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Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 Xerics wrote:
Well if someone would actually use kroot and vespid maybe I'd know but as it stands everyone who plays Tau plays cookie cutter Tau. Triptide with eldar allies or O'Veasa Star with Pathfinders for markerlights and broadsides with smart missile systems. Army sound familiar maybe? What about Eldar (and I play eldar mind you) ? Serpent Spam and Jetseer council are the only ways to go if you want to win. Tank Spam Guard. White Scars Bikers. Necron Wraith Star. Demon Screamerstar. Doesn't anyone play anything original or is everyone a bunch of mindless zombies playing the same list tournament playes use and at the same point values even. I'd like to see one of you naysayers play a 7000 point game and put up a battle report on it. I'm willing to bet alot of people can't even get to 7000 points because they buy exactly enough models for 2000 points because thats what tournaments are playing. 2000 points is a skirmish. warhammer should be "In the grim darkness of the far future there is only skirmishes." because nobody plays war anymore. A war isn't 3 tanks a handful of infintry and a MC here and there. A war should look like lines of guardians with jetbike support. Air cover from the skies from at least 6 Crimson Hunters. 5 falcons 8 wave seprents 5 Fire Prisms. Large groups of wraithguard, a few wraithknights and wraithlords with warwalker support fire. a few squads of Fire Dragons, Striking Scorpions, banshees and maybe a troupe of harlequins, backed up by 3 Scorpion Superheavy Grav tanks, 4 towering destroyer knight titans, 2 Revenant Scout titans and a Phantom in the background all led by a farseer council, all the phoenix lords, The Avatar of Khaine and as many Special Characters the Eldar can muster to be there. thats a warhost. Not this measly 2000 points crap of "Oh Escalation/Apocalypse/Stronghold Assault isn't in the BRB so we aren't gunna play it" crap.


The core of 40K is a skirmish game for 10-20 models a side, designed by Rick Priestley in the early 80s.


The core issue it encounters to this day from an issue of playability are largely derived from the fact it is still, in many ways, essentially, the same game, but force fed steroids to turn it into the bloated lump it is now to sustain higher model counts and drive model sales.

A 7000 point game of 40K sounds like hell. Apocalypse only works because D weapons allow the removal of huge numbers of models at a time, and even then a 7K game could conceivably take two days to play.

If the whole system was better balanced, you'd stop seeing cookie cutter lists, as there would no longer be certain lists which spammed units that were objectively better than anything else in their role (or are as good and cheaper) if the rules were better thought out, then you'd also stop seeing lists that existed to exploit rules loopholes or combinations that were a little too strong for ordinary play.

This message was edited 1 time. Last update was at 2014/03/11 00:49:10


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Infiltrating Broodlord





Rapid City, SD

 azreal13 wrote:
The core of 40K is a skirmish game for 10-20 models a side, designed by Rick Priestley in the early 80s.


The core issue it encounters to this day from an issue of playability are largely derived from the fact it is still, in many ways, essentially, the same game, but force fed steroids to turn it into the bloated lump it is now to sustain higher model counts and drive model sales.

A 7000 point game of 40K sounds like hell. Apocalypse only works because D weapons allow the removal of huge numbers of models at a time, and even then a 7K game could conceivably take two days to play.


I played a 4500 point game in 5 hours. a 7000 point game would take probably 8 or 9 hours with no titans. i however have 2 Titans so it would be quite a bit shorter then that (I didnt have titans for the 4500 point game.)

Heres a Dakka link for you

http://www.dakkadakka.com/dakkaforum/posts/list/553992.page

Successful trades/sales: tekn0v1king 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 Xerics wrote:
 azreal13 wrote:
The core of 40K is a skirmish game for 10-20 models a side, designed by Rick Priestley in the early 80s.


The core issue it encounters to this day from an issue of playability are largely derived from the fact it is still, in many ways, essentially, the same game, but force fed steroids to turn it into the bloated lump it is now to sustain higher model counts and drive model sales.

A 7000 point game of 40K sounds like hell. Apocalypse only works because D weapons allow the removal of huge numbers of models at a time, and even then a 7K game could conceivably take two days to play.


I played a 4500 point game in 5 hours. a 7000 point game would take probably 8 or 9 hours with no titans. i however have 2 Titans so it would be quite a bit shorter then that (I didnt have titans for the 4500 point game.)

Heres a Dakka link for you

http://www.dakkadakka.com/dakkaforum/posts/list/553992.page


I did say conceivably.

If it was green tide vs eternal swarm, it may well take much longer. I will also point out I was making a distinction between 7k 40K and 7K Apocalypse.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Of all the thing you mentionned, I've only seen the White Scar bike list, and I blew appart (actually light it appart, lasguns had better kill ratio than the Earthshakers)

You're talking out of you behind.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Lesser Daemon of Chaos




 Xerics wrote:
...warhammer should be "In the grim darkness of the far future there is only skirmishes." because nobody plays war anymore. A war isn't 3 tanks a handful of infintry and a MC here and there. A war should look like lines of guardians with jetbike support. Air cover from the skies from at least 6 Crimson Hunters. 5 falcons 8 wave seprents 5 Fire Prisms. Large groups of wraithguard, a few wraithknights and wraithlords with warwalker support fire. a few squads of Fire Dragons, Striking Scorpions, banshees and maybe a troupe of harlequins, backed up by 3 Scorpion Superheavy Grav tanks, 4 towering destroyer knight titans, 2 Revenant Scout titans and a Phantom in the background all led by a farseer council, all the phoenix lords, The Avatar of Khaine and as many Special Characters the Eldar can muster to be there. thats a warhost. Not this measly 2000 points crap of "Oh Escalation/Apocalypse/Stronghold Assault isn't in the BRB so we aren't gunna play it" crap.


Enthusiasm is contagious. Just reading that paragraph I'm getting hyped. It's not my normal thing so I don't know how it would play out but it sounds cool to me. Find some nearby people, pitch it to em, and DO IT!!! (looks like you're getting there already looking at those pics you linked). More so than anything what makes the hobby great is people taking the game and making it be what they want.
   
Made in us
Infiltrating Broodlord





Rapid City, SD

 Bobthehero wrote:
Of all the thing you mentionned, I've only seen the White Scar bike list, and I blew appart (actually light it appart, lasguns had better kill ratio than the Earthshakers)

You're talking out of you behind.


lol Jy2 here on DakkaDakka has a wraithstar unit and has taken it to tournaments and gotten in top 10 many times. The top army thats winning most of the tournaments is Tau with Eldar allies. I cant even begin to tell you how many times I have seen the armies I listed off. Tau gunlines and eldar gunlines alike. 2++ rerollable for screamerstar unit? must not have any Chaos Demon players in your area because thats the flavor of the week for demons. If you play necrons and the don't have D-lords with wraiths running into melee with you with a bunch of flying croisants then they are doing it wrong (except for one other army I have seen and I was amazed that it even worked. I tip my hat to him for theorycrafting). These are tournament winning lists. Just because you don't see them at your FLGS doesnt mean they arent out there in droves.

Successful trades/sales: tekn0v1king 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

There's a Chaos Demon player, but he seems sensible enough not to use the most ridiculously broken stuff when the rest of the group usually plays fairly tame lists.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in au
Dakka Veteran





Guaranteed to end up being 50 pages of bitching this thread..
   
Made in us
Hacking Proxy Mk.1





Australia

Just putting it out there to the 'model company, not a rules company' crowd but Corvus Bellie, makers of Infinity (the most oftern used example of great game balance on the market) follow that 'minis, not rules' mindset far more than GW ever will.

CB don't charge a cent for thier rules despite it being mechanically, and especially balance wise, one of the best out there. In Australia it costs $200 to get the rulebook and a codex.
CB let the game speak for itself and seem confident that a good ruleset alone is enough to encourage sales of their rule books.

Now that doesn't actually sound like they put models in front of rules at all, does it? I agree but you know what, GW make you buy at least 2 rulebooks before you're able to play the game. They then try to sell you additional rules to allow you to field other things like allies, rules variations on the models you have (supplements) and whatever the hell dataslates are. GWs rules are a fortress wall around their minis if you look at it from the perspective of someone who isn't interested in just painting models and leaving them on a display shelf.
There is no way to properly test out all the rules to see if you like them for free other than have someone run you through it and there is a significant cash investment required before you can actually play the game.

How does any of that make sense for a company that's not a rules company?

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in us
Infiltrating Broodlord





Rapid City, SD

JubbJubbz wrote:
 Xerics wrote:
...warhammer should be "In the grim darkness of the far future there is only skirmishes." because nobody plays war anymore. A war isn't 3 tanks a handful of infintry and a MC here and there. A war should look like lines of guardians with jetbike support. Air cover from the skies from at least 6 Crimson Hunters. 5 falcons 8 wave seprents 5 Fire Prisms. Large groups of wraithguard, a few wraithknights and wraithlords with warwalker support fire. a few squads of Fire Dragons, Striking Scorpions, banshees and maybe a troupe of harlequins, backed up by 3 Scorpion Superheavy Grav tanks, 4 towering destroyer knight titans, 2 Revenant Scout titans and a Phantom in the background all led by a farseer council, all the phoenix lords, The Avatar of Khaine and as many Special Characters the Eldar can muster to be there. thats a warhost. Not this measly 2000 points crap of "Oh Escalation/Apocalypse/Stronghold Assault isn't in the BRB so we aren't gunna play it" crap.


Enthusiasm is contagious. Just reading that paragraph I'm getting hyped. It's not my normal thing so I don't know how it would play out but it sounds cool to me. Find some nearby people, pitch it to em, and DO IT!!! (looks like you're getting there already looking at those pics you linked). More so than anything what makes the hobby great is people taking the game and making it be what they want.


Lol just for you I set up my army and took some pics. I would love to see everything you see here on a battlefield.

HQ:
Avatar
Farseer x5
Bharroth (en route from ebay)
Fuegan (en route from ebay)
Magun Ra
Kharandras
Spiritseer
Warlock x10

Troops:
Guardian x80
Storm Guardian x40
Dire Avenger x28
Ranger x10
Guardian Jetbike x12
Wave Serpent x3

Elite:
Howling banshee x10
Fire Dragon x16 (10 en route from ebay)
Strikign Scorpion x18
Wraithguard x30
Harlequin x13

Fast Attack:
Crimson Hunter x2
Vyper x4 (1 en route from ebay)
Warp Spider x9
Swooping Hawk x6 (en route from ebay)

Heavy Support:
Wraithknight
Warwalker x2
Fire Prism x2 (1 en route form ebay)
Falcon x4
Wraithlord
Dark Reaper x10
Heavy Weapons Platform x5 (3 en route from ebay)

Super Heavies:
2 Revenants
1 Scorpion Heavy Grav tank (en route from ebay)
1 Towering Destroyer Knight Titan (en route from ebay)

Anyone who doesnt believe me is welcome to the pictures below. (I know i have alot of painting to do
[Thumb - $_12.JPG]

[Thumb - Baharroth.JPG]

[Thumb - Fire Dragons.JPG]

[Thumb - Fire Prism.JPG]

[Thumb - Fuegan.JPG]

[Thumb - Heavy Weapons Platforms.JPG]

[Thumb - IMG_1135.JPG]

[Thumb - IMG_1136.JPG]

[Thumb - IMG_1137.JPG]

[Thumb - IMG_1138.JPG]

[Thumb - IMG_1139.JPG]

[Thumb - IMG_1140.JPG]

[Thumb - IMG_1141.JPG]

[Thumb - IMG_1142.JPG]

[Thumb - IMG_1143.JPG]

[Thumb - IMG_1144.JPG]

[Thumb - IMG_1145.JPG]

[Thumb - IMG_1146.JPG]

[Thumb - IMG_1147.JPG]

[Thumb - IMG_1148.JPG]

[Thumb - IMG_1149.JPG]

[Thumb - Scorpion Superheavy.JPG]

[Thumb - Swooping Hawks.JPG]


Successful trades/sales: tekn0v1king 
   
Made in us
Lesser Daemon of Chaos




You're not kidding about having a lot of painting to do! I've never had the chance to play such a large game / apoc. This looks a lot more interesting to me than the apoc vids I've watched. They seem to have so many vehicles and superheavies that it seems like the usual infantry and such are sidelined. That's clearly not the case in your pictures. One day I'll get around to trying this in my own area. I guess I also need some more models as my csm top out around 3500 or so >D
   
Made in pl
Longtime Dakkanaut




Deadnight wrote:
WayneTheGame wrote:

Makumba wrote:
And then what not play wargames at all ? Other game systems are not played as offten as w40k . It is lucky if there is a one shop per city that supports warmachine or infinity , in smaller cities w40k is the only game being played . And about changing stuff I don't like , how am I suppose to make people not use their eldar titans, riptides , deathstars . I don't like those , but they are having one hell of a time using them . No one is going to agree to have less fun , for others to have some .

Why play wargames? Because you like playing wargames is the answer.
Mate, I live in a small city, and can get games of 40k, fantasy, warmachine, hordes, infinity, dystopian wars, firestorm armada, flames of war, dropzone commander, malifaux, bolt action, etc pretty much any night of the week. And I don’t have to drive further than 45 minutes for any of these. And this is with limited support for DZC and Infinity. You’d be surprised whats under the radar, and for what its worth, its not impossible to get people interested in a new game – that’s how infinity, and malifaux has picked up so much here-folks on the ground level working hard to build communities.
40k is still an extremely popular game, but it’s far from being the only game in town. I’ve seen 40k gutted back home in Ireland, with a lot of retailers now doing a big stockings of WMH stuff, and its similar here in the UK. It’s not hard to get the pieces together.
How do you make people not use their stuff? Find like-minded people that don’t like “that sort of thing”. That’s how I’d do it. And IMO, they’re out there. It’s not a zero-sum equation. Again, it boils down to the “if you’re not having fun, why are you doing it argument”, which is followed by “is there an alternative, or something you can do about it”. I was unhappy, so I walked. And found something better. And it worked for me.
[

I don't live in UK , here the options are w40k , warmachine in realy big cities that had a warmachine community before the firm that was selling warmachine here decided to drop it , Infinify again in the biggest cities and the communities are very closed up and new player unfriendly. WFB where there are old communities and people bought most of their armies 2-3 editions ago and just have to buy a model or two each new edition and some WWII skirmish games . No other games are played here and in smaller cities , which for my countery is around 20k people , w40k is the only game that can be played. And what do you mean by same minded people . No one is going to risk to play the game or most important buy himself in to one , if isn't sure that the majority plays it the same way . Going to eldar players and asking them to not use their titans or Tau players and their Riptides will only end up with them laughing . Same with marines and their biker lists or demon players and their screamer stars.
   
Made in us
Infiltrating Broodlord





Rapid City, SD

JubbJubbz wrote:
You're not kidding about having a lot of painting to do! I've never had the chance to play such a large game / apoc. This looks a lot more interesting to me than the apoc vids I've watched. They seem to have so many vehicles and superheavies that it seems like the usual infantry and such are sidelined. That's clearly not the case in your pictures. One day I'll get around to trying this in my own area. I guess I also need some more models as my csm top out around 3500 or so >D


Well thanks to you I got a chance to take stock of what I have and add the point values up to correctly Display them in my signature. You'll notice it now. I actually have alot more points then I thought I did...

Successful trades/sales: tekn0v1king 
   
Made in il
Tail-spinning Tomb Blade Pilot




Israel

I can comfortably field 5.5-6k points of Necrons, occasionally I try to convince my regular gaming buddies (IG and Tau) to play a 2v1 against me (they'd be in the 3-4k area if they joined forces), but so far it hasn't happened.

Doesn't help that I've been rather busy lately so I hadn't had the time to play for over a month (and that game was because a friend came over to my place for a couple of quick 1k games)...

This message was edited 1 time. Last update was at 2014/03/11 06:33:49


6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
Made in us
Douglas Bader






JubbJubbz wrote:
They seem to have so many vehicles and superheavies that it seems like the usual infantry and such are sidelined.


That's because playing with infantry in Apocalypse is hell. The only way to play a game with 50,000 points on the table is to have 90% of it be superheavies that eat up 500-1000 points each but only take a few die rolls to resolve. Show up with 10,000 points of infantry and you're going to be spending several hours on a single turn and everyone will probably get bored and leave before playing more than 1-2 turns. Meanwhile that infantry will do pretty much nothing, since 6" of movement and short-range weapons aren't very useful on a battlefield that takes up half the room.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






All you infantry being warbosses kind of reduces that handicap though. Hurray for $2 AOBR warbosses on ebay

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

 knas ser wrote:
 Galorian wrote:

It's been claimed that GW writes these rules to sell models, but I don't think anyone ever claimed they were particularly competent at it...


Were the purpose of rules to sell models, then would not the rules be less crazily expensive so that they got into more people's hands? If the core book costs £40+ then that's not an optimum way to get people to buy it so that they will then buy models. Clearly selling rules is an end in itself just using such elementary logic.



GW clearly are not interested in people just buying the rules and then buying Gundam models instead of the GW kit. They try to make money off the rules too. That's why codexes now cost twice what they did five years ago, and dataslates are extra too.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Infiltrating Broodlord





Rapid City, SD

 Peregrine wrote:
JubbJubbz wrote:
They seem to have so many vehicles and superheavies that it seems like the usual infantry and such are sidelined.


That's because playing with infantry in Apocalypse is hell. The only way to play a game with 50,000 points on the table is to have 90% of it be superheavies that eat up 500-1000 points each but only take a few die rolls to resolve. Show up with 10,000 points of infantry and you're going to be spending several hours on a single turn and everyone will probably get bored and leave before playing more than 1-2 turns. Meanwhile that infantry will do pretty much nothing, since 6" of movement and short-range weapons aren't very useful on a battlefield that takes up half the room.


I would play 10,000 points per side on an 8'x4' table. wouldnt take very long for infintry to see one another at all. Tau would hate it because the infintry would get too close for them and assault units might actually make it to assault. Im sure both sides would have reserves as my entire army would most likely take up the entire board as it is so maybe extend it to an 8'x8'? game wouldnt take as long as you think if you arent traveling across an entire room.

Successful trades/sales: tekn0v1king 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Peregrine wrote:
JubbJubbz wrote:
They seem to have so many vehicles and superheavies that it seems like the usual infantry and such are sidelined.


That's because playing with infantry in Apocalypse is hell. The only way to play a game with 50,000 points on the table is to have 90% of it be superheavies that eat up 500-1000 points each but only take a few die rolls to resolve. Show up with 10,000 points of infantry and you're going to be spending several hours on a single turn and everyone will probably get bored and leave before playing more than 1-2 turns. Meanwhile that infantry will do pretty much nothing, since 6" of movement and short-range weapons aren't very useful on a battlefield that takes up half the room.


Most people who play with such amounts of troops usually use movement tables so they can move entire squads at once.

Just saying.
   
Made in us
Potent Possessed Daemonvessel





This idea that 7k+ games are super fun I find laughable. I like Apoc games every once and a while but typically they take 8 hours and last 4ish turns. It takes to long to resolve things at that point level. When say a Tau gunline is firing 1000 shots per turn, rolling to hit, re-rolling misses, rolling to wound, then rolling any saves, then removing models.

Then you eventually get to CC after moving 500+ models on your turn, then you fire overwatch, and pile in for tons of models.

Most of us don't have 5 hours to play a game. Less so when you travel to a tournament where 5 hour games are impossible.
   
Made in us
Infiltrating Broodlord





Rapid City, SD

40k isnt designed for tournaments... Never was meant to be. I'm surprised GW hasn't promoted larger games because it means more people buying more models to participate in larger games. 5 hours to play a game is easy. Most people have an entire 48 hours on the weekend. the only reason you would have less then say about actually 32 hours (16 hours for sleeping) is things you did to reduce your own time (ie. had kids). Don't tell me out of 32 hours on the weekend you can't find 5 hours with someone else to play a game.

BTW games + kids don't go hand in hand very well. Just sayin.

Successful trades/sales: tekn0v1king 
   
Made in pt
Tea-Kettle of Blood




 Xerics wrote:
40k isnt designed for tournaments... Never was meant to be.


Of course 40k is designed for tournaments, just as much as it was designed for 20k pts mega-battles or for multi-player campaigns. There is nothing in its basic rules that disqualifies them from being used in tournaments (like if it didn't use a points system to facilitate pairings between armies, for example).

 Xerics wrote:

I'm surprised GW hasn't promoted larger games because it means more people buying more models to participate in larger games. 5 hours to play a game is easy. Most people have an entire 48 hours on the weekend. the only reason you would have less then say about actually 32 hours (16 hours for sleeping) is things you did to reduce your own time (ie. had kids). Don't tell me out of 32 hours on the weekend you can't find 5 hours with someone else to play a game.

BTW games + kids don't go hand in hand very well. Just sayin.


5 hours to play a game is easy if you are an unemployed teenager with nothing better to do. As you grow up you find both a wider range of activities that you wan't to spend your free time with and less free time to spare.

Not to mention that for some of us, the idea of actually spending 5+ hours playing just one game is what hell on Earth must feel like.
   
Made in us
Potent Possessed Daemonvessel





 Xerics wrote:
40k isnt designed for tournaments... Never was meant to be. I'm surprised GW hasn't promoted larger games because it means more people buying more models to participate in larger games. 5 hours to play a game is easy. Most people have an entire 48 hours on the weekend. the only reason you would have less then say about actually 32 hours (16 hours for sleeping) is things you did to reduce your own time (ie. had kids). Don't tell me out of 32 hours on the weekend you can't find 5 hours with someone else to play a game.

BTW games + kids don't go hand in hand very well. Just sayin.


On a regular basis no I cannot find 5 hours for a game.

lets add up the following.

Typically to play a game I need to drive ~ 1h each way (so that brings us to 7 hours)
Then set up the table and clean up afterward (say 30 min). SO 7.5 hours, oh and likely stopping to eat...so lets say 8 hours out of the house. Now I'm not sure if your married but if you can regularly get 8 hours out of the house (and by regularly I mean weekly), you lead a different life than many I know.

But continuing on, during my weekends I go to church so there is an hour, need to do upkeep on my house/yard, take care of my dogs, see family and otherwise have a life beyond 40k.

So my ability to spend 8ish hours on a game is limited to maybe once a month. At which point I would rather play three 2k or less games in a day than one 4500+ point game.

That is not to say if you enjoy it, huge games are bad...but many don't.

This message was edited 1 time. Last update was at 2014/03/11 12:20:02


 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

40K is a platoon level skirmish game. It works OK with 1,000 - 1,500 points, about 10 units and up to maybe 100 models per side. As you get bigger than that various types of problems occur.

It doesn't scale to Apocalypse size forces.

That needn't stop people having fun with the occasional mega battle, of course, but it isn't something to do often.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 Kilkrazy wrote:
40K is a platoon level skirmish game. It works OK with 1,000 - 1,500 points, about 10 units and up to maybe 100 models per side. As you get bigger than that various types of problems occur.

It doesn't scale to Apocalypse size forces.

That needn't stop people having fun with the occasional mega battle, of course, but it isn't something to do often.


Somebody needs to let GW know this

This message was edited 1 time. Last update was at 2014/03/11 12:30:55


- Wayne
Formerly WayneTheGame 
   
Made in us
Lead-Footed Trukkboy Driver





We did when we stopped buying their stuff and their stock price tanked. Unfortunately they only thing they heard is "we need more single model/unit codex supplements"

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Well, I gave all my orks to the other ork player in our group, so it's two players instead of one not buying anything from them anytime soon *evil big mek laugh*

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Stealthy Dark Angels Scout with Shotgun





Portsmouth, VA

A number of the players around me have massive points so we do play a fair number of high point matches. 2 v 2 and 3 v 3 games are fun and we like to make a story out of it. Played my buddy's Cron with my Mech Guard the other day and it was a fun back and forth until his dice rolled hot and my Russ' all became wrecks in the same turn. I always see folks whining about GW this and GW that. If you don't like GW then stop supporting them, go play something else, and let the rest of us enjoy our games (and maybe pick your stuff up on eBay on the cheap)

This message was edited 1 time. Last update was at 2014/03/11 15:40:22


Watchers in the Dark 6000+
Tau 3000
The Fallen 3000
IG 3000
Iyanden 2000 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Certainly you can play huge battleswith 40K. People did that before Apocalyse.

The system isn't built for it and in some ways doesn't scale up that well. It becomes more of a "line 'em up and roll dice" game.

Which can be fun. Everyone likes to play the occasional huge scenario.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in pl
Longtime Dakkanaut




Most people have an entire 48 hours on the weekend. the only reason you would have less then say about actually 32 hours (16 hours for sleeping) is things you did to reduce your own time (ie. had kids). Don't tell me out of 32 hours on the weekend you can't find 5 hours with someone else to play a game.

Let me check . Weekly round of shops to buy stuff . Cleaning up the house . Every 2 weekends are cut in half , because of working saturdays and most people have a second job on the weekends here . So getting 5 hours to play is not so easy to get.
   
 
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