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Made in au
Major




Fortress of Solitude

Apologies for the loud title, but I had to grab attention.

HQ
@HQ [ 2 ]

Company Command Squad (85pt.)
> 1x - Company Commander ; Frag grenades; Refractor field; Flak armour; Laspistol; Close combat weapon;
> 1x - Guardsman ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Guardsman ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (5pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Mortar;
> 1x - Astropath (30pt.); Close combat weapon; Flak armour; Frag grenades; Laspistol;

Company Command Squad (60pt.)
> 1x - Company Commander ; Frag grenades; Refractor field; Flak armour; Laspistol; Close combat weapon;
> 1x - Guardsman ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Guardsman ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (10pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Autocannon;

@Troops [ 6 ]

10x - Veteran Squad (80pt.)
> 1x - Veteran Sergeant ; Frag grenades; Flak armour; Laspistol; Close combat weapon;
> 7x - Veteran ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (10pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Autocannon;

10x - Veteran Squad (80pt.)
> 1x - Veteran Sergeant ; Frag grenades; Flak armour; Laspistol; Close combat weapon;
> 7x - Veteran ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (10pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Autocannon;

10x - Veteran Squad (80pt.)
> 1x - Veteran Sergeant ; Frag grenades; Flak armour; Laspistol; Close combat weapon;
> 7x - Veteran ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (10pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Autocannon;

10x - Veteran Squad (80pt.)
> 1x - Veteran Sergeant ; Frag grenades; Flak armour; Laspistol; Close combat weapon;
> 7x - Veteran ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (10pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Autocannon;

10x - Veteran Squad (80pt.)
> 1x - Veteran Sergeant ; Frag grenades; Flak armour; Laspistol; Close combat weapon;
> 7x - Veteran ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (10pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Autocannon;

10x - Veteran Squad (75pt.)
> 1x - Veteran Sergeant ; Frag grenades; Flak armour; Laspistol; Close combat weapon;
> 7x - Veteran ; Frag grenades; Close combat weapon; Flak armour; Lasgun;
> 1x - Heavy Weapon Team (5pt.); Frag grenades; Close combat weapon; Lasgun; Flak armour; Mortar;



@Fast attack [ 5 ]

Vendetta Gunship Squadron (130pt.)
> 1x - Vendetta (130pt.); Searchlight; Extra armour; Twin-linked lascannon (x3);

Vendetta Gunship Squadron (130pt.)
> 1x - Vendetta (130pt.); Searchlight; Extra armour; Twin-linked lascannon (x3);

Vendetta Gunship Squadron (130pt.)
> 1x - Vendetta (130pt.); Searchlight; Extra armour; Twin-linked lascannon (x3);

Vendetta Gunship Squadron (130pt.)
> 1x - Vendetta (130pt.); Searchlight; Extra armour; Twin-linked lascannon (x3);

Vendetta Gunship Squadron (130pt.)
> 1x - Vendetta (130pt.); Searchlight; Extra armour; Twin-linked lascannon (x3);

@Heavy support [ 2 ]

Ordnance Battery (75pt.)
> 1x - Griffon (75pt.); Griffon heavy mortar; Searchlight; Smoke launchers; Heavy bolter;

Ordnance Battery (75pt.)
> 1x - Griffon (75pt.); Griffon heavy mortar; Searchlight; Smoke launchers; Heavy bolter;

@Fortification [ 2 ]

Fortress of Redemtion (290pt.) Twin-linked Icarus lascannon; Missile silo with fragstorm missiles; Krakstorm missiles; Emplaced heavy bolters (x4);

Fortress of Redemtion (290pt.) Twin-linked Icarus lascannon; Missile silo with fragstorm missiles; Krakstorm missiles; Emplaced heavy bolters (x4);

No Escalation or Stronghold assault obviously.

The vets distribute themselves around and in the FoRs and on objectives.

The griffons the astropath CCS, and the mortar vet squad hide out of LoS behind the Fortresses, on an objective.

Notable weapons:

2 Str 8 AP 3 Large Blasts
2 Str 6 AP 4 Barrage Large Blasts
24 Str 5 AP 4 shots
12 Str 7 AP 4 shots
2 Str 4 AP 5 Barrage small blasts
2 Twin Linked Lascannons w/ Skyfire+ Interceptor
The vendettas will come in with another 15 Str 9 AP 2 Shots. TL

Everything but the vendettas at BS4.


Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in gb
Been Around the Block





Swindon, UK

No doubt it's powerful, but that sounds really boring to play as or against.

Three maulerfiends. That would be fun.


Automatically Appended Next Post:
My night spinners would have a field day, too. Lots of stationary infantry? Eldar wet dream.

This message was edited 1 time. Last update was at 2014/02/11 10:28:29


 
   
Made in us
Regular Dakkanaut






4 Maulerfiends, 4 Heldrakes, 2 aegis lines with quadguns
   
Made in au
Sure Space Wolves Land Raider Pilot





HADES BREACHING DRILL!

~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





If you wanted attention why make your list do difficult to read?

Basically your list is 5 Vendettas and 2 Fortresses of Redemption. Which will do OK at 2k and is strong anti meta. But D weapons take them off straight away. As for what I'd use to best this list.

Farseer, 2 squads on 3 Jet bikes, skyshield landpad, Revenant Titan, Firebase Support Cadre is an 1850 list. That's both Fortresses dead turn one with 2 twin linked D weapon blasts at each that auto kill on any hit. Plus 6 broadsides and a Riptide at you. Then 2 of your flyers go down to interceptor when they come on and you've nothing that is a threat to the Revenant who kills you entire army.

As for how to help your list perhaps mix up the Vets squad or command squads. Get some melta and ride in the vendettas to vary your threat better. You have practically nothing to stop Terminators in Landraiders from reaching your lines and little that can hurt the big deathstars going around. However against a lot of normal competitive builds people won't be able to deal with 2 AV14 buildings at the moment.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Regular Dakkanaut






his list is not apoc or escalation, why would you be able to bring D weapons and titans?
   
Made in gb
Ultramarine Chaplain with Hate to Spare





What do you mean by it isn't Escalation?

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Regular Dakkanaut






In his post he said his list isnt for escalation and it obviously isnt for apoc, so you are just throwing a titan in there because you can? I dont think his list is intended to fight apocalypse units.
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

Escalation isn't an optional expansion like Cityfight or Planetstrike were. Sure, you can say "you have to ask your opponent for permission", but that can be said about anything.

Fact:
With the release of Escalation and Stronghold Assault, D Weapons are a part of standard 40k.

Having said that, I would be disinclined to play against someone with D Weapons unless I also had them. They can definitely unbalance a game.


Automatically Appended Next Post:
Also, the Titan is a Lord of War choice for a standard 40k Eldar or Dark Eldar army. EVERY unit produced by GW can be used in Apoc... which isn't relevant to this discussion about standard 40k.

This message was edited 1 time. Last update was at 2014/02/11 13:15:13


Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in us
Regular Dakkanaut






I understand that but if someone was like "im gona use my titan against your 2000 point list with no apocalypse stuff no mater what you say" i would just leave, It doesnt mater if its not optional someone who doesnt want to play against crap like that isnt going to.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah and saying I want 2 Fortresses of redemption bet you can't beat this and you can't use the stuff that beats this is a bit rich. Its like saying how do you beat my Cronair but you can't use Codex: Tau, or Fortifications or Codex: Imperial Guard...

Either way as I stated the list has strengths and weaknesses. But is pretty strong overall.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

True. And I agree with you. But he said BEAT THIS LIST... which is almost trivial with the options at hand for most armies, which for better or worse now includes Titans.

The game just allows so many different combos these days. How about this...

Main Detachment
25 point bare bones Xenos Inquisitor whose sole job is to hide in a corner.

Allied Formation:
Tau Fire Support Cadre x3
You have to play with the upgrades to make this fit in 2000 points, but you can take:
3x Riptides with Interceptor/Ion Weapon and 1 Shielded Missile Drone each
9x Broadsides with High Yield Missile Pods and Interceptor
9x Broadsides with Railguns and Target Locks (to let them all target different buildings)

There is so much Twin-Linked, High Strength Interceptor goodness in this list that the Flyers are mostly useless. The Riptide Twinlinked Meltas and Broadside Railguns will pop the buildings with the weapons most likely all in the first round of shooting. Although, to be honest, I would just blanket the battlements with missiles and railgun fire and forget the buildings.


Automatically Appended Next Post:
I forgot to say... My list gets 2+ saves against everything other than then Vendettas who probably are never going to be able to shoot.

This message was edited 1 time. Last update was at 2014/02/11 13:51:06


Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in gb
Drone without a Controller




United kingdom

So are you using the BRB terrain deployment when fielding this army as you may struggle to fit the FOR on in the first place. Depends what mission and what objectives as your likely to hole up in the tower, on the battlements etc. In this case I wouldn't waste any points on vehicles or anti air and just take shed loads of weak troops choices (12) and hold them back in cover and pick up the objectives late on and wait for you to come out of your towers. Don't really know what to say, your seemingly not using the new supplements and it's a pretty weak ass list against anything else than high AV or MC.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 FlingitNow wrote:
If you wanted attention why make your list do difficult to read?

Basically your list is 5 Vendettas and 2 Fortresses of Redemption. Which will do OK at 2k and is strong anti meta.


Thanks, couldn't read past my eyeballs exploding.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in ru
!!Goffik Rocker!!






Spoiler:


1 Battlewagon (Heavy Support) @ 115 Pts
Big Shoota (x1); Deff Rolla

1 Battlewagon (Heavy Support) @ 115 Pts
Big Shoota (x1); Deff Rolla

1 Battlewagon (Heavy Support) @ 115 Pts
Big Shoota (x1); Deff Rolla

1 Battlewagon (Heavy Support) @ 115 Pts
Big Shoota (x1); Deff Rolla

1 Battlewagon (Heavy Support) @ 115 Pts
Big Shoota (x1); Deff Rolla

1 Battlewagon (Heavy Support) @ 115 Pts
Big Shoota (x1); Deff Rolla

3 Nobz (Elites) @ 175 Pts
Choppas; Sluggas

1 Battlewagon @ [115] Pts
Big Shoota (x1); Deff Rolla

3 Nobz (Elites) @ 175 Pts
Choppas; Sluggas

1 Battlewagon @ [115] Pts
Big Shoota (x1); Deff Rolla

3 Nobz (Elites) @ 175 Pts
Choppas; Sluggas

1 Battlewagon @ [115] Pts
Big Shoota (x1); Deff Rolla

3 Nobz (Elites) @ 175 Pts
Choppas; Sluggas

1 Battlewagon @ [115] Pts
Big Shoota (x1); Deff Rolla

3 Nobz (Elites) @ 175 Pts
Choppas; Sluggas

1 Battlewagon @ [115] Pts
Big Shoota (x1); Deff Rolla

3 Nobz (Elites) @ 175 Pts
Choppas; Sluggas

1 Battlewagon @ [115] Pts
Big Shoota (x1); Deff Rolla

10 Gretchin (Troops) @ 40 Pts

1 Runtherd @ [10] Pts
Grabba Stikk

10 Gretchin (Troops) @ 40 Pts

1 Runtherd @ [10] Pts
Grabba Stikk

10 Gretchin (Troops) @ 40 Pts

1 Runtherd @ [10] Pts
Grabba Stikk

10 Gretchin (Troops) @ 40 Pts

1 Runtherd @ [10] Pts
Grabba Stikk

1 Big Mek (HQ) @ 35 Pts
Choppa; Slugga

1 Big Mek (HQ) @ 35 Pts
Choppa; Slugga

Models in Army: 76


Total Army Cost: 1970



Automatically Appended Next Post:
U might as well do it with half the number of wagonz and shootaboyz but 12 battlewagon madness deffrolling everythin' is a sight to behold.

This message was edited 2 times. Last update was at 2014/02/11 16:05:43


 
   
Made in kw
Jovial Plaguebearer of Nurgle





West Bend, WI

I'm sorry but most opponents will simple walk away. This doesn't even look fun to play with let alone against :/
   
Made in us
Agile Revenant Titan






Austin, Texas.

Ok like everyone else is saying what your doing is kind of dumb. Hey hers a good list, and as long as you cant take anything to beat it, TRY AND BEAT IT!!!!
And sense escalations allowed at any point i would go fo this.

autarch 70
spirit seer 70

5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60

crimson hunter 160
crimson hunter 160
crimson hunter 160
crimson hunter 160
crimson hunter 160

Lynx, scatter laser 335
Lynx, scatter laser 335

A little more spammy but about as unfun and unfair to fight against.

This message was edited 1 time. Last update was at 2014/02/11 19:47:10


I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in gb
Twisting Tzeentch Horror



Bridgwater, somerset

You haven't actually got much on the table turn one.

I would look at stronghold assault because you can upgrade the fortress with some void shields to keep stuff alive for longer


Automatically Appended Next Post:
Sorry misread as vets in vendettas, but regardless, it's not fantastic

This message was edited 1 time. Last update was at 2014/02/11 19:52:36


   
Made in au
Major




Fortress of Solitude

 ninjafiredragon wrote:
Ok like everyone else is saying what your doing is kind of dumb. Hey hers a good list, and as long as you cant take anything to beat it, TRY AND BEAT IT!!!!
And sense escalations allowed at any point i would go fo this.

autarch 70
spirit seer 70

5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60

crimson hunter 160
crimson hunter 160
crimson hunter 160
crimson hunter 160
crimson hunter 160

Lynx, scatter laser 335
Lynx, scatter laser 335

A little more spammy but about as unfun and unfair to fight against.


Can't you just abide by the OP instead of questioning it?

Taking away two of the most imbalanced expansions is not removing the only way to beat this list.
If it is, do you really mean to tell me that this list cannot be beaten in non-escalation 40k? I am disappointed.

I say no escalation, because IMO that should be kept to a different game. I have yet to see a GT or major RTT allow escalation/stronghold assault and will proceed accordingly.

You have 15 or so codexes available and all you can do is whine about not getting to click the win button?


Automatically Appended Next Post:
 Kriswall wrote:
True. And I agree with you. But he said BEAT THIS LIST... which is almost trivial with the options at hand for most armies, which for better or worse now includes Titans.

The game just allows so many different combos these days. How about this...

Main Detachment
25 point bare bones Xenos Inquisitor whose sole job is to hide in a corner.

Allied Formation:
Tau Fire Support Cadre x3
You have to play with the upgrades to make this fit in 2000 points, but you can take:
3x Riptides with Interceptor/Ion Weapon and 1 Shielded Missile Drone each
9x Broadsides with High Yield Missile Pods and Interceptor
9x Broadsides with Railguns and Target Locks (to let them all target different buildings)

There is so much Twin-Linked, High Strength Interceptor goodness in this list that the Flyers are mostly useless. The Riptide Twinlinked Meltas and Broadside Railguns will pop the buildings with the weapons most likely all in the first round of shooting. Although, to be honest, I would just blanket the battlements with missiles and railgun fire and forget the buildings.


Automatically Appended Next Post:
I forgot to say... My list gets 2+ saves against everything other than then Vendettas who probably are never going to be able to shoot.


What about all 8 units camping outside of Los on an objective nestled by the FoRs? You and your whopping 0 troop choices, no mobility and a few SMS shots would have a hard time cleaning all 60 troops(stopped from fleeing due to walls, an auto-reggrouping due to orders) out.

Also, Railguns do jack to buildings since they ignore glances and that is all you can do, so that unit is almost entirely useless. The inquisitor would get one-shotted by artillery, netting slay the warlord and probably first blood.

Finally, an intercepting ion tide will do on average 0.25 glance/pen results, even if I don't jink. You MIGHT kill 2 vendettas if you are lucky.

Good Effort, but I don't think your list would do very well.



This message was edited 2 times. Last update was at 2014/02/11 20:48:54


Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 ImotekhTheStormlord wrote:
 ninjafiredragon wrote:
Ok like everyone else is saying what your doing is kind of dumb. Hey hers a good list, and as long as you cant take anything to beat it, TRY AND BEAT IT!!!!
And sense escalations allowed at any point i would go fo this.

autarch 70
spirit seer 70

5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60

crimson hunter 160
crimson hunter 160
crimson hunter 160
crimson hunter 160
crimson hunter 160

Lynx, scatter laser 335
Lynx, scatter laser 335

A little more spammy but about as unfun and unfair to fight against.


Can't you just abide by the OP instead of questioning it?

Taking away two of the most imbalanced expansions is not removing the only way to beat this list.
If it is, do you really mean to tell me that this list cannot be beaten in non-escalation 40k? I am disappointed.

I say no escalation, because IMO that should be kept to a different game. I have yet to see a GT or major RTT allow escalation/stronghold assault and will proceed accordingly.

You have 15 or so codexes available and all you can do is whine about not getting to click the win button?


It is in my opinion that if you make a power gaming list, and one as harsh as that, you shoudnt be complaining about escalation. Escalation is just power gaming. And that is a power gaming list you made.
Im not saying i enjoy escalation or think that it should be part of 40k, but neither should your list.

If you want a completely normal 40k list heres mine.
I dont see any ignores cover in your list, and if there is some please inform me and ill change my list.

laughing seer 160
spirit sear , iyanden stone of healing

5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60
5 rangers 60

wraith knight 240
wraith knight 240
wraith knight 240
wraith knight 240
wraith knight 240
wriath knight 240

2k

This message was edited 1 time. Last update was at 2014/02/11 22:29:40


I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





What about all 8 units camping outside of Los on an objective nestled by the FoRs? You and your whopping 0 troop choices, no mobility and a few SMS shots would have a hard time cleaning all 60 troops(stopped from fleeing due to walls, an auto-reggrouping due to orders) out.

Also, Railguns do jack to buildings since they ignore glances and that is all you can do, so that unit is almost entirely useless. The inquisitor would get one-shotted by artillery, netting slay the warlord and probably first blood.

Finally, an intercepting ion tide will do on average 0.25 glance/pen results, even if I don't jink. You MIGHT kill 2 vendettas if you are lucky.

Good Effort, but I don't think your list would do very well.


If he swapped to all Missilesides he'd do better. But the Iontides are not for AA they suck at that only an idiot would use them for that. They'd go after the Fortifications with fusion and ordnance. 18 SMS will kill your 60 troops in not a long time. They kill on average 45 T3 troops a turn so think again about hiding out of LoS.

He has 6 units of Broadsides. Each intercepts with 12 twin linked tank hunting S7 shots. That is an average of 13 HPs done to you on intercept. Sure you can jink but then your 'detta is neutered. He should kill about 4 flyers 3 if you jink. Your FoR are probably all that is left turn 4.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Fresh-Faced New User




I was always wondering how a game where both opponents have fortifications would work out. Here is my own list, would it be about equal in terms of chance to win compared to the OP ? Has anyone had experience fighting a fortification vs fortification based lists? Maybe this list could compete with yours, I do not know. Let us know what you guys think.

Double force organisation chart
HQ
2 x CCS (man quad guns) 3 meltas + standard 190 points

Troops
2 x 3 melta vets squad (vendetta) 200 points

1x PCS , autocannon, vox, chimera 100 points

1x vets, autocanon,demo, chimera, heavy stubber, 175 points

3x infantry squad, autocannon, GL, one vox and commissar 235 points

2 x vets (inside bastion) 3 plasmas 1 lascannon 270 points

Fast Attack
2 x vendettas 260 points

Heavy Support
2x manticores 320 points
Fortifications
2 x Bastions Quad Gun 250 points

2000 points

   
 
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