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Made in us
Archmagos Veneratus Extremis




On the Internet

Designer's note from this week's WD basically says if Wood Elves can stand on Warhawks in mid-flight they can definitely stand on the backs of these Stags.
   
Made in gb
Decrepit Dakkanaut




UK

 Kroothawk wrote:
ClockworkZion wrote:Magic Boots. There, problem solved.

malfred wrote:Yeah, there's artistic license and there's rule of cool.

Not cool when your big proud banner gets entangled in the forest you try to protect, magic boots or no
It's like Valhallans wearing Waikiki shirts: It just doesn't fit the surrounding. Designers haven't thought about these folks living in a forest.


Pfft you're clearly not thinking straight. These are Wood Elves, they can summon forests to battlefields and have massive walking trees come to wage war with them. Clearly asking the trees and branches to rise and fold aside as they charge through the forests with their weapons and banners is a trivial thing for them.

Actually I can see it now - you're a small squad walking through the woodland, then out of the blue the trees start to sway, like a mighty wind was blowing through them, but without the wind. The branches fold up and back and then through the new passageway come charging the stag riding elves - banners high and flicking before they lower and strike!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Infiltrating Broodlord





England

Or the stags just run along the tops of the trees in Chinese historical action movie kind of style.

 Nostromodamus wrote:
Please don’t necro to ask if there’s been any news.
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Wow those 2nd wave wood elves are super sex-a-licious!

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

The Wild Riders-- I like them. Except that the antlers look bolted on rather than organically growing out of their heads like antlers. That makes them look strange. Other than that I like them. So I looked at the price. Hey, just a bit more than the Glade Riders. Not bad. And then I looked at the model count

Something tells me WFB players are going to need to buy quite a few boxes for a viable unit unless they just want a tiny one to ride around preventing marching, trying to flank or going after war engines and stuff. Assuming you still do that in WFB, I haven't played since 6th edition. I was planning on using the Wild Riders in skirmish gaming as I think they'd look great on 40mm warmachine style bases. Like this historical miniatures:
Spoiler:

This message was edited 1 time. Last update was at 2014/05/03 12:10:31


Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in gb
Brigadier General





The new Sick Man of Europe

Those Wild riders have really impressed me. very fluid and dynamic poses.

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in gb
Hallowed Canoness





Between

So, the artist who did the cover image decided that apparently, Wood Elves look "too faerie" and decided to make them bulkier and scarier to convey the idea that they're "better than humans".

How did he do this? By... drawing a constipated Leonidas from 300. Slowclap, someone is totally missing the point of Wood Elves...



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

After reading the fluff for the Rangers, the fact that they use their axes primarily on forest spirits makes sense once you learn that they basically exist to keep the Wildwood in check, which is where the most dangerous and malicious forest spirits are kept.
   
Made in us
Longtime Dakkanaut






 frozenwastes wrote:
The Wild Riders-- I like them. Except that the antlers look bolted on rather than organically growing out of their heads like antlers. That makes them look strange. Other than that I like them. So I looked at the price. Hey, just a bit more than the Glade Riders. Not bad. And then I looked at the model count

Something tells me WFB players are going to need to buy quite a few boxes for a viable unit unless they just want a tiny one to ride around preventing marching, trying to flank or going after war engines and stuff. Assuming you still do that in WFB, I haven't played since 6th edition. I was planning on using the Wild Riders in skirmish gaming as I think they'd look great on 40mm warmachine style bases. Like this historical miniatures:
Spoiler:

We get it. GW has expensive minis. You don't need to keep reminding us. Beginning to think you work commission for those companies! And really, quality doesn't compare. Those continue to look like Ral Partha minis from like 20 years ago.
   
Made in gb
Decrepit Dakkanaut




UK

Sooo I did something evil.

You see I walked into my local GW store - and sitting on the self was a WE battleforce (now out of production).

So I relived them of that and a treeman


Now I just have to decide treeman - ancient treeman or treeskullman

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
[MOD]
Madrak Ironhide







Are there any alternative army builds in the book?

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in gb
Hallowed Canoness





Between

No, even Eternal Guard are just plain Core choices now, rather than Special-unless-you-have-a-noble. Sadly.

No more Wild Hunt armies, no more Drycha Spirit armies, and every army is an Eternal Guard army, because seriously, Archers are exactly the same as before except they got a minor close combat boost and can buy magic arrows at 3-5 points per model.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 Overread wrote:
Sooo I did something evil.

You see I walked into my local GW store - and sitting on the self was a WE battleforce (now out of production).

So I relived them of that and a treeman



That reads as though you shoplifted it

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Decrepit Dakkanaut




UK

 Pacific wrote:
 Overread wrote:
Sooo I did something evil.

You see I walked into my local GW store - and sitting on the self was a WE battleforce (now out of production).

So I relived them of that and a treeman



That reads as though you shoplifted it


Well its not really shoplifting; I'll bring it back --


assembled of course

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Longtime Dakkanaut





Beaumont, CA USA

http://www.games-workshop.com/en-US/Warriors-of-Talsyn


For those with the book, roughly how large is this army? Everything you'd need to play 2500 or 3k list with plenty of options? Barely enough to play a 2500 or 3k list if you upgraded everything and maxed out magic items? Is it just "A good start" and you still need another $200 to make it playable? I've been out of WHFB so long I don't know if that's way more than I'd need or just not enough for a viable army.

~Kalamadea (aka ember)
My image gallery 
   
Made in de
Decrepit Dakkanaut





 Furyou Miko wrote:
No, even Eternal Guard are just plain Core choices now, rather than Special-unless-you-have-a-noble. Sadly.

No more Wild Hunt armies, no more Drycha Spirit armies, and every army is an Eternal Guard army, because seriously, Archers are exactly the same as before except they got a minor close combat boost and can buy magic arrows at 3-5 points per model.


What do the magic arrows do? I guess +1S or anything similar? 3-5 points per model is really expensive.

   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Sigvatr wrote:
What do the magic arrows do? I guess +1S or anything similar? 3-5 points per model is really expensive.

Depending on which ones you buy they either have a -3 armour saving throw modifier, poisoned, flaming, +1 to wound roles versus units from Forces of Destruction armies and flaming, +1 to wound against units from Forces of Order armies and flaming, Multiple Shots (2), and no to-hit penalties.

EDIT: Forgot the flaming.

This message was edited 1 time. Last update was at 2014/05/03 22:57:26


 
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

 Sigvatr wrote:
 Furyou Miko wrote:
No, even Eternal Guard are just plain Core choices now, rather than Special-unless-you-have-a-noble. Sadly.

No more Wild Hunt armies, no more Drycha Spirit armies, and every army is an Eternal Guard army, because seriously, Archers are exactly the same as before except they got a minor close combat boost and can buy magic arrows at 3-5 points per model.


What do the magic arrows do? I guess +1S or anything similar? 3-5 points per model is really expensive.

-3 armour
Poison
Multiple shots 2
Tomb Kings Arrows
+1 to wound order, flaming
+1 to wound destruction, flaming

DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Kalamadea wrote:
http://www.games-workshop.com/en-US/Warriors-of-Talsyn


For those with the book, roughly how large is this army? Everything you'd need to play 2500 or 3k list with plenty of options? Barely enough to play a 2500 or 3k list if you upgraded everything and maxed out magic items? Is it just "A good start" and you still need another $200 to make it playable? I've been out of WHFB so long I don't know if that's way more than I'd need or just not enough for a viable army.

With no upgrades:
2775

If you build Durthu as a Treeman Ancient
2680

If you built Durthu as a Treeman:
2615

From the looks of things the multi-unit kits cost the same points per model.
   
Made in de
Decrepit Dakkanaut





 Krellnus wrote:
 Sigvatr wrote:
 Furyou Miko wrote:
No, even Eternal Guard are just plain Core choices now, rather than Special-unless-you-have-a-noble. Sadly.

No more Wild Hunt armies, no more Drycha Spirit armies, and every army is an Eternal Guard army, because seriously, Archers are exactly the same as before except they got a minor close combat boost and can buy magic arrows at 3-5 points per model.


What do the magic arrows do? I guess +1S or anything similar? 3-5 points per model is really expensive.

-3 armour
Poison
Multiple shots 2
Tomb Kings Arrows
+1 to wound order, flaming
+1 to wound destruction, flaming


Thanks for posting!

Those are some really strong bonuses though. The -3 to armor is a godsend and counters the main weakness bows have. It certainly comes at a high price, but Elven armor-denying archers are nothing to joke about. Poison is worthless, of course, as you lack the sheer volume of fire to make it effective.

This message was edited 1 time. Last update was at 2014/05/03 23:12:38


   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

 Sigvatr wrote:
 Krellnus wrote:
 Sigvatr wrote:
 Furyou Miko wrote:
No, even Eternal Guard are just plain Core choices now, rather than Special-unless-you-have-a-noble. Sadly.

No more Wild Hunt armies, no more Drycha Spirit armies, and every army is an Eternal Guard army, because seriously, Archers are exactly the same as before except they got a minor close combat boost and can buy magic arrows at 3-5 points per model.


What do the magic arrows do? I guess +1S or anything similar? 3-5 points per model is really expensive.

-3 armour
Poison
Multiple shots 2
Tomb Kings Arrows
+1 to wound order, flaming
+1 to wound destruction, flaming


Thanks for posting!

Those are some really strong bonuses though. The -3 to armor is a godsend and counters the main weakness bows have. It certainly comes at a high price, but Elven armor-denying archers are nothing to joke about. Poison is worthless, of course, as you lack the sheer volume of fire to make it effective.

-3 armour was the most expensive option iirc, I think that Tomb Kings and multi shots will be the most commonly taken ones if taken, it was quite amusing hitting my opponents CoK from 30" away through hard cover on a 3+.
It should be noted that the arrows are magical, so destroy ethereal counts and bounce off BotWD.

DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in gb
Hallowed Canoness





Between

Lets face it, with Dryads becoming mysteriously 1 point cheaper and gaining Hatred, while Archers remained the same but got options to make them even more expensive, it's obvious what Games Workshop want us to be playing with Wood Elves.

We're not "the shooty army" any more. We're just another fragile melee army with some over-priced archers.

Well, it's not quite fair to say archers stayed the same. They got some nice... close combat buffs. What.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in de
Decrepit Dakkanaut





Isn't the first thing that comes to your mind when thinking "Wood Elves" "armored Warriors with axes"?

   
Made in ca
Posts with Authority




I'm from the future. The future of space

 streamdragon wrote:

We get it. GW has expensive minis. You don't need to keep reminding us. Beginning to think you work commission for those companies! And really, quality doesn't compare. Those continue to look like Ral Partha minis from like 20 years ago.


Dude, that picture was just to show an example of how good cav can look on round bases. Like the LOTR horses that GW sold when that game was popular back in the day. I have no idea who makes the figures in the picture and yeah, I don't really like them either. The Wild Riders though, look pretty cool. I'm sure someone will eventually paint one up on a awesome round display base or as part of a diorama. I might get a single one from a ebay single figure bitz seller as I think they'd be pretty cool in individually based skirmish gaming.

How many wild riders are you planning on getting? Given the current state of WFB, how many will you need for a unit that actually matters on the table?

This message was edited 1 time. Last update was at 2014/05/04 14:25:56


Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in us
Longtime Dakkanaut






 frozenwastes wrote:
 streamdragon wrote:

We get it. GW has expensive minis. You don't need to keep reminding us. Beginning to think you work commission for those companies! And really, quality doesn't compare. Those continue to look like Ral Partha minis from like 20 years ago.


Dude, that picture was just to show an example of how good cav can look on round bases. Like the LOTR horses that GW sold when that game was popular back in the day. I have no idea who makes the figures in the picture and yeah, I don't really like them either. The Wild Riders though, look pretty cool. I'm sure someone will eventually paint one up on a awesome round display base or as part of a diorama. I might get a single one from a ebay single figure bitz seller as I think they'd be pretty cool in individually based skirmish gaming.

How many wild riders are you planning on getting? Given the current state of WFB, how many will you need for a unit that actually matters on the table?


My apologies. Confused you with someone earlier who it seemed was also pimping historical minis as an alternative. Actual reading comprehension on my part shows that's now what you were doing.

I agree that buying large units of cavalry are expensive. I also have never really thought of 8th as a game for large units of cavalry though (Bretts excepted, of course). Small units to, like you said, march block and go after other weaker chaff seem to be their best role right now. Especially light cav, who can also try to put pressure on War Machines. I've never really cared too much what base a model was on, except in the cases of super ornate bases. Round, square, rectangle. All the same really when rocked and flocked, to me at least.
   
Made in ca
Posts with Authority




I'm from the future. The future of space

 streamdragon wrote:
I agree that buying large units of cavalry are expensive. I also have never really thought of 8th as a game for large units of cavalry though (Bretts excepted, of course). Small units to, like you said, march block and go after other weaker chaff seem to be their best role right now. Especially light cav, who can also try to put pressure on War Machines.


Hopefully the wild riders will work well enough in that role that buying a single box, painting them up and getting them on the table will be experience where what is bought actually feels like it matters to the game.

I've never really cared too much what base a model was on, except in the cases of super ornate bases. Round, square, rectangle. All the same really when rocked and flocked, to me at least.


I'm a round base guy. I played WFB during 5th and 6th edition and had fun with it, but never really liked the square bases. I've been grabbing single figure WFB figures off of eBay and it's amazing how good some of them look as individual models rather than in ranks. Though some look much, much better in formation.

I think the wild riders will look really good in fives on the table. With the leaping poses, they might get busy looking in multiple ranks.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in us
Longtime Dakkanaut





Beaumont, CA USA

With no upgrades:
2775

If you build Durthu as a Treeman Ancient
2680

If you built Durthu as a Treeman:
2615

From the looks of things the multi-unit kits cost the same points per model.


Thanks for that! I'm not sure i'd pick up that box set all at once, but it gives me a great place to start building toward and a good idea of what it'll take to get back into the game

Bases mini rant:
Spoiler:
I actually intensely dislike round bases for cavalry, bikes and jetbikes as well as prone figures, it's all that extra wasted space on the sides of the figures. I'm a big fan of the pill-shape bases such as the newer bike bases used in 40k, although I really with they had been 40mm wide (25mm isn't wide enough for space marine bikes). It's a footprint thing, and it's an anal-retentive OCD thing, i like bases just slightly larger than the model itself that are the same thickness and bevel and match the shape. Mixed bases, specifically squares mixed in with circles/ovals or GW bases mixed with warmachine rounded bevels just absolutely drives me bonkers, as does models with integral bases simply glued on top of a normal base so it looks like every figure is standing atop a mound that the modeler usually doesn't even try to disguise as being an integral base glued on top of a normal base. Or slotta bases that don't have the extra slot filled in. Or basing materials that aren't consistent throughout the army. Did I mention it's an OCD anal-retentive thing?

Although I like round and oval/pill bases better, for Warhammer Fantasy with everythign needing to rank up the square bases just make sense, otherwise you'd need War of the Ring style movement trays

This message was edited 3 times. Last update was at 2014/05/04 21:25:22


~Kalamadea (aka ember)
My image gallery 
   
Made in us
Tough-as-Nails Ork Boy





South Carolina

I can't wait to pick up a box of Sisters of Thorn. Going to turn them into Witchfire Warlocks.

"Nothing good can ever come from staying with normal people." -Harry McDougal (Outlaw Star)
"Hey, I don't make the rules, I just twist them to my purpose." -Celia (Order Of The Stick) 
   
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Assassin with Black Lotus Poison





Bristol

 Kroothawk wrote:
 malfred wrote:
Is the entire book limited release or is this a limited release version of it?

Erm ... there is a standard and a limited edition of the armybook, the latter is sold out outside North America:


Seems the Codex MT desaster got a few people confused, thinking that Codices and armybooks in general might be a limited release. Well done GW!


What is going on with that Elf's arms? The one in the foreground has her right arm fully extended, drawing the string back towards herself, meanwhile her left arm is bending at the elbow. She's holding the bow directly in front of her, not to the left side.

The only way that could happen is if her left arm is quite considerably longer than her right...

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Stoic Grail Knight





Raleigh, NC

 A Town Called Malus wrote:
 Kroothawk wrote:
 malfred wrote:
Is the entire book limited release or is this a limited release version of it?

Erm ... there is a standard and a limited edition of the armybook, the latter is sold out outside North America:


Seems the Codex MT desaster got a few people confused, thinking that Codices and armybooks in general might be a limited release. Well done GW!


What is going on with that Elf's arms? The one in the foreground has her right arm fully extended, drawing the string back towards herself, meanwhile her left arm is bending at the elbow. She's holding the bow directly in front of her, not to the left side.

The only way that could happen is if her left arm is quite considerably longer than her right...


I, um....hmmm...um...
   
 
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