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![[Post New]](/s/i/i.gif) 2014/05/23 08:02:20
Subject: Necron Help
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Wicked Canoptek Wraith
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Hello I am playing a custom rescue mission scenario with my necrons and i am looking for a very in your face list. I have made 2 lists but can not work out which is better. They are simuler except for lords vs lychguard. i have listed who is in whos unit too. list a] nemesor z with royal court -5xLORDS all with warscythes and +2 save -despair tek{veil} -chronometron-tek -2x storm tek vaguard obyron -20warriors 3xwraiths (2casters) 3xwraiths (2casters) 5x warriors 2x AA Barges list b] nemesor z -5X Lychguard with shields -despair-tek with veil Varguard Obyron -20xwarriors Destroyer Lord with MSS and 2+ save -6xwraiths (5 casters) 5 warriors 2 AA Barges basically is it worth having 5 lords with 2+ save and warscythes or 5 lychguards with an inv or third option just 5 lychguards with warscythes saving another 25 points list b basically saves 75 points using lychguard. by removing the crypteks I can get a destroyer lord. Note this is a non flyer game Any help is appreciated. Thanks
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This message was edited 5 times. Last update was at 2014/05/23 08:15:54
Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 08:14:47
Subject: Necron Help
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Longtime Dakkanaut
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What's the plan with Z? As he has the orb is he going with the warrior blob or in the court?
And what's the plan with Oby - leave him with the lords?
Of the two, I think you should take the lords, but take the DLord and combine the wraiths into a unit of 6. Ditch the casters and get coils instead.
Note that the DLord would give the court preferred enemy, which would be nasty.
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![[Post New]](/s/i/i.gif) 2014/05/23 08:19:12
Subject: Necron Help
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Wicked Canoptek Wraith
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plan with Z is veil him in with the royal court lords etc hopefully to where i need to be . obyron to then ghostwalk his way near him bringing the blob. z will most likely leave the royal court and join the blob [this seems the best way to do it as i need him with the veil tek to get there] this avoids obyron scattering as he can veil within 6inch of Z no scatter and it brings the blob] if i use the lords list i dont think i can afford a d lord. i am bang on 1500 with both lists if i have calc correctly
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This message was edited 2 times. Last update was at 2014/05/23 08:20:12
Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 08:21:16
Subject: Re:Necron Help
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Waaagh! Warbiker
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List B
but i think Vanguard Obyron and the lychguard arnt worth it if you ask me, iv tried it and iv never had success. I also agree with the above, 5 casters on the wraiths isnt a good idea, your better off with whip coils.
Apart from that list B is your best bet I say.
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Sankhkare (the dynisty of the dead)
Overlord: Soriskh (above all else)
GW= Scissors are fine, Paper is broken, Signed Rock |
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![[Post New]](/s/i/i.gif) 2014/05/23 08:25:11
Subject: Re:Necron Help
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Wicked Canoptek Wraith
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jackblg wrote:List B
but i think Vanguard Obyron and the lychguard arnt worth it if you ask me, iv tried it and iv never had success. I also agree with the above, 5 casters on the wraiths isnt a good idea, your better off with whip coils.
Apart from that list B is your best bet I say.
I only really want him for his ghostwalk really and someone to get my objective out
I should have stated that custom rules are all units are scoring except for vehicles
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Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 08:28:40
Subject: Re:Necron Help
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Waaagh! Warbiker
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Carl4t7 wrote: jackblg wrote:List B
but i think Vanguard Obyron and the lychguard arnt worth it if you ask me, iv tried it and iv never had success. I also agree with the above, 5 casters on the wraiths isnt a good idea, your better off with whip coils.
Apart from that list B is your best bet I say.
I only really want him for his ghostwalk really and someone to get my objective out
I should have stated that custom rules are all units are scoring except for vehicles
ah right, I guess hes ok then. just remember lychguard only have a 3+ so weight of fire will bring most of them down in a turn. If you really wanted an all out get in there face list you should take more wraiths as there fast with a 3++ and people seem to not like them.
Ether way GL!
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Sankhkare (the dynisty of the dead)
Overlord: Soriskh (above all else)
GW= Scissors are fine, Paper is broken, Signed Rock |
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![[Post New]](/s/i/i.gif) 2014/05/23 08:31:47
Subject: Re:Necron Help
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Wicked Canoptek Wraith
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jackblg wrote:Carl4t7 wrote: jackblg wrote:List B
but i think Vanguard Obyron and the lychguard arnt worth it if you ask me, iv tried it and iv never had success. I also agree with the above, 5 casters on the wraiths isnt a good idea, your better off with whip coils.
Apart from that list B is your best bet I say.
I only really want him for his ghostwalk really and someone to get my objective out
I should have stated that custom rules are all units are scoring except for vehicles
ah right, I guess hes ok then. just remember lychguard only have a 3+ so weight of fire will bring most of them down in a turn. If you really wanted an all out get in there face list you should take more wraiths as there fast with a 3++ and people seem to not like them.
Ether way GL!
with shields and swords they get the 4+ invun... thats my dilemma!
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Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 08:35:54
Subject: Re:Necron Help
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Waaagh! Warbiker
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Carl4t7 wrote: jackblg wrote:Carl4t7 wrote: jackblg wrote:List B
but i think Vanguard Obyron and the lychguard arnt worth it if you ask me, iv tried it and iv never had success. I also agree with the above, 5 casters on the wraiths isnt a good idea, your better off with whip coils.
Apart from that list B is your best bet I say.
I only really want him for his ghostwalk really and someone to get my objective out
I should have stated that custom rules are all units are scoring except for vehicles
ah right, I guess hes ok then. just remember lychguard only have a 3+ so weight of fire will bring most of them down in a turn. If you really wanted an all out get in there face list you should take more wraiths as there fast with a 3++ and people seem to not like them.
Ether way GL!
with shields and swords they get the 4+ invun... thats my dilemma!
yeah with shields and swords they will get the 4+ invulnerable which is helpful but for there points.. not so much. Depends who your playing against tho really... if its imperial guard weight of fire just drops them(sooner or later you fail 3+ saves or they get hit with a battle cannon and fail a 4++), same with marines or at least in my case thats what iv found.
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Sankhkare (the dynisty of the dead)
Overlord: Soriskh (above all else)
GW= Scissors are fine, Paper is broken, Signed Rock |
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![[Post New]](/s/i/i.gif) 2014/05/23 08:37:48
Subject: Necron Help
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Wicked Canoptek Wraith
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Its v chaos marines mainly plague list
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Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 08:39:11
Subject: Necron Help
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Longtime Dakkanaut
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In list B, switch the lych for the lords imo.
If you have the veil in the Court, you can't move it to the blob, so unless you really want Oby in the blob, suggest that you put the veiltek with the blob. Although, veiling a blob is a very brave move - that isn't a small footprint.
Main issue is that you need to keep an orb with the blob I think.
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![[Post New]](/s/i/i.gif) 2014/05/23 08:42:48
Subject: Necron Help
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Wicked Canoptek Wraith
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think i will use list b except i will remove the casters and remove the shields from the lychguard and with those points get 5 whip coils. nemesor z -5X Lychguard -despair-tek with veil Varguard Obyron -20xwarriors Destroyer Lord with MSS and 2+ save -6xwraiths (5 whips) 5 warriors 2 AA Barges I could keep the wraiths as 2 squads of 3 and put the d lord with the blob with preferred enemy on 20 rapid fire gauss
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This message was edited 1 time. Last update was at 2014/05/23 08:44:43
Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 11:32:06
Subject: Necron Help
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On a Canoptek Spyder's Waiting List
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Carl4t7 wrote:think i will use list b except i will remove the casters and remove the shields from the lychguard and with those points get 5 whip coils.
nemesor z
-5X Lychguard
-despair-tek with veil
Varguard Obyron
-20xwarriors
Destroyer Lord with MSS and 2+ save
-6xwraiths (5 whips)
5 warriors
2 AA Barges
I could keep the wraiths as 2 squads of 3 and put the d lord with the blob with preferred enemy on 20 rapid fire gauss
So Nemesor and DLord go to 20 blob?
Despair Tec with 5 warriors?
IMO necrons have to be very careful with option to 3 HQs. You are using 465 points to 3 models. Thats really really much. You need to think are all your 3 HQ so important for your list.
Thats a nice list, but your major problem is, can you take battle to your opponent as quick as you need and as hard as you need. Youll be veiling 2 units to your opponents skin + those wraiths. Its pretty easy to just ignore warriors and focus either Wraiths or Lychguard. Lychguard are both, weak to ranged ap and expensive so that will be your opponents first target i think. He has the chance to bring firepower strong enough to kill much stuff (presuming there will be some low ap fire from plague marines and maybe oblis etc.) Even if all units will be scoring, its all about how much you kill from your opponent and how much he does kill from you, ay?
Im not saying that this is the way things are gonna be, but its a thing that you should really consider?
What is your experience with Lychguard? Have they accomplished what you wanted? Have 3HQs been worth it in your previous games?
Just bringing up some things to think of... But as I said, nice list! Really happy to see people use not so popular or cheezy units.
Cheers!
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This message was edited 1 time. Last update was at 2014/05/23 11:32:45
''In the end, it's not going to matter how many breaths you took, but how many moments took your breath away'' |
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![[Post New]](/s/i/i.gif) 2014/05/23 12:01:49
Subject: Necron Help
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Wicked Canoptek Wraith
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Fellstrom wrote: Carl4t7 wrote:think i will use list b except i will remove the casters and remove the shields from the lychguard and with those points get 5 whip coils.
nemesor z
-5X Lychguard
-despair-tek with veil
Varguard Obyron
-20xwarriors
Destroyer Lord with MSS and 2+ save
-6xwraiths (5 whips)
5 warriors
2 AA Barges
I could keep the wraiths as 2 squads of 3 and put the d lord with the blob with preferred enemy on 20 rapid fire gauss
So Nemesor and DLord go to 20 blob?
Despair Tec with 5 warriors?
IMO necrons have to be very careful with option to 3 HQs. You are using 465 points to 3 models. Thats really really much. You need to think are all your 3 HQ so important for your list.
Thats a nice list, but your major problem is, can you take battle to your opponent as quick as you need and as hard as you need. Youll be veiling 2 units to your opponents skin + those wraiths. Its pretty easy to just ignore warriors and focus either Wraiths or Lychguard. Lychguard are both, weak to ranged ap and expensive so that will be your opponents first target i think. He has the chance to bring firepower strong enough to kill much stuff (presuming there will be some low ap fire from plague marines and maybe oblis etc.) Even if all units will be scoring, its all about how much you kill from your opponent and how much he does kill from you, ay?
Im not saying that this is the way things are gonna be, but its a thing that you should really consider?
What is your experience with Lychguard? Have they accomplished what you wanted? Have 3HQs been worth it in your previous games?
Just bringing up some things to think of... But as I said, nice list! Really happy to see people use not so popular or cheezy units.
Cheers!
experience with lychguard - non
experience with 3 hqs - non
its quite a friendly game between a friend to be honest and previous games we have just tried and tested different ideas.
im gona re think this list again but i have taken a lot from this thread so thanks for that. I am leaning back towards list a] i think i kinda like the fact that ill have a hq squad that has 2+ saves an orb and atleast 1 invun.
i may remove those last storm-teks and see if i can squeeze a D lord in the list. for the wraiths. that would equate to 3 major squads on his doorstep to deal with.
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Planet 40k
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![[Post New]](/s/i/i.gif) 0005/05/23 12:48:45
Subject: Necron Help
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On a Canoptek Spyder's Waiting List
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Carl4t7 wrote:Fellstrom wrote: Carl4t7 wrote:think i will use list b except i will remove the casters and remove the shields from the lychguard and with those points get 5 whip coils.
nemesor z
-5X Lychguard
-despair-tek with veil
Varguard Obyron
-20xwarriors
Destroyer Lord with MSS and 2+ save
-6xwraiths (5 whips)
5 warriors
2 AA Barges
I could keep the wraiths as 2 squads of 3 and put the d lord with the blob with preferred enemy on 20 rapid fire gauss
So Nemesor and DLord go to 20 blob?
Despair Tec with 5 warriors?
IMO necrons have to be very careful with option to 3 HQs. You are using 465 points to 3 models. Thats really really much. You need to think are all your 3 HQ so important for your list.
Thats a nice list, but your major problem is, can you take battle to your opponent as quick as you need and as hard as you need. Youll be veiling 2 units to your opponents skin + those wraiths. Its pretty easy to just ignore warriors and focus either Wraiths or Lychguard. Lychguard are both, weak to ranged ap and expensive so that will be your opponents first target i think. He has the chance to bring firepower strong enough to kill much stuff (presuming there will be some low ap fire from plague marines and maybe oblis etc.) Even if all units will be scoring, its all about how much you kill from your opponent and how much he does kill from you, ay?
Im not saying that this is the way things are gonna be, but its a thing that you should really consider?
What is your experience with Lychguard? Have they accomplished what you wanted? Have 3HQs been worth it in your previous games?
Just bringing up some things to think of... But as I said, nice list! Really happy to see people use not so popular or cheezy units.
Cheers!
experience with lychguard - non
experience with 3 hqs - non
its quite a friendly game between a friend to be honest and previous games we have just tried and tested different ideas.
im gona re think this list again but i have taken a lot from this thread so thanks for that. I am leaning back towards list a] i think i kinda like the fact that ill have a hq squad that has 2+ saves an orb and atleast 1 invun.
i may remove those last storm-teks and see if i can squeeze a D lord in the list. for the wraiths. that would equate to 3 major squads on his doorstep to deal with.
No problem dude. Sounds as a good plan and if its just an friendly game with purpose of testing stuff just go ahead  Try out stuff and play!
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''In the end, it's not going to matter how many breaths you took, but how many moments took your breath away'' |
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![[Post New]](/s/i/i.gif) 2014/05/23 13:13:08
Subject: Necron Help
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Longtime Dakkanaut
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I'm all for trying stuff out and 2+ saves are always useful.
Couple of points.
a) Ignoring a blob of 20 warriors is not easy to do. They put out a lot of shots at S4AP4.
b) 3 wraiths is generally not big enough. Sure, the enemy has to split fire, but really you need all three wraiths to make an impact in CC. Keep them in squads of 5 or 6.
c) I agree that three HQs is a lot. Z is always useful, as is a Destroyer Lord. Oby is situational. Unless you have a Royal Court or Spyders, I'd use those points for something else. Try a Death and Despair squad (5 Deathmarks with Veiltek).
Cheers
Mark
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![[Post New]](/s/i/i.gif) 2014/05/23 16:16:05
Subject: Necron Help
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Wicked Canoptek Wraith
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MarkCron wrote:I'm all for trying stuff out and 2+ saves are always useful.
Couple of points.
a) Ignoring a blob of 20 warriors is not easy to do. They put out a lot of shots at S4AP4.
b) 3 wraiths is generally not big enough. Sure, the enemy has to split fire, but really you need all three wraiths to make an impact in CC. Keep them in squads of 5 or 6.
c) I agree that three HQs is a lot. Z is always useful, as is a Destroyer Lord. Oby is situational. Unless you have a Royal Court or Spyders, I'd use those points for something else. Try a Death and Despair squad (5 Deathmarks with Veiltek).
Cheers
Mark
I have tried the death and despair and found it so-so. Took out some obliteraters but nothing great.
Obyron in this game will be situational as its a rescue mission
As for wraiths, im looking to tar pit his main units kamazai style. They should last enough for me to get in and get out.
Spyders i have not found a use for, i have 3 models and 10 scarabs. Maybe its just that i know he plays plague marines and not many vehicles.
Think im chosing list a to try out the Lord bodyguard idea.
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This message was edited 1 time. Last update was at 2014/05/23 16:17:14
Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 17:35:12
Subject: Re:Necron Help
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Waaagh! Warbiker
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I wouldn't recommend using wraiths as a kamikaze unit.. there very effective, and can do some decent damage with whip coils before they get hit..
same with scarabs there fast and can tar pit pritty well.
I dont suppose you could upload a rough list of what your chaos friend uses so we can get a better idea of your reasons?
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Sankhkare (the dynisty of the dead)
Overlord: Soriskh (above all else)
GW= Scissors are fine, Paper is broken, Signed Rock |
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![[Post New]](/s/i/i.gif) 2014/05/23 18:46:14
Subject: Re:Necron Help
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Wicked Canoptek Wraith
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jackblg wrote:I wouldn't recommend using wraiths as a kamikaze unit.. there very effective, and can do some decent damage with whip coils before they get hit..
same with scarabs there fast and can tar pit pritty well.
I dont suppose you could upload a rough list of what your chaos friend uses so we can get a better idea of your reasons?
Heldrake (no flyers for necrons only)
Vindicater
Plague marines
Cultists
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Planet 40k
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![[Post New]](/s/i/i.gif) 2014/05/23 19:00:59
Subject: Re:Necron Help
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Waaagh! Warbiker
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Carl4t7 wrote: jackblg wrote:I wouldn't recommend using wraiths as a kamikaze unit.. there very effective, and can do some decent damage with whip coils before they get hit..
same with scarabs there fast and can tar pit pritty well.
I dont suppose you could upload a rough list of what your chaos friend uses so we can get a better idea of your reasons?
Heldrake (no flyers for necrons only)
Vindicater
Plague marines
Cultists
helldrakes the only problem i see with it really, cultists might cause problems if there large blobs. you should really be pritty much ok against that.
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Sankhkare (the dynisty of the dead)
Overlord: Soriskh (above all else)
GW= Scissors are fine, Paper is broken, Signed Rock |
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![[Post New]](/s/i/i.gif) 2014/05/23 19:24:19
Subject: Re:Necron Help
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Youth wracked by nightmarish visions
Amarillo, Tx
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I've used a very similar set up vs Chaos before with great success. How I would set it up:
Group 1:
Overlord (Warscythe, MSS, Res Orb, SW, Phase Shifter) - I typically choose the Overlord over Z mainly for MSS, if you prefer the buffs/debuffs he puts out, then go with Z
Obyron
5 Lychguard (Sword & Shields)
Group 2:
20 Warriors
VeilTek
Lord (ResOrb)
Group 3:
5 Wraiths (4 coils)
Group 4:
10 warriors
Group 5:
Annihilation Barge
Group 6:
Annihilation Barge
With that list, I would DS groups 1 & 2 during turn 1, the warriors will put out a ton of shots and do some serious damage, while the overlord and lychguard will soak up a TON of fire power. With careful Look out Sir's that group should survive very well. Against chaos, I would typically split Obyron off on his own to deal with the cultists (he gets to use his special rules when he is alone). Let the Overlord and Lychguard take care of any serious CC threats that are around.
The Wraiths will get up the field quickly and will typically be in assault turn 3. With the 3+ invuln, they tend to be able to handle most any CC unit that Chaos will throw at you.
I try to get my Barges up the field as quick as possible. They put out a good damage, and attract a lot of attention from your opponent and at only 90 points each, I tend to prefer my opponent shooting at them as opposed to my other units.
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![[Post New]](/s/i/i.gif) 2014/05/23 19:27:25
Subject: Necron Help
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Decrepit Dakkanaut
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You got absolutely no anti-air and might run into problems against AV 13 / 14 vehicles.
Needs moar Sentry Pylons.
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![[Post New]](/s/i/i.gif) 2014/05/23 23:58:44
Subject: Necron Help
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Longtime Dakkanaut
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Deleted as didn't read properly.
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This message was edited 1 time. Last update was at 2014/05/23 23:59:18
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![[Post New]](/s/i/i.gif) 2014/05/24 08:16:52
Subject: Necron Help
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Wicked Canoptek Wraith
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Sigvatr wrote:You got absolutely no anti-air and might run into problems against AV 13 / 14 vehicles.
Needs moar Sentry Pylons.
Thanks but i know what my friend has and the only air unit is the heldrake which i have 2 barges and plenty of gauss if needed. As for 13/14s, there are non. And i dont have a sentry pylon anyways.
Main point of this thread was a discussion between lords and lychguards thats where im undecided Automatically Appended Next Post: merse24 wrote:I've used a very similar set up vs Chaos before with great success. How I would set it up:
Group 1:
Overlord (Warscythe, MSS, Res Orb, SW, Phase Shifter) - I typically choose the Overlord over Z mainly for MSS, if you prefer the buffs/debuffs he puts out, then go with Z
Obyron
5 Lychguard (Sword & Shields)
Group 2:
20 Warriors
VeilTek
Lord (ResOrb)
Group 3:
5 Wraiths (4 coils)
Group 4:
10 warriors
Group 5:
Annihilation Barge
Group 6:
Annihilation Barge
With that list, I would DS groups 1 & 2 during turn 1, the warriors will put out a ton of shots and do some serious damage, while the overlord and lychguard will soak up a TON of fire power. With careful Look out Sir's that group should survive very well. Against chaos, I would typically split Obyron off on his own to deal with the cultists (he gets to use his special rules when he is alone). Let the Overlord and Lychguard take care of any serious CC threats that are around.
The Wraiths will get up the field quickly and will typically be in assault turn 3. With the 3+ invuln, they tend to be able to handle most any CC unit that Chaos will throw at you.
I try to get my Barges up the field as quick as possible. They put out a good damage, and attract a lot of attention from your opponent and at only 90 points each, I tend to prefer my opponent shooting at them as opposed to my other units.
Is this list legal. 2 royal court members assigned to 1 squad?
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This message was edited 1 time. Last update was at 2014/05/24 11:16:10
Planet 40k
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