ThePrimordial wrote:Orks reproduce with spores released from thier blood onto fertile soil, and grow like fungi until fully grown.
Only problem is to the world spanning cities that are most Imperial worlds they have no soil to reproduce on.
Then theres the fact you could just use Flamers, Plasma, Lasguns, Laser Weaponry to put them down without them bleeding.
And when the tide is reseeding itself just do a bombing run on the soul if there is any. Boom. They're dead before they reach an age to give off spores.
Ork skin sheds spores, not blood (as mentioned).
"Most" Imperial worlds aren't world-spanning cities. Even the 'iconic' hive world, Necromunda, actually had multiple hive cities separated by wastelands. Even within hives, you have areas like the 'underhive', which is often quite 'organic', with toxic sumps, sewers, etc. Hive worlds are one categorization of Imperial worlds, and aren't representative of all (or perhaps even a majority) of Imperial worlds. Then, of course, there are all the worlds in the galaxy that aren't Imperial-held, too.
As the blood isn't the source of the spores, weapons that prevent bleeding don't work to prevent spore distribution. Burning the corpses thoroughly (with flamers and the like) can prevent the mass distribution of spores after death, but do nothing to prevent the slow shedding of spores from the entire time the orks enter the atmosphere. Just like you might wash your hands after contact with someone with a cold, but still catch it from the virus in the air or on surfaces you contacted.
If orks grew in large fields of fungi that were easily accessible to bombing runs, then bombing runs might work pretty well. But if orks shed microscopic spores constantly over the time that thousands of them make planetfall, then presumably, millions (or billions, or trillions) of spores are distributed, including ones in remote and inaccessible locations. Those spores generate 'squigs' first (which, while weird, don't presumably trigger the same response as a sudden Green Tide of orks), then snots, then grots, then orks. You don't suddenly get a field of mushrooms which all emerge as orks one day. Even when they emerge, those ork yoofs will scatter (or gather together) to find the snots and squigs for food, and the grots to make them clothes, and to prepare weapons and armor (or to get them from other orks who already have them). It's not like Cadmus sowing dragon's teeth and getting warriors rising from the ground (for a classical allusion).
The Imperium at large doesn't know or understand the "ork spore germination theory". It's not common knowledge, and might not even be common knowledge to the Adeptus Mechanicus. Most Imperials don't know where orks come from. I don't think the ORKS know where the orks come from (dey just wander in from da wastes...weedy yoofs). If your planet is invaded by orks, and then, months or years later, you have reports of orks massing in remote and inaccessible areas, I think that the Imperial Governor might just assume that some orks survived the initial wars and hid in those areas to regroup.
I'm not saying that it's hard science but it's not utterly nonsensical either. It's a pretty clever literary mechanism to allow orks to fight almost anywhere almost any number of times.