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![[Post New]](/s/i/i.gif) 2014/05/28 17:04:50
Subject: Ork rumours - First post updated 27th May
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Growlin' Guntrukk Driver with Killacannon
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zammerak wrote:Is there a buggy cult that I am missing out on? I play orks and I have never fielded them due to the weaknesses of getting glanced to death. Should I be putting them on the table?
Hehe... I've had my buggies since 2nd when they packed a Multimelta, making them the orks' anti-tank weapon of choice. Up until 6th they were good enough at shielding trukks and wagons and taking rear/side shots at heavier vehicles, even though koptas had already begun to steal some of their thunder.
Now, 6th was the final nail in the buggies' coffin. Not only they competed with Dakkajets and the now great Koptas, but also hull points and widespread jink made them all but useless at their intended role.
I really hope 7th makes our beloved go-karts of DEATH (as Jidmah once put it  ) viable again.
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War does not determine who is right - only who is left. |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:05:22
Subject: Ork rumours - First post updated 27th May
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Battlefortress Driver with Krusha Wheel
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Brilliant model upgrades all the way around. FW does such a smashing job on all their models.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:07:56
Subject: Ork rumours - First post updated 27th May
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Nasty Nob
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5 hull points.. nobody is talking about how good that is on a shooty dread with the capacity to carry meks for repairs, carry an invul save for backfield support and have it will not die. Its not open topped because they didnt want high str ap - garbage accidentally detonating it.
All I hear is QQQQ I cant move two feet, disembark thirty MANz and assault with D weap CC attacks. We already have two assault transports yet 90% of this thread wanted another?
We didn't need a propietary battlewagon that would have been boring and probably not sell well.. Hard to say what morkynuts is good for until we have all the rules but its tough with capacity to be tougher and omg an invul save for an army that has been putting lots of lootas and kannon in the backfield in only some cover.
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:08:21
Subject: Ork rumours - First post updated 27th May
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Growlin' Guntrukk Driver with Killacannon
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I can only inagine those Trukks Loki posted ported over to mainstream GW as a dual AA Truck - Katyusha rocket platform kit. Not that it's going to happen, but it would be swell...
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War does not determine who is right - only who is left. |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:18:54
Subject: Re:Ork rumours - First post updated 27th May
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Tzeentch Aspiring Sorcerer Riding a Disc
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Somebody else with same idea
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Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:21:41
Subject: Ork rumours - First post updated 27th May
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Lead-Footed Trukkboy Driver
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None of us are complaining about the hull points, or the durability. Its the cost. Its so insanely expensive, its not worth it at all. Again, look at a soulgrinder for reference, which is a more effective shooting platform AND a more effective assault platform. Its only short one hull point, has the same invuln, but costs about half as much.
Thats the problem. The dumb thing may be worthwhile if it was a super heavy or cost only 175ish points, but at 250-300 its worthless.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:24:58
Subject: Ork rumours - First post updated 27th May
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Flashy Flashgitz
Clarksville, TN
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Rismonite wrote:5 hull points.. nobody is talking about how good that is on a shooty dread with the capacity to carry meks for repairs, carry an invul save for backfield support and have it will not die. Its not open topped because they didnt want high str ap - garbage accidentally detonating it.
All I hear is QQQQ I cant move two feet, disembark thirty MANz and assault with D weap CC attacks. We already have two assault transports yet 90% of this thread wanted another?
We didn't need a propietary battlewagon that would have been boring and probably not sell well.. Hard to say what morkynuts is good for until we have all the rules but its tough with capacity to be tougher and omg an invul save for an army that has been putting lots of lootas and kannon in the backfield in only some cover.
I'm glad someone else put it together.
The 6 crew are for Meks to keep it repaired. 3x4+ repairs everyturn will make it virtually unkillable. Park it on the center contol point and just sit there. There is a good chance it will survive or eat a whole lot of shots.
I'm not sure how Killy it is, but it looks Dead Ard.
ORKS IS DA MEANEST AND GREENEST! KNIGHTS AND WHAT NOT ARE FOR KRUMPIN! NOT WANTIN!
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FASTA, DAKKA, WAAAGH, KRUMP, ORKS WIN AGAIN!!!
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![[Post New]](/s/i/i.gif) 2014/05/28 17:25:13
Subject: Ork rumours - First post updated 27th May
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Growlin' Guntrukk Driver with Killacannon
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Rismonite wrote:5 hull points.. nobody is talking about how good that is on a shooty dread with the capacity to carry meks for repairs, carry an invul save for backfield support and have it will not die. Its not open topped because they didnt want high str ap - garbage accidentally detonating it.
All I hear is QQQQ I cant move two feet, disembark thirty MANz and assault with D weap CC attacks. We already have two assault transports yet 90% of this thread wanted another?
We didn't need a propietary battlewagon that would have been boring and probably not sell well.. Hard to say what morkynuts is good for until we have all the rules but its tough with capacity to be tougher and omg an invul save for an army that has been putting lots of lootas and kannon in the backfield in only some cover.
Nope this thread wanted buggies and tracks to replace the ageing model line. I'm good with the Battlewagon as an assault transport.
What we didn't really want is a walker that doesn't add much tactically that couldn't be found else where but cheaper in points. It is good that it is really hard but thats all it is good at.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:33:46
Subject: Ork rumours - First post updated 27th May
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Yellin' Yoof
Decatur, IL, USA
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My question, if Zogwart is out what the hell do I do in the Psychic Phase? The Wyrdboyz don't have the power to counter anything by Smurfs, Eldar, or even IG. I just sit & take a beating for the Phase?!? MY pshychic phase is when I put 200+ models on the table & the guy on the other side has a "How do I kill all THAT!?!" look on his face. He's so worried about 120 Boyz, that the rest get a pass & kick his ass. Nobz, Kannonz, Stormboyz, and Kommandoz don't get as much attention. I'm not a fan of the Pshchic Phase. I hope Zogwart gets a boost!!
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This message was edited 1 time. Last update was at 2014/05/28 17:42:13
GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:35:13
Subject: Ork rumours - First post updated 27th May
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Krazed Killa Kan
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Rismonite wrote:5 hull points.. nobody is talking about how good that is on a shooty dread with the capacity to carry meks for repairs, carry an invul save for backfield support and have it will not die. Its not open topped because they didnt want high str ap - garbage accidentally detonating it.
All I hear is QQQQ I cant move two feet, disembark thirty MANz and assault with D weap CC attacks. We already have two assault transports yet 90% of this thread wanted another?
We didn't need a propietary battlewagon that would have been boring and probably not sell well.. Hard to say what morkynuts is good for until we have all the rules but its tough with capacity to be tougher and omg an invul save for an army that has been putting lots of lootas and kannon in the backfield in only some cover.
Yeah because exactly what Orks needed was more strength 6 shooting.
Sick Bag wrote:
I'm not sure how Killy it is, but it looks Dead Ard.
ORKS IS DA MEANEST AND GREENEST! KNIGHTS AND WHAT NOT ARE FOR KRUMPIN! NOT WANTIN!
What are you krumping knights with? Lol, the White Dwarf article even says you should keep this Gorkanaut away from Knights.
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This message was edited 1 time. Last update was at 2014/05/28 17:40:16
Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:35:41
Subject: Re:Ork rumours - First post updated 27th May
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Tzeentch Aspiring Sorcerer Riding a Disc
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Gw is good at giving people what they want to make, not what people want to buy.
That's why sob have no new models.
Thousand sons have no data slate.
Chaos legions have no codex's.
7th ed rules are what they wanted to sell. 6th fixing was what people wanted.
It's sad when maxi mini and kromlech, have more idea what people want, than GW.
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This message was edited 1 time. Last update was at 2014/05/28 17:38:40
Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:36:19
Subject: Ork rumours - First post updated 27th May
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Goresaw wrote:None of us are complaining about the hull points, or the durability. Its the cost. Its so insanely expensive, its not worth it at all. Again, look at a soulgrinder for reference, which is a more effective shooting platform AND a more effective assault platform. Its only short one hull point, has the same invuln, but costs about half as much.
Thats the problem. The dumb thing may be worthwhile if it was a super heavy or cost only 175ish points, but at 250-300 its worthless.
Good thing it isn't in the daemon codex then, right?
@Rismonite: Exalted. We finally got a walker that can easily cross the battlefield without dying half way through, and one of the variants even has 36" S8 AP2 shooting plus 3 further S8 shots when it gets closer, something that doesn't exists in the current codex at all. Oh, and it can take an invulnerable save KFF as well. All you winy gits do is bitch and moan about it - and most of you are people who haven't been posting in any ork threads for the last year. So please take the negative attitude back to the tyranid and SoB threads, thank you very much. 'dis be ork turf.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:39:56
Subject: Ork rumours - First post updated 27th May
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Longtime Dakkanaut
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ciaflayed1 wrote:My question, if Zogwart is out what the hell do I do int eh Psychic Phase?
Wait for the Codex maybe?
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![[Post New]](/s/i/i.gif) 2014/05/28 17:42:12
Subject: Ork rumours - First post updated 27th May
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Battlefortress Driver with Krusha Wheel
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Jidmah wrote:Goresaw wrote:None of us are complaining about the hull points, or the durability. Its the cost. Its so insanely expensive, its not worth it at all. Again, look at a soulgrinder for reference, which is a more effective shooting platform AND a more effective assault platform. Its only short one hull point, has the same invuln, but costs about half as much.
Thats the problem. The dumb thing may be worthwhile if it was a super heavy or cost only 175ish points, but at 250-300 its worthless.
Good thing it isn't in the daemon codex then, right?
@Rismonite: Exalted. We finally got a walker that can easily cross the battlefield without dying half way through, and one of the variants even has 36" S8 AP2 shooting plus 3 further S8 shots when it gets closer, something that doesn't exists in the current codex at all. Oh, and it can take an invulnerable save KFF as well. All you winy gits do is bitch and moan about it - and most of you are people who haven't been posting in any ork threads for the last year. So please take the negative attitude back to the tyranid and SoB threads, thank you very much. 'dis be ork turf.
I love that I can always rely on Jid to put the smack down. =D
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![[Post New]](/s/i/i.gif) 2014/05/28 17:42:25
Subject: Ork rumours - First post updated 27th May
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Regular Dakkanaut
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Jidmah wrote:Goresaw wrote:None of us are complaining about the hull points, or the durability. Its the cost. Its so insanely expensive, its not worth it at all. Again, look at a soulgrinder for reference, which is a more effective shooting platform AND a more effective assault platform. Its only short one hull point, has the same invuln, but costs about half as much.
Thats the problem. The dumb thing may be worthwhile if it was a super heavy or cost only 175ish points, but at 250-300 its worthless.
Good thing it isn't in the daemon codex then, right?
@Rismonite: Exalted. We finally got a walker that can easily cross the battlefield without dying half way through, and one of the variants even has 36" S8 AP2 shooting plus 3 further S8 shots when it gets closer, something that doesn't exists in the current codex at all. Oh, and it can take an invulnerable save KFF as well. All you winy gits do is bitch and moan about it - and most of you are people who haven't been posting in any ork threads for the last year. So please take the negative attitude back to the tyranid and SoB threads, thank you very much. 'dis be ork turf.
This Boss speaks da Troof!
I for one, will see how the kit looks in person, see how it feilds in the battlefield and how it interacts with my army - before- I make any judgements.
But initial impressions - I'm excited
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![[Post New]](/s/i/i.gif) 2014/05/28 17:42:54
Subject: Ork rumours - First post updated 27th May
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Longtime Dakkanaut
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Murrdox wrote: matphat wrote:I know a lot of people are in a doom and gloom mood today, but really, if we look back on the last three or four new codex releases, haven't they all been pretty good over all? Am I missing something there? Do we have recent historic codex examples of why the sky is falling?
I think the Doom and Gloom is coming from the fact that 6th Edition really hit Orks over the head hard. We got an awesome flier model, but crappy rules, and overcosted points for it.
I don't think Ork players are convinced that GW is going to address the serious shortcomings that Orks have in 7th Edition now, which is still an edition dedicated to shooting like 6th was. I think we're all afraid GW is just going to give us more of what we already have... big shootas, rokkits, etc... no weapons above S8 or below AP3 that have the volume of fire necessary to actually kill something when you're firing it at BS2.
And then on top of not giving us anything, they'll keep the prices on all our weapons high, as if they were being fired by models that have BS4 instead of BS2. A Kustom Mega Blasta, S8 AP2 shot with Gets Hot! might be a worthwhile upgrade at 15 points for a Space Marine who is firing it at BS4, and has a 3+ save to protect it from the Get's Hot! result. Orks have no such thing. Such a weapon isn't worth 15 points to us, but that's what GW will likely still cost them at.
It's that sort of philosophy that I'm just dreading will get applied to the entire Ork codex.
We need something to help us in Assault to get over the fact that 7th Edition still screws us with wound allocation. We're not even safe inside our Battlewagons any longer, although at least now a Lascannon won't have a 50% chance of blowing them up outright.
We need better shooting besides just "More Lootas". Lootas are really all we have anymore.
Yup, pretty much this.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:43:37
Subject: Ork rumours - First post updated 27th May
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Yellin' Yoof
Decatur, IL, USA
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Yeah, I'm hoping we get something cool to use in the Psychic Phase.
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GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:47:12
Subject: Ork rumours - First post updated 27th May
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Tzeentch Aspiring Sorcerer Riding a Disc
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ciaflayed1 wrote:
Yeah, I'm hoping we get something cool to use in the Psychic Phase.
We get to summon demons.
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Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:49:05
Subject: Ork rumours - First post updated 27th May
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Regular Dakkanaut
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Jidmah wrote:Goresaw wrote:None of us are complaining about the hull points, or the durability. Its the cost. Its so insanely expensive, its not worth it at all. Again, look at a soulgrinder for reference, which is a more effective shooting platform AND a more effective assault platform. Its only short one hull point, has the same invuln, but costs about half as much.
Thats the problem. The dumb thing may be worthwhile if it was a super heavy or cost only 175ish points, but at 250-300 its worthless.
Good thing it isn't in the daemon codex then, right?
@Rismonite: Exalted. We finally got a walker that can easily cross the battlefield without dying half way through, and one of the variants even has 36" S8 AP2 shooting plus 3 further S8 shots when it gets closer, something that doesn't exists in the current codex at all. Oh, and it can take an invulnerable save KFF as well. All you winy gits do is bitch and moan about it - and most of you are people who haven't been posting in any ork threads for the last year. So please take the negative attitude back to the tyranid and SoB threads, thank you very much. 'dis be ork turf.
This must be the first time I've ever seen something that Jidmah has written that I don't agree with. I guess I have to be wrong.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:49:17
Subject: Ork rumours - First post updated 27th May
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Waaagh! Warbiker
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ciaflayed1 wrote:
Yeah, I'm hoping we get something cool to use in the Psychic Phase.
i'm not too worried about that. In the first new codex after release of 7th (and psychic phase), we will get some nice ork voodoo magic.
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8000 points fully painted
hive fleet belphegor 3500 points
1k sons killteam
Dakka is the ork word for shooting, but the ork concept of shooting is saturation fire. Just as there is no such thing as a "miss" in a target-rich environment, there is no such thing as a "dodge" in a bullet rich one
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![[Post New]](/s/i/i.gif) 2014/05/28 17:49:54
Subject: Ork rumours - First post updated 27th May
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Krazed Killa Kan
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Rubs wrote:
I for one, will see how the kit looks in person, see how it feilds in the battlefield and how it interacts with my army - before- I make any judgements.
But initial impressions - I'm excited
Believe me, I'm definitely going to be waiting until I see battle reports before I put $105 on the table.
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:50:24
Subject: Ork rumours - First post updated 27th May
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Foxy Wildborne
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Rismonite wrote:
I'm glad someone else put it together.
The 6 crew are for Meks to keep it repaired. 3x4+ repairs everyturn will make it virtually unkillable. Park it on the center contol point and just sit there. There is a good chance it will survive or eat a whole lot of shots.
Yeah it will just sit there, 300 pts of your army pretending it's a Bastion and doing jack all to contribute to the fight except blocking LOS. It's not going to eat any shots at all because it's not a threat to anything.
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This message was edited 1 time. Last update was at 2014/05/28 17:50:32
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2014/05/28 17:52:03
Subject: Ork rumours - First post updated 27th May
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Longtime Dakkanaut
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Tuska! We gets ta summon Tuska! Ged it rite or I'll feed ya to tha Squigs!
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![[Post New]](/s/i/i.gif) 2014/05/28 17:55:06
Subject: Ork rumours - First post updated 27th May
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Tzeentch Aspiring Sorcerer Riding a Disc
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lord_blackfang wrote: Rismonite wrote:
I'm glad someone else put it together.
The 6 crew are for Meks to keep it repaired. 3x4+ repairs everyturn will make it virtually unkillable. Park it on the center contol point and just sit there. There is a good chance it will survive or eat a whole lot of shots.
Yeah it will just sit there, 300 pts of your army pretending it's a Bastion and doing jack all to contribute to the fight except blocking LOS. It's not going to eat any shots at all because it's not a threat to anything.
Wouldn't a bastion with lascannon. be better ?
icarus lascannon range 96 s9 ap2
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This message was edited 2 times. Last update was at 2014/05/28 18:04:43
Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
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![[Post New]](/s/i/i.gif) 2014/05/28 17:57:27
Subject: Ork rumours - First post updated 27th May
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Yellin' Yoof
Decatur, IL, USA
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Squidbot wrote:
Tuska! We gets ta summon Tuska! Ged it rite or I'll feed ya to tha Squigs!
I'd have to see the stats on that before I throw my support behind the Psychic Phase, truth be told.
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GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/05/28 18:01:29
Subject: Ork rumours - First post updated 27th May
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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NamelessBard wrote:This must be the first time I've ever seen something that Jidmah has written that I don't agree with. I guess I have to be wrong.
Hah, I'm far from unfailable.
I'm just highly annoyed by all the people whining about an army they don't understand. Even if the Morkanaut would be completely overprice in other codices, it might still be a great asset in our codex, because we pay close to nothing for the backbone of our army. Even if all point costs stay the same, you can easily fit two of them in a green tide as heavy support choice, each one bringing along pretty decent shooting as well as highly deadly close combat ability. Keep in mind that the klaw is AP 1, so they have a better shot at cracking big vehicles than our warboss has. You basically get a warboss, a KFF mek and a kannon battery rolled into one model. Try doing the math of what's the point costs of those added together.
Guess who'd field lootaz in the daemon codex? No one.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/05/28 18:09:01
Subject: Ork rumours - First post updated 27th May
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Regular Dakkanaut
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Jidmah wrote:NamelessBard wrote:This must be the first time I've ever seen something that Jidmah has written that I don't agree with. I guess I have to be wrong.
Hah, I'm far from unfailable.
I'm just highly annoyed by all the people whining about an army they don't understand. Even if the Morkanaut would be completely overprice in other codices, it might still be a great asset in our codex, because we pay close to nothing for the backbone of our army. Even if all point costs stay the same, you can easily fit two of them in a green tide as heavy support choice, each one bringing along pretty decent shooting as well as highly deadly close combat ability. Keep in mind that the klaw is AP 1, so they have a better shot at cracking big vehicles than our warboss has. You basically get a warboss, a KFF mek and a kannon battery rolled into one model. Try doing the math of what's the point costs of those added together.
Guess who'd field lootaz in the daemon codex? No one.
That's exactly how I'd field the Morkanaught, with a green tide or lots of vehicles. That 5++ with a massive base, totally taking advantage of that!
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![[Post New]](/s/i/i.gif) 2014/05/28 18:09:58
Subject: Ork rumours - First post updated 27th May
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Longtime Dakkanaut
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Dread mob. If the kans dual wielding theory is true I'll have a wall of klanks, Deff Dreads behind the Morkanaut so it can soak up the fire (Mek inside, Grot riggers on it). Kans flanking within the range of the KFF. Sit that on an objective mid field, Dreads pop out from behind to chew up anything that gets too close.
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![[Post New]](/s/i/i.gif) 2014/05/28 18:12:22
Subject: Ork rumours - First post updated 27th May
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Yellin' Yoof
Decatur, IL, USA
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Do we have a solid date the new Codex is going to drop? My locask Game shop JUST started carrying GW (last week), so I'd like to give him a date, if we have one.
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GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/05/28 18:15:37
Subject: Re:Ork rumours - First post updated 27th May
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Gargantuan Gargant
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Where are the rules for this ?
Pardon my ignorance, but I pretty much sat out all of 6th Edition, and I'm back for 7E and the new Orks
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