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![[Post New]](/s/i/i.gif) 2015/02/24 18:11:40
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Gargantuan Gargant
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Thank you for assistance.
Currently I'm pondering the Bandai Hobby Alexander Type-02 Ryo Custom 1/35 Code Geass
It's only 6" tall, about the same as an Imperial Knight, but it has a feminine, agile form, and big choppy weapon that reminds me of a Necron Warscythe.
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![[Post New]](/s/i/i.gif) 2015/02/24 18:22:34
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Thermo-Optical Tuareg
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Lol, I have that one too. It isn't a very good kit though. It's arms are extremely floppy and poorly designed. Plus, all of the blue bits are stickers. Stickers that don't fit well. on the plus side, Bandai underscaled them and they're actually closer to 1/48 than 1/35. If you're after a Code Geass kit, I would recommend either the Vincent or the Gurren. Those two are much better models.
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![[Post New]](/s/i/i.gif) 2015/02/24 18:27:11
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Gargantuan Gargant
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Barzam wrote:Lol, I have that one too. It isn't a very good kit though. It's arms are extremely floppy and poorly designed. Plus, all of the blue bits are stickers. Stickers that don't fit well. on the plus side, Bandai underscaled them and they're actually closer to 1/48 than 1/35. If you're after a Code Geass kit, I would recommend either the Vincent or the Gurren. Those two are much better models.
Ah Crap, I went and ordered on from Amazon after posting that.
On the plus side, I plan on gluing and painting it, so I guess I don't have to worry about it being floppy, and the stickers, too much.
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![[Post New]](/s/i/i.gif) 2015/02/24 22:35:18
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Stealthy Dark Angels Scout with Shotgun
Georgia, USA
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We need more giant robots!
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In the grim darkness of the 41st millennium there are only T-shirts and and khaki cargo shorts! |
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![[Post New]](/s/i/i.gif) 2015/02/24 22:42:24
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Decrepit Dakkanaut
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You maybe, I'm positively drowning in them.
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![[Post New]](/s/i/i.gif) 2015/02/25 02:25:33
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Fixture of Dakka
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I am living in Japan
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![[Post New]](/s/i/i.gif) 2015/02/25 03:42:21
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Swamp Troll
San Diego
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Hmm.. borderline off topic but do you guys know of a place that has tutorials for re-painting the mecha toys? I've been watching videos on painting gundam kits but finding a tutorial covering getting one of these articulated toys to become permenantly posed and/or prep it for paint (probably not in that order) could be helpful.
It seems like step by step assembly kits are either painted in individual pieces or in similar sections. I'm thinking the toys would be painted more traditionally (maybe?)..
Either way, it's cool to see all these links for kits and toys and stuff but not knowing how to get them into a suitable perma-pose for gaming could be a hindrance.
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![[Post New]](/s/i/i.gif) 2015/02/25 03:53:30
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Thermo-Optical Tuareg
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Eh, most kits and toys these days are actually molded in those colors. Paint apps aren't cheap, after all. I wouldn't recommend painting Robot Spirits or the older Mobile Suit In Action toys though. Or really any Gundam toys at all. The PVC they use does not take paint well. I tried customizing some MSIA back in the day and wound up turning them into gooey messes.
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![[Post New]](/s/i/i.gif) 2015/02/25 05:25:35
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Swamp Troll
San Diego
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What about the ones like Revoltech or Lost Planet or Yamato? Oh.. or Zoids? There are some of each of those that I was specifically wanting to buy and paint in specialized colors. Is it spray paint that messes them up? I have an airbrush but I don't know if that matters.. Automatically Appended Next Post: Oh also.. This is roughly 1/48 scale from what I understand. I didn't see it mentioned in this thread.. and it's kinda cool if you like GitS http://www.ebay.com/itm/SPIDER-LIGHT-WEIGHT-TANK-GHOST-SHELL-UNPAINTED-RESIN-FIGURE-MODEL-KIT-/171252412155?pt=LH_DefaultDomain_0&hash=item27df706efb I ordered one.. It's going to be here in roughly.. a while.. If I had not read an actual review of it, I wouldn't have trusted it at all. I will be building it pronto when it comes in.
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This message was edited 2 times. Last update was at 2015/02/25 05:31:01
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![[Post New]](/s/i/i.gif) 2015/02/25 07:09:54
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Thermo-Optical Tuareg
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Zoids are models. You're fine painting them whether they're the TakaraTomy wind up ones, the TakaraTomy 1/144 poseable ones, or the HMM Kotobukiya ones.
Revoltech... hmm. I know I tried painting some years ago, but I don't remember if it worked very well. I think it did work on them.
Lost Planet only has a pair of mech toys Kotobukiya released (with repaints). They're using a softer PVC feeling material, so I wouldn't recommend painting. They look nice out of the box anyway, so why bother? There's supposed to be some 1/18 figures, but who knows if those will ever actually see a release.
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![[Post New]](/s/i/i.gif) 2015/02/25 15:00:10
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Decrepit Dakkanaut
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This message was edited 2 times. Last update was at 2015/02/25 15:01:43
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![[Post New]](/s/i/i.gif) 2015/02/25 17:35:41
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Thermo-Optical Tuareg
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Unicron ought to be in head mode being worshipped by Chaos Cultists.
nice collection. I see more than a few Japanese Teansformers in there.
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![[Post New]](/s/i/i.gif) 2015/02/25 19:10:29
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Swamp Troll
San Diego
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Barzam wrote:Zoids are models. You're fine painting them whether they're the TakaraTomy wind up ones, the TakaraTomy 1/144 poseable ones, or the HMM Kotobukiya ones.
Revoltech... hmm. I know I tried painting some years ago, but I don't remember if it worked very well. I think it did work on them.
Lost Planet only has a pair of mech toys Kotobukiya released (with repaints). They're using a softer PVC feeling material, so I wouldn't recommend painting. They look nice out of the box anyway, so why bother? There's supposed to be some 1/18 figures, but who knows if those will ever actually see a release.
Re- The Lost Planet stuff.. what scale are the current ones? I want them for a kind of Neo-Soviets type of thing for Tomorrow's War and possibly other systems. The Neo-Soviets I'm doing will be mostly in olive green but will have red stars and hammer and sickle type things as well as various hull markings.
I think I'm going to be able to do the diorama I want with this Patlabor kit.. I'm going to be building a mechbay with Deadzone terrain and probably a movable maintenance ladder type thing mounted on the back of either the Ratgard or Puppetwars sci-fi utility type vehicles.
I've been looking at the One-Page 40k rules for this type of thing.. since so much of it is abstracted for that system, I'm contemplating using it for my Sci-Fi stuff that isn't 40k.. like Mecha, cyberpunk type stuff, hard sci-fi, Halo stuff etc etc.. I've been trying to crack into Tomorrow's War and 5150 (I bought the books for both) but I keep feeling like they're both a little over-designed and a bit hard to get around. Any recommendations?
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![[Post New]](/s/i/i.gif) 2015/02/25 19:23:16
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Brigadier General
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MLaw wrote:Hmm.. borderline off topic but do you guys know of a place that has tutorials for re-painting the mecha toys? I've been watching videos on painting gundam kits but finding a tutorial covering getting one of these articulated toys to become permenantly posed and/or prep it for paint (probably not in that order) could be helpful.
It seems like step by step assembly kits are either painted in individual pieces or in similar sections. I'm thinking the toys would be painted more traditionally (maybe?)..
Either way, it's cool to see all these links for kits and toys and stuff but not knowing how to get them into a suitable perma-pose for gaming could be a hindrance.
Perma-pose is easy.
1-Buy some water-thin superglue (I prefer BSI "Instacure") or plastic solvent (I prefer orange label Plastruct "Plastic Weld"). I usually use plastic solvent, but if any of the joints have the vinyl flexible joint pieces you will have to use superglue instead.
2- If using the superglue Pierce the tip with the smallest pin you can (a craft store will sell you really fine pins for really cheap).
3-Simply drop a tiny drop of glue onto each joint. A water-thin glue will be drawn into the joint and will freeze it up
4-repeat the process a few times for big joints or those that suck up alot of glue, However, if you wait between drops to let the previous drop dry you'll actually get a faster drying time.
If the joints hold their pose pretty well, you may want to leave a few major joints moveable (shoulders and waist for example). Being able to lower the arms can make it alot easier to store the models for transport and they will take up alot less room. One last tip, instead of buying plastic glue, you can just buy MEK at the hardware store. It's the main ingredient in Plastic Weld and you can use a needle to apply it. Stinks to high heaven but works a charm. If I run out of Plastic Weld sometimes I just pour some MEK in the bottle.
I've got a variety of toys and models for mech gaming and there's really not much difference between the two. Sometimes toys are even easier because they come pre assembled and or pre-painted and often don't have as many points of articulation. Also, toys that screw together are often easy to disassemble to convert or paint in sections.
Best of luck!
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![[Post New]](/s/i/i.gif) 2015/02/25 19:42:56
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Swamp Troll
San Diego
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Thanks for that!
I have plasticweld.. that MEK tip is a life saver though since plastic weld can be hard to come by.
What do you typically use for Mech gaming as far as rules?
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![[Post New]](/s/i/i.gif) 2015/02/25 20:01:55
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Thermo-Optical Tuareg
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The Kotobukiya Lost Planet toys are 1/35. The Hardballer you could fudge the scale on since it's fully enclosed, but the Drio would be a bit harder since it has an oopen cockpit very clearly scaled to 1/35.
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![[Post New]](/s/i/i.gif) 2015/02/25 20:15:39
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Swamp Troll
San Diego
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Thanks
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![[Post New]](/s/i/i.gif) 2015/02/25 20:33:17
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Decrepit Dakkanaut
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Barzam wrote:Unicron ought to be in head mode being worshipped by Chaos Cultists.
nice collection. I see more than a few Japanese Teansformers in there.
Thanks. Yeah, I go with TakTomy versions when they have the clearly better/more accurate scheme(Henkei Astrotrain, Legends Windblade, etc.) or have no American release(Prime Unicron, Jet Vehicons, Go! Predacons, the Mountain Dew bot, etc.).
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![[Post New]](/s/i/i.gif) 2015/02/25 21:01:27
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Brigadier General
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MLaw wrote:Thanks for that!
I have plasticweld.. that MEK tip is a life saver though since plastic weld can be hard to come by.
What do you typically use for Mech gaming as far as rules?
Happy to help! The MEK is super volatile. Doesn't much affect using it to freeze joints or when applying to already joined pieces, but if you use it as a regular glue (as I often end up doing) you have to put it on a bit thicker and get the pieces together a bit quicker.
As for rules we use "Mech Attack!". It's nominally 15mm, but doubling the ranges works quite well for 28mm play. It's really fast play, but has enough BT'ish elements (heat, customizable mecha, varried weapons, damage grid, etc) that it feels kind of BT'ish even though it plays in about 1/4 the time with 1/10th the rules.
It's cheap too. http://armorgridgames.blogspot.com/p/mech-attack-products.html
We usually use the rules as written with rebased mechwarrior clix...
http://chicagoskirmish.blogspot.com/2012/05/battle-for-addicks-mech-attack-battle.html
...but once or twice a year we break out the 28mm scale (aprox) big mech models for a convention game.
http://chicagoskirmish.blogspot.com/2014/05/mech-attack-battle-report-from-little.html
If you're coming to Adepticon, I'm running it on the Saturday with a whole bunch of new mecha models that are on the workbench now!
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This message was edited 3 times. Last update was at 2015/02/25 21:05:50
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![[Post New]](/s/i/i.gif) 2015/02/25 23:51:29
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Gargantuan Gargant
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I bought an printed Mech Attach, but gave up on it after assembling a few printed mechs. Using the box of Mechwarrior clix I have collecting dust seems like an attractive alternative
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![[Post New]](/s/i/i.gif) 2015/02/26 00:58:39
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Brigadier General
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adamsouza wrote:I bought an printed Mech Attach, but gave up on it after assembling a few printed mechs. Using the box of Mechwarrior clix I have collecting dust seems like an attractive alternative
I never bothered with the paper mechs. They're nice enough if you're into that, but I've got no interest in paper gaming and bought it specifically for use with Mechwarrior clix figs which were both plentiful and cheap at the time (about 4 years ago). The club bought some huge lots and we divided them by faction so most of us didn't even have to do any painting beyond the basing and ballast. There are still deals to be had, but you have to do some searching.
Mech Attack is good for up to about 10 units per person. For bigger games, we use either Alpha Strike or our version of the 2 page ultra-light free ruleset "Panzer 8 Sci-Fi". I cleaned up the layout, made some army lists and slightly modified the indirect fire rule for our club's variant. I uploaded it to Dakka in this topic.
http://www.dakkadakka.com/dakkaforum/posts/list/504811.page
It's extremely streamlined, but makes it possible to fight out really massive battles in a reasonable amount of time.
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![[Post New]](/s/i/i.gif) 2015/02/26 02:59:37
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Fixture of Dakka
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Platuan4th wrote:
I meant that more literally:
Note: These photos are nearly a year out of date and don't accurately reflect current values nor what's in storage.
Mecha otaku sighted!
I don't have room for so many!
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![[Post New]](/s/i/i.gif) 2015/02/26 03:04:07
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Lone Wolf Sentinel Pilot
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Adam that picture you posted up toward the top of the page makes me interested in watching Code Geass! Definitely moved it up in my "to watch" list, as that mech model looks awesome.
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![[Post New]](/s/i/i.gif) 2015/02/26 15:36:04
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Swamp Troll
San Diego
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ultimentra wrote:Adam that picture you posted up toward the top of the page makes me interested in watching Code Geass! Definitely moved it up in my "to watch" list, as that mech model looks awesome.
I tried watching it last night.. it's a little .. I dunno.. it's like Voltron but all the team members take themselves waaaaay too seriously..Maybe that was just 1st episode syndrome but I went back to watching Psychopass. I've just finished up GitS 2nd Gig as well.
Thanks for the links to those rules. Has anyone checked out the rules for Mechadrome? The way it plays, it kinda seems like mechs maybe in the 7" and under range could fit in..
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![[Post New]](/s/i/i.gif) 2015/02/26 15:51:05
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Longtime Dakkanaut
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Is there a Build Fighters game?
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![[Post New]](/s/i/i.gif) 2015/02/26 17:56:51
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Infiltrating Prowler
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Do you mean table top or electronic games? The only one I really know of is electronic game called Gundam Breaker, although it isn't really tied into Build Fighters as it is set in that type of universe (build your gundam any way you want and fight). The issue as you can imagine with any game of this nature is proper balance.
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![[Post New]](/s/i/i.gif) 2015/02/26 18:08:31
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Experienced Saurus Scar-Veteran
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Is level 5 involved with Build Fighter like they were with Gundam Age?
The Gundam Age games on the PSP were pretty decent they made- they used the Daball Senki games as a base they built upon.
I saw in the latest Coro Coro my kid got some new mojibakeru kits that would make for some pretty sweet golems. They look a little larger than the regular mojibakeru (these are shin mojibakeru zeta series, so yeah, they're a bit bigger) and a bit more articulated.
Mojibakeru if you don't know are model kits that usually look like kanji/ hiragana/ katakana letters, and then transform into whatever their words/ letters represent.
You guys can have your expensive 7000+ yen plus Kotobukiya kits. I'll stick with my 200 yen supermarket crack.
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![[Post New]](/s/i/i.gif) 2015/02/27 01:50:11
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Fixture of Dakka
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7000 yen not at Hard-off and Manderake!
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![[Post New]](/s/i/i.gif) 2015/03/23 01:44:40
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
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Fixture of Dakka
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Found an interesting old Hasegawa kit in Denden town Osaka,
Not sure what size it will be as the parts are quite small, i will keep it as original as possible maybe only adding some magnets for
attaching weapons.
And i can make a Raptor Dreadnought!
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![[Post New]](/s/i/i.gif) 2015/03/23 02:18:54
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
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Swamp Troll
San Diego
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What is the raptor dreadnought.. it looks like the ED-209 from the new Robocop.
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