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![[Post New]](/s/i/i.gif) 2014/06/30 00:49:40
Subject: 2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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I'm about to partake in a 2,000 point tournament and am developing a unique army and would like some advise on a few possible adaptations.
Primary Detachment: Grey Knights
HQ:
1. Inquisitor Coteaz - 100
2. Ordo Hereticus Inquisitor - 64 points
Psyker
x3 Servo Skulls
Troops:
1. Formosan Inquisitorial Henchmen Warband - 295
Chimera
x5 Jokaero Weaponsmiths
Psyker
2. Formosan Inquisitorial Henchmen Warband - 295
Chimera
x5 Jokaero Weaponsmiths
Psyker
Fast Attack:
1. Stormraven Gunship - 255
Psybolt Ammunition
Twin-Linked Assault Cannons
Twin-Linked Multi-Meltas
Hurricane Bolters
2. Stormraven Gunship - 255
Psybolt Ammunition
Twin-Linked Assault Cannons
Twin-Linked Multi-Meltas
Hurricane Bolters
Double Force Organization Grey Knights:
1. Ordo Hereticus Inquisitor - 64 points
Psyker
x3 Servo Skulls
2. Ordo Hereticus Inquisitor - 55 points
Psyker
Troops:
1. Formosan Inquisitorial Henchmen Warband - 295
Chimera
x5 Jokaero Weaponsmiths
Psyker
2. Formosan Inquisitorial Henchmen Warband - 295
Chimera
x5 Jokaero Weaponsmiths
Psyker
Inquisitorial Detachment:
HQ:
1. Ordo Hereticus Inquisitor - 55 points
Psyker
Troops:
Formosan Inquisitorial Henchmen Warband - 295
Chimera
x5 Jokaero Weaponsmiths
Psyker
Total: 2,048 points.
Strategy:
Five squads of Jokaeros in Chimeras (Monkey Wagons) each with an inquisitor and Psyker for two warp charges per unit to rush to objectives and start scoring Victory Points. With five access points each wagon has a decent amount of firepower to ward off other vehicles (My main concern is wave serpent spam) with their Lascannons at range or Multi-meltas if they get too close. If I go against a hoard list then the heavy flamers could be effective for warding off assault.
The two stormravens are good anti-infantry with the psybolt ammunition and massive firepower. The rending assault cannons can even take out ap14 if I'm lucky, plus the TL-MM, also, this is my anti-air defense.
Six servo Skulls prevents my opponent from drop-podding some assault troops in my deployment zone before I get a chance to set up.
Challenges:
1. 48 points over the list: Where to find them? I could drop an inquisitor or both the hurricane bolters from the Stormravens but I prefer to keep them on.
2. Stormravens don't come on turn 2: Would it be wise to bring an Aegis defense line to hide my Chimeras behind and to also bring a coms relay? If so, where do I find the 70 points?
3. Are five monkey wagons enough or would six be superior? I would have to drop a stormraven to get it.
Potential changes of strategy:
I have a Void-Shield Generator I can use (with the option of getting two more). Would it be better to have between one to three Void Shields with Promethium Relay Pipes for the "Glass Cannon" Jokaeros to hide behind and use the Pipes to allow their Heavy Flamers to get Torrent? (move the template out 12" and 180° angle?
Thanks for any advise you can give! I'm really at a loss as far as what direction to go.
Regards,
Ice
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This message was edited 1 time. Last update was at 2014/06/30 14:36:10
Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/06/30 13:27:49
Subject: 2,000 point Grey Knight / Inquisition List
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Regular Dakkanaut
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Personally, I like this list. With all the cheese mongering eldar players, spamming tau tides, and mechanized pussy cats, this list would be sufficiently anti-cheese. The meta is still similar to what it used to be; just without as many people going to the 2++ reroll. You're going to see eldar players relying on wave serpant spam (because they can't do anything else), AM players, such as myself, spamming mech lists and pounding you from far away, and so forth. Having the option of that many lascannons will surely pop some of that crap and work against the boring meta we have. Also, if for some reason then go ground and assault, you have a lot of heavy flamers in those chimeras and that will roast some infantry for sure. The multi meltas make charging your chimeras with armor a terrible terrible idea.
I like it. Mostly because it isn't the same ole eldar crap I see everwhere. Unfortunately, I am not well versed with point structures in your book(s) so I can't help on the point costs.
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This message was edited 1 time. Last update was at 2014/06/30 13:39:13
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![[Post New]](/s/i/i.gif) 2014/06/03 14:20:02
Subject: 2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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That's what I was thinking. It's a unique list, with lots of long range fire-power which is NOT what people expect from Grey Knights. This army actually has an Alpha-Strike! And with Coteaz and Servo Skulls I can hopefully seize the initative or prevent my opponent from doing likewise, or if they DO get turn one then I have drop-pod and anti-bike protection.
If YOU were facing against this army what would you do to counter it?
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Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/06/30 16:02:35
Subject: Re:2,000 point Grey Knight / Inquisition List
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Ship's Officer
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Inquisition Chimerae have 5 fire points but I think GK Chimerae may have been FAQ'd to just 2 (in line with the new IG). Not sure though, worth checking at least.
DoW
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"War. War never changes." - Fallout
4000pts
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![[Post New]](/s/i/i.gif) 2014/06/30 16:20:54
Subject: 2,000 point Grey Knight / Inquisition List
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Regular Dakkanaut
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icejza_dachilla wrote:That's what I was thinking. It's a unique list, with lots of long range fire-power which is NOT what people expect from Grey Knights. This army actually has an Alpha-Strike! And with Coteaz and Servo Skulls I can hopefully seize the initative or prevent my opponent from doing likewise, or if they DO get turn one then I have drop-pod and anti-bike protection.
If YOU were facing against this army what would you do to counter it?
The meta I am in contains a lot eldar players, at least since the release of the most recent codex when they all jumped on the eldar train, and they are all spamming wave serpants. They used to spam the 2++ re-roll, but the changes to the psychic phase required eldar players to be a bit more talented. However, they are still uncreative. Out of the 10 or so guys we play with, 7 of them play eldar, and 6 of those 7 bring at least 4 or 5 wave serpants to a game. The rest of their points are spent on........yes...you guessed it... Wraithknights! I can tell you that they would focus fire your chimeras down and kill the jokeros with explosions. There are a couple tau guys we play with too, and they are holding on to what is becoming a mediocre book. So you might see lists with 3 or 4 riptides (one guy is building a list with 6 and going unbound), and they will hide, if they can, and focus fire you down, too. As for space marines, you can expect them to spam drop pods filled with melta boringness. But you have servo skulls, so you can mitigate some of this cheese-ball tacticia.
As for everyone else, I think the strategy would be to focus fire them down, use terrain to keep you from getting line of sight, and then taking you one chimera at a time. If you fact a high volume las/melta army, you may have some problem.
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![[Post New]](/s/i/i.gif) 2014/06/30 16:42:47
Subject: Re:2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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DogOfWar wrote:Inquisition Chimerae have 5 fire points but I think GK Chimerae may have been FAQ'd to just 2 (in line with the new IG). Not sure though, worth checking at least.
DoW
Dog you hit my biggest fear right on the head. After purchasing 32 Jokaeros and six Chimeras the AM Codex came out with that epic nerf. I've been nervously been expecting the Grey Knight FAQ or our (eventual) new codex to nerf the Chimeras to have only two fire points as well. I just rechecked the FAQ and luckily they have yet to nerf it! I do have a question in regards to that though: can all five shoot any direction? Or am I limited to how many monkeys can shoot out of a certain facing of the vehicle? It doesn't necessairally starte where the fire points are, just that it has 5.
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Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/06/30 16:49:51
Subject: 2,000 point Grey Knight / Inquisition List
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Primered White
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Too much Space Monkeigh per unit in this list
You will always roll a six with that many Jokaeros as each gives you a +1 to the space monkeigh bling bling table.
I would change those hechmens to contain two Jokaeros and three Plasma Cannon servitors and add some extra wounds with acolytes (maybe with meltas). Three rending plasma blasts + 12" more range to meltas that rend is kind of a Lul Wot situation for your opponent
I have been using two psyker OX Inquisitors with konvershun bimmerz (sorry for my orkish) and two henchmen warbands with above ingredients stuffed in chimeras as allies since the dawn of the sixth edition and they have been totally worth their points each time and worth their weight in gold everytime I roll 12" more range and rending atleast for one unit. Servoskullz will help you to land those blasts where you want.
I have been considering adding hangover psykers to those units after 7th edition came out but have not yet been able to test out full psyker spam list yet. Let me know how that worked out when youre able to test your list.
But seriously. Think about switching some Jokaeros to something else to add versability to your list.
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![[Post New]](/s/i/i.gif) 2014/06/30 18:26:33
Subject: 2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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FinnSeer wrote:Too much Space Monkeigh per unit in this list
You will always roll a six with that many Jokaeros as each gives you a +1 to the space monkeigh bling bling table.
I would change those hechmens to contain two Jokaeros and three Plasma Cannon servitors and add some extra wounds with acolytes (maybe with meltas). Three rending plasma blasts + 12" more range to meltas that rend is kind of a Lul Wot situation for your opponent
I have been using two psyker OX Inquisitors with konvershun bimmerz (sorry for my orkish) and two henchmen warbands with above ingredients stuffed in chimeras as allies since the dawn of the sixth edition and they have been totally worth their points each time and worth their weight in gold everytime I roll 12" more range and rending atleast for one unit. Servoskullz will help you to land those blasts where you want.
I have been considering adding hangover psykers to those units after 7th edition came out but have not yet been able to test out full psyker spam list yet. Let me know how that worked out when youre able to test your list.
But seriously. Think about switching some Jokaeros to something else to add versability to your list.
I've been toying with that idea. That may be a good idea to include some Warrior Acolytes with plasma guns. Forgeworld has some pretty awesome AM models that have special weapons that I can use. They would be nice to use for wound absorption too. Whats the advantage of running the Plasma Cannon Servitors? I do have one inquisitor per squad so I don't need to worry about them locking up. How do they become rending? I didn't know inquisitors could use "konvershun bimmerz" either! the OX one huh? I'll have to check that out.
For a list like this to work I feel like the key is to overwhelm your opponent, would yo reccomend more monkey wagons with henchmen or should I keep the stormravens?
I'm hoping to get some test games in soon with the list, that's why I'm hoping to get some finalizing of the list soon.
Thanks for the advise! Anyone else have any suggestions??
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Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/06/30 19:10:26
Subject: 2,000 point Grey Knight / Inquisition List
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Primered White
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Inconceivable Customisation roll table's result 4 is called penetrating ammo that gives rending to the units ranged attacks. Improved gunsights give you a 12" more range but as it is result 2 you can't get it with a henchmen warband containing three or more jokaeros as each jokaero after the first one adds +1 to the D6 roll.
With a unit of two jokaeros you just roll 5 or 6 first as the result 6 lets you roll twice again on the table and then 1 and 3 and you have 36" range on your multimelta that gets the melta bonus up to 18" and that is also rending so you might end up rolling 4D6 to armor penetration
Servitors with Plasma Cannons gives you a solid counter against terminators and other things with 2+ armor save and work also against hordes. Think about shooting against that unlucky riptide with three plasma blasts and two lascannons out of the chimera.
Ordo Xenos Inquisitor with Conversion Beamer is bit of a gamble but works well against a gunline like Astra Militarum with tanks but it gets best use for its points when the whole unit is out of that chimera so the fire points are not restricting the amount of models that can shoot.
When you have those Storm Ravens on your list I would stick to use Inquisitor without conversion beamer.
Consider building yourself a Void Shield Generator for a test and use that sometimes without Storm Ravens and Chimeras and add as much Henchmens with Jokaeros and Servitors that you can wield (+ Acolytes with melta or plasma as extra wounds) and do a gunline inside Void Shields.
One cheap thing for durability is to add Crusaders to Henchmens as they cost 15 points and have Storm Shield. They are great when there are no barrage weapons and you can get them to be the closest midels to a unit shooting at you.
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![[Post New]](/s/i/i.gif) 2014/06/30 22:47:45
Subject: Re:2,000 point Grey Knight / Inquisition List
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Ship's Officer
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icejza_dachilla wrote: DogOfWar wrote:Inquisition Chimerae have 5 fire points but I think GK Chimerae may have been FAQ'd to just 2 (in line with the new IG). Not sure though, worth checking at least.
DoW
Dog you hit my biggest fear right on the head. After purchasing 32 Jokaeros and six Chimeras the AM Codex came out with that epic nerf. I've been nervously been expecting the Grey Knight FAQ or our (eventual) new codex to nerf the Chimeras to have only two fire points as well. I just rechecked the FAQ and luckily they have yet to nerf it! I do have a question in regards to that though: can all five shoot any direction? Or am I limited to how many monkeys can shoot out of a certain facing of the vehicle? It doesn't necessairally starte where the fire points are, just that it has 5.
Yeah the 10 point hike wasn't too terrible on the IG Chimera, but nixing the 5 firepoints hurt. They could have at LEAST made it 3 so we could still roll around with our Plasma/Melta Vet Squads. Ah well...
As for GK, glad to hear the Chimera is still good to go! You're probably right though, it's likely to be only a matter of time before they're nerfed as well. As it stands, you can shoot from any direction out of the hatch (I tend to use the back hatch rather than the cupola, even though it's not specified) with your 5 weapons, there's no restriction other than LoS. Some opponents might point out that the turret would theoretically block part of your shooting arc, but that seems a bit nitpicky to me. Either way, you're cleared hot to engage your 5 MonkeyLasCannons at whatever you wish!
DoW
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"War. War never changes." - Fallout
4000pts
3000pts
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![[Post New]](/s/i/i.gif) 2014/06/30 22:52:52
Subject: 2,000 point Grey Knight / Inquisition List
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Devestating Grey Knight Dreadknight
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At 2000pts I'd expect more than 10 OS units. Also, given that you can't do Blessings inside of a tank, what is the purpose of all those Warp Charges exactly? I can't see any of those Inquisitors doing anything useful with their powers.
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![[Post New]](/s/i/i.gif) 2014/07/01 01:34:55
Subject: 2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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Godless-Mimicry wrote:At 2000pts I'd expect more than 10 OS units. Also, given that you can't do Blessings inside of a tank, what is the purpose of all those Warp Charges exactly? I can't see any of those Inquisitors doing anything useful with their powers.
I'm sorry, whats an OS unit?
And as far as the warp charges: I originally wanted to cast presience (once they disembarked in cover) or psychic shreek out of the Chimeras with them.
Automatically Appended Next Post:
FinnSeer wrote:Inconceivable Customisation roll table's result 4 is called penetrating ammo that gives rending to the units ranged attacks. Improved gunsights give you a 12" more range but as it is result 2 you can't get it with a henchmen warband containing three or more jokaeros as each jokaero after the first one adds +1 to the D6 roll.
With a unit of two jokaeros you just roll 5 or 6 first as the result 6 lets you roll twice again on the table and then 1 and 3 and you have 36" range on your multimelta that gets the melta bonus up to 18" and that is also rending so you might end up rolling 4D6 to armor penetration
Servitors with Plasma Cannons gives you a solid counter against terminators and other things with 2+ armor save and work also against hordes. Think about shooting against that unlucky riptide with three plasma blasts and two lascannons out of the chimera.
Ordo Xenos Inquisitor with Conversion Beamer is bit of a gamble but works well against a gunline like Astra Militarum with tanks but it gets best use for its points when the whole unit is out of that chimera so the fire points are not restricting the amount of models that can shoot.
When you have those Storm Ravens on your list I would stick to use Inquisitor without conversion beamer.
Consider building yourself a Void Shield Generator for a test and use that sometimes without Storm Ravens and Chimeras and add as much Henchmens with Jokaeros and Servitors that you can wield (+ Acolytes with melta or plasma as extra wounds) and do a gunline inside Void Shields.
One cheap thing for durability is to add Crusaders to Henchmens as they cost 15 points and have Storm Shield. They are great when there are no barrage weapons and you can get them to be the closest midels to a unit shooting at you.
Wow, that just sounds amazing!! I do have six crusaders laying around and a lot of Death Cult Assassins - Maybe those would make people think twice about charging in the void shields to assault the Henchmen.
So, If I'm understanding correctly I should do (If under the void shield):
Two Jokaeros
Two Crusaders
Two Servitors with plasma cannons
Three Warrior Acolytes with melta or plasma
Inquisitor
And maybe a few Death Cult assassins to prevent assault
Then I could still have 2-3 chimeras to camp objectives with:
Two Jokaeros
Two Servitors with plasma
And possibly a few warrior acolytes or crusaders for wound absorption?
I'm going to have to order a whole heck of a lot more inquisition units!
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This message was edited 3 times. Last update was at 2014/07/01 01:41:42
Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/07/01 06:39:03
Subject: Re:2,000 point Grey Knight / Inquisition List
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Ship's Officer
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Remember that servitors need an Inquisitor in the unit to avoid Mindlock (on a 1,2, or 3 they do nothing for the turn). It's not difficult with the Inquisition Codex allies rules—you can get yourself a prescience psyker in the process—but an added cost for sure.
DoW
EDIT - Oh and OS is "Objective Secured," the ability for a unit to control an objective even if another non OS unit is within 3". Some people refer to it as "Super Troops."
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This message was edited 1 time. Last update was at 2014/07/01 06:40:32
"War. War never changes." - Fallout
4000pts
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![[Post New]](/s/i/i.gif) 2014/07/01 14:23:33
Subject: 2,000 point Grey Knight / Inquisition List
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Shunting Grey Knight Interceptor
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Jokero are so good... it's just... I ....um...
I can't bring myself to include silly orange space apes in my super srs grimdark demon slayer army. I just can't do it. And I don't care if that makes me a bad person.
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This message was edited 1 time. Last update was at 2014/07/01 14:24:02
Sable Brotherhood - 2000pts
Wraithsight Corsairs - 2000pts
Void Angels - 500pts |
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![[Post New]](/s/i/i.gif) 2014/07/01 22:27:42
Subject: 2,000 point Grey Knight / Inquisition List
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Monster-Slaying Daemonhunter
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Important note: Servo Skulls do absolutely nothing to enemy deep striking, so I'm not sure what you mean by this:
Six servo Skulls prevents my opponent from drop-podding some assault troops in my deployment zone before I get a chance to set up.
You should update your list with some of the suggestions people here have provided, so that additional feedback can be given.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/07/01 22:51:37
Subject: 2,000 point Grey Knight / Inquisition List
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Primered White
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Godless-Mimicry wrote:At 2000pts I'd expect more than 10 OS units. Also, given that you can't do Blessings inside of a tank, what is the purpose of all those Warp Charges exactly? I can't see any of those Inquisitors doing anything useful with their powers.
That is eight OS units more than for example my last 2000 point tourney list. Who cares about objectives when you table your opponent? Much more simpler to just mark 20-0 as a score and as an added benefit you don't have to spend time counting and arguing with your opponent about all the points so you can eat more pizza between the matches
You can use extra warp charges to counter opponents buffmancer powers to prevent those "funny" 2++++++++ saves that can rerolled until it succeeds.
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![[Post New]](/s/i/i.gif) 2014/07/02 04:21:32
Subject: 2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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Elric Greywolf wrote:Important note: Servo Skulls do absolutely nothing to enemy deep striking, so I'm not sure what you mean by this:
Six servo Skulls prevents my opponent from drop-podding some assault troops in my deployment zone before I get a chance to set up.
You should update your list with some of the suggestions people here have provided, so that additional feedback can be given.
I thought they did, I apologize. I'll have to re-read their rules again. I'm working on reforming my list with these suggestions. I'm just torn between hiding my units under my void shield with a promethium pipe relay, keeping them in chimeras so they can go out on the battlefield to hopefully take objectives or a combination of both. I'd really like to keep the Stormravens in the list if at all possible but I also understand that lists like this work better when you can overwhelm your opponent with lots of the same units. Opinions?
I'll try to re-work the list out tomorrow and re-post it here for further suggestions. As a note though: I did go to my local game store today and order six servitors with plasma cannons and six more crusaders so that should give you an idea of the direction I'm heading. What am I going to do with my current 32 Jokaeros though!
Automatically Appended Next Post: Belac Ynnead wrote:Jokero are so good... it's just... I ....um...
I can't bring myself to include silly orange space apes in my super srs grimdark demon slayer army. I just can't do it. And I don't care if that makes me a bad person.
I fail to understand the problem with techno-space orangutans that have an invisible force-fields around them and that have the most powerful weapons in the game minced down to the size of a ring. I was really wanting to try a list of nothing but Jokaeros to see my opponents reaction when I bring out tray after tray of monkeys to field for battle!
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This message was edited 1 time. Last update was at 2014/07/02 04:23:59
Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/07/11 02:25:26
Subject: Re:2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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Updated the list: Please post opinions!
CAD1: Grey Knights
Coteaz - 100
Malleus Inquisitor - 3 servo skulls, psyker - 63
Troops:
Henchmen - 2 warrior acolytes with plasmaguns, 1 warrior acolyte with meltagun, 2 jokaeros, 3 servitors with plasma cannons, psyker, crusader - 197
Henchmen - 2 warrior acolytes with plasmaguns, 1 warrior acolyte with meltagun, 2 jokaeros, 3 servitors with plasma cannons, psyker, crusader - 197
CAD2:
Malleus Inquisitor - 3 servo skulls, psyker - 63
Malleus Inquisitor - psyker - 55
Troops:
Henchmen - 2 warrior acolytes with plasmaguns, 1 warrior acolyte with meltagun, 2 jokaeros, 3 servitors with plasma cannons, psyker, crusader - 197
Henchmen - 2 warrior acolytes with plasmaguns, 1 warrior acolyte with meltagun, 2 jokaeros, 3 servitors with plasma cannons, psyker, crusader - 197
Henchmen - 2 warrior acolytes with plasmaguns, 1 warrior acolyte with meltagun, 2 jokaeros, 3 servitors with plasma cannons, psyker, crusader - 197
Inquisitorial Detachment:
Malleus Inquisitor - psyker - 55 (joins the above third squad of Henchmen)
Henchmen - 2 crusaders, 7 death cult assassins, 2 priests, psyker. Dedicated transport: Landraider Crusader - 445
Stronghold Assault:
Void Relay Network - Void shield, 3 shields, promethium pipe relay - 140
Total: 1,963! Wiggle room
The basic premise here is that I'll run the Landraider full of Death Cult Assassins, Crusaders, and Priests right into my enemies face. I hope this will force them to "deal with" that else have 32 force weapon attacks hitting them with re-rolling saves and lots o' landraider crusader bullets to punish them. In my back field I'll have my Inquisitorial Henchmen Warbands camp under the protection of the three void shields shooting out copious long range punishment.
I know that all of the units wont be objective secured; however, if my opponents aren't close I still claim them for end game.
I could drop the landraider and extra inquisitor and possibly one detachment to replace them with:
a. Stormravens - I like these because they have 4 mindstrike missiles of which two per turn can be fired and now even eldar with their mask cant expend warpcharges to prevent the perils of the warp because now in 7th edition they only have warp charges in the psychic phase and I shoot the missiles in the shooting phase.
b. Karamazov and three techmarines - 4 orbital strikes per turn, all models of which are hiding under a void shield generator in terrain that's been bolstered?
c. Chimeras to shoot the scatter lasers and heavy bolters from under the void shields then on turn 3 or 4 run all out to hold objectives for late game.
Anyway, thanks again for all of the advise. I think the list is developing nicely!
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This message was edited 1 time. Last update was at 2014/07/11 02:29:14
Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/07/11 07:01:18
Subject: 2,000 point Grey Knight / Inquisition List
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Raging Ravener
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As mentioned they will possibly nerf the fire points, included will be the restriction that a HW counts as 2 models... A shame to fill a wagon with guys that need to get out in order to shoot anyway...
Automatically Appended Next Post: Monkeys are ok, but how about spamming them on a skyshield instead?...
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This message was edited 1 time. Last update was at 2014/07/11 07:02:07
6500pts
5500pts
5500pts
1500pts
Sons of Orar 2000pts
1850pts
2500pts
Knights 1850pts
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![[Post New]](/s/i/i.gif) 2014/07/11 18:47:53
Subject: 2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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major_payne wrote:As mentioned they will possibly nerf the fire points, included will be the restriction that a HW counts as 2 models... A shame to fill a wagon with guys that need to get out in order to shoot anyway...
Automatically Appended Next Post:
Monkeys are ok, but how about spamming them on a skyshield instead?...
Thats a wonderful idea. Would I be able to take a skyshield and a void relay network with double CAD?
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Icejza_DaChilla
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![[Post New]](/s/i/i.gif) 2014/07/11 20:12:07
Subject: 2,000 point Grey Knight / Inquisition List
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Regular Dakkanaut
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Take your void shield and a pipe relay. Put this apparatus on top of the landing pad, and then argue that your shields get a cover save. Cover the promethium pip relays with jokeros, shoot everything from a distance, and then torrent with the heavy flamers.
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![[Post New]](/s/i/i.gif) 2014/07/11 20:15:38
Subject: 2,000 point Grey Knight / Inquisition List
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Legendary Master of the Chapter
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Just noticed
Coteaz doesn't make ALL henchmen into troops
only his "Detachment" per FAQ.
so you need to bring marine grey knights in your second cad.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2014/07/11 21:15:21
Subject: 2,000 point Grey Knight / Inquisition List
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Psychic Novitiate selected by a Gatherer
Fresno, CA
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Nuln_Oil wrote:Take your void shield and a pipe relay. Put this apparatus on top of the landing pad, and then argue that your shields get a cover save. Cover the promethium pip relays with jokeros, shoot everything from a distance, and then torrent with the heavy flamers.
"My Lord... Is that, legal?"
"... I will make it legal."
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Icejza_DaChilla
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