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![[Post New]](/s/i/i.gif) 2014/01/20 22:06:37
Subject: Getting back into 40k, looking at Guard.
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Fresh-Faced New User
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Hey everyone! Been lurking around for a bit (without an account) and I'm trying to get back into 40k. I'm currently thinking about starting the Imperial Guard army that I've always wanted, as the most exciting thing for me was Tyranids and they have been slapped around from what I can gather. Anyways, I've been trying to come up with a good 1850 list so that I can purchase models and not waste money, as I'm going to be going for DKOK and that will be expensive as it is. This is the start of my list, and I really like most of the constructive criticism that I see around here, so any and ALL is welcome!
The List:
HQ:
CCS: 140
-Astropath
-Master of the Fleet
-Heavy Flamer
-Autocannon
Elites:
MARBO! (I'm assuming this is how you spell it): 65
Troops
PCS*: 40
-Autocannon
Infantry*: 60 (Riding in Vendetta)
-Autocannon
Infantry*: 60 (Riding in Vendetta)
-Autocannon
Infantry*: 60 (Riding in Vendetta)
-Autocannon
PCS*: 40
-Autocannon
Infantry*: 60 (Riding in Vendetta)
-Autocannon
Infantry*: 60 (Riding in Vendetta)
-Autocannon
Infantry*: 60 (Riding in Vendetta)
-Autocannon
Fast Attack:
Vendetta x3: 390
Vendetta x3: 390
Heavy Support:
Manticore Rocket Launcher: 160
Leman Russ Executioner: 230
-Plasma Cannons
Aegis Defense Line: 50
This totals at 1865
I'm hoping you guys might be able to help me, the plan is to not foot slog too much, but obviously my army is a bit over the average points that people play these days. Also, any information is just fine with me! I'm not 100% set in stone about anything in the list except possibly Creed, however Straken would also be fun (I just like the 4 commands per turn from my CCS, although that may be overkill). Just let me know everyone!  Thanks guys.
***UPDATED***
Added ADL with Quad Gun
Took out Creed
Took out 1 HWT with Autocannons (obviously this has been made up for)
Took out vox casters
Added another Vendetta
Took out Hydras
***UDATED***
Took the Quad Gun off with the Autocannons that I added to... everything else.
Took out the Lord Comissar
Took out the 2x HWT with Lascannons
Took out the 2 Veteran Squads with Meltas (For now, again this list is a WIP)
Added three more Vendettas!
Added a PCS and 3x Infantry squads
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This message was edited 5 times. Last update was at 2014/01/21 17:04:41
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![[Post New]](/s/i/i.gif) 2014/01/20 22:08:37
Subject: Re:Getting back into 40k, looking at Guard.
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Land Raider Pilot on Cruise Control
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I know very little about guard other than Vets should be in Chimeras, HK Missiles are useless.
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Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws. |
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![[Post New]](/s/i/i.gif) 2014/01/20 22:42:32
Subject: Re:Getting back into 40k, looking at Guard.
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Fresh-Faced New User
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Oh crap, I need to fix that, they are riding in the Vendettas haha. Are Chimeras still a better pick for them than the Vendettas?
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![[Post New]](/s/i/i.gif) 2014/01/20 23:30:23
Subject: Re:Getting back into 40k, looking at Guard.
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Land Raider Pilot on Cruise Control
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My bad I completely missed that, Vendetta Vets are very good.
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Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws. |
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![[Post New]](/s/i/i.gif) 2014/01/20 23:31:39
Subject: Re:Getting back into 40k, looking at Guard.
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Dakka Veteran
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My advise would be take out the HWT, add more troops, and add the lascannons etc to the Infantry
Scratch that take out the HWT add special weapons to troops.
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This message was edited 1 time. Last update was at 2014/01/20 23:35:03
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![[Post New]](/s/i/i.gif) 2014/01/21 00:07:26
Subject: Getting back into 40k, looking at Guard.
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Fresh-Faced New User
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The reason for my HWT are that when I want to fire on a tank with the las cannons, every single lasgun shot from the other guardsmen are wasted. I keep them as HWT so that they can shoot at their targets and the lasgunmen can FRFSRF at whoever they want for some more dakka against other blobs.
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![[Post New]](/s/i/i.gif) 2014/01/21 00:15:44
Subject: Re:Getting back into 40k, looking at Guard.
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Executing Exarch
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Wait 3 months. New books coming. Kind of pointless to get the good stuff when GW has the well known reputation of tweaking with sledgehammers.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2014/01/21 00:17:44
Subject: Getting back into 40k, looking at Guard.
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Lit By the Flames of Prospero
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Take the plasma cannons off the Vanquisher, there's no point. The Vanquisher is a pure AT vehicle, and you're adding anti AP2 onto it. It's always better to run a Pasquisher either barebones or with a lascannon up front. Take the voxcaster off, they've never come in useful for me except in bigger point games.
Vendetta Vets are amazing, but you could probably do with a bit more plasma saturation in your army.
Don't take Hydra Flak Tanks, take another Vendetta, it does the job much better and can still threaten ground targets as well as acting as a good transport.
Take special weapons on your PCS or alternatively run them barebones with an Aegis Defence Line and have them sitting in your back field holding the objective and cracking early coming flyers with their autocannon.
Heavy Weapons Teams are pretty bad for what they are, again I'd just take another Vendetta (put the Veterans in a Detta squadron).
Masters of Ordenance are cruddy, you're better off spending your points on better special weapons for your CCS, all it is is a Basilisk shot that never (EVER) hits. I would agree on the Astropath as this will help your reserves coming in.
Marbo is a great choice.
I would consider taking flamers on your guard squads, the first thing anyone will do is charge them because they're weak as gak in combat. Make them think twice.
Don't take Creed, you're genuinely just better off with more troops. For what he brings to the table he's not really worth the points unless you plan on infiltrating your /ranged units/ closer to the enemy...
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2014/01/21 00:32:32
Subject: Re:Getting back into 40k, looking at Guard.
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Junior Officer with Laspistol
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As has been mentioned, the IG book is likely around the corner in the next 3 months or so. I'd strongly suggest holding off on buying an army right before a new codex is released.
To the list...
Creed is generally a waste of points, unless you have something impressive that you want to outflank... and in this case you don't. You could buy two CCS and a bunch of upgrades, have the same amount of orders, and way more bodies.
PW's are a waste on your infantry, unless you're planning to blob them up. Also, it's a good idea to specify which type of PW you're using. Axes are probably the best bet for Guard... but you never know. Better off putting Plasmaguns on those squads.
You'd be better served by Autocannons in your infantry squads, rather than Hunter Killers. One use only.
Heavy Weapon squads can work, but they generally need a Lord Commissar to baby sit them, lots of cover, and you need to dedicate orders to "Get Back in the Fight". For example, if you put them behind an Aegis, you can have them go to ground for a TEQ cover save, then order them to "Get Back in the Fight" with the Lord Commie's Ld bubble, they'll probably pass. At that time, Creed can be useful, to keep your number of available orders high.
I don't like Melta Vets in Vendettas. You probably want to keep those Vendettas Zooming, so your Melta squads must deploy by Grav-Chute, which means they have a high chance to scatter outside of Melta range. Not good, and they become a suicide squad getting dropped so close to enemy units. Better off with something cheap that can score an objective late game, like a naked infantry squad. Drop them on an uncontested objective, and they can throw a handful of long range Lasgun shots at something.
Pask is an inefficient upgrade to an Executioner. The increased BS doesn't do much for blasts, and you're going after infantry with that plasma, so you don't need the AT benefits.
I'd also drop the Hydras, as they're pretty much useless against ground targets, and you already have a pair of Vendetta. Add an Aegis with Quad, if you feel you need more anti-air.
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![[Post New]](/s/i/i.gif) 2014/01/21 00:47:16
Subject: Getting back into 40k, looking at Guard.
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Speed Drybrushing
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As a long standing Guard player, just contain yourself for now and plan accordingly. Play paperhammer against other lists and go from there. Tweak and learn the models for what they can and cannot do. Vets are rumored to be taking a hit, and everything else is in the air. Also do not make Orks your second choice, they are the next xeno race to be updated (supposedly).
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![[Post New]](/s/i/i.gif) 2014/01/21 02:16:46
Subject: Getting back into 40k, looking at Guard.
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Fresh-Faced New User
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BrotherOfBone wrote:Take the plasma cannons off the Vanquisher, there's no point. The Vanquisher is a pure AT vehicle, and you're adding anti AP2 onto it. It's always better to run a Pasquisher either barebones or with a lascannon up front. Take the voxcaster off, they've never come in useful for me except in bigger point games.
Vendetta Vets are amazing, but you could probably do with a bit more plasma saturation in your army.
Don't take Hydra Flak Tanks, take another Vendetta, it does the job much better and can still threaten ground targets as well as acting as a good transport.
Take special weapons on your PCS or alternatively run them barebones with an Aegis Defence Line and have them sitting in your back field holding the objective and cracking early coming flyers with their autocannon.
Heavy Weapons Teams are pretty bad for what they are, again I'd just take another Vendetta (put the Veterans in a Detta squadron).
Masters of Ordenance are cruddy, you're better off spending your points on better special weapons for your CCS, all it is is a Basilisk shot that never (EVER) hits. I would agree on the Astropath as this will help your reserves coming in.
Marbo is a great choice.
I would consider taking flamers on your guard squads, the first thing anyone will do is charge them because they're weak as gak in combat. Make them think twice.
Don't take Creed, you're genuinely just better off with more troops. For what he brings to the table he's not really worth the points unless you plan on infiltrating your /ranged units/ closer to the enemy...
Thanks for the input friend. Just an FYI, I've got an Executioner, not a Vanquisher, hence the plasma sides. I can't help but take 5 plasma cannon shots in an IG army.  Also, what's the deal with the Aegis Defense Line? I quit before this stuff came out, so I know nothing about it, but I do know I LOVE the quad gun you can put on it. The Master of Ordnance was SUPPOSED to be a Master of the Fleet, I'll change the OP right after this.
From BigTree, I'll definitely drop those Hunter Killers.... I can't quite figure out why I thought that was a good idea haha. And With the freed up points I'm planning I might take a Lord Commissar as I was previously really wanting in my army. Let me do some tweaking and let me know what you think.
As per BunkerBob, I'll remove Pask. I guess Pask is better in a good AT tank or a Punisher. I probably should remove Creed, I doubt I'll be giving that many orders a turn and that's 90 points on something. And dropping the Hydra Flaks frees up room for more ORDNANCE GUNS! Thanks for the input guys, OP will be updated now, let me know!
Also, is the new IG Codex actually launching in about 3 months? I remember reading that the Tyranid codex was supposed to launch in November.... Although I'm REALLY pumped for the new IG Codex so I might wait (however.... I'll still buy the foot soldiers since they will obviously still be my primary models.) Thanks so far guys!
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![[Post New]](/s/i/i.gif) 2014/01/21 02:27:12
Subject: Getting back into 40k, looking at Guard.
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Longtime Dakkanaut
United States of America
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DON'T LISTEN TO THESE POSTS BECAUSE WHAT IS GOOD NOW WON'T BE AS GOOD IN A FEW MONTHS BEWARE!!!!
Wait and don't waste your money.
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![[Post New]](/s/i/i.gif) 2014/01/21 02:35:22
Subject: Getting back into 40k, looking at Guard.
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Fresh-Faced New User
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Arbiter wrote:DON'T LISTEN TO THESE POSTS BECAUSE WHAT IS GOOD NOW WON'T BE AS GOOD IN A FEW MONTHS BEWARE!!!!
Wait and don't waste your money.
I'm only purchasing foot soldiers, I highly doubt they will be useless and highly doubt that they will be a waste of money even with the new Codex. And they already told me to wait, this is all theory as things stand, no need to ignore the help. Automatically Appended Next Post: I updated again with a little idea about something that works better possibly. I'm a huge fan of Vendettas if you can't tell, so this list looks fun to me!
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This message was edited 1 time. Last update was at 2014/01/21 02:55:32
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![[Post New]](/s/i/i.gif) 2014/01/21 03:46:05
Subject: Getting back into 40k, looking at Guard.
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Executing Exarch
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Ptotherice wrote: Arbiter wrote:DON'T LISTEN TO THESE POSTS BECAUSE WHAT IS GOOD NOW WON'T BE AS GOOD IN A FEW MONTHS BEWARE!!!!
Wait and don't waste your money.
I'm only purchasing foot soldiers, I highly doubt they will be useless and highly doubt that they will be a waste of money even with the new Codex. And they already told me to wait, this is all theory as things stand, no need to ignore the help.
Automatically Appended Next Post:
I updated again with a little idea about something that works better possibly. I'm a huge fan of Vendettas if you can't tell, so this list looks fun to me!
Vendettas are guaranteed on the GW nerf list. Beware.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2014/01/21 03:48:18
Subject: Re:Getting back into 40k, looking at Guard.
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Flashy Flashgitz
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i don't know enough, but this might be helpful. My little guard force trounced my two main armies, Orks and SM. But that was pre 6th codex SM and one time against orks. I love the guard though. Mass troops and tanks in a 1500 point list. The range of weapons is just nasty. Plus the conversions are a blast. Oh - and Tanks!
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![[Post New]](/s/i/i.gif) 2014/01/21 04:03:48
Subject: Re:Getting back into 40k, looking at Guard.
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Fresh-Faced New User
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Ravenous D wrote:Ptotherice wrote: Arbiter wrote:DON'T LISTEN TO THESE POSTS BECAUSE WHAT IS GOOD NOW WON'T BE AS GOOD IN A FEW MONTHS BEWARE!!!!
Wait and don't waste your money.
I'm only purchasing foot soldiers, I highly doubt they will be useless and highly doubt that they will be a waste of money even with the new Codex. And they already told me to wait, this is all theory as things stand, no need to ignore the help.
Automatically Appended Next Post:
I updated again with a little idea about something that works better possibly. I'm a huge fan of Vendettas if you can't tell, so this list looks fun to me!
Vendettas are guaranteed on the GW nerf list. Beware.
Yeah... I'm expecting it, I won't be buying them until after the new codex. Since this will be the DKOK the build in actual models will take quite a long while.
Gorgrimm wrote:i don't know enough, but this might be helpful. My little guard force trounced my two main armies, Orks and SM. But that was pre 6th codex SM and one time against orks. I love the guard though. Mass troops and tanks in a 1500 point list. The range of weapons is just nasty. Plus the conversions are a blast. Oh - and Tanks!
TANKS!!! But yes, I love the guard. I really hope I can continue loving them!
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![[Post New]](/s/i/i.gif) 2014/01/21 04:30:41
Subject: Getting back into 40k, looking at Guard.
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Drop Trooper with Demo Charge
Wainwright, AB
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Wait for the new codex
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![[Post New]](/s/i/i.gif) 2014/01/21 08:58:29
Subject: Getting back into 40k, looking at Guard.
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Lit By the Flames of Prospero
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Ptotherice wrote: BrotherOfBone wrote:Take the plasma cannons off the Vanquisher, there's no point. The Vanquisher is a pure AT vehicle, and you're adding anti AP2 onto it. It's always better to run a Pasquisher either barebones or with a lascannon up front. Take the voxcaster off, they've never come in useful for me except in bigger point games.
Vendetta Vets are amazing, but you could probably do with a bit more plasma saturation in your army.
Don't take Hydra Flak Tanks, take another Vendetta, it does the job much better and can still threaten ground targets as well as acting as a good transport.
Take special weapons on your PCS or alternatively run them barebones with an Aegis Defence Line and have them sitting in your back field holding the objective and cracking early coming flyers with their autocannon.
Heavy Weapons Teams are pretty bad for what they are, again I'd just take another Vendetta (put the Veterans in a Detta squadron).
Masters of Ordenance are cruddy, you're better off spending your points on better special weapons for your CCS, all it is is a Basilisk shot that never (EVER) hits. I would agree on the Astropath as this will help your reserves coming in.
Marbo is a great choice.
I would consider taking flamers on your guard squads, the first thing anyone will do is charge them because they're weak as gak in combat. Make them think twice.
Don't take Creed, you're genuinely just better off with more troops. For what he brings to the table he's not really worth the points unless you plan on infiltrating your /ranged units/ closer to the enemy...
Thanks for the input friend. Just an FYI, I've got an Executioner, not a Vanquisher, hence the plasma sides. I can't help but take 5 plasma cannon shots in an IG army.  Also, what's the deal with the Aegis Defense Line? I quit before this stuff came out, so I know nothing about it, but I do know I LOVE the quad gun you can put on it. The Master of Ordnance was SUPPOSED to be a Master of the Fleet, I'll change the OP right after this.
From BigTree, I'll definitely drop those Hunter Killers.... I can't quite figure out why I thought that was a good idea haha. And With the freed up points I'm planning I might take a Lord Commissar as I was previously really wanting in my army. Let me do some tweaking and let me know what you think.
As per BunkerBob, I'll remove Pask. I guess Pask is better in a good AT tank or a Punisher. I probably should remove Creed, I doubt I'll be giving that many orders a turn and that's 90 points on something. And dropping the Hydra Flaks frees up room for more ORDNANCE GUNS! Thanks for the input guys, OP will be updated now, let me know!
Also, is the new IG Codex actually launching in about 3 months? I remember reading that the Tyranid codex was supposed to launch in November.... Although I'm REALLY pumped for the new IG Codex so I might wait (however.... I'll still buy the foot soldiers since they will obviously still be my primary models.) Thanks so far guys!
Ah right, must have misread that. 300pts is about the cap for any guard tank but you're honestly better taking off Pask and the Plasma cannons and taking either bolter boat (side sponsons and front heavy boltgun) or barebones and putting plasma in your troops. Automatically Appended Next Post:
Helpful
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This message was edited 1 time. Last update was at 2014/01/21 16:11:57
Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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