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Made in lt
Brainy Zoanthrope






 Farseer Will wrote:
Ap1 Weapons, Ap2 weapons, lance weapons. Strength 8 or above weapons so you can glance it to death, lascannons. I could go on if you want.


Thank you Captain obvious
And now from the practical standpoint?

 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.

5000pts
2000pts
7000pts
 
   
Made in us
Daemonic Dreadnought






Grav guns. Immobolized is good enough for government work. Afterwords focus on killing what's inside the land raider instead of trying to kill an av14 anvil unit.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Screaming Shining Spear





Central Pennsylvania

For Eldar, the ability to kill a Land Raider with a unit of Fire Dragons as reduced, but only from a point of major overkill to moderate overkill. Those still work amazingly well in making Land Raiders scenery.

Lances took a hit though, due to their chart nerf. It will mean a few more needed per army, which will pull those Scatter Lasers off of a few units...this should make other players happy. One can hope that this makes the Prism Tank more specialized and useful in games.

Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)

Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) 
   
Made in us
Longtime Dakkanaut



Orlando

Whats the strength on elder fire dragons melta? 8 like imperials? Just wondering if I even need to worry about them with my HH raiders and Spartans. If they aren't an 8 then they aren't even a remote priority except for easy kill points.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in za
Fixture of Dakka




Temple Prime

Col. Dash wrote:
Whats the strength on elder fire dragons melta? 8 like imperials? Just wondering if I even need to worry about them with my HH raiders and Spartans. If they aren't an 8 then they aren't even a remote priority except for easy kill points.


S8 AP1 melta with assault 1 and twelve inches of range. The Fire dragon has a fusion pike which has 18 inches.

But what's really crazy is that fire dragons can have tank hunters.

So not only do they get 2d6 penetration dice, but you can reroll either or both of the dice if you didn't succeed the first time.

Nothing with an AV value survives a full fire dragon squad firing at it in melta range.

This message was edited 1 time. Last update was at 2014/05/29 17:36:35


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
 
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