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Made in us
Stubborn Hammerer





Good thing I already have four citadel woods.

Acorns of the Ages: One use only. At the start of the game after battlefield has been set up, but before deployment, place d3 citadel woods on the battlefield. Can be placed anywhere at least 1" away from another terrain feature and the edge of the battlefield. Once all forests have been placed, scatter each 2d6". If that lands within 1" or on top of other terrain, or within 1" of battlefield edge, reduce or increase scatter by smallest amount necessary to avoid obstruction. Once this has been done, delcare which type of Mysterious Forest you want these to be - all forests must be the same type.


Takes care of my max roll.

Man I am pumped for this release the rules are AWESOME.

Spirit Sword... lul

The Spirit Sword:
Amour saves cannot be taken against Wounds caused by the Spirit Sword. Furthermore, immediately when an enemy character, champion or monster suffers one or more unsaved Wounds from the Spirit Sword, both he and the wielder must roll a 2d6 and add their respective Leadership values. If the wounded model's total is higher or the totals are the same, nothing else happens. If the wounded model's total is lower, it immediately suffers a Wound for each point by which it's total was exceeded, with no armour saves allowed.




Automatically Appended Next Post:
 Tangent wrote:
Dat High Magic lore attribute...

The new cav units seem really, unbelievably fragile. They're like naked people riding naked horses. Which is a shame, because I really like the models.



That's because they are naked people riding horses.

This message was edited 3 times. Last update was at 2014/05/02 13:54:00


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Made in us
Guarding Guardian




Oklahoma

I'm just excited to use the enchanted arrows. Why yes, I WILL take twice as many shots for only 4pts a model on all my glade guard thank you. And I will run some Glade Riders with Arcane Bodkins for 5pts a model and ambush out of nowhere shooting into heavily armored blocks.


ALSO

Drycha has the ability to "wake" Forest Spirits from a wood. (basically deep strike reserves) BUT Combine Drycha + Acorn enchantment (D3 Woods placed on the table) means you can drop a max of 4 woods on the table, 3 of which can be put in the enemy deployment zone, then on turn two you can awaken a treeman using Drycha RIGHT BEHIND THEIR LINES.

Do you understand how much fun it will be to have a treeman come out of nowhere and charge into the rear of an enemy? Not to mention, even if he doesn't the new 12" D6+1 S5 Strangle root attack can be just as fun to harrass with.

This message was edited 2 times. Last update was at 2014/05/02 14:01:08


40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in gb
Raging Ravener





Yep, that's it, I'm getting back into fantasy fully with the woodies!

Also has the treeman gone up in price...? wasn't he 31 or 35 pounds at the start of release or is my brain remembering things incorrectly...

Slaanesh: "Hey guys we're back! We brought presents. And yes, they ARE sexually suggestive"
Tzeentch: "So did we miss anything while we were away"
Khorne and Nurgle trade a shifty glance
Tzeentch: "Hey! Whos been touching my stuff! Where did my Old World go?!"
Khorne and Nurgle wander off whistling. 
   
Made in gb
Decrepit Dakkanaut




UK

tom you sure you weren't looking at Wayland games or other stores that discount? I think that's the price there whilst the GW price is higher.

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Made in de
Decrepit Dakkanaut





Really dissatisfied with the new looks :(

Most of the models look too much like High Elves and not like the fragile, but agile fighters they used to be. There go my plans to start playing WE.

This message was edited 1 time. Last update was at 2014/05/02 17:00:40


   
Made in us
Guarding Guardian




Oklahoma

More for the rest of us. I'm unsure what the big deal about Wood Elves sharing HE Aesthetic is. One thing I absolutely love about the new book is how they really sell the idea that Wood Elves are the middle ground between High Elves and Dark Elves and even different realms within Athel Loren are closer to one or the other. Eternal Guard has always been less guerilla warfare and more tradition Elf-based combat so it doesn't bother me at all that they would also wear more traditional elf armor. Different areas of Athel Loren are differently fielded. If you lived in Fyr Derrec you're not going to field many Eternal guard because you're a bunch of crazy wardancing tricksters, if you live in Cavaroc you're going to be focusing on mounted units and staying away from Way Watchers, or Rangers that would rely more on wooded cover. However, there is an entire realm within Athel Loren that are Wood Elves who practice more like High Elves (Just as there is a Darker, grim, DE realm too) so It makes sense that they would field large units of more traditionally armored Eternal Guard.

I mean sure, it would be nice to sit the army down and feel starkingly different from HE and DE, but I for one like the way that they have made these three books feel cohesive, made it feel like three races of the same species. They will have similarities, but also differences.

40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in us
Stubborn Hammerer





SmurfInABlender wrote:
More for the rest of us. I'm unsure what the big deal about Wood Elves sharing HE Aesthetic is. One thing I absolutely love about the new book is how they really sell the idea that Wood Elves are the middle ground between High Elves and Dark Elves and even different realms within Athel Loren are closer to one or the other. Eternal Guard has always been less guerilla warfare and more tradition Elf-based combat so it doesn't bother me at all that they would also wear more traditional elf armor. Different areas of Athel Loren are differently fielded. If you lived in Fyr Derrec you're not going to field many Eternal guard because you're a bunch of crazy wardancing tricksters, if you live in Cavaroc you're going to be focusing on mounted units and staying away from Way Watchers, or Rangers that would rely more on wooded cover. However, there is an entire realm within Athel Loren that are Wood Elves who practice more like High Elves (Just as there is a Darker, grim, DE realm too) so It makes sense that they would field large units of more traditionally armored Eternal Guard.

I mean sure, it would be nice to sit the army down and feel starkingly different from HE and DE, but I for one like the way that they have made these three books feel cohesive, made it feel like three races of the same species. They will have similarities, but also differences.



+1 I agree whole heartily with this post. Wood elves happened before the sundering which makes sense why they are a mix between the two. Similar but still much different

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Decrepit Dakkanaut




UK

The only thing I really want to see GW push a little more with the WE is the beasties. They've already done this well with the new Treeman having familiars and with the stag riders - and with the character raptor bird. Now can we get some more beasties please GW (heck I'd love a "familiars" optional bits sprue with a selection of creatures to use as decoration).


Automatically Appended Next Post:
New stuf on the GW page

Army deal for WE with a lot of models! Warriors of Talsyn - saves about £8.20 UK side
http://www.games-workshop.com/en-GB/Warriors-of-Talsyn

Guardians of the Deepwood (treeman and dryad set)
http://www.games-workshop.com/en-GB/Guardians-of-the-Deepwood

Paint set
http://www.games-workshop.com/en-GB/Wood-Elves-Paint-Collection

Basing set
http://www.games-workshop.com/en-GB/Athel-Loren-Basing-Set

Eternal Guard
http://www.games-workshop.com/en-GB/Eternal-Guard

Wild riders
http://www.games-workshop.com/en-GB/Wild-Riders

They also appear to be doing a whole set of "How to Paint" ibooks - each model book sold separately instead of a single "how to paint" book.

This message was edited 3 times. Last update was at 2014/05/02 19:39:56


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Guarding Guardian




Oklahoma

I'm telling you, replace your ugly treekin with Yehtees. Join the Yehti-Kin parade! We are a beastly bunch!

Also I agree that the spites and stuff are fun. The Treeman box has like 6 optional spites which is cool, and great to use for other models, esspecially since "spites" are gone from the book except a couple key places (I think Durthu has a special rule that is something one of the old Spites used to be) SPITES EVERYWHERE!

I also like that Orion has hounds, but you can't field hounds anywhere else. Could definitely see more beasties, however with the new books push on the Elves vs. Beastmen thing, I think it creates an interesting dichotomy where the Trees side with the Elves and the Beasts of the forest side with the Beastmen. I don't know why they do, don't they know Beastmen are terrible? ;-)


Automatically Appended Next Post:
 Overread wrote:


They also appear to be doing a whole set of "How to Paint" ibooks - each model book sold separately instead of a single "how to paint" book.


I just want a "how to paint realms" book (Or a Heraldry book like the Empire and HE have....) The current book doesn't have anything to show what a Fyr Derric banner looks like, just a couple war dancers!

This message was edited 2 times. Last update was at 2014/05/02 19:38:08


40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in gb
Decrepit Dakkanaut




UK

It's a shame if WE abandon the animal element - I would have thought that a prime area for them!

Also its interesting to see that the 3 treeman 2 dryad boxed set is actually a formal boxed set with its own box. A curious choice by GW to box that together but still not provide a core army option. I wonder if you can do a nearly all treeman legal army in the new codex

A Blog in Miniature

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Made in us
Guarding Guardian




Oklahoma

 Overread wrote:
It's a shame if WE abandon the animal element - I would have thought that a prime area for them!

Also its interesting to see that the 3 treeman 2 dryad boxed set is actually a formal boxed set with its own box. A curious choice by GW to box that together but still not provide a core army option. I wonder if you can do a nearly all treeman legal army in the new codex


Dryads are Core.

40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in de
Decrepit Dakkanaut







Who else wants to see a mounted standard bearer with no saddle or reins charge through a dense forest




Do you feel the strong wind in the undergrowth


BTW those axe things are indeed mainly used against forest spirits

This message was edited 2 times. Last update was at 2014/05/02 20:27:54


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If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Decrepit Dakkanaut




UK

SmurfInABlender wrote:
 Overread wrote:
It's a shame if WE abandon the animal element - I would have thought that a prime area for them!

Also its interesting to see that the 3 treeman 2 dryad boxed set is actually a formal boxed set with its own box. A curious choice by GW to box that together but still not provide a core army option. I wonder if you can do a nearly all treeman legal army in the new codex


Dryads are Core.


Sorry poor wording on my part - mean core more like the old battle boxes and most of the current army deals we've seen would have a majority of core troop choices with variety.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Guarding Guardian




Oklahoma

 Overread wrote:
SmurfInABlender wrote:
 Overread wrote:
It's a shame if WE abandon the animal element - I would have thought that a prime area for them!

Also its interesting to see that the 3 treeman 2 dryad boxed set is actually a formal boxed set with its own box. A curious choice by GW to box that together but still not provide a core army option. I wonder if you can do a nearly all treeman legal army in the new codex


Dryads are Core.


Sorry poor wording on my part - mean core more like the old battle boxes and most of the current army deals we've seen would have a majority of core troop choices with variety.


I agree, its a peculiar pairing but have you seen the online bundle?!

http://www.games-workshop.com/en-GB/Warriors-of-Talsyn

Its just so pretty, so wonderful, so alluring. Sigh, Its like, do I want this, or do I want to stay married? So many hard decisions.

40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in us
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Dankhold Troggoth






Shadeglass Maze

Any word on dryad unit type? Are they ranked units now as rumored, or still skirmishing? Any new options for them?
   
Made in gb
Decrepit Dakkanaut




UK

SmurfInABlender wrote:
 Overread wrote:
SmurfInABlender wrote:
 Overread wrote:
It's a shame if WE abandon the animal element - I would have thought that a prime area for them!

Also its interesting to see that the 3 treeman 2 dryad boxed set is actually a formal boxed set with its own box. A curious choice by GW to box that together but still not provide a core army option. I wonder if you can do a nearly all treeman legal army in the new codex


Dryads are Core.


Sorry poor wording on my part - mean core more like the old battle boxes and most of the current army deals we've seen would have a majority of core troop choices with variety.


I agree, its a peculiar pairing but have you seen the online bundle?!

http://www.games-workshop.com/en-GB/Warriors-of-Talsyn

Its just so pretty, so wonderful, so alluring. Sigh, Its like, do I want this, or do I want to stay married? So many hard decisions.


If it were not for my backlog I'd be really eager for that deal. Thing is I did hte maths - you save in £ about £8 which is about 2% of the price. On a £400 set that's a pretty poor saving; at least not enough of a saving on a deal to make me really go "Oh I really want that". Would have been nice if they could have made it at least a nice £12 or so then at least you can think you're getting one hero model for free - push it up to £20 and I think many more would be keen to order direct from GW for a big order.

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Guarding Guardian




Oklahoma

 RiTides wrote:
Any word on dryad unit type? Are they ranked units now as rumored, or still skirmishing? Any new options for them?


Ranked, S3, 6+ ward, one point less.

The ONLY unit IMO that got the short end of the new book, I don't even mind giving up the S4 bows at half range, or the move-and-shoot of Gladeguard because the rest of the armies bows go up, all bows have Armor piercing and the Enchanted arrows are juicy.

Dryads are a rough burn, but the rest of the book makes up for it EASY.

EDIT: Only thing that Skirmishes now are Wardancers, Way Watchers and "Scouts" which have been moved from a Glade Guard upgrade into their own Special category.

This message was edited 1 time. Last update was at 2014/05/02 21:16:38


40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in de
Decrepit Dakkanaut





Dryads got a big buff by not being Skirmishers, though - no more auto-Steadfast and auto-SCR disadvantage of 3.

   
Made in us
Guarding Guardian




Oklahoma

 Sigvatr wrote:
Dryads got a big buff by not being Skirmishers, though - no more auto-Steadfast and auto-SCR disadvantage of 3.


True, really the truth is not necessarily that they got nerfed or buffed, but more the role of Dryads in the army changed fairly drastically. Which in a way it is good because it finally makes Wardancers relevant again.

This message was edited 1 time. Last update was at 2014/05/02 21:32:28


40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in pl
Freelance Soldier





 Kroothawk wrote:
Who else wants to see a mounted standard bearer with no saddle or reins charge through a dense forest


Those mounts don't even have stirrups! Those riders would be launched out of their saddles on the first leap! There's artistic license and there's not giving any thought to what one's doing. Or maybe the designers just don't care anymore. Can't blame them...

This message was edited 1 time. Last update was at 2014/05/02 21:38:50


 
   
Made in us
Slashing Veteran Sword Bretheren






 -DE- wrote:
 Kroothawk wrote:
Who else wants to see a mounted standard bearer with no saddle or reins charge through a dense forest


Those mounts don't even have stirrups! Those riders would be launched out of their saddles on the first leap! There's artistic license and there's not giving any thought to what one's doing. Or maybe the designers just don't care anymore. Can't blame them...


Riding without a saddle is actually possible, and has been done quite a bit, and the mounts there do have a stirrup of a sort, its more like a step.

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in us
Guarding Guardian




Oklahoma

 Icculus wrote:
 -DE- wrote:
 Kroothawk wrote:
Who else wants to see a mounted standard bearer with no saddle or reins charge through a dense forest


Those mounts don't even have stirrups! Those riders would be launched out of their saddles on the first leap! There's artistic license and there's not giving any thought to what one's doing. Or maybe the designers just don't care anymore. Can't blame them...


Riding without a saddle is actually possible, and has been done quite a bit, and the mounts there do have a stirrup of a sort, its more like a step.


Not to mention, they are effectively "ghosts" or "spirits brought back to life" so REALLY they don't give an eff about physics.

40k Armies:
Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars


WHFB Army:
Fyr Darric Wood Elves  
   
Made in pl
Freelance Soldier





 Icculus wrote:
Riding without a saddle is actually possible, and has been done quite a bit, and the mounts there do have a stirrup of a sort, its more like a step.


When riding a horse at a steady trot? Yes. When riding a stag hopping around at a gallop? I don't think so.

SmurfInABlender wrote:
Not to mention, they are effectively "ghosts" or "spirits brought back to life" so REALLY they don't give an eff about physics.


Sisters of the Thorn aren't ghosts and yet they have to do with the same mounts.

This message was edited 1 time. Last update was at 2014/05/02 22:02:42


 
   
Made in gb
Decrepit Dakkanaut




UK

WE have been surfing on the backs of eagles for ages now. Their new stag mounts are basically using the same mechanic, only using a metal long side stirrup instead of having their feet astride the beasts back.

So they are somewhat defying normal conventional riding mechanics because they are most certainly not using their thighs to hold onto the mount; but they are very much keeping with what WE can do in the fantasy world GW has made.




Edit - if we want to get really pedantic and compare to the real world most deer are not even well suited to riding; let alone riding with an armed rider. Their backs are not built like a horses and most can't take a single point of weight (rider) without back problems. They can pull a sledge because the weight distribution is spread out - same way that llama can carry heavy packs but also can't take a rider.

This message was edited 1 time. Last update was at 2014/05/02 22:04:35


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Grizzled Space Wolves Great Wolf





SmurfInABlender wrote:
More for the rest of us. I'm unsure what the big deal about Wood Elves sharing HE Aesthetic is
Because if I wanted a HE aesthetic I would have collected HE. I liked that WE had a unique aesthetic, it's a large part of the reason I decided to collect them in the first place some 10 years ago. Luckily they haven't gone full cone-head yet, I frakking hate the cone heads, lol.


Automatically Appended Next Post:
 -DE- wrote:
 Icculus wrote:
Riding without a saddle is actually possible, and has been done quite a bit, and the mounts there do have a stirrup of a sort, its more like a step.


When riding a horse at a steady trot? Yes. When riding a stag hopping around at a gallop? I don't think so.
They're Elves.

This message was edited 2 times. Last update was at 2014/05/03 01:06:41


 
   
Made in us
Slashing Veteran Sword Bretheren






I just got the Army Book! It is no longer a rumor as it is now in my hands. Just trying to plan an army build now. Soooo many cool choices

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

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On the Internet

 -DE- wrote:
 Icculus wrote:
Riding without a saddle is actually possible, and has been done quite a bit, and the mounts there do have a stirrup of a sort, its more like a step.


When riding a horse at a steady trot? Yes. When riding a stag hopping around at a gallop? I don't think so.

SmurfInABlender wrote:
Not to mention, they are effectively "ghosts" or "spirits brought back to life" so REALLY they don't give an eff about physics.


Sisters of the Thorn aren't ghosts and yet they have to do with the same mounts.

Magic Boots. There, problem solved.
   
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Madrak Ironhide







Yeah, there's artistic license and there's rule of cool.

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Get your own Dakka Code!

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Grizzled Space Wolves Great Wolf





Also, they're elves. Are you trying to tell me Legolas couldn't balance himself on the antlers of a stag in full flight?
   
Made in de
Decrepit Dakkanaut







ClockworkZion wrote:Magic Boots. There, problem solved.

malfred wrote:Yeah, there's artistic license and there's rule of cool.

Not cool when your big proud banner gets entangled in the forest you try to protect, magic boots or no
It's like Valhallans wearing Waikiki shirts: It just doesn't fit the surrounding. Designers haven't thought about these folks living in a forest.

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