| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/07/22 18:32:00
Subject: Import More Rules From Fantasy
|
 |
Loyal Necron Lychguard
|
You know, I really wish 40k took more rule from Fantasy. Like, having no AP and just having the strength value, cover actually making sense, penalties to shooting based on numerous factors. Great systems, and could be awesome in 40k. But alas, I doubt it would ever happen.
|
40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 17:52:27
Subject: Import More Rules From Fantasy
|
 |
Chosen Baal Sec Youngblood
USA
|
I am not sure if this is purely trolling, but if you are serious look up the 40k 2nd Edition rules. They cover everything on your list.
|
7000 pts. Angels Atratus
3000 pts. Alaitoc
2000 pts. Daemonhunters
4000 pts. Dwarfs
3000 pts. Ogre Kingdoms
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 18:21:42
Subject: Import More Rules From Fantasy
|
 |
Lit By the Flames of Prospero
|
krodarklorr wrote:You know, I really wish 40k took more rule from Fantasy. Like, having no AP and just having the strength value, cover actually making sense, penalties to shooting based on numerous factors. Great systems, and could be awesome in 40k. But alas, I doubt it would ever happen.
That'd be awesome, we could just port all the Fantasy rules over so they're exactly the same game with different minis.
|
Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/24 22:04:47
Subject: Re:Import More Rules From Fantasy
|
 |
Loyal Necron Lychguard
|
I'm honestly not trying to Troll here, I'm just saying that AP value doesn't make sense in some cases to me, and Cover seems to be more realistic in Fantasy.
|
40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/24 22:53:28
Subject: Import More Rules From Fantasy
|
 |
Fixture of Dakka
|
I don't play Fantasy so can't say how that system works. My guess is, Fantasy is what, arrows for shooting weapons? So there really is not much need of AP in the game. For 40K I thought AP was to show you the difference from a hand held gun to rocket launchers and cannons on tanks. That is why we have AP to go against Space Marine Armour and how resilient that armour would be against certain weapons as I mentioned. So you saying all weapons should be the same? A hand gun is the same as a tank cannon? Just asking, not sure what you mean.
|
|
This message was edited 1 time. Last update was at 2014/07/24 22:54:03
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/27 15:50:23
Subject: Import More Rules From Fantasy
|
 |
Fixture of Dakka
|
Davor wrote:I don't play Fantasy so can't say how that system works. My guess is, Fantasy is what, arrows for shooting weapons? So there really is not much need of AP in the game.
For 40K I thought AP was to show you the difference from a hand held gun to rocket launchers and cannons on tanks. That is why we have AP to go against Space Marine Armour and how resilient that armour would be against certain weapons as I mentioned. So you saying all weapons should be the same? A hand gun is the same as a tank cannon? Just asking, not sure what you mean.
Fantasy just reduces armour saves. For example S4 would mean 5+ armour becomes 6+ armour.
|
tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 0038/07/27 16:23:39
Subject: Import More Rules From Fantasy
|
 |
Fanatic with Madcap Mushrooms
|
What he's referring to is the armor reduction modifier for strength in fantasy.
A strength 3 bow does not reduce armor saves, but starting from strength 4, armor is reduced by 1 per point of strength over 3. This is for both shooting and close combat.
For example, a strength 6 shooting weapon (a standard Bolt Thrower) reduces the target's armor save by 3 (being 3 higher than strength 3). Cannons go as high as S10.
And on the subject of Fantasy rule ports, honestly I don't think it would work out too well. I'm already skeptical on challenges being added in 6th.
|
|
This message was edited 1 time. Last update was at 2014/07/27 16:23:52
Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW
|
|
|
 |
 |
|
|