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Made in us
Fixture of Dakka





Doesn't matter.

Pivot then move, or move then pivot, or move-pivot-move-pivot-move-pivot, it never matters.

The center point of the vehicle is the thing that moves X inches. Parts of the vehicle will mover more or less than X because none of them are spheres.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


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Confessor Of Sins






Problem has always been that shooting distances, disembarking, etc.. have always been measured from points that aren't the center. Which is why this debate rages on.

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Made in ca
Angered Reaver Arena Champion






This has never been a debate as far as I can see. These discussions are always about how one person or set of people do not like the consequence of the pivoting mechanism when applied to non-square vehicles.

There is no debate, it is what it is.

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Made in us
Fixture of Dakka





 Dracos wrote:

There is no debate, it is what it is.

Entirely correct. Rules haven't changed in over a decade, get over it.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Regular Dakkanaut




Vehicle movement is based off the center point. No matter how many pivots you do in a movement phase the center point of the vehicle will have moved no more than 6 inches (or 12, etc depending on what speed you intend to move). Given the non-symmetrical shape of most vehicles, yes, pivoting from short ways to long ways can get the leading edge of the vehicle a little closer to your opponent based on that discrepancy. But it is in no way "extra movement".
   
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Auspicious Daemonic Herald





kambien wrote:
do the rules state to measure after pivoting or before ? ( i don't have the new book )


You pivot whenever you want as many times as you want
   
Made in de
Repentia Mistress





Santuary 101

 Shandara wrote:
Problem has always been that shooting distances, disembarking, etc.. have always been measured from points that aren't the center. Which is why this debate rages on.


I think if players do feel that way, they can just anticipate by positioning their forces that much further. After all, everything is measurable these days.

I wouldn't mind if a Wave Serpent turned 180 to disembark its troops further. no more serpent shield when I shoot at it! Not all will suffer from this but in those that do, there is a trade off for the "extra" distance.

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Made in im
Long-Range Land Speeder Pilot





yup, there is no shenanigans with this.

the centre of the model is what matters in the case of the movement, it is the only constant in a non symmetrical shape that pivots from that point to determine distance.

and with the pre-measuring permitted now there is not a single chance you should be caught out by a vehicles movement distances.
   
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Regular Dakkanaut




 CrownAxe wrote:
kambien wrote:
do the rules state to measure after pivoting or before ? ( i don't have the new book )


You pivot whenever you want as many times as you want

didn't actually answer the question
   
Made in us
Regular Dakkanaut





kambien wrote:
 CrownAxe wrote:
kambien wrote:
do the rules state to measure after pivoting or before ? ( i don't have the new book )


You pivot whenever you want as many times as you want

didn't actually answer the question


yea... he did. Pivot whenever you want.
   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

Pivoting is done during movement? Thought I read this not much is changed. Vehicle movement is measured hull to hull (Instead of base to base - which there were diagrams for in 6th), and pivoting is from the center of the vehicle, you can pivot during movement, pivoting doesn't count as moving so a vehicle that only pivots has not moved.

If it's all measured from the center rather than hull to hull, then it potentially makes a difference

Though I'll check when I'm home.

This message was edited 3 times. Last update was at 2014/06/06 13:26:49


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Made in us
Screaming Shining Spear





Central Pennsylvania

I do understand the rules allow this 'extra bonus' when pivoting before moving, but I have never used such things in a game as I feel it is more than a bit underhanded in an attempt to gain an advantage over an unsuspecting opponent. In a tournament? No harm, no foul.

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chanceafs wrote:
Vehicle movement is based off the center point. No matter how many pivots you do in a movement phase the center point of the vehicle will have moved no more than 6 inches (or 12, etc depending on what speed you intend to move). Given the non-symmetrical shape of most vehicles, yes, pivoting from short ways to long ways can get the leading edge of the vehicle a little closer to your opponent based on that discrepancy. But it is in no way "extra movement".


Vehicle movement is measured from the hull as per BRB, pivoting is from the center

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Regular Dakkanaut




emmagine wrote:
kambien wrote:
 CrownAxe wrote:
kambien wrote:
do the rules state to measure after pivoting or before ? ( i don't have the new book )


You pivot whenever you want as many times as you want

didn't actually answer the question


yea... he did. Pivot whenever you want.

again read what i wrote. I didn't ask when you can pivot i asked when do you measure
   
 
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