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![[Post New]](/s/i/i.gif) 2014/02/28 16:27:09
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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[DCM]
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No, but that's an interesting addition to the list, I guess!
Overall, I'd say the Knight kit is a resounding success for GW.
It fits their aesthetic, obviously, and it has gotten a lot of people excited about it, and fielding it.
I still think it really doesn't 'belong' in a 'regular' game of 40K, but then, I don't really think flyers, super-heavies and Titans do either, outside of Apocalypse.
GW clearly does though, so, I'm either going to have to get used to it, count on TOs to 'regulate and balance' the game since GW can't/won't, or find some other SF skirmish game to play.
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![[Post New]](/s/i/i.gif) 2014/02/28 16:31:42
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Well, just got word that my FLGS has not received its shipment of Knights. Probably won't show up until next week. But guess what did show up on time? The company rags! melon-fethers!
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2014/02/28 16:32:46
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Badass "Sister Sin"
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Alpharius wrote:I still think it really doesn't 'belong' in a 'regular' game of 40K, but then, I don't really think flyers, super-heavies and Titans do either, outside of Apocalypse.
GW clearly does though, so, I'm either going to have to get used to it, count on TOs to 'regulate and balance' the game since GW can't/won't, or find some other SF skirmish game to play.
Yeah, but I think that local groups / TOs will handle it pretty well. I'm not worried. I have had very few bad games over the last 10-15 years and that's a testament to the players I actually play and the events I go to. Surprisingly, they have little similarity to the alarmism I have heard over that same period on the internet.
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![[Post New]](/s/i/i.gif) 2014/02/28 16:39:39
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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[DCM]
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I envy you your gaming group and experiences!
I think GW is going to have to start going back to 4' x 8' tables pretty soon, and suggesting we setup on the short table sides...
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![[Post New]](/s/i/i.gif) 2014/02/28 16:47:11
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Fixture of Dakka
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One of the last 40k games I played was at a nearby tournament.
The guy who won was supposedly a 'local tournament expert' and was fielding Space Marine army, with an Ironclad Dreadnought in the Forgedworld Drop Pod allied with Deathwing and having Belial as Warlord (yup, I noted this was illegal, but that guy was the local tournament expert and I was just a visitor).
So yeah, Pretre, count yourself very lucky indeed.
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![[Post New]](/s/i/i.gif) 2014/02/28 16:48:37
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Badass "Sister Sin"
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Compel wrote:One of the last 40k games I played was at a nearby tournament. The guy who won was supposedly a 'local tournament expert' and was fielding Space Marine army, with an Ironclad Dreadnought in the Forgedworld Drop Pod allied with Deathwing and having Belial as Warlord (yup, I noted this was illegal, but that guy was the local tournament expert and I was just a visitor). So yeah, Pretre, count yourself very lucky indeed.
I'm not saying I have never seen shenanigans, but I think they are really few and far between. I certainly hear about them enough on here though. That being said, come move to beautiful Portland, Oregon! I'll leave it there though since I'm OT.
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This message was edited 1 time. Last update was at 2014/02/28 16:48:45
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![[Post New]](/s/i/i.gif) 2014/02/28 18:52:18
Subject: Re:Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Honored Helliarch on Hypex
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The Knights at our FLGS had to be overnighted it seems. Store owner has to go pick them up at Fed-Ex. White dwarf is neat with a pretty good Paint section though
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I do what the voices in my wifes head say...
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![[Post New]](/s/i/i.gif) 2014/02/28 20:34:14
Subject: Re:Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Dakka Veteran
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posted by Emperor on Warseer
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![[Post New]](/s/i/i.gif) 2014/02/28 20:34:49
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Badass "Sister Sin"
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Of all the things to measure...
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![[Post New]](/s/i/i.gif) 2014/02/28 20:38:40
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Dakka Veteran
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I doubt he has it assembled yet to measure height.
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![[Post New]](/s/i/i.gif) 2014/02/28 20:44:26
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Haughty Harad Serpent Rider
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Alpharius wrote:No, but that's an interesting addition to the list, I guess!
Overall, I'd say the Knight kit is a resounding success for GW.
I really really WANT to like it, but it's so dumpy. It's like the same terrible Mantic troll design aesthetic - bulbous upper torso and tiny legs.
The Epic knights are roughly 60-65% leg/lower torso with big ol' leg/shin armor... the new 40k one is about 45% legs/lower torso with tiny baby legs.
I'm reallly reaaallllly sad. I love FW's warhounds and reavers, and was so excited from the blurry pics that I might actually get a sweet 40k scaled Knight model. Then the side and front views came out. *cries* Look at it from the side view! What were they thinking?!
The lower legs/ shins need at least another half-inch added. Maybe an inch. I wonder if I can convert a Knight with portions of a Dreamforge Leviathan to bulk up the legs. Or if I even feel like spending that kind of money and/or time. :(
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"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke |
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![[Post New]](/s/i/i.gif) 2014/02/28 20:49:29
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Dakka Veteran
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The Leviathan legs will loo too large I am betting.
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![[Post New]](/s/i/i.gif) 2014/02/28 20:55:31
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Grizzled Space Wolves Great Wolf
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![[Post New]](/s/i/i.gif) 2014/02/28 20:57:29
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Fixture of Dakka
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They're really milking it this time... I'm sure its a good move though, I imagine people will be buying anything Knight related no matter what.
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![[Post New]](/s/i/i.gif) 2014/02/28 20:58:02
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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The "Knight Companion" book is 144 pages.
It looks to be very similar to the "Uniforms and Heraldry" books that they did for High Elves, the Empire, and Skaven with lots of color plates showcasing "different units" and giving background of them.
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![[Post New]](/s/i/i.gif) 2014/02/28 21:00:45
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Grizzled Space Wolves Great Wolf
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Compel wrote:They're really milking it this time... I'm sure its a good move though, I imagine people will be buying anything Knight related no matter what.
Yeah, maybe. It's a lot of material given that it's only 1 model. 1 model with which to make an army along with a $41 codex ($115 limited edition), $74 companion.
If the rumours are true and there really is no rules for anything else beside that 1 model, I'm a bit disappointed.
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![[Post New]](/s/i/i.gif) 2014/02/28 21:04:45
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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[MOD]
Making Stuff
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I'm really not a fan of this trend towards oval bases on the big stuff. When turning on the spot alters how far you can move, something is awry. Automatically Appended Next Post: Mathieu Raymond wrote:I went on the website to check if the Knight's availability was as dire as that. My first thought was "Cool! They lowered the price!" Then I checked and I was indeed looking at Australian prices..
It's like we've entered some weird bizarro-backwards universe.
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This message was edited 1 time. Last update was at 2014/02/28 21:06:03
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![[Post New]](/s/i/i.gif) 2014/02/28 21:12:42
Subject: Re:Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Decrepit Dakkanaut
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Guess it's official now:
Full rules for fielding a detachment of Imperial Knights as a force in Warhammer 40,000, or as an allied detachment to an Imperial force.
My Imperial Tyranids rejoice
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This message was edited 1 time. Last update was at 2014/02/28 21:13:16
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![[Post New]](/s/i/i.gif) 2014/02/28 21:24:42
Subject: Re:Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Insect-Infested Nurgle Chaos Lord
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In the glorious years of the Great Crusade the lost Knight worlds were reunited with the emerging Imperium after centuries of isolation. Piloted by a Noble and crafted utilizing forgotten technology, the Knight suits are the ultimate weapon of war.
Within the 64 pages of this hardback, full-colour book you will find:
- A comprehensive history of the Imperial Knights from the Horus Heresy to the Time of Ending.
- Inspiring heraldry and history of a number of major Knightly Houses.
- Informative background information concentrating on two patterns of Knight suit; the Knight Errant and the Knight Paladin.
- Full rules for fielding a detachment of Imperial Knights as a force in Warhammer 40,000, or as an allied detachment to an Imperial force.
So it looks like there are just two types of unit in this book.
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![[Post New]](/s/i/i.gif) 2014/02/28 21:32:48
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Fixture of Dakka
Bathing in elitist French expats fumes
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Calling it now:
We'll see a Supplement for each other pattern of Knights.
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![[Post New]](/s/i/i.gif) 2014/02/28 21:33:37
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Longtime Dakkanaut
NoVA
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Informative information, huh?
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![[Post New]](/s/i/i.gif) 2014/02/28 21:33:46
Subject: Re:Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Hungry Little Ripper
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Medium of Death wrote:In the glorious years of the Great Crusade the lost Knight worlds were reunited with the emerging Imperium after centuries of isolation. Piloted by a Noble and crafted utilizing forgotten technology, the Knight suits are the ultimate weapon of war.
Within the 64 pages of this hardback, full-colour book you will find:
- A comprehensive history of the Imperial Knights from the Horus Heresy to the Time of Ending.
- Inspiring heraldry and history of a number of major Knightly Houses.
- Informative background information concentrating on two patterns of Knight suit; the Knight Errant and the Knight Paladin.
- Full rules for fielding a detachment of Imperial Knights as a force in Warhammer 40,000, or as an allied detachment to an Imperial force.
So it looks like there are just two types of unit in this book.
one of the employees at my local GW has the codex already, I can confirm that there are really just 2 units in the entire book. I just skimmed through it quickly but it looks to be that the only new rule in the book is their personal warlord table. oh, and they have their own ally chart in the book.
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![[Post New]](/s/i/i.gif) 2014/02/28 21:34:15
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Using Inks and Washes
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So, do I understand this correctly. To use one of these models in your SM army for example you need to shell of $41 for a codex and $140 for a model?
So a $180 one model unit?
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2014 will be the year of zero GW purchases. Kneadite instead of GS, no paints or models. 2014 will be the year I finally make the move to military models and away from miniature games. |
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![[Post New]](/s/i/i.gif) 2014/02/28 21:35:23
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Grizzled Space Wolves Great Wolf
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Yeah I noticed that as well, seems GW has fired all the proof readers too Automatically Appended Next Post: fullheadofhair wrote:So, do I understand this correctly. To use one of these models in your SM army for example you need to shell of $41 for a codex and $140 for a model?
So a $180 one model unit?
You could have bought the White Dwarf.
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This message was edited 2 times. Last update was at 2014/02/28 21:36:12
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![[Post New]](/s/i/i.gif) 2014/02/28 21:39:30
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Fixture of Dakka
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fullheadofhair wrote:So, do I understand this correctly. To use one of these models in your SM army for example you need to shell of $41 for a codex and $140 for a model?
So a $180 one model unit?
You will also likely need escalation, as I doubt GW would do consumers a kindness like including what a super heavy walker is and how it works in the codex about them.
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Do you play 30k? It'd be a lot cooler if you did. |
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![[Post New]](/s/i/i.gif) 2014/02/28 21:39:41
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Been Around the Block
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fullheadofhair wrote:So, do I understand this correctly. To use one of these models in your SM army for example you need to shell of $41 for a codex and $140 for a model?
So a $180 one model unit?
I see you are new to WH40K, and GW in general. Welcome! Save some of that outrage for the next release...
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![[Post New]](/s/i/i.gif) 2014/02/28 21:59:42
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Angry Blood Angel Assault marine
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fullheadofhair wrote:So, do I understand this correctly. To use one of these models in your SM army for example you need to shell of $41 for a codex and $140 for a model?
So a $180 one model unit?
But you save 40 on the next Knight as you already have the Codex!
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![[Post New]](/s/i/i.gif) 2014/02/28 22:04:15
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Fixture of Dakka
drinking ale on the ground like russ intended
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Crablezworth wrote: fullheadofhair wrote:So, do I understand this correctly. To use one of these models in your SM army for example you need to shell of $41 for a codex and $140 for a model?
So a $180 one model unit?
You will also likely need escalation, as I doubt GW would do consumers a kindness like including what a super heavy walker is and how it works in the codex about them.
The codex should have all the relevant rules for the units inside all the other codexes have specialized rules in them.
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Logan's Great Company Oh yeah kickin' and not even bothering to take names. 2nd company 3rd company ravenguard House Navaros Forge world Lucious & Titan legion void runners 314th pie guard warboss 'ed krunchas waaaaaargh This thred needs more cow bell. Raised to acolyte of the children of the church of turtle pie by chaplain shrike 3/06/09 Help stop thread necro do not post in a thread more than a month old. "Dakkanaut" not "Dakkaite"
Join the Church of the Children of Turtle Pie To become a member pm me or another member of the Church |
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![[Post New]](/s/i/i.gif) 2014/02/28 22:10:58
Subject: Re:Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Is 'Eavy Metal Calling?
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 so the base is bigger than the model
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2014/02/28 22:26:29
Subject: Imperial Knights - WDW Contents For Week 2 - 27/02 OP updated.
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Plaguelord Titan Princeps of Nurgle
Alabama
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That and the knights are "crafted utilizing forgotten technology." If the technology is forgotten, how are they being crafted again?
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
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