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overtyrant wrote: I also think Mantic should slow down on these KS of theirs, get one KS completely finished then move on. Though sone people might argue if all there doing is waiting for tools and castings etc to be done then why not move on. I'm also of a mind that with Dreadball they released to many teams to fast, they should of released one season a year or a team every 3 months. At the end of this there will be what, 24 teams?
25, including Martians. As long as the razor-sharp approach to balance is kept it shouldn't be a problem. I think the quantity of teams will slow down after this, maybe one per year + a new tournament pack will be the long-term support for the game after DBX has shipped. Then many years down the line they might consider a new edition of the game done in hard plastic with the rubber mat in the box. It is the direction Mantic are headed, long-term.
I rather like the huge amount of teams since it expands the background a bit more and gives you more than one way to play a certain race.
Also looking forward to seeing all kinds of new aliens introduced, I love how exotic and varied the initial 12 teams were and how interesting that made the Rebs faction in Deadzone.
Kraaw, Yndij, Sorak and Sphyr teams would be great to see, in fact the Yndij were a DB concept initially, so the odds of them appearing as a DBX team seem high.
This message was edited 4 times. Last update was at 2014/02/09 22:52:23
All y'all realise you're just feeding the kroot, right?
IMO it's far more expedient to just ignore the four of five serial offenders and click "view ignored comment" (or whatever the precise wording was again) in the one or two topics where they have something of value to add. In any case, we probably ought to take this debate to nuts&bolts now, really.
If there's any crossover with Deadzone Rebs aliens at all, I'm going to be buying in just to get me some alt sculpts to convert up so I can expand my deadzone stuff into full warpath units.
Kraaw would be especially perfect, as a melee troop with a wrist blaster that looks not too much different to a DB glove, might not even need conversion (and kraaw swarms are brutal in DZ).
Ideally I'd like to have the full Rebs army painted before Mantic has even got around to releasing the WP list. Already got 100 minis for it.
This message was edited 3 times. Last update was at 2014/02/09 23:04:36
It’s not always easy to know exactly how much I can say here. However, with the Mantic blog mentioning that DreadBall Xtreme was “just around the corner” the other day I don’t think anyone’s going to be surprised that I’ve been doing quite a bit on that project lately.
So far, it’s been a tricky one. Some games come easy and others less so. In general, this doesn’t seem to actually have any bearing on whether they’re any good or not when they’re finished. As long as you go through the whole process to the bitter end (and don’t just give up and release it anyway) then they can be of any quality. I’ve pondered the why of that at some length and still don’t think I entirely understand it.
Obviously I can’t go into specifics on DBX yet, but I thought I’d drop one idea into your minds. Because DreadBall is well liked as it is, the real challenge with designing DBX has not been the violence, nor the changing arena. Instead it’s been balancing doing something new and exciting against not messing up a great game. The good news is that I think this last iteration has cracked it. Some considerable changes to what I had in order to make it all more streamlined without sacrificing the depth and difference of tactical decisions. That, at least, is the plan.
Got another demo at Mantic tomorrow to see if they agree.
Fingers crossed
I think this is the first Kickstarter I've seen where it's a sequel to an existing product with known rules, but that is essentially a new set of rules in itself. The shadow lurking over many boardgames is "are the rules any good", but with this one it's going to be "are they any better/different enough to justify a new product".
I would like to say something along the lines of "Oh god Scarlet, what have you done" but I think it would ring hollow due to my own recent vanity project.
My Azure Forrest came yesterday. Haven't had a chance to really go through it but it looks decent. It will be interesting to see how all the Dread Ball elements mix when Extreme comes out.
Every time a terrorist dies a Paratrooper gets his wings.
The humans are being used as convicts by the look of it but the name of the team on the other sheet is hidden by it curling away from the camera.....
Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch." Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!"
I don't want you to sign it I want the guy that drew it- lol.
So for those of you who did the original db kick starter, if you spent over the 'sweet spot' what got you to do it? Trying to keep myself at entry level (if I end up backing).
GrimDork wrote: I don't want you to sign it I want the guy that drew it- lol.
So for those of you who did the original db kick starter, if you spent over the 'sweet spot' what got you to do it? Trying to keep myself at entry level (if I end up backing).
I managed to rack up $500+ on the first one basically Striker plus complete season 1,2 and 3, Acrylic pitch, 4 Giants a few paid for MVPs, Cheerleaders, Coaches printed rulebooks bases it adds up fairly quickly.
The Season deals were very good value but 8 of the teams are still sitting in a box (and I doubt my Veer-myn, Zees, Asterians will ever be painted or see a pitch) so I think I'll go for 4 max this time and really most of the extra miniatures never get used. The pitch is really nice but has to many separate parts so it doesn't get used anymore. I really hope they do the original pitch on the rubber material.
No regrets about the spend but it was one of my earlier KS and I'm alot more savvy about what I buy now. If I was to do it again I'd back Striker with 2 other teams on the BOGOf deals (still don't like the veer-myn sculpts the other 3 are great) . 1 Giant in addition to the free one. No coaches or cheerleaders they are basically just fancy counters. Wouldn't bother with the printed books (use a tablet) or the acrylic pitch. Prone markers are nice but you can just lay the model on it's side. Never really use keepers and a guard could stand in if needs be. Hex bases are still a must in my opinion - the models look odd without them but you can get by without them. I'd still pick up all the MVPs that are paid extras as they are a bit of fun and a nice change of pace.
I've set aside $250 for DBX if in can spend less I will I'm not looking to spend all of that if I can avoid it.
This message was edited 6 times. Last update was at 2014/02/13 23:39:15
GrimDork wrote: I'm not adverse to the concept of space murder football, maybe this version will be 20% more fatal?
Will have to see how the teams work and what they're planning for the more brutal/aggressive gameplay.
Oh goodie... now my Judwan will be even more likely to be killed outright. :-p
Maybe they'll let them start using the mind substance again and increase their Speed stat again----since Extreme is already supposed to be seamy any way.
GrimDork wrote: I'm not adverse to the concept of space murder football, maybe this version will be 20% more fatal?
Will have to see how the teams work and what they're planning for the more brutal/aggressive gameplay.
Oh goodie... now my Judwan will be even more likely to be killed outright. :-p
Maybe they'll let them start using the mind substance again and increase their Speed stat again----since Extreme is already supposed to be seamy any way.
I would be ok with that. The wife predominantly plays Marauders, so our Leagues usually end up with her outright killing my team into submission. Any way I could have a bit better odds would be appreciated.
I've gotta say, DB has been a masterfully balanced game, but, as with any "sport" some match-ups are just rough for certain teams.