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![[Post New]](/s/i/i.gif) 27100/02/12 19:44:38
Subject: Viable 1000 CSM?
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Wondering Why the Emperor Left
United Kingdom
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Just running some ideas around:
Daemon Prince
Wings, Power Armour, Nurgle
20 Cultists
20 Cultists with autogun
2 Forgefiends with Triple Plasma
1 Obliterator
Aegis Defence Line with Quad Gun
Thoughts? Could I actually beat someone with this?
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5 Successful trades on the Swap Shop and counting!
Breotan wrote:Jump to conclusions? This is Dakkadakka. We pole vault to conclusions here.
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![[Post New]](/s/i/i.gif) 2014/02/12 19:54:06
Subject: Viable 1000 CSM?
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Sinister Chaos Marine
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Doesn' look bad, but have fun when you roll three 1s and destroy your own Forgefeind (it has happened). I would swap the two plasmas for hades autocannons on at least one forgefeind, and would probably swap one Forgefeind for a Heldrake. This said, I still think winning would be a possibility (provided you don't roll too many 1s for gets hot!)
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If Slaanesh is the God of Sex, then why does Tzeench have a Thousand Sons
Iron warriors - 6500 pts WIP
necrons 1700 pts WIP
Dark Eldar - Getting Started
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DA:90+S++G+++M++B++I+Pw40k11+D++A++/eWD390R++T(T)DM+
===== End Dakka Geek Code ===== |
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![[Post New]](/s/i/i.gif) 2014/02/12 20:05:55
Subject: Viable 1000 CSM?
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Wondering Why the Emperor Left
United Kingdom
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Thanks for the reply!
How about this then?:
Daemon Prince
Wings, Power Armour, Nurgle
Dark Apostle (LD10 Cultists)
20 Cultists
20 Cultists with Autogun
Heldrake
Baleflamer
Forgefiend
Triple Plas
Aegis w Quad Gun
This gives me 2 Flyers, 2+ cover saves on the cultists who are at LD 10 on my objective.
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This message was edited 1 time. Last update was at 2014/02/12 20:17:12
5 Successful trades on the Swap Shop and counting!
Breotan wrote:Jump to conclusions? This is Dakkadakka. We pole vault to conclusions here.
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![[Post New]](/s/i/i.gif) 2014/02/13 05:26:19
Subject: Re:Viable 1000 CSM?
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Been Around the Block
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Why would they have a 2+ cover save? Best I can see is going to ground behind the ADL which would give you a 3+
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2000
1000
Rebel: X-Wing x2 : Y-Wing x1 : YT-1300 x1
Imperial: Firespray-31 x1 : Tie Fighter x2 : Tie advanced x1
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![[Post New]](/s/i/i.gif) 2014/02/13 06:38:13
Subject: Re:Viable 1000 CSM?
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Lesser Daemon of Chaos
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JoshTheMadTitan wrote:Why would they have a 2+ cover save? Best I can see is going to ground behind the ADL which would give you a 3+
I believe the special rule for Defence Line is that units that Go to Ground behind it gain a 2+ to their cover save.
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In the embrace of great Chaos, I am no longer afraid, for with its power and favor, I shall become the embodiment of that which I once most feared.....Death
Chaos Space Marines: W50, L23, D17
Warriors of Chaos: W15, L2, D0
CSM 6th Edition: W19, L6, D3
CSM 7th Edition: W17, L2, D2
Kill Team: W2, L0, D0 |
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![[Post New]](/s/i/i.gif) 2014/02/13 17:28:40
Subject: Viable 1000 CSM?
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Been Around the Block
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Is it really? I have never heard this, where can I find these rules?
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2000
1000
Rebel: X-Wing x2 : Y-Wing x1 : YT-1300 x1
Imperial: Firespray-31 x1 : Tie Fighter x2 : Tie advanced x1
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![[Post New]](/s/i/i.gif) 2014/02/13 17:33:55
Subject: Re:Viable 1000 CSM?
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Bewitched Vassal of Angmar
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Looks good, but remember against missile broadsides, that ADL means nothing. I always have a difficult time beating Tau in general as CSM
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2000 Night Lords 2000 Thousand Sons 2000 Death Guard 1000 Custodes 2000 Khorne Bloodbound
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![[Post New]](/s/i/i.gif) 2014/02/13 18:13:00
Subject: Viable 1000 CSM?
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Lesser Daemon of Chaos
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In the embrace of great Chaos, I am no longer afraid, for with its power and favor, I shall become the embodiment of that which I once most feared.....Death
Chaos Space Marines: W50, L23, D17
Warriors of Chaos: W15, L2, D0
CSM 6th Edition: W19, L6, D3
CSM 7th Edition: W17, L2, D2
Kill Team: W2, L0, D0 |
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![[Post New]](/s/i/i.gif) 2014/02/13 20:33:49
Subject: Re:Viable 1000 CSM?
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Fresh-Faced New User
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I don't think you really need to worry about killing your own Forgefiends due to Gets Hot. The chances of them losing a HP is 1/18 assuming you get an Inv save for Gets Hot. The chances of them regaining that HP is 1/3 from It Will Not Die.
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