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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

So this is a question that never occurred to me before, and I can't remember reading it in the 6th Ed book (don't have 7th yet). Assuming th two function the same, how does range and Overwatch affect things? Specifically speaking, Rapid fire weapons with a range of less than 24" and other weapons that have a range of less than 12", like Hot-Shot Lasguns (18"/9") and Hot-Shot LAspistols and Melta-pistols.

Do these weaposn get to overwatch with rapid fire/at all if the enemy starts outside the required range?

Now, with something like a Bolter or Bolt Pistol it isn't an issue, as no matter what, the charger will be in range for rapid fire or the pistol (12"). But for the Hot Shot LAsguns, its possible for a charger to start 12, 11 or 10 inches away and not be in range for rapid fire, or for those pistols mention, between 7 and 12" and not be in range at all.

Is this ignored for the purposes of overwatch? If not, how does it interact with the allocation rules where only models within the weapon's range can be removed , and those beyond cannot?

Say for example, the closest model was 6" away from his target, 3 Inquisitors with Melta Pistols. The Inquisitors miraculously cause 3 wounds. Can only the model within 6" be removed and the others be free to charge as normal (assuming they have the distance?)

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The Hive Mind





Overwatch is a normal shot. You measure range, fire, allocate, etc. and then charge in.

The sole exception to this is Template weapons.

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Made in gb
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Englandia

 Deadshot wrote:
So this is a question that never occurred to me before, and I can't remember reading it in the 6th Ed book (don't have 7th yet). Assuming th two function the same, how does range and Overwatch affect things? Specifically speaking, Rapid fire weapons with a range of less than 24" and other weapons that have a range of less than 12", like Hot-Shot Lasguns (18"/9") and Hot-Shot LAspistols and Melta-pistols.

Do these weaposn get to overwatch with rapid fire/at all if the enemy starts outside the required range?

Now, with something like a Bolter or Bolt Pistol it isn't an issue, as no matter what, the charger will be in range for rapid fire or the pistol (12"). But for the Hot Shot LAsguns, its possible for a charger to start 12, 11 or 10 inches away and not be in range for rapid fire, or for those pistols mention, between 7 and 12" and not be in range at all.

Is this ignored for the purposes of overwatch? If not, how does it interact with the allocation rules where only models within the weapon's range can be removed , and those beyond cannot?

Say for example, the closest model was 6" away from his target, 3 Inquisitors with Melta Pistols. The Inquisitors miraculously cause 3 wounds. Can only the model within 6" be removed and the others be free to charge as normal (assuming they have the distance?)


Assuming the Melta-pistols are 6" range, yes.
Only one model would be wounded.
If only 2 guys out of a squad of 20 guardsmen are in rapid fire, only those 2 get it.
As Rigeld said, it is a normal shooting attack. You check range, LoS, aloocations, cover saves etc.

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Woodbridge, VA

Question came up in another thread, what about flamers and wall of death as far as range limitation?

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Made in us
Captain of the Forlorn Hope





Chicago, IL

 don_mondo wrote:
Question came up in another thread, what about flamers and wall of death as far as range limitation?

The wall of death rules answer this.

it tells us to not worry about comparing the length of the template with the distance to the enemy.

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Why wouldn't the explanation for templates also pass over to pistols? Correct me if I'm wrong, but for templates it is explained that the flamer isn't fired until the enemy falls within range, hence being able to hit enemies that charge from outside its range.

Why then can't you say that the pistol isn't fired until the enemy runs within range?
   
Made in us
The Hive Mind





 kingbobbito wrote:
Why wouldn't the explanation for templates also pass over to pistols? Correct me if I'm wrong, but for templates it is explained that the flamer isn't fired until the enemy falls within range, hence being able to hit enemies that charge from outside its range.

Why then can't you say that the pistol isn't fired until the enemy runs within range?

Because the rules don't say that. Wall of Death says to not use the Template, meaning you ignore range. Pistols don't have a rule like that.

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Because the Rules have us measure to the current position of the Charging Unit, not where it would theoretically be during the Charge.

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Jeez, I completely forgot that it was the wall of death rule, only applies to templates. You can tell that of my usual circle of opponents not a single one of us runs templates or anything with sub-12 inch range...
   
Made in us
Esteemed Veteran Space Marine







 kingbobbito wrote:
Why wouldn't the explanation for templates also pass over to pistols? Correct me if I'm wrong, but for templates it is explained that the flamer isn't fired until the enemy falls within range, hence being able to hit enemies that charge from outside its range.

Why then can't you say that the pistol isn't fired until the enemy runs within range?


Because pistols are not included in the Wall o' Death rule.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





If only 2 guys out of a squad of 20 guardsmen are in rapid fire, only those 2 get it. 


Not correct. Rapidfire weapons only have 1 range and that never changes. If in half range they get two shots but those shots can still be allocated to the full range of the weapon (most commonly 24").

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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

 FlingitNow wrote:
If only 2 guys out of a squad of 20 guardsmen are in rapid fire, only those 2 get it. 


Not correct. Rapidfire weapons only have 1 range and that never changes. If in half range they get two shots but those shots can still be allocated to the full range of the weapon (most commonly 24").


Actually, I think he meant only those 2 models get 2 shots, the rezt get 1 as normal.

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Made in gb
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That makes more sense

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