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2014/05/28 18:25:38
Subject: Re:Ork rumours - First post updated 27th May
None of us are complaining about the hull points, or the durability. Its the cost. Its so insanely expensive, its not worth it at all. Again, look at a soulgrinder for reference, which is a more effective shooting platform AND a more effective assault platform. Its only short one hull point, has the same invuln, but costs about half as much.
Thats the problem. The dumb thing may be worthwhile if it was a super heavy or cost only 175ish points, but at 250-300 its worthless.
Good thing it isn't in the daemon codex then, right?
@Rismonite: Exalted. We finally got a walker that can easily cross the battlefield without dying half way through, and one of the variants even has 36" S8 AP2 shooting plus 3 further S8 shots when it gets closer, something that doesn't exists in the current codex at all. Oh, and it can take an invulnerable save KFF as well. All you winy gits do is bitch and moan about it - and most of you are people who haven't been posting in any ork threads for the last year. So please take the negative attitude back to the tyranid and SoB threads, thank you very much. 'dis be ork turf
.
yup, far too much doom n gloom over what is actually a very VERY strong unit for orks...
mmmm almost indestructable av 13 walker that can reliably cross the feild, AND transport units, AND give out the 5++ save to my battle wagons, all wihtout wasting a HQ slot on a meq?
oh god, yes please... 300 pts isnt unfair for it kitted out like that.
my only comlaint is slightly on the model aesthetics, but the more angles I see it at the more it grows on me, I think the paint job is actually holding it back in the leaked pics.
2014/05/28 18:28:25
Subject: Ork rumours - First post updated 27th May
Goresaw wrote: None of us are complaining about the hull points, or the durability. Its the cost. Its so insanely expensive, its not worth it at all. Again, look at a soulgrinder for reference, which is a more effective shooting platform AND a more effective assault platform. Its only short one hull point, has the same invuln, but costs about half as much.
Thats the problem. The dumb thing may be worthwhile if it was a super heavy or cost only 175ish points, but at 250-300 its worthless.
Good thing it isn't in the daemon codex then, right?
@Rismonite: Exalted. We finally got a walker that can easily cross the battlefield without dying half way through, and one of the variants even has 36" S8 AP2 shooting plus 3 further S8 shots when it gets closer, something that doesn't exists in the current codex at all. Oh, and it can take an invulnerable save KFF as well. All you winy gits do is bitch and moan about it - and most of you are people who haven't been posting in any ork threads for the last year. So please take the negative attitude back to the tyranid and SoB threads, thank you very much. 'dis be ork turf.
Exalted, people seem to be forgetting to have fun, and this looks Hella Orky and Hella fun!
Do people like and play grotsnik and zogwort because they are efficient or good? No, because they are fun!
This message was edited 3 times. Last update was at 2014/05/28 18:31:49
2014/05/28 18:28:59
Subject: Ork rumours - First post updated 27th May
NamelessBard wrote: This must be the first time I've ever seen something that Jidmah has written that I don't agree with. I guess I have to be wrong.
Hah, I'm far from unfailable. I'm just highly annoyed by all the people whining about an army they don't understand. Even if the Morkanaut would be completely overprice in other codices, it might still be a great asset in our codex, because we pay close to nothing for the backbone of our army. Even if all point costs stay the same, you can easily fit two of them in a green tide as heavy support choice, each one bringing along pretty decent shooting as well as highly deadly close combat ability. Keep in mind that the klaw is AP 1, so they have a better shot at cracking big vehicles than our warboss has. You basically get a warboss, a KFF mek and a kannon battery rolled into one model. Try doing the math of what's the point costs of those added together.
Guess who'd field lootaz in the daemon codex? No one.
Those are fair points, thanks.
I'm leaving for 3 week on June 6th, so I won't be around to get one until after the codex drops anyway, so I'll be able to fully assess before picking one up (although to be honest, I like the model, so I'll probably get one eventually anyway).
This message was edited 1 time. Last update was at 2014/05/28 18:29:13
2014/05/28 18:52:20
Subject: Ork rumours - First post updated 27th May
Jidmah wrote: You basically get a warboss, a KFF mek and a kannon battery rolled into one model. Try doing the math of what's the point costs of those added together.
About fifty points less than the morkanaut with a KFF (assuming a mega-armour boss to keep it mobile)? For a unit that packs similar firepower, has 24 wounds (half of them expendable) at T 7 against shooting, can play wound-allocation games with it's multiple characters and disposable extras and can take a SAG big mek for extra firepower. I'm failing to see how the waddling skip looks good in comparison?
Jidmah wrote: Guess who'd field lootaz in the daemon codex? No one.
The only reason that is the case is because no other army has battlewagons and lootas are only really good in combination with battlewagons. The g/morkanaut doesn't seem to have any synergy with any other unit in the codex and in fact seems to be a worse alternative to existing options which do combine well, like the big guns and characters or the lootas and battlewagon.
It's possible that there might be something we haven't seen yet which makes it a lot better than it looks. There could be some new piece of wargear which can provide buffs from inside a vehicle. KFFs could stack their effects somehow. Weirdboys or other things could give them powerful buffs to speed or shooting. Maybe the kit has amazing conversion potential. But based on what we've seen so far, it looks bad.
I don't think it looks that good.
For those points you could field 2 bastions with icarus lascannons, and void generators.
Range 96
str 9
ap 2
Thats one end of the board to the other.
av14+skyfire+interceptor.
This message was edited 2 times. Last update was at 2014/05/28 19:23:31
Its hard to be awesome, when your playing with little plastic men. Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
2014/05/28 19:06:34
Subject: Ork rumours - First post updated 27th May
I wouldn't necessarily say it has bad synergy. It is expensive in points but it will be a bullet magnet which should keep the heat off the boys if nothing else.
but apart from expensive point and cash wise, what do you guys like most? the gorka or morkanaut?
is i see it, the gorkanaut is about lots of dakka, while the morkanaut is about survivability and a pieplate
Dakka is the ork word for shooting, but the ork concept of shooting is saturation fire. Just as there is no such thing as a "miss" in a target-rich environment, there is no such thing as a "dodge" in a bullet rich one
2014/05/28 19:12:10
Subject: Re:Ork rumours - First post updated 27th May
loki old fart wrote: I don't think it looks that good.
For those points you could field 2 bastions with icarus lascannons, and void generators.
Range 96
str 9
ap 2
Thats one end of the board to the other.
av14+skyfire+interceptor.
Although it will snap fire at ground targets.
2014/05/28 19:12:39
Subject: Ork rumours - First post updated 27th May
I might opt to scratch build one of those teen pregnant stompas to go with my dread mob list, ill wait to see some battle reports first before doing it though. It may be a good gun platform once it's in the center of the board.
SRSFACE wrote: Every Ork player I know is a really, really cool person.
If nothing else it's fluffy as hell.
Effigy of Mork, or possibly Gork, stomping across the battlefield with a mob of boys swarming out around it.
Dat's propa orky.
2014/05/28 19:16:50
Subject: Re:Ork rumours - First post updated 27th May
Wouldn't an effigy of Gork (or is it Mork?) confer some leadership rules? Maybe we don't have everything in the rulebook?
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/05/28 19:31:32
Subject: Ork rumours - First post updated 27th May
Perfect Organism wrote: The g/morkanaut doesn't seem to have any synergy with any other unit in the codex and in fact seems to be a worse alternative to existing options which do combine well, like the big guns and characters or the lootas and battlewagon.
Wow, you have a copy of then new codex? You should share if you do!
Seriously, we don't have the full rules, we don't know what else is in the codex. All I can say is that it's a nice model.
I'm really looking forward to the new codex as this think looks dead orky, and gives me high hopes for the rest of the codex.
This message was edited 1 time. Last update was at 2014/05/28 19:32:39
insaniak wrote: Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons...
2014/05/28 19:34:28
Subject: Ork rumours - First post updated 27th May
...or maybe guys from GW prepared "looted wagon" table with the type of the vehicle (x axis: land raider, predator, etc...) and options for these vehicles (y axis: assault, transport size, weapons, etc...) with mandatory BS2 and Don't Press Dat...
Or I could invite you to taste my wine... It is lovely...
#Warmongers
2014/05/28 19:45:14
Subject: Ork rumours - First post updated 27th May
Perfect Organism wrote: The g/morkanaut doesn't seem to have any synergy with any other unit in the codex and in fact seems to be a worse alternative to existing options which do combine well, like the big guns and characters or the lootas and battlewagon.
Wow, you have a copy of then new codex? You should share if you do!
Seriously, we don't have the full rules, we don't know what else is in the codex.
Why did you cut out the bit of my post where I said exactly that?
Every time we get a preview of something, people insist on telling us that we haven't seen the whole picture and it's too early to judge. Most of the time, it turns out that the initial judgement was pretty accurate and there was nothing unexpected waiting to be discovered. When was the last time that an apparently weak unit actually turned out to be really strong thanks to unrevealed rules? I'm not even saying that it will be bad. All I said was that the information we have so far doesn't look promising.
What actually realistic unrevealed rules could possibly make this thing good anyway? A Pask-equivalent vehicle commander might do it, I guess. Or anything which let's you deep-strike or outflank with it.
As for being a good model, I'm going to have to disagree on that. I think it's the worst ork kit they have released for a decade. It's not as bad as some of the appalling rubbish that the Imperium ends up with, but it's clearly a big step down from the bomma, dreads and other recent kits. At a time when other companies are producing ork stuff which is really pushing the standard up, this thing doesn't compete for my money.
Just noticed that a couple more models are Temp. out of stock or No longer available on the US website:
Ork Boss Snikrot (Temp out of stock)
Big mek w/ Bosspole (No longer available)
These come in addition to the following, noted a few days ago:
Tankbustas (Temp out of stock)
Big Gun - Lobba (Temp out of stock)
Weirdboy (Temp out of stock)
Kaptin Badrukk (Temp out of stock)
Ork Kommando with Burna (Temp out of stock)
Grot Tekkies (Temp out of stock)
Big mek w/ Sh Att Gun (No longer available)
Nob with Klaw and Big Shoota (No longer available)
So, 2 out of 3 Big Mek models are no longer available.
nflagey wrote: Just noticed that a couple more models are Temp. out of stock or No longer available on the US website:
Ork Boss Snikrot (Temp out of stock)
Big mek w/ Bosspole (No longer available)
These come in addition to the following, noted a few days ago:
Tankbustas (Temp out of stock)
Big Gun - Lobba (Temp out of stock)
Weirdboy (Temp out of stock)
Kaptin Badrukk (Temp out of stock)
Ork Kommando with Burna (Temp out of stock)
Grot Tekkies (Temp out of stock)
Big mek w/ Sh Att Gun (No longer available)
Nob with Klaw and Big Shoota (No longer available)
So, 2 out of 3 Big Mek models are no longer available.
Glad I have Snikrot, & a Shokk attack Gunn...now I'll be PISSED if the characters are not int he new Codex. Boss Snikrot is the REASON I got Kommandoz, they Shred units. I hope he can (once again) assault when arriving from reserve, that was the biggest reason for spending the $ & pts on th unit. Maybe they're doing plastic models?!?
Every time we get a preview of something, people insist on telling us that we haven't seen the whole picture and it's too early to judge. Most of the time, it turns out that the initial judgement was pretty accurate and there was nothing unexpected waiting to be discovered. When was the last time that an apparently weak unit actually turned out to be really strong thanks to unrevealed rules? I'm not even saying that it will be bad. All I said was that the information we have so far doesn't look promising.
I reserve judgement in the same way Jidmah alluded to above. The unit SOUNDS very overcosted right now. But we'll see. If it's costed appropriately to combine with other units effectively to make a good Ork list, then it will be much more promising.
So far, the Morkanaut with the KFF and Grot Riggers is only about 70 points shy of being an Imperial Knight... a model that pretty much completely out-classes it. The Morkanaut has a lot more weapons to fire... but do all of its weapons add up to be anywhere close to effective as the Knight's S9 AP1 Melta Large Blast? Yes, it's very hard to do an Apples to Apples comparison here. But think about it this way. If you had both the Imperial Knight and the Morkanaut in your codex, would you take the Morkanaut, or would it be a poor choice when you could just spend 70 points more and get an Imperial Knight?
But like I said, I'm reserving judgement. I'm still a tad excited about the possibility of running a Gorkanaut with a KFF Mek w/ Mega Armour inside, accompanied by a couple of Deff Dreads, a Mega Dread, and a squad of Killa Kanz armed with two Rokkit launchers a piece. That would be DED STOMPY.
2014/05/28 21:13:25
Subject: Ork rumours - First post updated 27th May
I love orks. Orks was my first army. But please, I hate facing opponents who play orks and pronounce Waaagh! as Wag. Listen, if youre going to pronounce every gh as a g, then im going to do like wise. This unit will figgott that unit. My character challenges your character to a figgot to the death. Oop, naggot figgoting rules are in effect...
This message was edited 1 time. Last update was at 2014/05/28 21:16:44
2014/05/28 21:17:14
Subject: Ork rumours - First post updated 27th May
I'm hopeful the WAAGH!! banner is still in there (a boost is probably a long-shot). I'm finally getting around to painting mine, I'd hate for it to be obsolete before I even use it.