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![[Post New]](/s/i/i.gif) 2014/05/20 17:31:37
Subject: Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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How about some rules like Deathmaster Snikch? ie hiding within a unit?
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![[Post New]](/s/i/i.gif) 2014/05/20 17:34:21
Subject: Dark Eldar rumors
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Longtime Dakkanaut
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That might be a cool, fluffy solution. I like it!
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![[Post New]](/s/i/i.gif) 2014/05/20 18:49:31
Subject: Dark Eldar rumors
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Sergeant Major
Fort Worthless, TX
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angelofvengeance wrote:Puscifer wrote:I got told:
Orks - June/July
Blood Angels - August/September
Dark Eldar - October/November
Space Wolves - November/December
GK/Necrons - Whichever one is first, January.
Automatically Appended Next Post:
I hope the DE do get an update, but I don't think they can top the last codex. That was one of my favourites.
Yeah that Codex was literally the best revamp of an army I've ever seen..
I agree, or at the worst, it'd be a tie with Necrons.
Guess sisters are out. Or is GW gonna update EVERYTHING else, then toss out a codex for them.
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This message was edited 1 time. Last update was at 2014/05/20 18:51:40
GW - If it ain't broke, fix it until it is. |
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![[Post New]](/s/i/i.gif) 2014/05/20 19:34:36
Subject: Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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Davespil wrote: angelofvengeance wrote:Puscifer wrote:I got told:
Orks - June/July
Blood Angels - August/September
Dark Eldar - October/November
Space Wolves - November/December
GK/Necrons - Whichever one is first, January.
Automatically Appended Next Post:
I hope the DE do get an update, but I don't think they can top the last codex. That was one of my favourites.
Yeah that Codex was literally the best revamp of an army I've ever seen..
I agree, or at the worst, it'd be a tie with Necrons.
Guess sisters are out. Or is GW gonna update EVERYTHING else, then toss out a codex for them.
Dare I say it? That was probably Mat Ward's ONLY decent codex. After that it was WTF
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![[Post New]](/s/i/i.gif) 2014/05/20 19:53:59
Subject: Dark Eldar rumors
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Boom! Leman Russ Commander
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@Davespil and anyone else who plays Sisters...
I have heard nothing on the grapevine for Sisters.
Even the NetDex they got was a shock to me.
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Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right. |
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![[Post New]](/s/i/i.gif) 2014/05/20 21:46:51
Subject: Dark Eldar rumors
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Longtime Dakkanaut
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Maybe GW comes around to release a hardcover codex once they make new plastic sisters... As for WHEN this will be, only Tzench and the God-Emperor knows.
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/05/22 14:37:52
Subject: Dark Eldar rumors
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Sergeant Major
Fort Worthless, TX
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Puscifer wrote:@Davespil and anyone else who plays Sisters...
I have heard nothing on the grapevine for Sisters.
Even the NetDex they got was a shock to me.
Not a sisters player, but I feel for them. But if they're redoing every codex into a hardcover version then they'll soon be out of codexes to update and you figure that Sisters would have to be soon. I see them trying to keep up their current pace right into 8th ed. Hell, after sisters they may keep going into squats...
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GW - If it ain't broke, fix it until it is. |
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![[Post New]](/s/i/i.gif) 2014/05/22 15:20:43
Subject: Dark Eldar rumors
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Longtime Dakkanaut
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Zoats please.
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![[Post New]](/s/i/i.gif) 2014/05/22 15:23:21
Subject: Dark Eldar rumors
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Stoic Grail Knight
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Exalt simply for use of the word Zoats
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![[Post New]](/s/i/i.gif) 2014/05/23 19:04:38
Subject: Dark Eldar rumors
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Spawn of Chaos
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Did someone say "Zoats"?!?!
The fact there are Deldar rumors is a good sign to me. AS long as there are ripples in the warp, they're out there. Now what the rumors are…i have a high salt diet.
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"… I hate donkey caves who design their armies with the sole purpose of crushing their opponent as fast as possible & with the least amount of actual effort required. It's a game of toy soldiers, yet for some people, it seems to be how they measure the true size of their penis." Experiment 626
angelofvengeance wrote: Sounds silly but I've found my models perform better in games when they've had a lick of paint on them! |
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![[Post New]](/s/i/i.gif) 2014/05/23 19:52:57
Subject: Dark Eldar rumors
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Haemonculi Flesh Apprentice
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DE desperately need an update now that 7th has hit. Darklight weapons just won't cut it anymore. Needing a 6 really puts the screws to them. Let me illustrate:
Shooting a rhino
3 ravager= 9 DL shots, 6 hits, 4 damage results with proabaly 3 pens and a glance, after cover 3 punch through for a just barely killed rhino. Sure single hits can grab the odd 6 and explode things like a rhino, but over the course of a game this is the average case.
That's our best AT unit with maxed out heavy slots assuming single FOC and not using that battle forged BS. That's horrid, what we desperately need is a mid strength weapon, or possibly making dis integrators S6.
Even if we max out blaster born thats what, two dead rhinos turn 1. That's so laughable, heaven help us against AV 12.
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![[Post New]](/s/i/i.gif) 2014/05/23 20:01:39
Subject: Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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Red Corsair wrote:DE desperately need an update now that 7th has hit. Darklight weapons just won't cut it anymore. Needing a 6 really puts the screws to them. Let me illustrate:
Shooting a rhino
3 ravager= 9 DL shots, 6 hits, 4 damage results with proabaly 3 pens and a glance, after cover 3 punch through for a just barely killed rhino. Sure single hits can grab the odd 6 and explode things like a rhino, but over the course of a game this is the average case.
That's our best AT unit with maxed out heavy slots assuming single FOC and not using that battle forged BS. That's horrid, what we desperately need is a mid strength weapon, or possibly making dis integrators S6.
Even if we max out blaster born thats what, two dead rhinos turn 1. That's so laughable, heaven help us against AV 12.
Are we forgetting Void Lances and Void Mines on the Voidraven bomber? S9 AP2
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![[Post New]](/s/i/i.gif) 2014/05/23 21:25:41
Subject: Dark Eldar rumors
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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angelofvengeance wrote: Red Corsair wrote:DE desperately need an update now that 7th has hit. Darklight weapons just won't cut it anymore. Needing a 6 really puts the screws to them. Let me illustrate:
Shooting a rhino
3 ravager= 9 DL shots, 6 hits, 4 damage results with proabaly 3 pens and a glance, after cover 3 punch through for a just barely killed rhino. Sure single hits can grab the odd 6 and explode things like a rhino, but over the course of a game this is the average case.
That's our best AT unit with maxed out heavy slots assuming single FOC and not using that battle forged BS. That's horrid, what we desperately need is a mid strength weapon, or possibly making dis integrators S6.
Even if we max out blaster born thats what, two dead rhinos turn 1. That's so laughable, heaven help us against AV 12.
Are we forgetting Void Lances and Void Mines on the Voidraven bomber? S9 AP2
People play Voidravens????
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2014/05/23 21:27:05
Subject: Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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whembly wrote: angelofvengeance wrote: Red Corsair wrote:DE desperately need an update now that 7th has hit. Darklight weapons just won't cut it anymore. Needing a 6 really puts the screws to them. Let me illustrate:
Shooting a rhino
3 ravager= 9 DL shots, 6 hits, 4 damage results with proabaly 3 pens and a glance, after cover 3 punch through for a just barely killed rhino. Sure single hits can grab the odd 6 and explode things like a rhino, but over the course of a game this is the average case.
That's our best AT unit with maxed out heavy slots assuming single FOC and not using that battle forged BS. That's horrid, what we desperately need is a mid strength weapon, or possibly making dis integrators S6.
Even if we max out blaster born thats what, two dead rhinos turn 1. That's so laughable, heaven help us against AV 12.
Are we forgetting Void Lances and Void Mines on the Voidraven bomber? S9 AP2
People play Voidravens????
I do. Some brilliant firepower on it!
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![[Post New]](/s/i/i.gif) 2014/05/24 02:11:41
Subject: Dark Eldar rumors
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Haemonculi Flesh Apprentice
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angelofvengeance wrote: whembly wrote: angelofvengeance wrote: Red Corsair wrote:DE desperately need an update now that 7th has hit. Darklight weapons just won't cut it anymore. Needing a 6 really puts the screws to them. Let me illustrate:
Shooting a rhino
3 ravager= 9 DL shots, 6 hits, 4 damage results with proabaly 3 pens and a glance, after cover 3 punch through for a just barely killed rhino. Sure single hits can grab the odd 6 and explode things like a rhino, but over the course of a game this is the average case.
That's our best AT unit with maxed out heavy slots assuming single FOC and not using that battle forged BS. That's horrid, what we desperately need is a mid strength weapon, or possibly making dis integrators S6.
Even if we max out blaster born thats what, two dead rhinos turn 1. That's so laughable, heaven help us against AV 12.
Are we forgetting Void Lances and Void Mines on the Voidraven bomber? S9 AP2
People play Voidravens????
I do. Some brilliant firepower on it!
Worse then ravagers. It isn't the trouble penning, its that you need 6's to take them out now.
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![[Post New]](/s/i/i.gif) 2014/05/24 11:34:21
Subject: Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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Well you can't please everyone I guess. Would you rather tanks (theirs or yours) were like tissue paper in 6th?
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![[Post New]](/s/i/i.gif) 2014/05/24 12:51:31
Subject: Re:Dark Eldar rumors
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Hellish Haemonculus
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All the Dark Eldar vehicles are like tissue paper. 7th edition didn't help that much.
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This message was edited 1 time. Last update was at 2014/05/24 12:51:45
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![[Post New]](/s/i/i.gif) 2014/05/24 17:50:10
Subject: Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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The price we pay for highly mobile armies sadly.
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![[Post New]](/s/i/i.gif) 2014/05/24 17:54:50
Subject: Re:Dark Eldar rumors
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Hellish Haemonculus
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Honestly, with the changes to vehicles in 7th, it's a little of a mixed bag for Dark Eldar. Sliscus lists got better, since your Deep Striking passengers can now fire at full Ballistic Skill. Of course, now passengers in an open topped vehicle will suffer additional hits from template weapons.
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![[Post New]](/s/i/i.gif) 2014/05/24 19:16:30
Subject: Re:Dark Eldar rumors
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Fresh-Faced New User
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Fishboy wrote:Dropping the WWP is not the issue. Not being able to assault with an army based on assault with crappy saves pretty much took the wind out of their sales heh.
I am not buying the bane rumor though. It may be a squad of uber grotesque but the DE need some kind of feasible monster.
Im hoping for castigators, and hoping vect gains the gaze of vect attack...
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![[Post New]](/s/i/i.gif) 2014/05/24 19:47:15
Subject: Dark Eldar rumors
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Haemonculi Flesh Apprentice
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angelofvengeance wrote:Well you can't please everyone I guess. Would you rather tanks (theirs or yours) were like tissue paper in 6th?
Or you can fix vehicles by actually putting 2 minutes of thought into it.
leave the chart
1-2 shaken
3 stunned
4 weapon
5 Immobilized
6 explodes
AP1 +2
AP2 +1
AP3 -
AP4 or higher can only strip HP's
Done.
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![[Post New]](/s/i/i.gif) 2014/05/24 20:04:09
Subject: Dark Eldar rumors
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Decrepit Dakkanaut
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Make Talos and Cronos into flying monstrous creatures.
Increase ranges.
Give existing assault units better 'shielding' saves to allow them to survive into combat.
'Blink' units allow them to teleport to other locations on the board suddenly.
Allow DE flyer to hover, because why the hell wouldn't they??? Look at the DE fighter and tell me you can't see that thing rising vertically, silently, from behind ruined imperial buildings to hunt it's prey.
New big 'orrible for the army should resemble a Tzimisce Vorzhd, a fleshcrafted Giger-esque amalgam horror, with regenerative abilities out the wazoo, terrifying corrosive ranged weapons, totally insane close combat abilities.
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![[Post New]](/s/i/i.gif) 2014/05/24 20:12:30
Subject: Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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MeanGreenStompa wrote:Make Talos and Cronos into flying monstrous creatures.
Increase ranges.
Give existing assault units better 'shielding' saves to allow them to survive into combat.
'Blink' units allow them to teleport to other locations on the board suddenly.
Allow DE flyer to hover, because why the hell wouldn't they??? Look at the DE fighter and tell me you can't see that thing rising vertically, silently, from behind ruined imperial buildings to hunt it's prey.
New big 'orrible for the army should resemble a Tzimisce Vorzhd, a fleshcrafted Giger-esque amalgam horror, with regenerative abilities out the wazoo, terrifying corrosive ranged weapons, totally insane close combat abilities.
Re: Talos/Cronos- they're not really FMCs they float yes, but I don't think they really qualify for flying.
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![[Post New]](/s/i/i.gif) 2014/05/24 20:17:19
Subject: Dark Eldar rumors
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Longtime Dakkanaut
Las Vegas
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They can start by drastically reducing the cost of Raiders, since the new template rules give open-topped transports the cob.
Say, 10 points per?
*grumblegrumble*
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![[Post New]](/s/i/i.gif) 2014/05/24 21:09:37
Subject: Re:Dark Eldar rumors
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Hellish Haemonculus
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I'm curious if we'll get any kind of anti-psyker defense, or if we'll just be moving to the sovereign nation of Assinthebreezia along with the Necrons.
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![[Post New]](/s/i/i.gif) 2014/05/24 21:44:10
Subject: Re:Dark Eldar rumors
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Fixture of Dakka
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Jimsolo wrote:I'm curious if we'll get any kind of anti-psyker defense, or if we'll just be moving to the sovereign nation of Assinthebreezia along with the Necrons.
Considering we already have some anti-psyker wargear in the codex, I wouldn't be surprised if that trend continues.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2014/05/24 21:53:49
Subject: Re:Dark Eldar rumors
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Grim Dark Angels Interrogator-Chaplain
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Jimsolo wrote:I'm curious if we'll get any kind of anti-psyker defense, or if we'll just be moving to the sovereign nation of Assinthebreezia along with the Necrons.
Necrons have Gloom Prisms for their Canoptek Spyders.Any enemy unit successfully targetting a friendly unit within 3" or the spyder itself with a psychic power- nerf it on a 4+
Was going to say- have you forgotten Crucible of Malediction? All psykers within 3D6 must pass Ld test or be removed from play as they go stark raving mad (pg60 DE Codex)
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![[Post New]](/s/i/i.gif) 2014/05/24 23:13:01
Subject: Dark Eldar rumors
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Fresh-Faced New User
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angelofvengeance wrote: MeanGreenStompa wrote:Make Talos and Cronos into flying monstrous creatures.
Increase ranges.
Give existing assault units better 'shielding' saves to allow them to survive into combat.
'Blink' units allow them to teleport to other locations on the board suddenly.
Allow DE flyer to hover, because why the hell wouldn't they??? Look at the DE fighter and tell me you can't see that thing rising vertically, silently, from behind ruined imperial buildings to hunt it's prey.
New big 'orrible for the army should resemble a Tzimisce Vorzhd, a fleshcrafted Giger-esque amalgam horror, with regenerative abilities out the wazoo, terrifying corrosive ranged weapons, totally insane close combat abilities.
Re: Talos/Cronos- they're not really FMCs they float yes, but I don't think they really qualify for flying.
Read path of the incubi and path of the archon...they fly... Automatically Appended Next Post: Havik110 wrote: angelofvengeance wrote: MeanGreenStompa wrote:Make Talos and Cronos into flying monstrous creatures.
Increase ranges.
Give existing assault units better 'shielding' saves to allow them to survive into combat.
'Blink' units allow them to teleport to other locations on the board suddenly.
Allow DE flyer to hover, because why the hell wouldn't they??? Look at the DE fighter and tell me you can't see that thing rising vertically, silently, from behind ruined imperial buildings to hunt it's prey.
New big 'orrible for the army should resemble a Tzimisce Vorzhd, a fleshcrafted Giger-esque amalgam horror, with regenerative abilities out the wazoo, terrifying corrosive ranged weapons, totally insane close combat abilities.
Re: Talos/Cronos- they're not really FMCs they float yes, but I don't think they really qualify for flying.
Read path of the incubi and path of the archon...they fly...they are at least skimmers...
that being said, with what they did to FMCs id rather have them move like jet bikes...
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This message was edited 1 time. Last update was at 2014/05/24 23:14:14
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![[Post New]](/s/i/i.gif) 2014/05/25 00:09:37
Subject: Re:Dark Eldar rumors
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Hellish Haemonculus
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angelofvengeance wrote: Jimsolo wrote:I'm curious if we'll get any kind of anti-psyker defense, or if we'll just be moving to the sovereign nation of Assinthebreezia along with the Necrons.
Necrons have Gloom Prisms for their Canoptek Spyders.Any enemy unit successfully targetting a friendly unit within 3" or the spyder itself with a psychic power- nerf it on a 4+
Was going to say- have you forgotten Crucible of Malediction? All psykers within 3D6 must pass Ld test or be removed from play as they go stark raving mad (pg60 DE Codex)
One overpriced and ineffective option apiece does not allow you to emigrate out of Assinthebreezia.
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![[Post New]](/s/i/i.gif) 2014/05/25 07:42:14
Subject: Dark Eldar rumors
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Boom! Leman Russ Commander
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I'm really surprised that we are talking DE when BA are after Orks.
Change in release order?
Do DE need it more?
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Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right. |
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