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Made in us
Daemonic Dreadnought






3 runes of battle=+2 combat res and an extra rank of iron breakers/hammerers gets to swing. Who needs to slow down an enemy's charge when charging that unit will be about as productive as smashing your face into a brick wall.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Stubborn Hammerer





Well I have the book in hand, I am pretty happy with a lot of the changes, some of the units went up in points, runesmiths and rune lords dropped in price, same with miners.


The anvil of doom is poop. (it's a little better with thorek)

The anvil can move now however if you move it you can't use the magic bound spells.

I don't see many scenarios that this would be handy, plus it's super vulnerable


SLAYERS ARE AWESOME - Also Ungrim is in the book and he is just ridiculous, his only down side is he can only join a unit of slayers.


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Saint Louis, MO

What are you liking about the slayers?

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[DCM]
Et In Arcadia Ego





Canterbury

 pities2004 wrote:
Well I have the book in hand, I am pretty happy with a lot of the changes,


Good.



Please do let us know what you reckon overall.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
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Made in us
Stubborn Hammerer





Slayers kept the always wound on a 4+ or better, they retained the slayer axes, so they can use great weapon or two hands.

Slayers have a new ability that if the slayer dies in close combat (including stomps, but not impact hits) they get a free close combat attack back. This will also work with Slayers that have runic weapons, so lets say a Daemon slayer has some awesome runes, he gets all those bonuses.

Daemon Slayers Get D3 wounds to monsters and if the target of the daemon slayer must re-roll all successful ward saves.

Dragon Slayers get D3 wounds to monsters.

The Hero slayers also get the retaliation attack if they are killed.


Ungrim is WS 9, Str5, T6 with 4 attacks, his axe gives him +2 str so he's str 7 also with killing blow. He has a 4+ ward save (2+ against flaming) also has a 1+ armor save.

He is just wreck face.

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Longtime Dakkanaut






Are the +1s on the charge, and randomly determined hatred rules true?

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in us
Sslimey Sslyth




 pities2004 wrote:


Ungrim is WS 9, Str5, T6 with 4 attacks, his axe gives him +2 str so he's str 7 also with killing blow. He has a 4+ ward save (2+ against flaming) also has a 1+ armor save.

He is just wreck face.


Just need to correct some of this. Ungrim is totally awesome, but not quite that awesome.

Firstly, Ungrim is only S4 base, not S5. He does have a weapon that gives him +2S and Killing Blow. So, he's S6, or S7 on the charge. It's not a great weapon, so he swings at his normal I5.

He does not have a 1+ save. Ungrim has Gromril armor and an item called "The Slayer Crown." That item "adds +1 to Ungrim's armor save as well as +1 to his Toughness (which is already included in his profile)." Additionally, he has the "Drgon Cloak of Fyrskar" which grants him a 4+ ward save that improves to 2+ against hits with the Flaming Attack rule.

I assume that pities2004 misread the +1 to his armor save as 1+ armor save, but that would be an incorrect reading. Ungrim has a 3+/4++ (2++ vs flaming).
   
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Trazyn's Museum Curator





on the forum. Obviously

Saldiven wrote:
 pities2004 wrote:


Ungrim is WS 9, Str5, T6 with 4 attacks, his axe gives him +2 str so he's str 7 also with killing blow. He has a 4+ ward save (2+ against flaming) also has a 1+ armor save.

He is just wreck face.


Just need to correct some of this. Ungrim is totally awesome, but not quite that awesome.

Firstly, Ungrim is only S4 base, not S5. He does have a weapon that gives him +2S and Killing Blow. So, he's S6, or S7 on the charge. It's not a great weapon, so he swings at his normal I5.

He does not have a 1+ save. Ungrim has Gromril armor and an item called "The Slayer Crown." That item "adds +1 to Ungrim's armor save as well as +1 to his Toughness (which is already included in his profile)." Additionally, he has the "Drgon Cloak of Fyrskar" which grants him a 4+ ward save that improves to 2+ against hits with the Flaming Attack rule.

I assume that pities2004 misread the +1 to his armor save as 1+ armor save, but that would be an incorrect reading. Ungrim has a 3+/4++ (2++ vs flaming).


That is pretty amazing. Points?

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Made in us
Sslimey Sslyth




 streetsamurai wrote:
Are the +1s on the charge, and randomly determined hatred rules true?


Yes.

It's funny; Dwarves are all apparently Daemons of Khorne (their Resolute rule is the same as the Daemon of Khorne rule).


Automatically Appended Next Post:
 CthuluIsSpy wrote:
Saldiven wrote:
 pities2004 wrote:


Ungrim is WS 9, Str5, T6 with 4 attacks, his axe gives him +2 str so he's str 7 also with killing blow. He has a 4+ ward save (2+ against flaming) also has a 1+ armor save.

He is just wreck face.


Just need to correct some of this. Ungrim is totally awesome, but not quite that awesome.

Firstly, Ungrim is only S4 base, not S5. He does have a weapon that gives him +2S and Killing Blow. So, he's S6, or S7 on the charge. It's not a great weapon, so he swings at his normal I5.

He does not have a 1+ save. Ungrim has Gromril armor and an item called "The Slayer Crown." That item "adds +1 to Ungrim's armor save as well as +1 to his Toughness (which is already included in his profile)." Additionally, he has the "Drgon Cloak of Fyrskar" which grants him a 4+ ward save that improves to 2+ against hits with the Flaming Attack rule.

I assume that pities2004 misread the +1 to his armor save as 1+ armor save, but that would be an incorrect reading. Ungrim has a 3+/4++ (2++ vs flaming).


That is pretty amazing. Points?


175 skaven slaves.

Oh, I forgot one other thing. Some people may not think this is cool, but I like it. If Ungrim is your general, one of your Slayer units can take a runic standard of up to 50 skaven slaves in points. This makes it easier to fit in some of the better runic standards into your army. You could include the 5++ vs shooting on a Slayer unit, for example, while still having a BSB or Hammerer unit to take the +2 to dispel banner rune.

This message was edited 2 times. Last update was at 2014/02/14 15:33:21


 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Yep, I will be building a slayer army. Fact Jack.

I'm also picking up the Storm of Magic book from a friend, so my next project will be updating the slayer list in there to reflect 8th edition. No small task!

One of them filthy casuals... 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

godswildcard wrote:
Yep, I will be building a slayer army. Fact Jack.

I'm also picking up the Storm of Magic book from a friend, so my next project will be updating the slayer list in there to reflect 8th edition. No small task!

Quite, especially since "Storm of Chaos" is the book which has the Slayer list.
   
Made in us
Sslimey Sslyth




godswildcard wrote:
Yep, I will be building a slayer army. Fact Jack.


I'm kicking around a Slayer list that looks something like this:

Ungrim

Runesmith (spell breaker talisman)
Runesmith (spell breakers x2 talisman)

20 Quarrellers (Great weapons)
25 Quarrellers (Great weapons)

39 Slayers (Standard bearer with Strollaz & Grungni)
40 Slayers (Standard bearer with Strollaz)

Grudge Thrower (Accuracy and Penetration)
Grudge Thrower (no runes; people play BotWD around here)

Leaves a few points open. The idea is to Vanguard up the two bricks of Slayers under their 5++ vs shooting ward. The Runesmiths stay with the two Quarrellers blocks. The Quarrellers and 'Throwers soften up units, then target units that aren't in combat. The Slayers should be in combat turn 2 at the latest, and being unbreakable, should stay there most of the game. The 45 greate weapon quarrellers clean up what's left.

At leas, that's the plan.
   
Made in us
Stubborn Hammerer





 streetsamurai wrote:
Are the +1s on the charge, and randomly determined hatred rules true?


Both True


Automatically Appended Next Post:
Saldiven wrote:
 pities2004 wrote:


Ungrim is WS 9, Str5, T6 with 4 attacks, his axe gives him +2 str so he's str 7 also with killing blow. He has a 4+ ward save (2+ against flaming) also has a 1+ armor save.

He is just wreck face.


Just need to correct some of this. Ungrim is totally awesome, but not quite that awesome.

Firstly, Ungrim is only S4 base, not S5. He does have a weapon that gives him +2S and Killing Blow. So, he's S6, or S7 on the charge. It's not a great weapon, so he swings at his normal I5.

He does not have a 1+ save. Ungrim has Gromril armor and an item called "The Slayer Crown." That item "adds +1 to Ungrim's armor save as well as +1 to his Toughness (which is already included in his profile)." Additionally, he has the "Drgon Cloak of Fyrskar" which grants him a 4+ ward save that improves to 2+ against hits with the Flaming Attack rule.

I assume that pities2004 misread the +1 to his armor save as 1+ armor save, but that would be an incorrect reading. Ungrim has a 3+/4++ (2++ vs flaming).


Yeah whoops, got excited. he's still wreck face. Because he also gets all the slayer rules mentioned above.

This message was edited 2 times. Last update was at 2014/02/14 16:32:43


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Regular Dakkanaut



England

Hope Slayers will be good. I insisted on using them before so i'd like a reward for my persistance.
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

 Kanluwen wrote:
godswildcard wrote:
Yep, I will be building a slayer army. Fact Jack.

I'm also picking up the Storm of Magic book from a friend, so my next project will be updating the slayer list in there to reflect 8th edition. No small task!

Quite, especially since "Storm of Chaos" is the book which has the Slayer list.


Yep! You got me! Meant Storm of Chaos. Although, now that I think about it, SoM would've been a perfect opportunity for GW to dust off the SoC Slayer list. This would've given the Dwarves something to take in the book, plus it makes sense fluff-wise. All those slayers gathering to fight powerful wizards, big monsters and get a good death!

This message was edited 1 time. Last update was at 2014/02/14 16:56:24


One of them filthy casuals... 
   
Made in us
Sslimey Sslyth




Ajroo wrote:
Hope Slayers will be good. I insisted on using them before so i'd like a reward for my persistance.


They're ok, but not stellar. I can't say they're the best of the Special selections.

Their Deathblow rule helps mitigate their low Initiative to a degree; even if they get killed before I2, they still get to swing (except for deaths to Impact Hits). Heck, they even get some extra swings after getting Stomped on.

Haha...I kind of envision some Monster swinging a Thunderstomp on the Slayers, only to have the Deathblow swings deliver the final blows to kill said Monster.
   
Made in ca
Longtime Dakkanaut






SO, PRE order for the ironbreaker are up. What's the deal with theyr beard, are they supposed to be armored. And god, that drum is a mess. Otherwise, they seem rather cool, especially the hero

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in us
Sslimey Sslyth




 streetsamurai wrote:
SO, PRE order for the ironbreaker are up. What's the deal with theyr beard, are they supposed to be armored. And god, that drum is a mess. Otherwise, they seem rather cool, especially the hero


It's what differentiates Irondrakes from Ironbreakers.

Ironbreakers will use the head that has the exposed face and beard.

In the fluff for the Irondrakes, they mention how dealing with the fiery missiles of their weapons resulted in hazardous beard ignitions, so they had to modify their helmets to put a fireproof barrier between the flammable beard hair and the weapon.
   
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Fresh-Faced New User





So anybody notice the Dwarf Thunderers / Quarrellers are in the rare section now? Is that because of rangers or am I missing something.
   
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Auspicious Aspiring Champion of Chaos





On the perfumed wind

TheyTarget wrote:
So anybody notice the Dwarf Thunderers / Quarrellers are in the rare section now? Is that because of rangers or am I missing something.


Yes, because of rangers.

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Sslimey Sslyth




 Red_Zeke wrote:
TheyTarget wrote:
So anybody notice the Dwarf Thunderers / Quarrellers are in the rare section now? Is that because of rangers or am I missing something.


Yes, because of rangers.


Personally, I'm using Avatars of War Pathfinders for Dwarf Rangers. They're eqipped appropriately with great weapons and crossbows, but the miniatures also come with hooded cloaks that make them look more like someone who would be sneaking through the woods. They're a little more expensive (I think $55 for 20 models, compared to $35 for 16 models), but not terribly so considering the quality of the finished product.
   
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Norwalk, Connecticut

Is Gotrek in it? If not, I stand that the book is poo. Lol

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Shrieking Traitor Sentinel Pilot




Burbank, CA

Yay! Slayer forces are a thing again!

Is the goblin hewer machine in the book this time?

I'm curious as to how many special characters are in the book? There's at least 2 new ones, right? And there's got to be a dozen older ones.

Is there only 1 new unit, and 1 new vehicle?

, , , , , , ,

 
   
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Inspiring Icon Bearer





Colorado Springs, CO

 skullking wrote:
Yay! Slayer forces are a thing again!

Is the goblin hewer machine in the book this time?

I'm curious as to how many special characters are in the book? There's at least 2 new ones, right? And there's got to be a dozen older ones.

Is there only 1 new unit, and 1 new vehicle?


Goblin Hewer isn't in the book, but it's very easy to field other parts of the SoC army list.

Strollaz rune on your banners gives you vanguard, while throwing a rune of sanctuary on there gives you MR 1. I made a list with 30 slayers and 15 Giant Slayers that looks like it will behave a lot like the old Karak Kadrin slayer lists.

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Calculating Commissar




pontiac, michigan; usa

 schadenfreude wrote:
3 runes of battle=+2 combat res and an extra rank of iron breakers/hammerers gets to swing. Who needs to slow down an enemy's charge when charging that unit will be about as productive as smashing your face into a brick wall.


Was this rune combo possible with heavy shooty units like the iron drakes? I could imagine that being painful to face with those runes being stacked.

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Stubborn Hammerer





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 schadenfreude wrote:
3 runes of battle=+2 combat res and an extra rank of iron breakers/hammerers gets to swing. Who needs to slow down an enemy's charge when charging that unit will be about as productive as smashing your face into a brick wall.

Not really. Dwarfs are I2 unless we're talking Hero/Lord here. So regardless of how many attacks they may get back, they still lack the ability to get first blood in any combat they participate in apart from Lizardmen. A 4+ armour save won't cut it against a dedicated CC unit, so they're still an army with high-cost elite units which lack the one critical feature that would allow them to compete with other armies on that level. If they have a 3+, they're hitting at S4, which is lacklustre, if they have a 4+ sure it's S6, but that's ASL, so even Lizardmen will get to strike before them.

You're essentially required to get Stubborn in some way in order to make sure that the elite units don't break, mainly because they're such a massive points sink. The one thing they have going for them is that they are still have the capacity of holding units in place and grind them down, but against a unit of say...zombies or other flak unit with Steadfast that are far cheaper, your units will never get the chance to make their points back. Cannons and cheap Steadfast are still king in 8thed.


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Fixture of Dakka






drinking ale on the ground like russ intended

I am guessing no rules for the slayer pirates yet one more addition they sit in the mini box

Forgot to post this as well


This message was edited 1 time. Last update was at 2014/02/17 06:51:38


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Gathering the Informations.

The Slayer Pirates are no longer listed on the GW webstore(along with Mengil's Manflayers, sadly...perfect stand-in Shades!) so I think it's safe to say they are kaput.
   
Made in de
Decrepit Dakkanaut







To be fair, the Slayer Pirate blister is still listed as "expected to dispatch within 4 weeks", code for cast on demand.
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Is it just me or does the front of that battleline box look really empty?

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