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![[Post New]](/s/i/i.gif) 2014/05/19 22:08:21
Subject: Void shields and blasts
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Regular Dakkanaut
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Does a (large) blast attack generate 1 hit against a void shield or a number of hits equal to the models under the template?
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![[Post New]](/s/i/i.gif) 2014/05/19 22:13:58
Subject: Void shields and blasts
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Captain of the Forlorn Hope
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Crazy Jay wrote:Does a (large) blast attack generate 1 hit against a void shield or a number of hits equal to the models under the template?
Check out the multi-page thread on this subject here:
http://www.dakkadakka.com/dakkaforum/posts/list/570101.page
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/05/19 22:27:15
Subject: Void shields and blasts
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Regular Dakkanaut
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That's a lot to go through. Thanks for the link, my search-fu on this site is weak.
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![[Post New]](/s/i/i.gif) 2014/05/20 05:12:55
Subject: Void shields and blasts
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Decrepit Dakkanaut
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RAW it is one hit per model underneath the blast, as per the rules for generating hits with blast weapons. There is no rules based argument for any alternative method, just appeals to "real world" logic
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![[Post New]](/s/i/i.gif) 2014/05/20 05:15:49
Subject: Void shields and blasts
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Captain of the Forlorn Hope
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nosferatu1001 wrote:RAW it is one hit per model underneath the blast, as per the rules for generating hits with blast weapons. There is no rules based argument for any alternative method, just appeals to "real world" logic
There is a rules based argument, it is in the thread. OP read the thread and decide with your group how you are going to play it.
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This message was edited 1 time. Last update was at 2014/05/20 07:03:47
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/05/20 06:27:38
Subject: Void shields and blasts
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Hellish Haemonculus
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nosferatu1001 wrote:RAW it is one hit per model underneath the blast, as per the rules for generating hits with blast weapons. There is no rules based argument for any alternative method, just appeals to "real world" logic
True. Of course, there's also no rules based argument for Flying Monstrous Creatures getting the Relentless or Smash rules. There also isn't any rules based argument for determining when the Sanguine Sword ends. RAW it lasts forever.
RAI in this case is a little less clear than in those two, but I still think it's pretty clear that it's only intended to generate one hit against the shield. Still, there's enough wiggle room for argument. (About a dozen pages of it, in fact, and about a dozen more threads just like it!)
But, for once I agree with DeathReaper. Read the larger thread. Discuss with your group.
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This message was edited 1 time. Last update was at 2014/05/20 06:32:52
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![[Post New]](/s/i/i.gif) 2014/05/20 07:01:11
Subject: Void shields and blasts
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Decrepit Dakkanaut
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So youre using real world logic to justify it? No other "RAI" argument was put forth.
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![[Post New]](/s/i/i.gif) 2014/05/20 07:10:44
Subject: Void shields and blasts
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[ADMIN]
Decrepit Dakkanaut
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Can we just wait a few days to see if it has changed at all in 7th edition?
Seems like the best bet instead of doing this yet again.
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![[Post New]](/s/i/i.gif) 2014/05/20 09:33:33
Subject: Void shields and blasts
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Decrepit Dakkanaut
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Oh it will be interesting to see if anything has changed, however without a rewrite of the Blast rules - or simply an exception made for blast weapons (40k, land of exceptions to the rule) - this is unlikely to change.
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![[Post New]](/s/i/i.gif) 2014/05/20 17:58:50
Subject: Void shields and blasts
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[ADMIN]
Decrepit Dakkanaut
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nosferatu1001 wrote:Oh it will be interesting to see if anything has changed, however without a rewrite of the Blast rules - or simply an exception made for blast weapons ( 40k, land of exceptions to the rule) - this is unlikely to change.
Not necessarily. Apparently all the stronghold assault stuff is now in the rulebook, so that's a fresh chance for them to to potentially change things.
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