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Made in ca
Monstrously Massive Big Mutant





Canada

Since Chariots confer Relentless to their riders now (From what I've heard about 7th ED)

Will you be taking Burning Chariots for their Pink & Blue Flames of Tzeentch?

I honestly want to bring some now. Simply because Torrents are annoying for people to go up against (Especially since Pink Fire is AP3) and Str 9 AP 2 is nice for hurting TEQ models.

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Made in us
Fixture of Dakka



Chicago, Illinois

It's to bad though that the Herald replaces the Exalted Flamer otherwise it'd be one of the best things you can take but as it is it's now a strong consideration considering you could have 4 of them with a Herald of Tzeentch rolling with them giving out Cursed earth to make them 4+ Invulnerable.

Just to bad it doesn't come with the weapons itself that sucks so badly.

This message was edited 1 time. Last update was at 2014/05/24 22:16:18


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in ca
Monstrously Massive Big Mutant





Canada

I was wondering as well if people could be using them as mobile Portaglyphs. (in a sense, ill elaborate)

Since vehicles gain from cover far differently in comparison to infantry due to the % of of vehicle covered, would it be safe to say you could just part an Exalted Chariot with a Herald in some ruins for their standard 3+ maximum cover save, then just Cast Shrouding + Invisibility. Either or the bloody things will have 2+ cover saves rerolling 1s. If you get invisibility then by gosh the bloody things can only ever be fired successfully through snap shots, and can only be hit in CC from rolls of 6!

It only takes 1 herald of tzeentch with Shrouding to effect all models within 6" of himself to boot. Basically making a few of these suckers hiding out in a building something fierce with some pretty scary weaponry.


Automatically Appended Next Post:
Or just take Be'Lakor.

Because Be'Lakor.

This message was edited 1 time. Last update was at 2014/05/24 22:24:28


Life: An incomprehensible, endless circle of involuntary self-destruction.

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Made in us
Fixture of Dakka



Chicago, Illinois

Yeah but what would it do just sit there and not get shot at? Their pretty crappy without their abilities.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in ca
Monstrously Massive Big Mutant





Canada

Well that's why you have the Exalted Flamer

The Blue Fire is pretty sweet in and of itself, no one really used it to bother with it. But Be'Lakor sitting next to 3 of these suckers effectively giving himself Shrouding grants them all 2+ cover if you're in anything 4+ terrain.

Blue fire can dish out 3 - 6 - 9 str 9 ap 2 shots at 18"s.
Pink fire is a torrent str 5 ap 3.

I'm gonna test these things out when I buy em and see how it goes


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Made in gb
Stubborn Dark Angels Veteran Sergeant






They of course received a buff a buff with the new chariot rules, the new vehicle damage chart, as well the competition from Daemon Princes being lowered due to the FMC nerfs. So yeah, maybe we will see on the battlefield now.

I'm still not sure if I would want to take one over a soul grinder though.
   
Made in us
Fixture of Dakka



Chicago, Illinois

For the point cost they are pretty amazing but as stated Soul Grinders really really edge them out with their buffs that they got this time.

I like the though.

Also if you get a Herald in a chariot he doesn't come with the shooting attacks their wargear for the Exalted dude. So yeah he'd just be a mobile Portaglyph.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in ca
Monstrously Massive Big Mutant





Canada

Oh I'm aware that it's the Pyromancer who shoots But a Herald can still cast Flickering Fire and the likes.

I love my Soul Grinders <3 I dismantled my Defilers and magnetized the things to function as both once I started collecting Daemons. I'm gonna see what I can put together with the both of them in a list. I always loved the Grinders with my Plague Drones simply to sling them off of Icons for free Deep Strikes. That will never be topped lol


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Made in us
Regular Dakkanaut




The more psykers the better.I heard that if you put two summoning daemon armies against each other the games will take 6+ hours. Summoning more than 500pts of fast attack is going to be nice.
   
Made in ca
Monstrously Massive Big Mutant





Canada

jakl277 wrote:
The more psykers the better.I heard that if you put two summoning daemon armies against each other the games will take 6+ hours. Summoning more than 500pts of fast attack is going to be nice.


This sounds so amazing lol

I'm so stoked for that kind of battle. I love the fluff idea of Daemons just POURING out of the warp Makes me want to dump a couple hundred dollars on more troops and the likes XD(I won't, screw that, I need to eat :3 )

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Made in us
Regular Dakkanaut




Well I dunno how our army will deal with multiple knights since FMC has been nerfed significantly. But lots of summoning will be cool!
   
Made in ca
Monstrously Massive Big Mutant





Canada

What are the AVs of Knights?

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Made in gb
Stubborn Dark Angels Veteran Sergeant






AV12/13. Burning chariots do put out 1-3 str 9 shots a turn, however I'm not sure how useful they will be vs knights.

With 18 range you will make an easy charge for the knight next tun, and that won't end well for you.
   
Made in ca
Monstrously Massive Big Mutant





Canada

Don't knights only move 6" though? Or am I unaware of their Movement Potential? =/


Life: An incomprehensible, endless circle of involuntary self-destruction.

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Made in gb
Stubborn Dark Angels Veteran Sergeant






GoliothOnline wrote:
Don't knights only move 6" though? Or am I unaware of their Movement Potential? =/


Super-heavy Walkers can move 12” in the Movement phase unless specified otherwise. Apart
from this, they obey the movement rules for Walkers.

There you go. Taken from the Knight codex.
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

I'm not sold on the Burning Chariot yet, honestly. It's AV 10-10-10 with its longest-ranged gun being 18''.

That pretty much requires it to get out into the open to do some damage, unless your opponent is stupid enough to hang a vulnerable unit near some cover for you to lurk behind.
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

So, on reading the new rules, I'm beginning to think this is potentially a strong, multi role unit as a Herald mount rather than the Exalted Flamer.

As a Skimmer, it can jink, but I can't find anything that says that forces snap shots on the rider, so you can choose to direct incoming fire onto the chariot, with the cover save, but still fire the Herald's PSAs at full BS.

Because all the offence comes from Psychic powers, it can move 12" then flat out 18", making it able to JSJ like a boss.

If you make the Herald ML3, thanks to Daemonic Focus you can automatically get all of the Tz powers, giving you potent anti infantry and anti tank, especially of you choose to load up with the Exalted Locus for the extra S.

Blue Horrors handing out -1 LD within a 12" bubble dovetails nicely with some Telepathy powers if you wanted to take an alternate approach.

Sure, fully loaded the points mount up, and there's an inherent fragility that can't be countered (other than by cunning movement) but this strikes me as a real winner out of 7th, and the Burning Chariot has now gone from a massive joke to a really eminently sensible choice to consider.

Can someone point me to where the chariot removes the IC rule or prevents the Herald joining a unit as I'm sure it shouldn't be able to, but can't find a reason why.

This message was edited 2 times. Last update was at 2014/05/25 19:06:30


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Made in il
Warplord Titan Princeps of Tzeentch






 BlaxicanX wrote:
I'm not sold on the Burning Chariot yet, honestly. It's AV 10-10-10 with its longest-ranged gun being 18''.

That pretty much requires it to get out into the open to do some damage, unless your opponent is stupid enough to hang a vulnerable unit near some cover for you to lurk behind.



Often overlooked-the chariot itself is a deamon of tzench too, meaning it has 5+ invul and rerolls 1s.
Not exactly an ironclad, but its far more durable then "just 10-10-10"

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in za
Fixture of Dakka




Temple Prime

 BoomWolf wrote:
 BlaxicanX wrote:
I'm not sold on the Burning Chariot yet, honestly. It's AV 10-10-10 with its longest-ranged gun being 18''.

That pretty much requires it to get out into the open to do some damage, unless your opponent is stupid enough to hang a vulnerable unit near some cover for you to lurk behind.



Often overlooked-the chariot itself is a deamon of tzench too, meaning it has 5+ invul and rerolls 1s.
Not exactly an ironclad, but its far more durable then "just 10-10-10"

With only a 5++ save it's still essentially made of paper. You just have to expend a bit more effort into killing it.

The chariot is now simply situational rather than unusable like before.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Just out of curiosity, did they change the rule that embarked models can only fire snap shots when moving Cruising Speed?

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Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Chariots specifically state that their rider is always considered stationary.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Made in us
Powerful Phoenix Lord





Buffalo, NY

Didn't know. Don't have the new rulebook (yet).

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Yeah, they fixed the Burning Chariot by changing the rules, rather than issuing a FAQ.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Made in ca
Monstrously Massive Big Mutant





Canada

 Kain wrote:
 BoomWolf wrote:
 BlaxicanX wrote:
I'm not sold on the Burning Chariot yet, honestly. It's AV 10-10-10 with its longest-ranged gun being 18''.

That pretty much requires it to get out into the open to do some damage, unless your opponent is stupid enough to hang a vulnerable unit near some cover for you to lurk behind.



Often overlooked-the chariot itself is a deamon of tzench too, meaning it has 5+ invul and rerolls 1s.
Not exactly an ironclad, but its far more durable then "just 10-10-10"

With only a 5++ save it's still essentially made of paper. You just have to expend a bit more effort into killing it.

The chariot is now simply situational rather than unusable like before.


That's why you hide it somewhere it's going to get the 3+ cover save from being a vehicle and X% covered. Like, behind a tree or anything else that should be riddling your game boards. Obviously if you're parking these things in the middle of the open, or you're playing on a board with 1 building and 1 solo tree some poor lumberjack forgot to cut down, you aren't going to be making much use of anything in terms of terrain. Most people have sufficient terrain pieces that they can keep their units within cover if not out of LOS. A simple tree can provide enough cover to obscure a chariots vision from enemy units to provide a 3+ with Tzeentch being the god of said chariot, you're rerolling 1s on your failed saves.

This message was edited 1 time. Last update was at 2014/05/26 03:22:52


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Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

I'm so tired of the "lulz hide it" argument. It's almost as tired of an argument as the "distraction" argument for defending bad units.

The chariot has an 18' attack range maximum. Unless your opponent is an idiot, you're not going to be able to park it somewhere where it can both fire its weapons and benefit from a good cover save/LOS blocker.

So against a good player, it's going to get a turn of shooting, then get wiped off the board.

That's not even taking into consideration the plethora of ignores cover that's available in the game at this point.

This message was edited 1 time. Last update was at 2014/05/26 09:03:52


 
   
Made in us
Daemonic Dreadnought






Seems pretty straight forward. Deep strike without scatter thanks to cursed earth and open fire. The 4+ tzeentch invo upgrades it's durability from paper to wood, but it's not likely to give up first blood starting in reserve.

The big problem is it competes with av13 4hp soul grinders which only cost 35 points more..

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Made in gb
Longtime Dakkanaut





 schadenfreude wrote:

The big problem is it competes with av13 4hp soul grinders which only cost 35 points more..


When you put it like that... hard to argue with.
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

wtnind wrote:
 schadenfreude wrote:

The big problem is it competes with av13 4hp soul grinders which only cost 35 points more..


When you put it like that... hard to argue with.


Except it doesn't. Because that points cost doesn't factor in a mandatory "Daemon of..." choice and will only net you the very average Harvester cannon.

A Soul Grinder, in reality, is closer to 200 points in most configurations you'd actually take.

That said, I do agree that there are much better heavy support choices, I think the Chariot is much better taken as a mount for a Herald.

This message was edited 1 time. Last update was at 2014/05/26 14:29:24


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
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Made in br
Fireknife Shas'el




Lisbon, Portugal

Tzeentch Heralds cannot roll on Telepathy... You'll need Slaanesh dudes for that

I used one Chariot yesterday... took its points back quite easy against dark eldar boats filled with people. You can choose taking damage between the flamer and the chariot, so it has virtual 6 HP. Just beware S8+ or D weapons

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

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 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Oh God... Dark Eldar seem like the most delicious target for the chariot you can get.

Next time I play my bud's Deldar, I'm going to take a couple of 'em.
   
 
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