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Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

So how would you use the new formation?

For those without the Stormclaw set, you basically get Grukk (Warboss with quite a few nifty rules), an expensive but not that killy 5-man Nob squad, 9 Grots with a Runtherd, and 3 Kanz. They will all get some leadership bonuses from the formation... and Deep Strike. If you DS all of them, they can show up on T1.

Two options leap out:

1) Deep Strike all of them on T1, building the rest of your army around on-table T1 threats (infiltrating Battlewagons, infiltrating Kommandos, cheap Meganobz missiles). You don't have to DS all of them into the enemy's teef of course; you could DS the grots near a distant objective, for example, and you probably want most of the others out of LOS of any heavy-duty units if possible. But you're scattering, and this just looks like a dangerous approach however you do it. Grukk and his Nobz have no invulnerable save, so how do you keep them alive till they can assault something on T2? You probably don't. I guess this option is always available if you pick this formation, though, so if terrain and enemy deployment allowed, it'd be worth considering in any given game. Not sure I would want to even try building a list around it... but, maybe? I guess if you DS the more vulnerable units (nobz + Grukk) behind your infiltrated BWs....

2) Deep Strike some of them from Reserves, T2 onwards. This looks more viable I think. You probably only DS the Kanz and maybe the Grots (the latter not as a threat but just to drop them on an out-of-the-way objective somewhere). You overload the enemy with T2-arriving threats like outflanking Buggys or Deffkoptaz or Kommandos... or a mix.

Any thoughts? Or is the tax of over-expensive Nobz too high to pay for something that mostly just makes a marginal to bad unit (Kanz) just about viable by offsetting their mobility issues?

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in ru
!!Goffik Rocker!!






The good part is that you can decide weather to ds turn1 or 2+ every game. But that's such an underwhelming force...I mean who's gona be afraid of 5 nobz and 30 grots. And they don't come for free.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

Yeah, the Nobz are probably only worthwhile sitting in a Wagon or something. Too vulnerable otherwise.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in se
Raging Ravener





Sweden -kham

Can the kanz have any load out? Dropping 3 skorchas might be nifty... Not the best formation I'm afraid!

youtube.com/user/SwedishWookie

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

Sadly not -- they get 1 big shoota, 1 rokkit, and 1 grotzooka. Not the greatest combo either...

Its biggest boon is really the deep striking Kanz, but they're not that great anyway.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in gb
Stealthy Grot Snipa





I haven't actually seen the formation, so please point out if i make any mistakes with reference to it

to me it sounds pretty fun, imo most of the formations for orks so far seem to be more fun than FOTM. with this id probably field from the formation/suppliment that allows you to roll for all units DSing (on a 6+, 5+ for troops).

So basically what your getting is a set amount of DS'ers followed by most likely a few more DS'ers. I can see how the units brought aren't great, grots and nobz. But to me id DS the grots bang in the centre or near a unit I want to tie up T2. That way you force your opponent to take out those grots, else they are gona be a pain in the ass T2.

The nobz, id load them with combi flamers perhaps, and drop them next to a backfield unit preferably with some LOS blocking stuff.

New thought:
So currently I see nobz as an issue as in that typically pricey unit that has no great method of delivery other than a wagon. Which then becomes quite a high prio wagon.

However, if your DSing them T2 or say T3, where you've already engaged in combat. Perhaps hes just brought in his drop pods too? and you need some support. This way you can deliver your Nobz anywhere without (minus DS mishaps) worry of their trukk/wagon being blown to pieces T1.

Once the fight is underway the idea of them being vapourised the turn they arrive is countered by the fact the enemy hopefully has too much to deal with.

Combined with bully boys?
3x5 manz missles heading straight for ya. but at the same time you've got 3 units who have landed in your face. What ya do? clear the nobs and grots and kanz? T2 your gona get 3x5 units of Manz chewing your face, fearless to boot :/
Or you pop those trukks and get tarpitted by grots, assaulted by kanz and Nobz.

I dunno. overall not a must take competition winner, but seems like it could be a fun thing to run every once in awhile. and unlike some of the other formations theres not loads of units, so its realively easy to grab a grot squad, warboss, kanz and nobs for a few games

Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

Yeah he is a fairly krumpy warboss. It'd probably be more effective to just take him as the warlord in a standard Combined Arms detachment though, sadly.

I like the idea of using the other DS option with it -- nice.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in gb
Tough-as-Nails Ork Boy





UK

If you could deepstrike them out of LoS, with the grots infront of the Nobz to give them a cover save, and the Nobz infront of the Kans for the same option, could be a fun way to get up in the enemy grillz quickly.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

Yeah, in theory. As a Deathwing player, though, I know how unreliable DS can be. Without homers or another method of doing precise DS, you can't really rely on landing in such a good formation as to get cover. You can't even rely on being close enough to use your kombi skorcha....

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in gb
Stealthy Grot Snipa





 Ian Sturrock wrote:
Yeah, in theory. As a Deathwing player, though, I know how unreliable DS can be. Without homers or another method of doing precise DS, you can't really rely on landing in such a good formation as to get cover. You can't even rely on being close enough to use your kombi skorcha....


pft.... im afraid Mr, you need to play more orks on the wild side
Put that first Nob touching those punnie 'umies! DS all over his ass! tis all about being in da' face of da' enemy ahaha

But yeh in serious bizness DSing is a little scatty at the best of times MAgicMan loving the idea of DSing them to give cover to themselves! thats pure gold, plus you have a nice overwatch eater and charge protector!

Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.

 
   
Made in us
Bonkers Buggy Driver with Rockets





It is a very ork and fun thing to do. Especially if you leave them in reserve and have fliers, Komoandos, and koptas. You have orks appearing everywhere throughout the game.

For the guy who leaves it all on the field (because he doesn't pick up after the game).
Keep on rolling  
   
Made in us
Quick-fingered Warlord Moderatus






can grukk be taken by himself? and how would he do in game?

"Do you really think 7th edition was the best edition?"

"Yes, and I'm tired of thinking otherwise."

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

Yeah, Grukk makes for a nice solid Warlord in a regular Ork army -- good stats and special rules, great warlord trait for more reliable Orky morale.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in us
Quick-fingered Warlord Moderatus






is he as good as a lucky stikk warboss or no?

"Do you really think 7th edition was the best edition?"

"Yes, and I'm tired of thinking otherwise."

 
   
Made in us
Huge Hierodule





Louisiana

 Tiger9gamer wrote:
is he as good as a lucky stikk warboss or no?


Take both.

Been out of the game for awhile, trying to find time to get back into it. 
   
 
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