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![[Post New]](/s/i/i.gif) 2014/05/28 18:16:04
Subject: Perils on any doubles
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Lesser Daemon of Chaos
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I've seen posts covering the probabilities for successful casts and for normal perils, but I haven't seen any for chance to perils on ANY doubles such as for non demons using malefic. Its not as hard as I first thought. Instead of going directly for the chance to roll doubles its much easier if you find the chance that you won't roll doubles. That is synonymous with the chance that all your dice are unique. If you roll a specific number X on one die, the second die will be different 5/6ths of the time. The third dice will be different from both the first and the second 4/6ths of the time and so on. This gives the chance to perils with any number of dice
0% for 1 die (duh)
16.7% for 2 dice
44.4% for 3
72.2% for 4
90.7% for 5
98.5% for 6
100% for > 6
Given that summons are WC3, I don't think we'll see many non-demons summoning unless they are ok with periling.
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![[Post New]](/s/i/i.gif) 2014/05/28 19:03:36
Subject: Perils on any doubles
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Dakka Veteran
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Thought perils only came from double 6's? Not seeing anything in rules that states all doubles
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Nothing more fun than tabling an opponent |
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![[Post New]](/s/i/i.gif) 2014/05/28 19:07:33
Subject: Perils on any doubles
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Regular Dakkanaut
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Zodiark wrote:Thought perils only came from double 6's? Not seeing anything in rules that states all doubles
All non- GK armies get Perils on doubles on Sanctic.
All non-deamon armies get Perils on doubles on Deamonology.
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![[Post New]](/s/i/i.gif) 2014/05/28 19:10:36
Subject: Perils on any doubles
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Dakka Veteran
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Can you tell me where in the book it shows this please?
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Nothing more fun than tabling an opponent |
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![[Post New]](/s/i/i.gif) 2014/05/28 19:10:52
Subject: Perils on any doubles
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Lesser Daemon of Chaos
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I don't have gotten my rulebook yet so I can't give a page number. But a screen shot of the relevant page has been floating around that shows that non-demons using malefic, and non-GK using santic get perils on any double, not just sixes.
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![[Post New]](/s/i/i.gif) 2014/05/28 19:12:49
Subject: Perils on any doubles
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Dakka Veteran
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So as a DA player, if I used Malefic, any doubles gets me a peril, but if I use sanctic I don't? Automatically Appended Next Post: Nvm, found it
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This message was edited 1 time. Last update was at 2014/05/28 19:15:16
Nothing more fun than tabling an opponent |
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![[Post New]](/s/i/i.gif) 2014/05/28 19:15:40
Subject: Perils on any doubles
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Enigmatic Chaos Sorcerer
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Sanctic: Are you playing GK? If no, any doubles perils.
Daemonology: Are you playing Daemons? If no, any doubles perils.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2014/05/28 19:16:48
Subject: Perils on any doubles
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Fireknife Shas'el
Lisbon, Portugal
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So WC 2 is still more or less safe to use. Herald summoning is just WC 1, so spam that one and the Herald will do it safer from that point on
But getting possession/summoning is almost impossible without perils
Eldarain wrote:Sanctic: Are you playing GK? If no, any doubles perils.
Daemonology: Are you playing Daemons? If no, any doubles perils.
Actually, Daemonology is the same of the discipline. Malefic (the one Daemons use) and Sanctic are sub-disciplines
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This message was edited 1 time. Last update was at 2014/05/28 19:17:55
AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2014/05/28 19:24:14
Subject: Perils on any doubles
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Storm Trooper with Maglight
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Vector Strike wrote:So WC 2 is still more or less safe to use. Herald summoning is just WC 1, so spam that one and the Herald will do it safer from that point on
But getting possession/summoning is almost impossible without perils
It's difficult to spam something you have to roll randomly on a table for... The primaris is WC3 and that's all you're guaranteed.
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![[Post New]](/s/i/i.gif) 2014/05/28 19:52:35
Subject: Perils on any doubles
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Lesser Daemon of Chaos
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Vector Strike wrote:So WC 2 is still more or less safe to use. Herald summoning is just WC 1, so spam that one and the Herald will do it safer from that point on
But getting possession/summoning is almost impossible without perils
If you roll two dice you have a 1 in 6 chance to perils; so 'safe' in the since that a termi is 'safe' when making armor saves. Also there's still only a 1 in 4 chance your power goes off when using 2 dice. I wouldn't even consider this worth it. Most people are talking about throwing at least 4 dice at a WC2 power, 6 if you want it to have a good chance at going off. For me, anything but WC1 on these tables is out and given the primaris is WC3, (no guarantee of a WC1 power) the whole table is out if you're not a demon... and maybe eldar since they can mitigate perils.
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![[Post New]](/s/i/i.gif) 2014/05/28 19:57:18
Subject: Perils on any doubles
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Dakka Veteran
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So for clarification. You need to roll 4+ but avoid doubles if using a power that isn't what you should be using, got it
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Nothing more fun than tabling an opponent |
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![[Post New]](/s/i/i.gif) 2014/05/28 21:15:58
Subject: Re:Perils on any doubles
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Been Around the Block
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Basically non-daemons summoning deamons is a high risk game. I now feel the need to do it.
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![[Post New]](/s/i/i.gif) 2014/05/28 21:36:06
Subject: Re:Perils on any doubles
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Towering Hierophant Bio-Titan
UK
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I feel that a few expendable psykers, fuelling WC into a single deamon unit - to go from there.
Gateway Psykers!
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2014/05/29 09:59:11
Subject: Perils on any doubles
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!!Goffik Rocker!!
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JubbJubbz wrote:I've seen posts covering the probabilities for successful casts and for normal perils, but I haven't seen any for chance to perils on ANY doubles such as for non demons using malefic. Its not as hard as I first thought. Instead of going directly for the chance to roll doubles its much easier if you find the chance that you won't roll doubles. That is synonymous with the chance that all your dice are unique. If you roll a specific number X on one die, the second die will be different 5/6ths of the time. The third dice will be different from both the first and the second 4/6ths of the time and so on. This gives the chance to perils with any number of dice
0% for 1 die (duh)
16.7% for 2 dice
44.4% for 3
72.2% for 4
90.7% for 5
98.5% for 6
100% for > 6
Given that summons are WC3, I don't think we'll see many non-demons summoning unless they are ok with periling.
You've got wrong math. It's never 100% actually. But from some point i agree that it's easier to write 100%
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![[Post New]](/s/i/i.gif) 2014/05/29 10:03:38
Subject: Perils on any doubles
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Servoarm Flailing Magos
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koooaei wrote:JubbJubbz wrote:I've seen posts covering the probabilities for successful casts and for normal perils, but I haven't seen any for chance to perils on ANY doubles such as for non demons using malefic. Its not as hard as I first thought. Instead of going directly for the chance to roll doubles its much easier if you find the chance that you won't roll doubles. That is synonymous with the chance that all your dice are unique. If you roll a specific number X on one die, the second die will be different 5/6ths of the time. The third dice will be different from both the first and the second 4/6ths of the time and so on. This gives the chance to perils with any number of dice
0% for 1 die (duh)
16.7% for 2 dice
44.4% for 3
72.2% for 4
90.7% for 5
98.5% for 6
100% for > 6
Given that summons are WC3, I don't think we'll see many non-demons summoning unless they are ok with periling.
You've got wrong math. It's never 100% actually. But from some point i agree that it's easier to write 100%
It's 100%
If you've rolled all the 6 results on the first 6 dice, how big is the percentage that the seventh die will roll one of those 6 sides?
Yep. 100%,
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![[Post New]](/s/i/i.gif) 2014/05/29 14:08:38
Subject: Perils on any doubles
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Lesser Daemon of Chaos
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koooaei wrote:
You've got wrong math. It's never 100% actually. But from some point i agree that it's easier to write 100%
If you roll 7 dice, at least 2 of them have to be the same.
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![[Post New]](/s/i/i.gif) 2014/05/29 20:01:05
Subject: Perils on any doubles
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Chootum wrote:Zodiark wrote:Thought perils only came from double 6's? Not seeing anything in rules that states all doubles
All non- GK armies get Perils on doubles on Sanctic.
All non-deamon armies get Perils on doubles on Deamonology.
And CSM took a kick to the groin?
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![[Post New]](/s/i/i.gif) 2014/05/29 20:04:55
Subject: Perils on any doubles
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Drakhun
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Ashiraya wrote: Chootum wrote:Zodiark wrote:Thought perils only came from double 6's? Not seeing anything in rules that states all doubles
All non- GK armies get Perils on doubles on Sanctic.
All non-deamon armies get Perils on doubles on Deamonology.
And CSM took a kick to the groin?
Our Daemon Prince can do it. And he can have a spell familiar meaning a few less dice due to re-rolls.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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