Switch Theme:

Iron Hands or Raven Guard?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Iron Hands or Raven Guard
Iron Hands, The depth of the Iron Hands vehicles is badass!
Raven Guard, Who wouldn't want to sneak up and surprise the enemy?

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

I'm in a bit of a delema here. I am trying to find an army where I enjoy the fluff, and can play that army on a less competitive field. I already play Tau and have a large collection now. It can be argued that Tau is one of the best armies in the game. I have narrowed down my decision to Raven Guard and Iron Hands. I like both of their stories, and they both have models I like. I'll start with the Iron Hands.

I like the Iron Hands due to their rules and because I think the Contemptor Dreadnought from FW is absolutely beautiful. The way I would be running this army is like a moving wall. Multiple mechanized tanks and Dreads that all pretty much advance foreward.

Raven Guard: So far I am leaning this way. I have made a list that I really like and is also semi-competitive. I like the fluff for these guys too. The only thing that is holding me back from going out right now and building this army is that they don't have a Contemptor. I know that its SM so I could run one, but comparing the chapter tactics of these two armies, the Contrmptor doesn't really fit into the the stealth theme of Raven Guard. The Iron Hands also have rules for vehicles that are quite helpful.

In summary, I am looking to build one of these armies. I can't build both dispute wanting too due to the fact that it would break my bank. Can you help me make the decision? Let me know what you think below, and tell me why you support the side you do!

This message was edited 2 times. Last update was at 2014/04/01 03:10:14


 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






Iron Hands because Iron Hands is awesome. Great fluff and awesome modelling possibilities and great rules.
Raven Guard are nice as well, both fluff and rulewise, but they are more limited in modelling and fluffy lists.

Error 404: Interesting signature not found

 
   
Made in us
Quick-fingered Warlord Moderatus






You could do Raptors too if your looking for a sneaky shooty army =D they are pretty cool too.

But I ask what do you enjoy seeing more? a moving wall of tanks and machines slowly crushing into the enemy, or a more sneaky ambush force?


413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

 Tiger9gamer wrote:
You could do Raptors too if your looking for a sneaky shooty army =D they are pretty cool too.

But I ask what do you enjoy seeing more? a moving wall of tanks and machines slowly crushing into the enemy, or a more sneaky ambush force?



Raptors do sound cool, but I think I want to stick to one of these two armies. I'll definitely check them out more though! Personally, I enjoy seeing the brute force of large machines descending upon my opponent. Although I do like that, stealth is pretty darn cool too! My Raven Guard list features a lot of Marines in Rhinos so I am quenching my "thirst" for a moving wall of brute force! (Despite the fact Rhinos aren't that strong or large!)


Automatically Appended Next Post:
 Iron_Captain wrote:
Iron Hands because Iron Hands is awesome. Great fluff and awesome modelling possibilities and great rules.
Raven Guard are nice as well, both fluff and rulewise, but they are more limited in modelling and fluffy lists.


Could you please explain and give examples of these modeling possibilities you talk of?

This message was edited 1 time. Last update was at 2014/04/01 03:17:11


 
   
Made in us
Hellish Haemonculus






Boskydell, IL

Raven Guard are considered to be less competitive than other armies, so that gets my vote. I would like to see someone prove that the conventional wisdom is just so much doomsaying.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Voted Raven Guard myself because the last thing the meta needs is everyone dog piling on the "best" choices and since the codex hit it seems like everyone wants a peice of that Iron Hand pie.

So be different!
   
Made in us
Been Around the Block




I just started raven guard. I am loving them. I just painted 50 or so infantry and I cant wait to try them out. I actually really like their tactics. Everyone having scout/out flank lets you switch it up and come at your enemy from a few different angles.

 
   
Made in us
Shade of Despair and Torment







http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod2190022a

great way to start!

***** Space Hulk Necromunda Genestealer Patriarch Ripper Jacks Broodlord ALIENS THEME https://www.ebay.com/sch/carcharodons/m.html?_nkw=&_armrs=1&_ipg=&_from=ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






 Commander_Farsight wrote:
 Tiger9gamer wrote:
You could do Raptors too if your looking for a sneaky shooty army =D they are pretty cool too.

But I ask what do you enjoy seeing more? a moving wall of tanks and machines slowly crushing into the enemy, or a more sneaky ambush force?



Raptors do sound cool, but I think I want to stick to one of these two armies. I'll definitely check them out more though! Personally, I enjoy seeing the brute force of large machines descending upon my opponent. Although I do like that, stealth is pretty darn cool too! My Raven Guard list features a lot of Marines in Rhinos so I am quenching my "thirst" for a moving wall of brute force! (Despite the fact Rhinos aren't that strong or large!)


Automatically Appended Next Post:
 Iron_Captain wrote:
Iron Hands because Iron Hands is awesome. Great fluff and awesome modelling possibilities and great rules.
Raven Guard are nice as well, both fluff and rulewise, but they are more limited in modelling and fluffy lists.


Could you please explain and give examples of these modeling possibilities you talk of?
The Iron Hands really like to replace parts of themselves with cybernetics and machines, so that offers more than usual freedom for converting your marines. You can really turn them into something unique:
Spoiler:


Error 404: Interesting signature not found

 
   
Made in us
Shrieking Traitor Sentinel Pilot






Kansas City, MO

Voting Iron Hands, because they're more metal.

Follow me on Twitch,
Twitter and Instagram


 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






 reiner wrote:
Voting Iron Hands, because they're more metal.

Error 404: Interesting signature not found

 
   
Made in us
Executing Exarch





McKenzie, TN

Ravenguard is a much more dynamic army and takes a lot less money to make them good. Ravenguard got best general at a 64 person GT so they cannot be called non competitive anymore. They perhaps are not the easiest army to win big events with but they are clearly in the category of armies that can.

Iron Hands are nice if you want to play aircav or large numbers of non transport tanks. Scout is much better on a rhino or razorback than IWND ever will be. However if you want to put a bunch of contemptor mortis and FW heavy support tanks on the table this is the best chapter tactic. However this is the best IH build and the only one that might become a contender. It is also insanely expensive as though very nice looking the forgeworld tanks and contemtors are expensive. The biggest problem is iron hands are either a relatively static gunline or a air cav army. They do not have the fun dynamic play style of the ravenguard which tends to be a great army to play or play against.

Either army can be made to look good and has serious conversion possibilities but Iron Hands tend to look better due to the metal motif and the large number of forgeworld vehicles that tend to find their way into it.
   
Made in gb
Lone Wolf Sentinel Pilot





UK

Raven Guard because their fluff and style is cool as hell but their rules are pretty sucky and there's few viable builds

Iron Hands if you don't care about the fact that their fluff paints them as unreasonable asses that see their primarch as weak, detest most other people- especially chapters who got stomped at Istvann, fit themselves with bionics completely ignoring the wishes of their primarch, and generally get the worse end of all the fluff where BL or GW needs another faction to look cool by killing astartes, etc....

Tl:dr their fluff sucks but their game advantages are the among best so whatever, play them, Its not like anything else matters

This message was edited 1 time. Last update was at 2014/04/02 10:21:10


 
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

30k raven guard is the correct answer

DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant




Texas

I think raven guard just aren't good. Scout is good, but just not worth it compared to it will not die and 6+ FNP on everybody.

4000+ Points
Tau: 1500ish



[GENERATION 14: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in no
Terrifying Doombull





Hefnaheim

Iron Hands without a doubt because metal!!
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Interesting to see that RG is the flavor of the month. My vote goes to IH having the better trait.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

Definitely keep all the support coming! So far I a leaning towards RG, but I'm still open.

Some people have been saying that RG isn't competitive. I totally disagree. If you have a skilled player playing them, I think they can be really dangerous. Put a bunch of Tac Marines in Rhinos, deploy up, scout up, move, and you would have a lot of shots your opponent would have to deal with Turn 1

Thanks for a the help so far!



Can you please explain to me how this is a great way to start? I'm just not seeing it, not trying to be critical.


Automatically Appended Next Post:
 krazynadechukr wrote:
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod2190022a

great way to start!

This message was edited 3 times. Last update was at 2014/04/02 16:52:06


 
   
Made in no
Committed Chaos Cult Marine






There's no problem having a Contemptor Dreadnought in a Raven Guard army due to stealth - they have battle barges, which isn't exactly a pair of car keys either. They're a SM chapter with the entire menagerie of SM units.
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

I don't really think that Raven Guard fluff makes much sense with the way Raven Guard play on the table- IMO the chapter tactics really only lend themselves to mass rhino rush, which is about as sneaky as a wave of rampaging orks. I guess outflanking is the sneaky part about it?

Anyway, scouting makes for some very fun, fast-paced games. I always have fun playing that CT.


5000
Who knows? 
   
Made in gb
Lieutenant Colonel







Is this a 30K post?

If you are collecting 30K from FW you cannot go wrong with either Legion.

(Also could you add [30K] prefix to the subject, I'm trying to convince LEGO to setup a 30K mini-board. Without evidence of posts he won't do it, if I can show that by searching [30k] on the post titles, he can see the level of interest clearly!

Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest! 
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

 mwnciboo wrote:
Is this a 30K post?

If you are collecting 30K from FW you cannot go wrong with either Legion.

(Also could you add [30K] prefix to the subject, I'm trying to convince LEGO to setup a 30K mini-board. Without evidence of posts he won't do it, if I can show that by searching [30k] on the post titles, he can see the level of interest clearly!


Nope, this is all about 40k
   
Made in gb
Lieutenant Colonel







He just wants to use the Contemptor under 40k rules... Fair enough, they are nice, although Walkers aren't great these days.

Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest! 
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

 mwnciboo wrote:
He just wants to use the Contemptor under 40k rules... Fair enough, they are nice, although Walkers aren't great these days.


True, but you are putting out quite alot of shots, and in a centralized position on the board, they can draw a lot of fire and be quite a pest for your opponent before they bring it down (the first one at least)
   
Made in us
Executing Exarch





McKenzie, TN

Colpicklejar wrote:I don't really think that Raven Guard fluff makes much sense with the way Raven Guard play on the table- IMO the chapter tactics really only lend themselves to mass rhino rush, which is about as sneaky as a wave of rampaging orks. I guess outflanking is the sneaky part about it?

Anyway, scouting makes for some very fun, fast-paced games. I always have fun playing that CT.


The sneaky part is having 6 rhinos and 60 SM appear 12" from the enemy before they can shoot a shot. Scout is a perfect USR to give to represent sneaky. It gives outflank and allows you to shift your entire army after the opponent sets up. It is just speed magnifies all effects.
   
Made in cz
Stalwart Veteran Guard Sergeant




Czech Republic

Raven Guard...sneaky fast guys with great fluff (OK, I like Iron Hands too...not bad...) aaaaand...beakies!

Being optimistic“s worthless if it means ignoring the suffering of this world. Worse than worthless. It“s bloody evil.
- Fiddler 
   
Made in gb
Prophetic Blood Angel Librarian




Not many have metioned outflank in detail. 2/3 of the time being able to place a unit ANYWHERE from the board edge you prefer. 1/3 of the time ANYWHERE on the board edge that isnt your first preference. That is amazing. Especially with a 6" move and 6" disembark! With lots of outflanking units you can concentrate against opponents units at any particular point, whilst avoiding their largest concentrations. Also if you have units come on from both flanks, then if a vehicle wants to deal with them they MUST show their rear armour to some units! Tl lascannons love shafting tanks in the rear!
   
 
Forum Index » 40K General Discussion
Go to: