World go?!"
Khorne and Nurgle wander off whistling.
Wow, love to see them come around with more special characters. Surprised that Edgar worked on this one as well ... after watching the video regarding Typhon I thought he would work on Mortarion next.
Kharn looks awesome ...
This message was edited 1 time. Last update was at 2014/02/07 12:50:46
Fireball wrote: Wow, love to see them come around with more special characters. Surprised that Edgar worked on this one as well ... after watching the video regarding Typhon I thought he would work on Mortarion next.
Kharn looks awesome ...
Yeah I was actually wondering that too.
I love they are releasing the characters other than Primarchs, but I kind of want to see Horus, Mortarion, Vulkan and Curze get their dues sometime soon. Horus and Mortarion especially as their rules have been out for some time now.
Stockholm Forge District; Skandian Hive Collectives
Well, Simon Egan and Edgar are pushing out characters at a satisfactory rate. (what?! NO! EVERYTHING NOW!!! FASTER!!!)
Ahem.
I'm just sad that it will take years for Alpharius-Omegron to be released since they said that they had pushed that project back in favour of more 'simple' primarchs, appearantly there was quite a lot of confusion
on how to move forward with the twin primarchs and they had to go back to the drawingboard.
I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.
I love they are releasing the characters other than Primarchs, but I kind of want to see Horus, Mortarion, Vulkan and Curze get their dues sometime soon. Horus and Mortarion especially as their rules have been out for some time now.
Well, we all know they will do all the Primarchs, but we do not know which other characters are gonna get a model and rules (e.g. rest of the Mournival), so I am happy about every non Primarch character they release additionally. But the wait for Horus becomes unbearable. I somehow fear that we will not see a preview of him until Open Day in march ...
The other great thing about this is that it's one character on his own, they haven't bundled him together with someone else. I was pretty disappointed that Erebus came bundled together with Kor Phaeron. Abaddon and Loken worked, but overall, yeah, it's a win for us if they start to offer them separately, I think.