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I also hope it isn't buggered up like some of the others. If I remember correctly, Dreadball and Mars Attacks both launched about an hour after the counter had expired.
I *think* the times in the title are accurate, they seem to make sense anyway, catching the UK on their lunch break and the US in the early morning, hopefully leaving people able to turn on their phone and nab an early bird at some point.
Based on what Ronnie has been saying, this might be a short KS too, 3-4 weeks.. they weren't too happy about the 2 weeks of stalling and sliding backwards that Mars Attacks went through.
This message was edited 3 times. Last update was at 2014/02/18 10:23:28
scarletsquig wrote: I also hope it isn't buggered up like some of the others. If I remember correctly, Dreadball and Mars Attacks both launched about an hour after the counter had expired.
I *think* the times in the title are accurate, they seem to make sense anyway, catching the UK on their lunch break and the US in the early morning, hopefully leaving people able to turn on their phone and nab an early bird at some point.
Based on what Ronnie has been saying, this might be a short KS too, 3-4 weeks.. they weren't too happy about the 2 weeks of stalling and sliding backwards that Mars Attacks went through.
Wonderful, really nice way to show you've learnt from your mistakes, I'm sure everyone gave the reason of this kickstarter ran too long as the reason they dropped their MA pledge.
There’s a difference between having a hobby and being a narcissist.
I really want to see what's on offer before I finalize that Mars Attack survey.
Not sure if I want a Martian dreadball team or not. If I don't go in on Extreme, no need for them (and I'll just get another batch of giant bugs instead).
If Extreme looks promising enough from the get go, I guess the Martians will have to be on hand for a bit of the ultra violence then.
Poorly lit photos of my ever- growing collection of completely unrelated models!
scarletsquig wrote: Based on what Ronnie has been saying, this might be a short KS too, 3-4 weeks.. they weren't too happy about the 2 weeks of stalling and sliding backwards that Mars Attacks went through.
Yeah this was expected, the extra time for MA certainly didn't help,
Hmm interesting I wonder if the scoring zones are going to be some sort of overlay so they can be placed in different positions they are clearly visible on Jake's test board and he said they wouldn't be changing the scoring zones themselves.
This message was edited 1 time. Last update was at 2014/02/18 17:12:20
The pitch should be a mousepad type think that was confirmed in that podcast interview.
The the rubber material mats are 2 feet by 2 feet the pitch looks to be a good bit smaller so they filled the surround with info and card pile holders hopefully they do the same for the original pitch I don't think they can do 2'x1' mats at least not as cost effectively as 2'x2'
This message was edited 2 times. Last update was at 2014/02/18 19:29:18
Wales: Where the Men are Men and the sheep are Scared.
scarletsquig wrote: I also hope it isn't buggered up like some of the others. If I remember correctly, Dreadball and Mars Attacks both launched about an hour after the counter had expired.
I *think* the times in the title are accurate, they seem to make sense anyway, catching the UK on their lunch break and the US in the early morning, hopefully leaving people able to turn on their phone and nab an early bird at some point.
Based on what Ronnie has been saying, this might be a short KS too, 3-4 weeks.. they weren't too happy about the 2 weeks of stalling and sliding backwards that Mars Attacks went through.
Wasn't a big part of the stalling and sliding due to any Deadzone backers having not been shown sculpts of the models they had paid for and not felt confident backing another mantic kick starter unseen?
Partly that yes I know I didn't put nearly as much into MA as I could have because of the DZ situation. Also they made a big mistake with the weekend limited Bloodshed on the Battlefield offer a lot of people held their Invaders EB pledge and pledged for BotB as well on a second account then they dropped one or the other in droves causing several days of backslides.
The BotB kind of pre-loaded the final rush to the mid-point. Not necessarily a bad idea in theory, but the reality of it worked against them with the stall and backslide. Hopefully they keep this campaign to 21-28 days, and if they do anything big bits like that they're in the last week to lead up to the final couple of days. Since nothing is charged until the campaign closes, I'll probably pick up an early bird "sweet spot" pledge level and see if they can convince me to keep (or even upgrade) it.
Right, the biggest issue is that they had two limited and high-value pledge levels (EB Invaders Arrive and BOTB) offering different advantages, meaning that people who wanted to give themselves the most options or were unsure about how much they wanted to spend just sat on both, ditching at least one towards the end of the campaign. I really don't think it was a function of length, although there is something to be said for momentum!
Mr.Church13 wrote: OOOOH, Please let that board be on mousepad. That was the best thing that Ultimate did.
Confirmed. A rubber mat for regular dreadball will also be a stretch goal. Agree that the material is perfect.
I think a shorter Kickstarter will help keep momentum going a bit better... nobody likes it when the campaign is dragging or stalling and they just want to get on with it and finalize their pledge rather than wait around for weeks.
Mars Attacks wasn't too tedious for me, but only because I went on holiday for a week right during the slowest part of the KS.
Also, "sight unseen" theories.. had bugger all to do with Mars Attacks since renders were available for pretty much everything during that campaign, immediately.
I would not be surprised to see a full 8 teams already sculpted/ painted for DBX at this point, with very little being left at concept art.
This message was edited 7 times. Last update was at 2014/02/19 12:16:42
I just noticed that I'm going to be sitting in an airport when this launches... Hopefully my KS app on my phone will be able to get in for an EB pledge, and that Mantic isn't slow in launching this or I'll be in the air.
One thing is clear from that video - Mantic are now paying professionals to create their promotional videos. Compare the voice-over in the Dreadball Extreme video to the one used to introduce the Deadzone KS promotional video. The first one sounds like an actor whose main line of work is recording movie trailers, the second one sounds like Bob from the local game store.
It's evolutionary progress and definitely the right move, but I'm actually a little sad to see it. I admit I was surprised and slightly amused by the homemade quality of the Deadzone video - a promotional video for a Kickstarter that topped a million dollars, no less - but I also found its rough edges charming in a way. They reminded me that Mantic is essentially a small bunch of scrappy people who love what they're doing and are still finding their way.
Dakkadakka: Bringing wargamers together, one smile at a time.™
... DBX will not be resin plastic/hard plastic (and won't be metal and resin like Guild Ball) and the teams and MVPs will come assembled, with one or two exceptions...
so no more sticking hands to models... or codpieces,
That's an interesting rumor about not fiddling around with figures.
I noticed there's a set of rules in PDF form on the original kickstarter page. Went and downloaded them to take a look at things.
I figure if I can explain them to the kids, and they can understand it and not be annoyed at me (which they tend to be in rule heavy games), then we've got a winner.
Heck, I went and checked out the rules for Kings of War finally, and it floored me how easy it would be to play.
Poorly lit photos of my ever- growing collection of completely unrelated models!