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![[Post New]](/s/i/i.gif) 2014/03/20 06:24:47
Subject: Big Mek Stompa and escalation help an ork out :)
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Mekboy on Kustom Deth Kopta
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Does anyone have a Big Mek Stompa? I see forge world has it listed as a Lord of War choice for orks, but I need to know if it's worth the 830 points to field it.
a 60" str weapon along with the lifta droppa & stomps sounds like a lot of orky goodness. Probably fill it with a KFF mek & 12 lootas with 3 meks. But with meltas, grav guns, and Tau/eldar I'm worried about it going down fast (turn 1 or 2) and being in a really bad position afterwards.
I've never played a game of apoc, and the TO is thinking about allowing everything, (escalation, strongholds, knights and 2k double force org) for the next tourny. So I'm at a loss as to what I could end up facing with the lords of war stuff.
I usually end up facing a chaos, another marine variant, 2 IG, 1 necron and 1 eldar every time I go. It's uncanny.
I'm a long time footslogger, but I'm thinking for this one I should go wagons, nob bikers, lootas on a skyshield, and deff koptas.
What can orks do to contend with all this madness?
Any advice about the stompa will be greatly appreciated.
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![[Post New]](/s/i/i.gif) 2014/03/20 06:51:38
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Longtime Dakkanaut
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You could field a (full) Void shield and surround the big stompa with boyz to prevent droppods with melta coming within 6 inch and also within the void shield.. You can also put more loota's/meks inside his belly for maximum repair.
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![[Post New]](/s/i/i.gif) 2014/03/20 08:37:06
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Disguised Speculo
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In a similar predicament myself. Got an escalation event coming up, with 1 D weapon per player. I wanted to run a Klawstompa, which is garbage and fun, but that requires two D CCW so its off the table...
So I want to see how broken I can make the other Stompa builds. For anyone thinking the same way, heres what I've come up with;
Kustom Stompa w/
~Bursta Gun
~Deth Kannon w/ Gigashoota
~2x Grot Bomm Launchas
Carrying;
~5x Lootas w/ 3 Meks
~5x Lootas w/ 3 Meks
~5x Burnas w/ 3 Meks
~Big Mek w/ Kustom Forcefield, Repair Grot
~6x MegaNobz w/ Kombi Skorchas, 1x Mega Armoured Warboss w/ Cybork, Kombi Skorcha, Bosspole, Attack Squig
This puts out a Strength D 7" plate, 6d6 S6 AP4 shots, an effectively twin linked S10 AP1 7" plate (or can swap for S9 AP3 10" plate). It can also put out two one shot twin linked large blasts that ream marines and light vehicles.
Defensively, its the same as any other stompa - 10 repair rolls and a 5+ cover. Unlike the other stompas it has carry capacity 30 so it can hold a bunch of MegaNobz as well
@Shogun
The problem is, one D template on those boyz generates dozens of hits to collapse every Void Shield at once. Yes, the rules are *that* stupid.
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![[Post New]](/s/i/i.gif) 2014/03/20 10:47:14
Subject: Big Mek Stompa and escalation help an ork out :)
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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You dont want mega nobz innside a stompa.(becuz it aint open toped) You'd rather want to have spannaboyz for more repairs!
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This message was edited 2 times. Last update was at 2014/03/20 10:48:01
Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2014/03/20 13:06:19
Subject: Big Mek Stompa and escalation help an ork out :)
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Unintentional orkmoticon, but so appropriate!
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![[Post New]](/s/i/i.gif) 2014/03/20 14:36:07
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Mekboy on Kustom Deth Kopta
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shogun wrote:
You could field a (full) Void shield and surround the big stompa with boyz to prevent droppods with melta coming within 6 inch and also within the void shield.. You can also put more loota's/meks inside his belly for maximum repair.
I like the void shield idea, But I would want just the stompa under it. I'll have to check with the TO to see where he comes down on blasts weapons hitting multiple models under the shield. if he's a one blast per shot guy then surrounding it with boys will be worth doing.
How do you get more lootas and meks inside? The stompa has a capacity of 20 and I'm up to 16 with the KFF mek & lootas/meks already.
Automatically Appended Next Post:
Dakkamite, edited /snip I found it. so would going 2 lootas & 3 meks per unit I could get in 8 lootas and 12 meks. for 13 repair rolls. be worth doing? It soundsgreat as long as the stompa stands.
but looking at your mek, I'm definitely a fan of blast markers over a single shot at ap2. Can he take a lifta droppa arm? and I'm assuming the kustom stompas are in IA8?
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This message was edited 2 times. Last update was at 2014/03/20 15:10:16
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![[Post New]](/s/i/i.gif) 2014/03/21 04:22:44
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Flashy Flashgitz
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Yep, IA8. And I'm assuming that's where the ranged str D is coming from too. From what I saw in the new apocalypse book there was no ranged D. Is that still accepted though, since the new apoc book came out?
Also, am I missing something with the new big mek stompa's lifta droppa? You still need to hit on a 5, and it's one shot. Sounds like a total waste of an arm, and points, and SO incredibly much worse than it used to be....
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This message was edited 2 times. Last update was at 2014/03/21 04:47:00
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![[Post New]](/s/i/i.gif) 2014/03/21 09:48:54
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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Awesomesauce wrote:
Yep, IA8. And I'm assuming that's where the ranged str D is coming from too. From what I saw in the new apocalypse book there was no ranged D. Is that still accepted though, since the new apoc book came out?
Also, am I missing something with the new big mek stompa's lifta droppa? You still need to hit on a 5, and it's one shot. Sounds like a total waste of an arm, and points, and SO incredibly much worse than it used to be....
You cant use the IA:8 to make the custom stompa anymore as its out dated according to the FW dread mob update on their website. Its in the apocalypse book now. And yes this why people dont use lifta dropa any longer.
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2014/03/21 13:59:25
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Flashy Flashgitz
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phatonic wrote:
You cant use the IA:8 to make the custom stompa anymore as its out dated according to the FW dread mob update on their website. Its in the apocalypse book now. And yes this why people dont use lifta dropa any longer.
Is there a custom stompa builder in the new book? Or is it just those two variants that we're stuck with? I didn't see that! (And don't own the apoc book) If so, do you have the page?
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![[Post New]](/s/i/i.gif) 2014/03/21 14:11:56
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Infiltrating Broodlord
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phatonic wrote: Awesomesauce wrote:
Yep, IA8. And I'm assuming that's where the ranged str D is coming from too. From what I saw in the new apocalypse book there was no ranged D. Is that still accepted though, since the new apoc book came out?
Also, am I missing something with the new big mek stompa's lifta droppa? You still need to hit on a 5, and it's one shot. Sounds like a total waste of an arm, and points, and SO incredibly much worse than it used to be....
You cant use the IA:8 to make the custom stompa anymore as its out dated according to the FW dread mob update on their website. Its in the apocalypse book now. And yes this why people dont use lifta dropa any longer.
It says there will be a new book - but it doesn't actually say the old book can't be used. If the tourney allows FW as well as Escalation, I can't see any reason why you can't use a Big Mek configuration.
Or are you saying the Big Mek configuration is actually in the new Apocalypse? Please correct me if I'm wrong - so I can quit looking for IA:8
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This message was edited 1 time. Last update was at 2014/03/21 14:19:37
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![[Post New]](/s/i/i.gif) 2014/03/21 16:02:11
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Mekboy on Kustom Deth Kopta
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Hivefleet Oblivion wrote: phatonic wrote: Awesomesauce wrote:
Yep, IA8. And I'm assuming that's where the ranged str D is coming from too. From what I saw in the new apocalypse book there was no ranged D. Is that still accepted though, since the new apoc book came out?
Also, am I missing something with the new big mek stompa's lifta droppa? You still need to hit on a 5, and it's one shot. Sounds like a total waste of an arm, and points, and SO incredibly much worse than it used to be....
You cant use the IA:8 to make the custom stompa anymore as its out dated according to the FW dread mob update on their website. Its in the apocalypse book now. And yes this why people dont use lifta dropa any longer.
It says there will be a new book - but it doesn't actually say the old book can't be used. If the tourney allows FW as well as Escalation, I can't see any reason why you can't use a Big Mek configuration.
Or are you saying the Big Mek configuration is actually in the new Apocalypse? Please correct me if I'm wrong - so I can quit looking for IA:8
the big mek stompa is in the new apoc book. pg 335ish. escalation just has the stompa listed. the big mek stompas has the lift droppa arm and the special rule just says pick a vehicle (4hp or less), drop it and it explodes. It says nothing about needing to hit or only being one use. or is there a rule I'm missing somewhere? The FW lords of war page has it listed as a LOW option from the new apoc book.
The range str D is from gaze of mork.
It's a shame FW doesn't update their lifta droppas to work like the new GW apoc ones. Or let us make a custom one, that sounds more interesting.
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![[Post New]](/s/i/i.gif) 2014/03/22 14:52:30
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Flashy Flashgitz
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Alright just to help clear things up, I just looked at my friend's apoc book. On page 273 the big mek stompa's lifta droppa rule says "if the target is hit" which means you need to roll for it, which with bs2 one shot means that's never gonna happen. what a waste. they ruined it. If there's no kustom stompa builder in the new apoc book I'm using IA8
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![[Post New]](/s/i/i.gif) 2031/04/22 16:31:13
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Mekboy on Kustom Deth Kopta
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Awesomesauce wrote:Alright just to help clear things up, I just looked at my friend's apoc book. On page 273 the big mek stompa's lifta droppa rule says "if the target is hit" which means you need to roll for it, which with bs2 one shot means that's never gonna happen. what a waste. they ruined it. If there's no kustom stompa builder in the new apoc book I'm using IA8
Damn, if it needs to roll to hit, then there is no way that thing is worth 830 points. that's a lot of points for hopefully 2 str D hits and 2 lifta dropa hits in a game.
I'm not make a fan of the other stompa in escalation as I'll probably run out of ammo on the first turn.
What else is there in ways of dealing with armor 14 or other LOW units?
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![[Post New]](/s/i/i.gif) 2014/02/10 22:21:40
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Flashy Flashgitz
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sirlynchmob wrote:
Damn, if it needs to roll to hit, then there is no way that thing is worth 830 points. that's a lot of points for hopefully 2 str D hits and 2 lifta dropa hits in a game.
I'm not make a fan of the other stompa in escalation as I'll probably run out of ammo on the first turn.
What else is there in ways of dealing with armor 14 or other LOW units?
Lol, well, by 'forging the narrative' you could have your stompa 'counts as' an allied-in warhound with 2 two-shot ( str D) double barrel turbo-lasers for 720 points.
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![[Post New]](/s/i/i.gif) 2014/03/22 21:00:58
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Growlin' Guntrukk Driver with Killacannon
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sirlynchmob wrote:
Damn, if it needs to roll to hit, then there is no way that thing is worth 830 points. that's a lot of points for hopefully 2 str D hits and 2 lifta dropa hits in a game.
I'm not make a fan of the other stompa in escalation as I'll probably run out of ammo on the first turn.
What else is there in ways of dealing with armor 14 or other LOW units?
Regular Stompa. Don't underestimate an armored beast with dozens of structure points to spare, moving 12", possibly with a permanent cover save from the KFF mek inside and a Strenght D giant chainsaw. We're orks. We do war close up and personal
Dammit, if vehicles and LOWs are your main concern I'd even forgo shooting entirely. Go Klawstompa. Automatically Appended Next Post: Awesomesauce wrote:Lol, well, by 'forging the narrative' you could have your stompa 'counts as' an allied-in warhound with 2 two-shot ( str D) double barrel turbo-lasers for 720 points.
Lol, sadly you can only take LOWs from your primary detachment's codex.
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This message was edited 1 time. Last update was at 2014/03/22 21:02:41
War does not determine who is right - only who is left. |
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![[Post New]](/s/i/i.gif) 2014/03/23 05:42:25
Subject: Re:Big Mek Stompa and escalation help an ork out :)
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Flashy Flashgitz
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Bah. That's not a very good narrative.
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![[Post New]](/s/i/i.gif) 2014/03/23 19:03:15
Subject: Big Mek Stompa and escalation help an ork out :)
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Mekboy on Kustom Deth Kopta
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Thanks everyone for the help, I think I'm going to try running the stompa out of esc. Mainly for the LOLs  I think the rest of the army will need to be in vehicles to keep up with it, so I'll be doing up a speed freak list to go with it.
Ghazgul in a wagon with a boarding plank, Klaw and ball, could be the answer to most of the vehicle problems. Can you tank shock and use all these things together?
and I'm really glad you guys set me straight on how the lifta droppa works.
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![[Post New]](/s/i/i.gif) 2014/03/24 09:38:09
Subject: Big Mek Stompa and escalation help an ork out :)
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Disguised Speculo
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Haha, yeah the mighty sure has fallen there. 5+ to hit just totally ruins the weapon.
A 13 repair roll Stompa is a scary thing indeed. However, its vulnerable to drop pod melta, and that can't be countered without a bubble wrap, and you can't make a great bubble wrap without void shields, and the void shields are so mind numbingly slowed now due to the RAW that it all seems like a great waste of time.
I'd also call the Kustom Stompa legal myself. Looks like just an oversight on Forgeworld's part, I should hit them up with an email considering they actually answer these questions.
Worst case, we still have a Kustom Battle Fortress. Going off of the IA8 rules (which have been changed in IA:A but I don't have that) we can still make a 30 carry capacity superheavy with a big gun, but this one is open topped. 29 Lootas, 12 Meks, Big Mek = durable as all hell shooting platform for 17 Deffguns. Or pack it with MegaNobz and use it as an assault transport.
Edit: BTW, take whatever under Dread Mob listing, and take three units of Lootas and three of Burna Boyz for a mind-boggling 18 repair rolls and a hilarious amount of flame templates.
Also, depending on how you rule promethium pipes for models inside a transport, you could potentially have 30 torrent flamers in a Kustom Battlefortress, or 12 and 18 repair rolls.
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This message was edited 1 time. Last update was at 2014/03/24 09:40:39
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![[Post New]](/s/i/i.gif) 2014/03/24 16:00:56
Subject: Big Mek Stompa and escalation help an ork out :)
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Mekboy on Kustom Deth Kopta
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If I take the void shield I wouldn't be as worried about meltas in drop pods. Then place it a bit ahead of my deployment zone to keep me protected til I cross the line. Having to get through the shield, then a backup KFF roll, should make it a lot more survivable. I'm just not sure how much more at 2k points where armies can bring a lot of anti armor. So I'll try it and find out  if I do face a drop pod army, at least they'll be in the middle of my army so if the stompa stands, they'll be in a horrible position.
I could have the wagons exactly 6" away from the stompa so most blasts will only hit one model.
Once the TO and his cohorts settle on the rules then I'll ask about the kustom stompa. I don't own any FW so depending on how soon they finalize the rules and the start I might not time to get FW stuff.
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![[Post New]](/s/i/i.gif) 2014/03/25 16:08:07
Subject: Big Mek Stompa and escalation help an ork out :)
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Mekboy on Kustom Deth Kopta
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I've made it into a list, 2k goes quickly.
http://www.dakkadakka.com/dakkaforum/posts/list/586645.page#6664711
vote in the poll and place your bets
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